Flash8 :: Controlling Embedded Video Audio?
Aug 19, 2010
I am trying to control the audio of an embedded video from a mute button. I can get the audio to play and the mute button to control the volume using the following script:
var my_nc:NetConnection=new NetConnection();
my_nc.connect(null);
var my_ns:NetStream=new NetStream(my_nc);
[code]....
The problem I am having with this is that the video is not appearing on the stage and when I place it on the stage the audio is playing twice. how I can get it to appear on the stage and still control the sound as the button is doing at the moment?
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Jun 22, 2009
This is driving me nuts folks. I've imported a video clip to my stage, added a skin for stop, play, pause etc. I test the Flash file using Control --> Test Movie and everything appears exactly as I want it to.
The problem is that when I upload the files to my server the embedded video clip does not appear, nor does the skin. Just a blank space
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Jan 22, 2009
i need to ctrl the audio of a video clip, but im not sure how to do itwhat actionscript do i needi imagine i would need something like_root.video_movieclip.soundlevels = 100%
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May 7, 2010
I have this site I'm doing in Flash with an embedded video.The site has background music that is loading automatically, but when the embedded movie loads, the volume on that is mixed in witht he sites music.If you mute the sites background music, it mutes the video sound as well. Make sense?How can I seperate them out or make the sites background music not load on that particular page.
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Feb 28, 2008
Im having serious issues making a video sync with audio inside an embedded flash video file.
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Sep 4, 2011
I want to know if it is possible to use javascript, flash or flex to make a youtube video player that is capable of controlling left/right audio channel volume. For example, mute the left channel and play right channel audio on both left/right speakers.
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May 15, 2007
I'm looking for a (free) flash player that I can embed in my site and use to play a .m4a (.mp4 with AAC audio) file that will be obtained using a URL (i.e. it's not local to the server hosting the web page).I've tried searching on google for one, but either I'm searching wrong or no one has made such a thing. Ideally this would be very simple (small user interface with play button and maybe a progress bar) and it would be easy to have multiple instances of on an html page (can create the player with an <object> tag).
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Aug 6, 2010
If I import an FLV video is there any way to remove the audio, put the audio into a byte array, and then re-add the audio to the flv video?
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Sep 1, 2010
So im creating a site for a friend and I have placed the menu inside a movieclip so the buttons are inside the movieclip. This the script i have tried :
Code:
stop();
natural1.onRelease = function () {
[code].....
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Jan 2, 2011
I'd like to gain read only access to the following parameters of embedded Flash videos located on sites that I do not own through my own custom browser extension/add-on:
Time location of playback head (so I can display the current time in the browser extension via HTML5/JavaScript) Frames (so I can make capture them to an image file, save it and display image in browser extension) Original Dimensions in pixels (so I can display the original video dimensions via JS/HTML5 in browser extension)
Is this possible by using Javascript and HTML5 from a browser extension?
Would I have to use something like the SWFObject Javascript API [URL]
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Aug 25, 2009
I ran a simple live video streaming application for the first time with actual users and ran into a couple of serious performance issues that had not turned up during testing. In this instance there was one video stream from a live web cam and used FMLE at 150 kbps using VP6 and MP3 @22k. There were 16 clients and everything worked pretty good for about 30 minutes. (although some clients said their audio and video were out of sync by up to 3 seconds)
Then individual clients would have either the video freeze or the video would continue and the audio would stop. These clints had to "disconnect" and then "connect" again to the application. This happened to all of the clients at one time or another for several minutes. I stopped and restarted the FMLE with progessively lower bandwidth settings down to 75 kbps but still clients were having the same issue.
I eventually stopped the FMLE and used the applications built in publisher at 45 kbps and that seemed to eliminate the freeze/dropping issue. But of course the video quality was very poor and some clients still reported that the audio was out of sync with the video. The server hosting the FMS application is a quad processor dell with lots of memory and network connectivity. The Flash Media Admin Console performance graph showed the total Bandwidth as 3 Mbps at maximum.
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Jan 23, 2009
I have several flash swf's that are about 10 - 20 min. each. I load these in a player that I have created as the user selects them from a menu in the main swf (a swf player basically). I can pause start and stop the swf's with no problem, but I can't seem to get a handle on controlling the audio. I have the audio in the loaded swf's timelines because I need to sync the audio with the animation taking place in those swfs. I could, take the audio out of the timeline (after syncing it), and then load it separately, but it would be much cleaner for me to just have it in the timeline.
