ActionScript 3.0 :: Importing Multiple Images To Form Animation
Nov 25, 2009
Basically I have 51 separate static images that I need to import into Flash and then use to form an animation. I don't want to simply make them into a gif unless I can manually control the animation (the images essentially represent a 'health bar' in a game, so I need to be able to control what is shown based on the amount of 'health' the player has). I have been told that there is an easy way to do this in Flash, but the person I was talking to wasn't sure how to go about it.
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Jan 3, 2009
How do I import 150 images from a folder into a seperate frame in the timeline? I.e. Image 1 goes in frame 1, image 2 in frame 2, etc.
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Aug 20, 2009
I'm having to import a whole bunch of images, and when I import them to the library, each image gets a symbol automatically generated. However, instead of the symbol being named after the image itself, it just gets Symbol1, Symbol2, Symbol3, etc... Also, the images I'm importing are not sequences, just different/separate images I know I'm going to need to use. Is there anyway (within CS4 BTW) when importing these images, the resulting symbols are named after the images themselves so I can more easily seperate them out as appropriate? And is there anyway to import images into the library, but within specific folder structures created within the library?
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Jun 4, 2010
I've been trying to import, embed, or load a contact form into a fla flash website (i have the fla and swf files) however i cant seen to get it to work.
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Jun 4, 2010
I've been trying to import, embed, or load a contact form into a fla flash website (i have the fla and files) however i cant seem to get it to work. The form is separate file, I have the fla source file for it as well.I'm using Actionscript 3. I would like to have the form dynamical load into my existing project/page [URL]..
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Feb 12, 2009
I am new to Papervision, and am experimenting on importing animated 3ds max models into my project.I can export a model (with no animations) into Collada format, and import it using Papervision, with no problems. But when I try to import a model with animations, i get this error:[code]I am using Flash CS 4 / Papervision3D Public Beta 2.0 - Great White / 3D Studio Max 2009 (with the New Collada Plugin).
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Oct 8, 2004
I have been rendering large 3D frames as part of an animation for my main menu of my game. (1024*768) Very large.What is the best file format to import into flash as animation sequences, to get the best quality and compression out of flash. I am having trouble keeping file size down.
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Aug 10, 2009
I have 10 jpg which same size and the name is liked a1, a2, a3...a10. Can I import them to flash and arrange them to same position on the stage and the animation is like:
frame1:a1.jpg
frame2:a2.jpg
...frame10:a10.jpg
What ways is quickest to achieve it?
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Oct 2, 2010
I have done simply 3D animation in Flash CS5 with AS3 (letters horizontal spin).
I wanted to include that simple spin.swf into the Flash 8 AS2 project. P.S. the project is completed in Flash 8 AS2, a year ago, so I just want to update it.
When I call the swf or import it the swf is empty and there is no animation.
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Oct 8, 2004
I have been rendering large 3D frames as part of an animation for my main menu of my game. (1024*768) Very large. What is the best file format to import into flash as animation sequences, to get the best quality and compression out of flash. I am having trouble keeping file size down.
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Apr 25, 2011
Im using PS CS5 to build the parts of animation i am making in Flash CS5. Im not using PS for the animation as the GIF quality is horrendous, and also rotating layers for animation is a no go!Anyway, im saving the individual layers in (Save for Web) as PNG-24 files with transparency. Then importing them 'To Stage' in Flash. That side is all good.
When ive made the animation in Flash and go to 'Publish Preview' there is a 'background' there. Also there is a border around the files on the stage. This appears to be the size of the 'background' in the animation. Transparency is set in the GIF settings.
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Apr 10, 2011
If I am to import an image and I wish to use it as a sprite or something like that; How do I remove the white areas? For example, if I was going to create a custom cursor or something like that, an I was to use this image: Image - how would I remove the white areas, so that they are transparent. I would also like to know if it is possible to set where the center of rotation in an image is?I do all my image work on Photoshop, if that is of any significance.
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Sep 8, 2009
I'm trying to import images from photoshop into flash but they're not the right size. I've created both documents size 720pix X 560 pix, but the size/shape of each document does not ever match
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Nov 29, 2006
i am trying to import dicom images into flash. as this is nota standard format, images must be rendered pixel by pixel. to dothis though, the images must be imported to the library.however,flash will not import this to the library as it does not recognisethe file format.
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Jul 25, 2009
I use Flash primarily for animation. The project I'm working on currently is a hefty 1920 X 1080 square pixel file and currently weighs in at 187mb because of all the sounds and jpg images.It's 2 minutes long.
The problem occuring is new to me as I've never worked with projects this long or in this resolution. Or with this much data (sound effects, jpgs, etc).
The problem is this: I'm trying to import a high resolution photograph (3500x2500) onto the stage or even just in the library. I'm using the photos to get an idea on where the final animation will be placed (photo backgrounds, flash animation, composited in After Effects, think Roger Rabbit).
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Dec 7, 2011
I have get our client 200 tga picture (renders), i want to insert this picture one by one key frame how can i do automatically.I am try to select & stage but picture is place one over another.
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Dec 7, 2011
I am working on animating a logo in Flash and the files are .ai Everytime I import the image logo which is black into Flash, it turns grey.
