Professional :: Muting Audio On Multiple Embedded MCs?
Jul 19, 2011
I have a file with one main mc called "clip" that contains 9 different embedded audio tracks (all inside their own separate mc) on the first keyframe. They span the entire length of the mc - 10 frames in this case. Essentially what this does is creates a full song with 9 separate tracks that I want to mute (and unmute) when I arrive at a specific keyframe.I am using a slider (called "aSlider") on the main timeline to navigate between the keyframes.Everything starts out muted and as we progress, tracks are unmuted and the song starts to build. It is working great right now in that direction. However, if I move the slider backwards, it seems to be re-creating the audio clips so that I am overlaying more and more audio on top of each other.. which is quite the mess. Here's the AS for the slider.
aSlider.width = 324;
aSlider.move(309, 681);
addChild(aSlider);
[code].....
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Jul 12, 2011
I have a file with a main movie clip called "clip" and inside that I have a couple separate movie clips. One of them has embedded audio and is called "trackPiano". I want to put an action on a keyframe so that when that keyframe is reached, the audio mutes. I think I should be able to use the soundTransform property, but I'm not sure how to go about implementing it.
Also, I'd like to then un-mute the audio for that mc when I go to another specific keyframe.
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Oct 12, 2009
I have a narrated fla which needs to have an audio mute button so you can mute the audio, problem is I can only find how to do with streaming audio. I need this done off a button where the audio is on a layer inside the timeline.
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Jun 9, 2010
What is the script to control the volume of multiple audio tracks embedded within a movie clip?
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Oct 18, 2010
Here is the issue I am running into. I have built my site in CS3 and I have used a loader.On my site I have embedded video links, when the other video links are pressed, the audio from the prior swf keeps playing. The site[URL]
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May 15, 2007
I'm looking for a (free) flash player that I can embed in my site and use to play a .m4a (.mp4 with AAC audio) file that will be obtained using a URL (i.e. it's not local to the server hosting the web page).I've tried searching on google for one, but either I'm searching wrong or no one has made such a thing. Ideally this would be very simple (small user interface with play button and maybe a progress bar) and it would be easy to have multiple instances of on an html page (can create the player with an <object> tag).
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Apr 9, 2008
Im creating a microsite which loads external SWFs with embedded FLVs in their timeline (each SWF has its own preloader). To control their audio (mute/unmute buttun), I have encoded & imported the FLVs & their audio tracks seperately in the SWFs. I'm controlling the audio tracks by attached them from library through the sound object.
Issue:
The FLV & audio run synced when I play them together in timeline. But they go off-sync when I play the audio though AS, rest assured that FLV & SWF have the same fps. I have even tried encoding the FLV at both the source video fps & SWF fps.[code]...
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Jan 13, 2009
I read all of the threads on this forum about pausing audio in a swf. They were all very helpful - if you have control over the swf fla. However i have no control over the swf i am loading. I cannot find a way to reference a sound that is placed on the timeline of the movie. If i had access to the fla of the swf, then i could change the linkage, but again i don't possess the fla.
so does anyone out there know of a way to reference global sounds in a swf? In as 2.0, this could be done easily by declaring a new sound object without a target such as this: var gvol = new Sound();
I can't seem to make this work in AS3.
I need a way to reference a global sound in a swf, so i can then apply the SoundChannel to the sound object, and read the position property within
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Sep 23, 2011
Is there a way to create a progress bar for embedded audio, or is there a component for it already? I have multiple embedded (in the timeline) audio files (MP3), and I have successfully scripted a play pause button for them, but I would also like a progress bar showing you where you are in the track. It doesn't need to be seekable by dragging. Just a visual indicator of where you are.
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Aug 19, 2010
I am trying to control the audio of an embedded video from a mute button. I can get the audio to play and the mute button to control the volume using the following script:
var my_nc:NetConnection=new NetConnection();
my_nc.connect(null);
var my_ns:NetStream=new NetStream(my_nc);
[code]....
The problem I am having with this is that the video is not appearing on the stage and when I place it on the stage the audio is playing twice. how I can get it to appear on the stage and still control the sound as the button is doing at the moment?
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Aug 10, 2010
I've been given FLAs that contain audio embedded within the timeline. It's been a long while since I've had to deal with audio in this manner and I'm running into a problem.
The basic setup is this:
- There are 3 movie clips within the FLA
- Each movie clip contains embedded audio within the timeline
- The audio plays as soon as each movie clip begins
Here's my issue:
On the main timeline, there is a 'back' button which allows the user to move to the previous movie clip.
