Move Code To Second Frame?
Mar 17, 2010
I'm testing flash and decided to make an asteroids clone. It works well but all the code is loaded in the first, and only, frame.Now I want to add a preloader but I cant find the way to move the code to the second frame. I don't want to create a swf and embed it. Also there are no assets created in flash, it has been coded exclusively in flashdevelop (I find it easier to use).
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Mar 27, 2011
Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?
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May 26, 2010
I'm still struggling with going from a loaded swf to the next frame in my timeline, where a new swf file will be loaded.Ths is my current code which is trying to move onto the next frame in my timeline is located at the end Frame of a 10 second animation:
[Code]...
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Mar 19, 2009
converting the following code (i got from some site, i can't remember which) to on-frame code:
Code:
onClipEvent (enterFrame) {
with (_root.player) {
// Controls Player Speed
[Code].....
Basically its a movement and hittest script for a maze. It works great but I need it running within an onEnterFrame in the frame code.
Currently the code is on a clip which contains the clip "walls". and player is on the _root timeline.
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Jun 5, 2007
I have a button with the following code attached to it:
[Code]....
I want to use this code on a frame. Is it onLoad I need to use??
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May 16, 2009
how I access variables in a frame on the stage with code from a frame within a movieclip?(basically passing variables from a stage frame to a movieclip frame)
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May 15, 2010
i have As code with functions on frame 1-6 i want on frame 7 to have a clear code that will remove all the functions from frame 6. I need only the AS code to be cleared on frame 6 no where else... so the functions that are there no longer work in the rest of the animation.
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Jan 6, 2010
I am All Programmer when it comes to anything including flash. I got into making games not to long ago and some people use frames to navigate from the main menu to the game screen and so on (which I have no idea how to do). and some people encapsulate the game inside of a class and call it from the document class and add and remove it when please
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Aug 5, 2009
a mouse click calls a function that fades out a textfield in a frame, go to another frame and fades in the textfield that is in that frame.
Code:
function changeFrame(e):void
{
[code].....
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Nov 13, 2011
I am still using Flash CS3.I have several buttons in frame one and used the following actionscript which works fine.[code]
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Aug 7, 2009
I have a timeline with a bunch of frames. At the beginning of my timeline (frame 2) I have actionscript that makes movieclips that are transparent (alpha 0) visible, and also some rollover and link/button code using a tween class. On frame 3 I have other movies that are visible etc. Frame 3 has stop code, and a frame anchor named "page2". For instance for the moviedclip "page_1" I have this code:
[Code]...
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Mar 2, 2010
There i have some keyframes with labels.On .fla file in property in Class field i adde MyMatching class.
Also i have main code:
package
{
[code]......
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Feb 25, 2011
_xmouse and _ymouse are read only. How do I move the courser from AS code?
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Jun 28, 2010
I have 3 main movieclips with roughly 100 other related movieclips that I need to move together frame per frame. For example main movieclip1 has about 100 frames. If main movieclip 1 is on frame 3, I want movieclips 4, 5, and 10 to also be on frame 100 I think the code may involve an array with forEach function.
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Jun 23, 2011
Just a single button that will call an action script. That action script will call
private var m_MicCnx:NetConnection; //connection over the server
private var m_MicStream:NetStream; //Audio Output
private var m_Microphone:Microphone; //micro, attach with m_MicStream's audio content
[code]....
I think this is the most simple setup I can get that will publish a microphone to a RTMP stream. This is an attempt to shave down a larger product. This demo will help a third party create a RTMP Stream Reader for mp3.How do I move from this snippet of code to a flash application? Most tutorials I've found so far were either about using menus or creating very complex animations. I just need a single button that will call this, or maybe an auto-load.
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Jul 10, 2010
I have zoom code here
Code:
onClipEvent(load){
scrollMin = _root.range._x+_root.range._width // minimum _x value possiible for scrollbar
scrollMax = _root.range._x // maximum _x value possiible for scrollbar
[code]....
