I am trying to import an audio file into Flash, but do not know what file extentions it recognizes. The file is .m4a that was created in iTunes. I can see how Flash would not recignize it, so what does Flash recognize, and I'll see if I can convert the file.
I'm having a lot of trouble determining the cause of this problem... I have an uncompressed .wav file, and when I attempt to import the file into Flash Professional CS5, something... happens to it. The audio quality is reduced somewhat, but more importantly, the pitch drops at least an octave! I have checked to make sure the file is correct. I tried messing with the Sound Properties window for that in the library. I tried re-importing the sound normally, and using the Sound Properties box to do the same. No matter what I do, I can't get Flash to maintain the sound of the original file.
ok i have used the code snippets in cs5 that grabs a .swf online and shows it in the flash file. However this is not exactly what i want.
Instead of the command triggering from a click i want the movie to load automatically. How?
Also is there any way of getting a .swf file and importing it into a new flash document? i have tried all the methods out but the .wf does not actually work properly. I cant just copy the timelines over as i dont have access to the one file all i have is tthe .swf -
So either i grab it from my server or if there is a way to import it into the flash that actually works.
I have a PSD file with layers that I am trying to import into Flash. The problem that I am having is that the text effects that I have applied in Photoshop are not transferring into Flash. All I get is the Font, Font size, and color. But I used Drop Shadow on some of the and some other effects as well. None of these are transferring over to Flash. Do I have to save them in a certain way i n Photoshop in order to effect the transfer. I want to be clear. I am not trying to import text effects as separate layers or anything complicated. I just want the text to look like it does in photoshop.
I have a Flash file that I would like to import into PowerPoint. First a few pieces of information: 1. I use a Mac but have a Parallel system at work so I have access to Windows PPT 2008. I am using Flash CS5. 2. The Flash file is not huge, it's just these animated curtains that open up to reveal a logo and text.
Questions: 1. I have found the only way to import the Flash file is to export as a .mov and then import that into PPT. This works great EXCEPT for that the text and logo look blurry in PPT. I have no idea why. 2. Is it possible to export a .mov file with just the curtain animation but with a transparent background so that when I import into PPT, we can just type the text directly within PPT and not have to include that in the Flash file? 3. I read online that you can import SWFs into Windows PPT but I have not been able to get that to work either.
i downloaded a free of use gallery from (this gallery) and i'm trying to load it in my flash site .. now, the gallery works if i open it directly (i open the swf file)when i try to load the external swf file into my siteloadMovie("image_gallery.swf", box);then the movie loads .. the gallery is displayed the message "loading xml file" displays and then when the xml is loaded the message "loading image 1/7" displays and only the first image loads.
once the first image is loaded it will not be displayed (it remains outside of my swf file .. i can see it when i resize the window) and no other images will be loaded.if i open the gallery.sfw file again everything works fine .. the problem is only if i try to load the gallery.swf in another swf ..something must be wrong ..i tryed to opern the gallery.fla file and copt everything directly in my site and the problem remains the same .. only 1 image loaded and not displayed in the gallery
I have Flash CS5 at work, and CS3 at home. I am creating a FLA file at home that I'd like to append to an existing file at work. I'm guessing that I'll just need to import all of the symbols from the CS3 file into the CS5 file and then copy and paste the frames - or is there a better way to do it? What I'd really like to do is to somehow convert the CS3 file into a movie clip symbol that I could just run in the CS5 file. Is this possible?
When i load the audio as mp3 file some time it will throw error.The error is "one or more files cannot be imported" Then i convert the audio file as wav file,but the quality of the audio is not good.
Within Photoshop I added some 17 new image layers, then I copied (from an existing image layer) and pasted the layer style onto the newly added image layers. Everything went fine in Photoshop. All images show up correctly with the correct layer style in place, meaning the shadows showing up correctly.Anyhow, once I import the .PSD into Flash CS4 the new image layers show up with darker shadows (100% instead of 50/75% opacity)
When I tried to import an Illustrator CS5 file into Flash CS5, I got an error from Windows saying that the program "stopped working" and it was searching for solutions to the problem. When it found no solutions, it said that it had to close the program. I've tried three times now and the same thing keeps happening.
So i was going to run through some test's so I can get some basic lipsync. I recorded some audio and then proceeded to import i when to file, imported and then clicked the file.after it loaded, nothing happened
I've been trying to import, embed, or load a contact form into a fla flash website (i have the fla and swf files) however i cant seen to get it to work.
I having difficulties importing a .mov file into Adobe Media Encoder that came with my Flash CS4 Professional program
I am receiving an error telling me that the file could not be imported.I have QuickTime installed on my PC. The media encoder recognizes the file but is having problems importing the file. Error code is : g:PRIVATEJVCCQAVCLIP68_01.MOV could not be imported
I'm looking for a (free) flash player that I can embed in my site and use to play a .m4a (.mp4 with AAC audio) file that will be obtained using a URL (i.e. it's not local to the server hosting the web page).I've tried searching on google for one, but either I'm searching wrong or no one has made such a thing. Ideally this would be very simple (small user interface with play button and maybe a progress bar) and it would be easy to have multiple instances of on an html page (can create the player with an <object> tag).
I am importing a picture in flash and i found out that there is a difference between importing to the stage, and importing to the library... [URL] I've placed both picture close of each other and if you look closely, you'll notice that one of them is losing some resolution. Both picture come from the same file, a png. The picture imported to the stage is sharper than the one imported to the library. is there a way to import that picture to the library without losing any resolution?