I've resorted to the SoundMixer of the main swf to mute and change the volume, but I can't get hold of the Sound(), soundTransforms etc. of the loaded swf. To assign a play location for the soundChannel I need to access the loaded swf's Sound().Play() function, but I can't seem to do that. I have exported the timeline audio in it's actionscript, supplied a name (same as it's class name), and then tried to access it, but I can't seem to do it (yes I wrap the loaded.content variable in a MovieClip cast--that's how I can control the pause and play of the animation). Tutorials I have found only seem to work with sounds loaded into variables, and none refer accessing timeline sounds in a loaded swf.
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Feb 1, 2010
I've a number of audio files and six menu items in my presentation.respond with instruction on how to stop the currently running audio when a new menu item is clicked (launching a new audio file)?
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May 25, 2006
I have a SWF (SWF A) that I'm loading into a movieclip (Movieclip C)which is part of another SWF (SWF B). Basically, SWF B functions as a player, with play and pause controls. These controls control Movieclip C where the external SWF A is loaded into.Normally, I have had no problem with this and it always works. At run time, when you click the pause button on SWF B, a stop() command is issued to Movieclip C, which stops the play of
the external movieclip (SWF A) loaded into it.However, I did a screen capture with Captivate and published it as a SWF. I loaded this SWF (SWF A) into Movieclip C in SWF B at run time. However, clicking the controls on SWF I created has NO EFFECT on the SWF I created in Captivate. It just keeps playing.I guess all SWFs are NOT created equal. How can I make this work?
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Apr 13, 2010
There's a site I'm working on I have the alpha on the navigation buttons set to 0.2 the text appears with full alpha as I want I have a nice Old English font I want to use but when I embed the font it takes on the alpha settings of the background.I set the alpha for the text field to 1 but the text remains at 0.2.n how to set the alpha of a container without affecting the embedded text in it or to set the alpha on the embedded text independently?
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Apr 7, 2009
I'm working on a flash project consisting of 25 separate .swf file. each file has a audio narrative in it which is controlled by "play", "stop" button.the way my project works now is every time you unload a current .swf and load a new one, you have to press "play" to turn on the audio narrative. since there are 25 narratives in total, you can see how annoying having to press "play" every time you load a new movie would get.
what I am trying to do is add a global audio control in first "index" movie which would allow a user to globally turn the audio narrative "on" or "off".so for example, if they like to hear the narrative, they can turn audio on and have the audio start automatically each time a new .swf loads. if they choose to turn the audio "off", then the audio should not come on automatically.as a added twist to this, I would like to give my user an additional control over the audio by allowing them to use the "play", "stop" buttons within each of the .swf files.
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Mar 24, 2010
How can I get this flash file to import this audio file and be able to pause and reset the audio?The file I have I was able to get it to play but I can not pause it, it just re-sets it.I also can not figure out how to get a progress bar to match the audios progress.Has anyone done this befor or have a fla with code I can look at and revers enginere? URL...
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Jan 26, 2010
I've designed a website for a client and it's completed but she's complaining that the music on the website is too loud. I made a button so you can turn the sound on and off, but i have no clue how to make a volume button for an external audio clip and i haven't found a single tutorial on the internet that can help me with this specific issue. Can someone help me with this and give me a step by step instruction, including any code i need.
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Oct 16, 2011
I'm starting to learn actionscript 3 programming and am in the process of trying to create a simple game but am having trouble getting flash to call up various movieclip states.I have a movieclip called "Player" and inside that movieclip, I have Player_Stand,Player_Hit, and Player_Walk...
While I can get the master movieclip to move, I can't get it to play the embedded movieclips when I change states. I tried a more advanced method that did work where you stick all of the animations in one movieclip and then manually tell flash to advance each frame using gotoAndStop in a loop, but it would be easier to just have seperate movieclips that I could just call from a master movieclip file. I've tried various methods to solve this including having all of the movieclips on screen and then changing their visibility but that didn't work either.
[Code]...
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Apr 9, 2008
Im creating a microsite which loads external SWFs with embedded FLVs in their timeline (each SWF has its own preloader). To control their audio (mute/unmute buttun), I have encoded & imported the FLVs & their audio tracks seperately in the SWFs. I'm controlling the audio tracks by attached them from library through the sound object.
Issue:
The FLV & audio run synced when I play them together in timeline. But they go off-sync when I play the audio though AS, rest assured that FLV & SWF have the same fps. I have even tried encoding the FLV at both the source video fps & SWF fps.[code]...
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Jan 13, 2009
I read all of the threads on this forum about pausing audio in a swf. They were all very helpful - if you have control over the swf fla. However i have no control over the swf i am loading. I cannot find a way to reference a sound that is placed on the timeline of the movie. If i had access to the fla of the swf, then i could change the linkage, but again i don't possess the fla.
so does anyone out there know of a way to reference global sounds in a swf? In as 2.0, this could be done easily by declaring a new sound object without a target such as this: var gvol = new Sound();
I can't seem to make this work in AS3.