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Dec 28, 2009
i've got a few vector images of fruits and breads that i exported as SWF in Illustratorwhen i imported the bread vector file into Flash, for example, the gradient portions of it becomes a fuzzy bitmap while the solid-fill areas are retained as vectors.don't understand why this is happening i've had no prob importing gradient vectors into Flash before, but somehow this lot of gradient vectors are turning into bitmaps instead.
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Feb 25, 2010
I have created a simple image gallery of the back of tutorial.It imports images listed in a xml file to flash. it works fine untill i add more than 22 images . if i have any more than 20 images the tweening (fading in and out )goes all jerky if not at all, and does not run smoothly.Please find the code below:
xml:
<slideshow width="765" height="510" speed="3">
<image url="images/image01.jpg" title="" />
[code]....
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Mar 21, 2012
this may be a bit of a noobie question, but I am just starting to learn flash. my instructor wants us to take the game we've been working on and break it down into multiple different classes, rather than having all the code under our Main.as
I broke down the code into seperate .as files, but now i'm having difficulty figuring out how to call to the external files.
[Code]...
Main is linked to the stage, and Character is also loading (not sure how), but I can seem to figure out how to link in objects and walls so the character doesn't fall through the floor when loaded.
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Feb 20, 2009
I am new to Flash and ActionScript 3.0. This code (which I think is the code to import an image onto the stage dynamically using AS3 code and convert it to MovieClip, so that I can access mouse_click events on the image present on the stage.) Actually, it is displaying nothing on output and no errors. Will it works good and is the code correct? I am new to AS3.0.
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Sep 15, 2010
Flash cs5 keeps crashing when importing images onto stage I plan on tracing a drawing I made. They aren't that big so I don't know why cs5 crashesI'm using windows 7- 64 bit.Quard processor and 8 gb of ram
Here is the error I recieve:
Problem signature: Problem Event Name: APPCRASH Application Name: Flash.exe Application Version: 11.0.0.485 Application Timestamp: 4badda9d Fault Module Name:
[code].....
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Feb 22, 2011
I made this flash CS3 project using Actionscript 2.0
I want to import some images in a folder to stage. The images are named 1.jpg, 2.jpg, 3.jpg etc.. All these images are 600px in width.
I used a movieclip as a container for these images.
Here's the code.for(i=0; i<3; i++){img_scroll.attachMovie("imgbar", "img"+i, _root.getNextHighestDepth());img_scroll["img"+i]._x = i * 600;img_scroll["img"+i]._y = 0;loadMovie(i+1 +".jpg", img_scroll["img"+i]);}
img_scroll is the movieclip that should contain the images. and imgbar is an empty movieclip.
When i run this code, only the last image is loaded. since i used i<3 in the for loop, only the 3rd image is loaded. its in the right place. (_x = 1800). The first and second images are not loaded...
PS: If i use _root.attachMovie, and _root instead of img_scroll everywhere, all the images are loaded perfectly and in place. But i want them to be inside the img_scroll movieclip. Because that will be animating.
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Feb 3, 2010
I am trying to import this transparent text with drop shadow but everytime I try to save it as a .gif or .png the quality is horrible. I've played around with the settings.
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Aug 5, 2010
Is it possible to import at once all the classes from my subfolders which share the same folder? For example, in folder A there's subfolder A1, A2, A3, A4...A10, in each of these subfolders there's a class, and I want to import all of them without typing:
import A.A1.*
import A.A2.*
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Feb 22, 2011
I made this flash CS3 project using Actionscript 2.0 I want to import some images in a folder to stage. The images are named 1.jpg, 2.jpg, 3.jpg etc.. All these images are 600px in width. I used a movieclip as a container for these images.
[Code]....
When i run this code, only the last image is loaded. since i used Actionscript Code:
i<3 in the for loop, only the 3rd image is loaded. its in the right place. (_x = 1800). The first and second images are not loaded...
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Nov 20, 2011
My picture size is about 1000px by 1000px. It's pretty big, but simple. It has large circles, & when I place it in Flash, the circle's edges become pixelated and choppy, and not at all as smooth as it was in Photoshop. How can I maintain the quality? I tried putting a JPG in and a PSD, both of them looked really bad.
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Oct 21, 2009
I'm having to import a whole bunch of images, and when I import them to the library, each image gets a symbol automatically generated. However, instead of the symbol being named after the image itself, it just gets Symbol1, Symbol2, Symbol3, etc... Also, the images I'm importing are not sequences, just different/separate images I know I'm going to need to useIs there anyway (within CS4 BTW) when importing these images, the resulting symbols are named after the images themselves so I can more easily seperate them out as appropriate?
View 4 Replies
Mar 16, 2010
I'm creating an interactive flash application that uses hundreds of individual renders from a 3d modelling app. The image file size is 800 x 600. Each sequence that i import to the stage is around 120 images and each gets put into a separate key frame. The problem is, often when I import batches of files into flash the program crashes and stops responding.The problem gets worse after each succesful import ie. after importing the first lot of files, its unlikely that the second lot of files will importInterestingly, I dont have this problem on my pc.
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Apr 30, 2010
I am creating simple drawings in Power Point and them saving them as png or jpg files. I then bring the drawing into Flash using import to stage. The imported drawings lose some quality (e.g. straight lines appear jagged). Any way to maintain image quality when importing images into Flash.
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