Importing The Images/Sprites?
Apr 10, 2011
If I am to import an image and I wish to use it as a sprite or something like that; How do I remove the white areas? For example, if I was going to create a custom cursor or something like that, an I was to use this image: Image - how would I remove the white areas, so that they are transparent. I would also like to know if it is possible to set where the center of rotation in an image is?I do all my image work on Photoshop, if that is of any significance.
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Oct 29, 2010
How do i add the same images to 2 sprites?The below code doesnt give an error but only adds the image to 1 sprite[code]...
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Nov 21, 2011
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Mar 1, 2012
I'm quite new to Flash and ActionScript. Anyway, I wrote my own XML Slideshow, that's working great. The problem I have is that I can't add an 'envelope' effect to the images that are loaded as sprites. I know I can use 'envelope tool' if I break the image apart (ctrl+b) but I need to do it dynamically via AS. Is there any way to do it. Rotating the X/Y/Z axis doesn't do what I need.
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Jul 20, 2010
I'm using the Senocular Transform Tool to allow the user to scale an image that is loaded in. The demos work fine with sprites that are already on the stage.My setup is PureMVC and the images are loaded in, then I turn the loader content into a Bitmap and put that into a Sprite.I mimmicked the source files and added the TransformTool onto the stage level then I make the target the Sprite with the image inside.This all works and when I click on the image the TransformTool pops up and is the right size and shape. Unfortunately as soon as I try to scale or move it using the tool the image skews and scale in huge increments and goes off into the wrong directions.
I tried adding the Bitmap to the Sprite with the registration in the middle. I tried using a transform matrix to move the registration point to the center.
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Sep 8, 2009
I'm trying to import images from photoshop into flash but they're not the right size. I've created both documents size 720pix X 560 pix, but the size/shape of each document does not ever match
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Nov 29, 2006
i am trying to import dicom images into flash. as this is nota standard format, images must be rendered pixel by pixel. to dothis though, the images must be imported to the library.however,flash will not import this to the library as it does not recognisethe file format.
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Jul 25, 2009
I use Flash primarily for animation. The project I'm working on currently is a hefty 1920 X 1080 square pixel file and currently weighs in at 187mb because of all the sounds and jpg images.It's 2 minutes long.
The problem occuring is new to me as I've never worked with projects this long or in this resolution. Or with this much data (sound effects, jpgs, etc).
The problem is this: I'm trying to import a high resolution photograph (3500x2500) onto the stage or even just in the library. I'm using the photos to get an idea on where the final animation will be placed (photo backgrounds, flash animation, composited in After Effects, think Roger Rabbit).
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Dec 7, 2011
I have get our client 200 tga picture (renders), i want to insert this picture one by one key frame how can i do automatically.I am try to select & stage but picture is place one over another.
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Dec 7, 2011
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Dec 28, 2009
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Feb 25, 2010
I have created a simple image gallery of the back of tutorial.It imports images listed in a xml file to flash. it works fine untill i add more than 22 images . if i have any more than 20 images the tweening (fading in and out )goes all jerky if not at all, and does not run smoothly.Please find the code below:
xml:
<slideshow width="765" height="510" speed="3">
<image url="images/image01.jpg" title="" />
[code]....
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Feb 20, 2009
I am new to Flash and ActionScript 3.0. This code (which I think is the code to import an image onto the stage dynamically using AS3 code and convert it to MovieClip, so that I can access mouse_click events on the image present on the stage.) Actually, it is displaying nothing on output and no errors. Will it works good and is the code correct? I am new to AS3.0.
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Sep 15, 2010
Flash cs5 keeps crashing when importing images onto stage I plan on tracing a drawing I made. They aren't that big so I don't know why cs5 crashesI'm using windows 7- 64 bit.Quard processor and 8 gb of ram
Here is the error I recieve:
Problem signature: Problem Event Name: APPCRASH Application Name: Flash.exe Application Version: 11.0.0.485 Application Timestamp: 4badda9d Fault Module Name:
[code].....
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Feb 22, 2011
I made this flash CS3 project using Actionscript 2.0
I want to import some images in a folder to stage. The images are named 1.jpg, 2.jpg, 3.jpg etc.. All these images are 600px in width.
I used a movieclip as a container for these images.
Here's the code.for(i=0; i<3; i++){img_scroll.attachMovie("imgbar", "img"+i, _root.getNextHighestDepth());img_scroll["img"+i]._x = i * 600;img_scroll["img"+i]._y = 0;loadMovie(i+1 +".jpg", img_scroll["img"+i]);}
img_scroll is the movieclip that should contain the images. and imgbar is an empty movieclip.
When i run this code, only the last image is loaded. since i used i<3 in the for loop, only the 3rd image is loaded. its in the right place. (_x = 1800). The first and second images are not loaded...
PS: If i use _root.attachMovie, and _root instead of img_scroll everywhere, all the images are loaded perfectly and in place. But i want them to be inside the img_scroll movieclip. Because that will be animating.
