ActionScript 2.0 :: Importing Animation Sequences?

Oct 8, 2004

I have been rendering large 3D frames as part of an animation for my main menu of my game. (1024*768) Very large.What is the best file format to import into flash as animation sequences, to get the best quality and compression out of flash. I am having trouble keeping file size down.

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ActionScript 2.0 :: 3D Frames - Importing Animation Sequences

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I have been rendering large 3D frames as part of an animation for my main menu of my game. (1024*768) Very large. What is the best file format to import into flash as animation sequences, to get the best quality and compression out of flash. I am having trouble keeping file size down.

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I've been given a task to create a program that will run an audio sequence. The goal of this is to press a button and have a audio sequence run where there are 3 different possible audio sequence outcomes. Each of the 3 sequences have a different % of being picked 20%, 50%, 30%. I came up with a break down of what i think i need to have happen:

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what to do in order to find the number of sequences in an array? for example: my array is: banana, banana, apple, banana, banana. what shell i do in order to get the numbers: 2,1,2? (2 bananas, 1 apple, 2 bananas).

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Exporting Png Sequences With Alpha For Sprite Sheets?

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Im trying to create animations for use in sprite sheets for xna but am having some problems with exporting png seqeunces from flash with alpha.I know that if everything is on the main timeline then using the export as png seqeunce with alpha works fine, but when there are movieclip symbols on the main timeline, which themselves are animations, the movie symbols simply remain at their first frames on export.

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I was just working on this tutorial: [URL]

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Flex :: Unescape Unicode Escape Sequences In ActionScript?

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ActionScript 2.0 :: Exporting An .mp3 File Created From Looped Sequences?

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Actionscript 3 :: How To Reduce Memory Usages While Loading Sprite Sequences Of Images

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I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )

[Code]....

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Now I have 2 movieclip. Mc1 & mc2. I planned to to make mc2 do certain animation and user must input the key within the progress animation of the mc2 in order prevent something happen

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ActionScript 2.0 :: [FMX] Transition - First Animation To Goto The Last Frame In The Loop Before Starting The Next Animation?

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so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.

[Code]...

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ActionScript 3.0 :: Flash Animation With Tweener Won't Show Animation In Flex

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I made an animation in Flash which I want to embed in Flex using SWFloader.
 
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Do I need to import the tweener class in Flex?
 
I use Flash Player 10 (latest version), Flash CS4 Professional version 10.0.02, IE8 and Flex Builder 3.

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Professional :: Existing Animation Play Within The Final Flash Animation?

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I have a certain set of motion twains that I've successfuly completed, they constantly loop right now (default), and is saved in the SWF file.I'd like to take that finished looping animation, and insert it within another animation (a) that can be played with a play button, and stopped/resetted with a stop button.How do I insert the completed looping animation into the main animation? And is there something special I have to do in the actionscript of the start and stop buttons so that the "inner" looping animation will start and stop with the "outer" main animation?

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ActionScript 3.0 :: Animation Only On First Load, Auto-Skip Animation For 15 Mins?

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i want to skip animation for second third etc.. load, for 15 minutes...I have flash file in AS3, but I find only code for AS2:

Code:
stop();
var today = new Date();

[code]........

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ActionScript 3.0 :: Click On Button1 To Replay Animation / Animation Does Not Show

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I have created two buttons (Button1 and Button2). When you click Button1, an animation pops up. You click on the animation to close it - that works fine. If I then click on Button1 again to replay the animation, the animation does not show. If I click on Button2 THEN go back to click on Button1, the animation plays. Why can I not click that same button twice in a row? What am I doing wrong?

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im trying to do is have a button that shows an animation (created by a duplicateMovieClip function) with onRollOver and stops the animation with onRollOut. It works when i roll over and it stops when i roll out, but then it continues in a loop up to the point where i rolled out (instead of cutting off completely as i would like). Id be extremely grateful if you could tell me where im going wrong.

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ActionScript 3.0 :: Play The Out Animation When The Over Animation Has Completely Finished

Apr 27, 2009

i have a over and out animation but i only want to play the out animation when the over animation has completely finished and the same with out animation. i have this code

[Code]...

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Animation Stops Playing After Removing The Cursor Off The Animation Box?

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