Here is the issue I am running into. I have built my site in CS3 and I have used a loader.On my site I have embedded video links, when the other video links are pressed, the audio from the prior swf keeps playing. The site[URL]
This is part of my ongoing issue with 6 video files in six Scenes.I have 6 videos there were imported as enbedded, one in each scene. the first four play but the second two do not.whichever order i place the scenes, it is always the last two that pause at the first frame.o try another approach, I linked instead to a video externally. This seems to work, but, when I click a button to go to another scene the audio from the previous scene is still playing when the new video starts.
I have figured out how to load an external video file - and I can play an imported audio file, but I can't seem to use either method to load an external audio file into an array.
Here is my audio code: var tour_audio:Array = [tour1, tour2]; var my_num:Number= Math.floor(Math.random()*2); var ChosenSound = tour_audio[my_num]; var playing:Sound = new ChosenSound(); playing.play();
Here is my video code: var my_videos:Array=new Array ("link1.mp4", " link2.mp4", " link3.mp4", " link4.mp4"); var randomIndex = Math.floor(Math.random()*my_videos.length); my_player.source = my_videos[randomIndex]; I tried "var tour_audio:Array = ["link1.mp3", "link2.np3"]; - but that did not work.
basically i imported a SWF within my flash file from an external file and only the randomize button works on the file none of the rest from the imported flash can anyone let me know why, if you need me to let me know and i will upload files
How can I get this flash file to import this audio file and be able to pause and reset the audio?The file I have I was able to get it to play but I can not pause it, it just re-sets it.I also can not figure out how to get a progress bar to match the audios progress.Has anyone done this befor or have a fla with code I can look at and revers enginere? URL...
I'm making videos for an instructional program. This involves importing audio, images, animating those images, etc. I'll be exporting to flv format at the end, and then converting them to MP4 for downloads online.H
1.) Should I be using ActionScript 3.0 or ActionScript 2.0 for this?
2.) When I try to import audio, the whole audio file doesn't show up immediately in a new layer that I've created. It only goes in the blank keyframe that I've inserted. How do I import the audio so that the entirety of it shows up?
I have a swf presentation with 28 pages. Each page contains a swf movie. It was originally done in 2005 with Flash Studio MX 2004 . In 2005 I imported a swf movie to each page and it all worked perfectly. The filesize was small and exe-filesize was 1,2 MB. Now when I have done small modifications to the swf in Flash CS4 and I try to import it to the main fla then it imports dozens of bitmaps and other stuff. After adding just that one swf exe-filesize is 5 MB and the swf is not even working. it is just a still.
Why canīt I just add the swf like before and it will work? I canīt/donīt want to do the loadmovie-thingy because this exe will go to a client who will share it over and over in their network. Once the file has external files it will be unusable immediately. It has to be in one file just like before. Do I have to go back to Flash Studio MX 2004 to make my modifications if I need to have just one file? Flash CS4 canīt import SWF directly anymore?
I have been making flash titles with a program called Mix FX. Unfortunately it will only save the files as projectors, swf and html files which I cannot use as a banner for my website. So is there any way that I could import a swf into flash so I can save it as a gif?
so i've just been learning flash and i'm really enjoying it, i have got to a point when i want to import sound but when i do. i get the following message... "one or more files were not imported because there were problems reading them." i am using windows xp and i have had this problem trying .aif and .mp3. (i haven't tried any other types but i think these should work anyway)
does anybody know why it isn't working? is it because i don't have the latest media players that flash uses? if so do you know which media player i should have? or is it something else?
I`m interpreting a large piece of MS Word text into movie shorts I mean to organize into an interactive `newspaper` style presentation that can be perused online. With `web-presentation`, I`m a true novice; so my first crucial question is: How, or can, I import text from MS Word into a Flash Film/Presentation, with all its fonts+colours intact? My rusty logic is that D-Weaver seems kinder to importing text, but is designed to make websites; I only want to make web-presentations, which I assume can inhabit websites such as MySpace.
I am using Soundbooth to record some sounds. I'm trying to save them as either a MP3 or WAV,but no matter bitrate I use for either file type, I get an error when I try to import it into Flash. I have the newest QT installed from the wormy fruit vendor, does not make a difference. I can save it as an .asnd and import it just fine, but that file type is huge.The files that give me the error open just fine by themselves in WMP
I have a simple rectangle with a 3D-bevel effect built in Illustrator that I need to export as an FXG file for use in Flash.When I export from Illustrator to an FXG format, it creates bitmaps and embeds those in the FXG file.if i import directly into Flash CS5 there are transparent gaps (and the symbols created are very complex), and it warns me that the objects aren't compatible with flash and they should be converted to bitmaps firstIs there a way to export the object to an FXG file and keep it in a vector format?if not, and this may be an Illustrator question, is there a way to create the same kind of effect so that I can get an end FXG object that will work in Flash?
I have an mp3 file of a song i downloaded from [URL]. i tested it to make sure it wasn't a virus or anything like that- but wheneever i click file->import to library i select the mp3 file and an error comes up saying that it wasn't able to be imported! I don't understand why it willnot im[ort into flash. Im using actionscript 3.0 by the way. and it has the same error message when i try to import any song into flash.