Making Something Happen After A Variable Has Been On The Stage For A Certain Time?
Dec 13, 2011
I'm making an Elder Scrolls type game and I want my enemies to hurt me after a certain time.So pretend like 5 seconds after they come on the stage they would take 5 hp off me.Then when one of the enemies die it stops until another enemy comes on the stage then it counts how long its been on the stage.This is what I have so far:
Actionscript Code:
var tmr1:Timer=new Timer(2800); var tmr2:Timer=new Timer(5000);
[code]...
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[Code]...
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[Code]...
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