Do I have to copy and paste all of the slider code into the frame where my btns are? _root.srchMC.dataMC.site1_btn.onPress...
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Jan 25, 2007
My film works ok. But if you move between the color buttons, the first time they react ok, just like i want, but the second time they get a life o they're own, driving me crazy... what am i doing worng? why doesn't the code do what it should?
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Aug 24, 2011
I am using Koolmoves to create a simple .swf file that allows a user to click on a picture and it moves to the next frame and stops. I created the two frames, created a button on the picture in the first frame, designated that on mouse events press and release go to frame 2 and stop. But when I play the movie, the first frame appears and then the second frame appears without any action on my part.
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Aug 1, 2010
my problem is I want to move all the instances of the attacker class, without using code inside the movieclips timeline.
like:
ActionScript Code:
CLASS:
speed = 5
oneverysingleframe(
allofmahchildren.y - = speed
)
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Jun 2, 2003
basically this is the code i got from a kirupa tutorial and i just want the graphic to be moved on the x axis
onClipEvent (enterFrame) {
getlimits = _root.normalpic.getBounds(_root);
//get the limits of the normal pic movie
[code].....
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Mar 17, 2004
The following code is 4 loading an external movie or image which i wrote in first frame of falsh movie the following code is working fine:
[AS]
var flag = false;
var percent = 0;
[Code]...
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Jun 23, 2009
How do you press a key (like "L") and go to the next frame?
Which event must I pick?
I assume it's something like: stage.addEventListener(Keyboard., but after that I don't know what to do.
This is for AS 3.0 by the way.
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Jul 22, 2009
why this MC always jumps to frame 76...here is my code
function goQuestion(e:Event){
if(e.currentTarget.frame <=(60)){
e.currentTarget.gotoAndPlay(60)
[code]....
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Jul 8, 2010
Can you tell me what the quickest code is to go from frame 4 to frame 5 with a 6 second pause on frame 4?, I can't figure it out and I have a deadline today! Heres the current code on frame 4... this isn't working, not familiar with
[Code]...
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Feb 16, 2011
But the plan is to make a "Drag and drop" Object that we are supposed to move around til the finish line.The problem is basically that I can't seem to find any decent ways of making this happen..When this "object" hits the other "object" (finish line) we move to the next frame.should be a simple/short line of code I think, from own experience.I have on my own exploring found similar problems without beeing able to fix it for my purpose:"One Object Hits Another It Goes To Another Frame."
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Feb 12, 2010
I need to create a button inside MC1 that will send me to the frame2 of the main timeline, but to and to a specific frame in MC2, which only exists there, as I said.
If that is not possible, is there a way to create this button in the main timeline?
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Oct 6, 2010
I have a maze with a mc controlled by using the keyboard arrows. I have also created another mc at the end of the maze so that when the original mc controlled by the user reaches the end it moves to the next frame.
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May 18, 2011
So at first I have 1 frame and everything was in it. Then I decided I want something to go before this, So I select all layers and pull everything to the second frame. But then I start getting the 1009 error, something about null object.
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Oct 11, 2011
So in my Main Timeline I have 2 Layers each with a movieclip attached, named Intro on the first frame and on the following frame Menu.
The problem is that my Intro Movieclip does not finish playing it's animation until the Menu frame pops up.
Within the Intro I have a animation and a Actions layer with:
stop();
In the end of it.
What I want is that my Intro frame would finish playing it's attached MC and then move the second frame labeled "Menu".
TLR:
How do I move to a label in the main timeline after a MovieClip has finished playing?
MovieClip(parent).gotoAndPlay("menu");
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Aug 6, 2005
let's say I have one layer, and in the first frame i have movieclip1, and in the second frame i have movieclip2, i've been trying to figure out how to keep it on the first frame until it finishes the movieclip1 and then move on to frame two with the movieclip2 in it. would anyone know?
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