When the user clicks this button, it does move back to the previous movie clip; however, the sound does not stop which results in 2 audio files playing at the same time.
If I were calling the sound utilizing SoundMixer/SoundChannel, I know how to ensure the audio stops, but since the audio is embedded within the timeline, I'm not quite sure the best way to make sure the audio stops when the preceding movie clip is called.
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Jun 27, 2011
I have a section of a site that has a voice over when you get to a page. I have a play/pause button that works fine, and plays and pauses the audio voice over. I have about 9 other buttons on this page that all have 'SoundMixer.stopAll();' in order to stop the embedded audio. This works the first time you click a button, but any button after that restarts the embedded audio.
Is there a way to make it so that Flash knows not to restart the embedded audio?
Do I need to make a sound variable and set it to 'false'. I am not sure what to do, or how to do it.
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Jul 6, 2011
I am having trouble with an embedded audio clip. (embedded in the timeline) First, the reason for embedding.... I need the audio (voice over) to correspond to the on Stage animations, and have words and animations appear when certain keywords are spoken. Second, here is what I have tried...
1) I have tried to embed the audio clip directly on the timeline. The audio file I am using is an MP3 created out of Garage Band. (Mac audio program) When I embed the clip, and publish a preview, it nearly crashes Flash Player. The audio continues to play, but all on screen animations are severely slowed and choppy. And I must force quit Flash Player to close it. Plus it is nearly maxing out my CPU during playback.
2) I removed the audio clip from the timeline, and decided to try AS3 to import and control playback of the audio clip. This seemed to work fine, no slowdown, less CPU usage, and on screen animations seemed to play normally. However, it is nearly impossible to sync the audio and on Stage animations with an externally loaded audio clip. (timing is always different depending on computer and internet speed.)
[CODE]...
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Feb 28, 2008
Im having serious issues making a video sync with audio inside an embedded flash video file.
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Aug 11, 2010
I am using an xml based slide navigation shell that uses next and back buttons to page through content.
If I use SWFs with embedded audio (which I need to do sometimes) the audio will overlap after I leave the slide, SoundMixer.stopAll() is not doing the trick. I think removeChild may be the direction I need, but I'm not sure how to implement so far.
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Dec 8, 2009
I have a swf that has embedded audio on the swf's timeline which is set to Stream. This swf is then loaded into my main flash timeline via the loader class. I have a button coded as a toggle switch that pauses the loaded swf via the stop() and play() command. This works fine. The issue is that when the swf is paused (stop()), the audio is longer heard, but it continues to play. When I press my toggle switch again, the swf begins to play exactly where it was paused and the audio is now heard, but the issue is that the streaming audio is now out of sync since the swf timeline paused, but the audio continued to play. Is it possible to stop or pause the embedded audio on the timeline? I've tried looking at the SoundMixer static class, but this doesn't seem to help. I can use SoundMixer.stopAll(), but there's no way to start the audio again.
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May 10, 2011
I have a template I created in CS4 where an flv video clip was embedded with a controller skin, etc. It worked fine.
I'm working in CS5 now and using f4v files, and publishing for Flash 10 Player. The files are targeted, load and play properly, but if I pause the video, then hit play, audio stops. Starting a new clip at a different point in the timeline works fine. I noticed if I turn off autoplay under Component Parameters, audio doesn't work at all.
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Oct 26, 2007
how to mute a audio embedded in a button's timeline from the main stage
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Aug 25, 2009
I have a swf I am loading in and I need to be able to mute the sound of those soundChannels in the keyframes inside of the other swf. I have a mute button that I am toggling its visiblity on and off, one for mute one for sound. I need to be able to access the sound clip inside the external swf.
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Oct 18, 2007
How are you all going?? I'm having a bit of trouble with muting some sound and unmuting it with the same button.[code]What i'm trying to do is mute the sound when the button is clicked...and then when it's clicked unmute the sound..I was thinking about using an if statement to check if the volume was set to 0 and if so change it to 100 and visa versa.i'm muting the sounds on the root level of my swf...
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Nov 22, 2011
Is there any tool can help me rip audio from SWF file and ave it in MP3 format separately in another folder, and extract audio stream to MP3, AAC, M4A, WAV, WMA, AC3, MP2 formats?
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Oct 22, 2010
how to create a mute button successfully but only with the global sound setting (so all sounds mute or play). What i need to understand is how to use the Sound class to control individual streaming sounds.