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Jan 3, 2009
How do I import 150 images from a folder into a seperate frame in the timeline? I.e. Image 1 goes in frame 1, image 2 in frame 2, etc.
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Feb 3, 2010
I am trying to import this transparent text with drop shadow but everytime I try to save it as a .gif or .png the quality is horrible. I've played around with the settings.
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Feb 22, 2011
I made this flash CS3 project using Actionscript 2.0 I want to import some images in a folder to stage. The images are named 1.jpg, 2.jpg, 3.jpg etc.. All these images are 600px in width. I used a movieclip as a container for these images.
[Code]....
When i run this code, only the last image is loaded. since i used Actionscript Code:
i<3 in the for loop, only the 3rd image is loaded. its in the right place. (_x = 1800). The first and second images are not loaded...
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Aug 20, 2009
I'm having to import a whole bunch of images, and when I import them to the library, each image gets a symbol automatically generated. However, instead of the symbol being named after the image itself, it just gets Symbol1, Symbol2, Symbol3, etc... Also, the images I'm importing are not sequences, just different/separate images I know I'm going to need to use. Is there anyway (within CS4 BTW) when importing these images, the resulting symbols are named after the images themselves so I can more easily seperate them out as appropriate? And is there anyway to import images into the library, but within specific folder structures created within the library?
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Nov 25, 2009
Basically I have 51 separate static images that I need to import into Flash and then use to form an animation. I don't want to simply make them into a gif unless I can manually control the animation (the images essentially represent a 'health bar' in a game, so I need to be able to control what is shown based on the amount of 'health' the player has). I have been told that there is an easy way to do this in Flash, but the person I was talking to wasn't sure how to go about it.
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Nov 20, 2011
My picture size is about 1000px by 1000px. It's pretty big, but simple. It has large circles, & when I place it in Flash, the circle's edges become pixelated and choppy, and not at all as smooth as it was in Photoshop. How can I maintain the quality? I tried putting a JPG in and a PSD, both of them looked really bad.
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Oct 21, 2009
I'm having to import a whole bunch of images, and when I import them to the library, each image gets a symbol automatically generated. However, instead of the symbol being named after the image itself, it just gets Symbol1, Symbol2, Symbol3, etc... Also, the images I'm importing are not sequences, just different/separate images I know I'm going to need to useIs there anyway (within CS4 BTW) when importing these images, the resulting symbols are named after the images themselves so I can more easily seperate them out as appropriate?
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Apr 30, 2010
I am creating simple drawings in Power Point and them saving them as png or jpg files. I then bring the drawing into Flash using import to stage. The imported drawings lose some quality (e.g. straight lines appear jagged). Any way to maintain image quality when importing images into Flash.
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May 17, 2010
i'm using Flash CS3 on my Mac. I'm making a stop motion animation. I've already successfully imported some images, but when i've tried importing more, it replaces my last frame!! Is there something that i might of pressed??
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Mar 24, 2010
I am importing a picture in flash and i found out that there is a difference between importing to the stage, and importing to the library... [URL] I've placed both picture close of each other and if you look closely, you'll notice that one of them is losing some resolution. Both picture come from the same file, a png. The picture imported to the stage is sharper than the one imported to the library. is there a way to import that picture to the library without losing any resolution?
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Nov 13, 2010
So created a Sprite to which I add other Sprites which are game tiles. Each tile is 60 x 60 px big. In result I've the Sprite with about 200 childs (those tiles).When I try to startDrag() the container sprite the lag when moving it is very noticeable..
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Aug 12, 2010
I'm currently building a slideshow application using the MVC pattern, as it stands the application works by going to the next picture by clicking the photo or controlling the slides with a next/prev button.
i am trying to add additional navigation so that there are thumbnails of the images loaded with XML so the user can click the image and go straight to the image clicked on.
thats easy enough i could add buttons manually with thumbnails in them but it would tedious to update the photography or artwork when it comes to increasing or reducing the number of photos.
so what i plan is that ,when the application loads it reads and counts the images Thumnails in the XML file,then the AS3 generates thumbnail icons according to the amount of images counted in the XML File, then places them on the stage in a sequence next to each on the stage. as a sequence of thumnails with can then be used to navigate around the library with more control and is easy to update simply by changing the XML file.[code]...
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Feb 12, 2009
How can insert sprites from the IDE? When I press f8 the only options are MovieClip, Buttons and Shapes. If I export to ActionScript I can change the class to Sprite, but I want to insert a Sprite directly from the IDE.
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Feb 17, 2009
I am trying to do some scripting in flash. I have some sprites and need them to playing one by one in the main, one in each frame. Then when they are complete let the movie move on to the next frame. how can I do this?
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Apr 27, 2009
I'm making a picture gallery. I have a thumbnail container, which contains a mask and a dynamically generated mc called "thumbnail_mc". Thumbnail_mc contains all the sprites of the thumbnails.When I click on a thumbnail, the thumbnail get's a glow filter added to it. Now, I want to remove all filters on all the other sprites before I apply that filter to the Sprite.
This is what I'm trying to do:
Code:
thumbnail_mc.children.filters = [];
How do I do that?
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