I need a way to reference a global sound in a swf, so i can then apply the SoundChannel to the sound object, and read the position property within
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Sep 23, 2011
Is there a way to create a progress bar for embedded audio, or is there a component for it already? I have multiple embedded (in the timeline) audio files (MP3), and I have successfully scripted a play pause button for them, but I would also like a progress bar showing you where you are in the track. It doesn't need to be seekable by dragging. Just a visual indicator of where you are.
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Jul 29, 2010
So I'm trying to get sound on my flex application. Then tried to load an swf movie with only audio in it.But when it loads on init(), it loops non-stop.Here's a sample code:
[Code]...
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Jul 19, 2011
I have a file with one main mc called "clip" that contains 9 different embedded audio tracks (all inside their own separate mc) on the first keyframe. They span the entire length of the mc - 10 frames in this case. Essentially what this does is creates a full song with 9 separate tracks that I want to mute (and unmute) when I arrive at a specific keyframe.I am using a slider (called "aSlider") on the main timeline to navigate between the keyframes.Everything starts out muted and as we progress, tracks are unmuted and the song starts to build. It is working great right now in that direction. However, if I move the slider backwards, it seems to be re-creating the audio clips so that I am overlaying more and more audio on top of each other.. which is quite the mess. Here's the AS for the slider.
aSlider.width = 324;
aSlider.move(309, 681);
addChild(aSlider);
[code].....
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Aug 10, 2010
I've been given FLAs that contain audio embedded within the timeline. It's been a long while since I've had to deal with audio in this manner and I'm running into a problem.
The basic setup is this:
- There are 3 movie clips within the FLA
- Each movie clip contains embedded audio within the timeline
- The audio plays as soon as each movie clip begins
Here's my issue:
On the main timeline, there is a 'back' button which allows the user to move to the previous movie clip.
When the user clicks this button, it does move back to the previous movie clip; however, the sound does not stop which results in 2 audio files playing at the same time.
If I were calling the sound utilizing SoundMixer/SoundChannel, I know how to ensure the audio stops, but since the audio is embedded within the timeline, I'm not quite sure the best way to make sure the audio stops when the preceding movie clip is called.
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Jun 27, 2011
I have a section of a site that has a voice over when you get to a page. I have a play/pause button that works fine, and plays and pauses the audio voice over. I have about 9 other buttons on this page that all have 'SoundMixer.stopAll();' in order to stop the embedded audio. This works the first time you click a button, but any button after that restarts the embedded audio.
Is there a way to make it so that Flash knows not to restart the embedded audio?
Do I need to make a sound variable and set it to 'false'. I am not sure what to do, or how to do it.
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Jul 6, 2011
I am having trouble with an embedded audio clip. (embedded in the timeline) First, the reason for embedding.... I need the audio (voice over) to correspond to the on Stage animations, and have words and animations appear when certain keywords are spoken. Second, here is what I have tried...
1) I have tried to embed the audio clip directly on the timeline. The audio file I am using is an MP3 created out of Garage Band. (Mac audio program) When I embed the clip, and publish a preview, it nearly crashes Flash Player. The audio continues to play, but all on screen animations are severely slowed and choppy. And I must force quit Flash Player to close it. Plus it is nearly maxing out my CPU during playback.
2) I removed the audio clip from the timeline, and decided to try AS3 to import and control playback of the audio clip. This seemed to work fine, no slowdown, less CPU usage, and on screen animations seemed to play normally. However, it is nearly impossible to sync the audio and on Stage animations with an externally loaded audio clip. (timing is always different depending on computer and internet speed.)
[CODE]...
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Nov 9, 2010
I have trouble in choosing between external video with playback component and embedded video . I have tried adding video to dynamic page and everything is perfect .This video I have imported using the option File ->import video -> external video with playback component. If I try to execute flv on another system , the video is not playing eventhough it is in library.
So, I have imported video using the option of embedded video and this worked fine on another systems as it embeds video. The video plays for only 2 min 54 sec. I have compressed the bit rate to how much ever I can in premier pro. It resulted in reducing the size of the file but still I see the video occupying more than 3500 frames in the timeline. I feel this is not optimal.
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Oct 18, 2010
Here is the issue I am running into. I have built my site in CS3 and I have used a loader.On my site I have embedded video links, when the other video links are pressed, the audio from the prior swf keeps playing. The site[URL]
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Aug 11, 2010
I am using an xml based slide navigation shell that uses next and back buttons to page through content.
If I use SWFs with embedded audio (which I need to do sometimes) the audio will overlap after I leave the slide, SoundMixer.stopAll() is not doing the trick. I think removeChild may be the direction I need, but I'm not sure how to implement so far.
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