I have 3 sounds and 3 buttons. The 3 sounds correspond to clapping, vocalizing, and the instrument playing, all of the same rhythm. I want the user to have the ability to hear all 3 at once and toggle on and off (muting, not actually stopping) each sound via the respective buttons.
I cannot call the sounds dynamically, because I need them embedded (streaming) to sync graphics with them (the names of the beats change color with each drum beat) and need to see the sounds graph in the timeline. What I want is for all 3 sounds to start simultaneously, all syncing with the same graphics on the stage, and for the buttons to toggle mute/unmute for each individual sound, so that the user can hear them all, only 2, or just 1 at any point, without ever stopping the looping sounds.
This is the code I have that is working for muting all the sounds, but I have no idea how to target the individual sounds instead. The following is only for one button, but there will be 3 buttons, one for each sound:
Actionscript Code:
function setMute(vol){var sTransform:SoundTransform = new SoundTransform(1,0);sTransform.volume = vol; SoundMixer.soundTransform = sTransform;}var Mute:Boolean =
[Code]...
I realize the SoundTransform is what applies it globally. How do I reference each sound individually?
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Jul 30, 2010
I'm doing a project that has a lot of time line animation.There are 5 buttons. Each one plays a multi-frame MovieClip containing sounds embedded in its timeline.Then there is a button that stops any of the playing movie clips. Of course, this doesn't stop the soundsormally, I'd just use...ActionScript Code:SoundMixer.SoundTransform.stopAll();Problem is, I also have non-timeline sounds that I have playing on a loop for background music, and the SoundMixer would stop the music too. But I don't want the music to stop.Doing some research, I think any MovieClip can have a SoundTransform property you can adjust, so I should be able to control the sounds just inside specific MovieClips. But I can't figure it out.
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Sep 9, 2011
I am working on a video conferance projectthere will be a lecturer and an interpreter.interpreter will write the translated text simultaneously.what I am trying to is add vocal translation but I also want to keep the original audio is it possible to attach multiple audio to netStream or do I have to create another netStream for 2nd audio??
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Aug 6, 2010
If I import an FLV video is there any way to remove the audio, put the audio into a byte array, and then re-add the audio to the flv video?
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Apr 1, 2011
I have a page (page1) with flash content that has an imbedded mc. The imbedded mc contains a group of thumbnail /buttons that bring up larger images (Thumb2 moves the playhead to frame 2 of the mc) there is also a unique button on each frame of the mc that should bring up a unique html page (a form) for that frame reference. When page 1 loads with the mc in it's default start position at frame 1 the form button works perfectly, however none of the other form buttons work and if I click on Thumb1 (which should be the start position mc frame 1) after clicking on any of the other form buttons, the form button for Thumb 1 no longer works. Everything else works as it should and I get no error codes.
I have the code for the form buttons located in the actions layer of the main timeline as follows;
TiaraFrames_mc.TSofaQAFrm_btn.addEventListener(MouseEvent.CLICK,TSofaQ AFrm);
function TSofaQAFrm(event:MouseEvent){
var TSofaQAFrmURL:String="CustomForms/Tiara/TSofaQA.html";
[Code].....
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Dec 20, 2008
I used source code I found for a sound stream visualization (By Peter Dehaan). I added a play and stop button, but when a user clicks on play more then once it loads the stream multiple times. I don't quite know what I should do to prevent this.
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Sep 14, 2009
I just started using CS4. I have one problem with audio played from timeline in multiple scenes. The first 2 sceense work fine but the 3rd one has problem. The audio would pick up the last brief second of the audio before the current one and then plays the current audio. The pick up includes the last second of the last audio of the previous scene or the clip from the current scene.
If I copy all the frames in the problem scene into a new file, audio plays perfectly.
Have anyone seen something like this and what is the cure?
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Jul 30, 2008
I basically have multiple identical swfs on a html page, each containing an mp3. I need it so that when you play one.. it stops any others that are playing, to prevent the audio from overlapping and creating a mess.
I've tried using 'local Connection' which almost worked.. but just didn't seem to be well suited to this sort of thing.
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Aug 4, 2009
I have a website partially made where I intend to apply a backing track throughout the website.my AC looks like this:
ActionScript Code:
}
var soundReq:URLRequest = new URLRequest ("sound.mp3");
var sound:Sound = new Sound();[code].....
I have a button at the top right of the page that allows me to stop and start the music. The problem exists when I go to another page (the audio is playing), then click the home button again. This starts the audio track from the beginning again whilst the first track is still playing.How do I need to modify my code in order to stop this from happening?
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