Professional :: Configure Which Symbol To Play Upon Release Of A Button?
Aug 17, 2010
I installed a Flash template that has some "Read More" buttons.I see the actionscript for a button is:
Header 1onClipEvent (load) { num = 1; this.title2.num = 4; // this line is the frame number of the symbol which the button links to this.title2.name1 = "More 04";}
After experimenting, I realize that it is the 3rd line which controls which page (ie/ frame number) the button links to.So in the above example, the button will link to frame 4 of the symbol.In another button that same line reads:this.title2.num = 5 and so clicking that button will link to frame 5 of the symbol.Now here in that above code shows which symbol to go to - it just seems to know where to go (it actually goes to a symbol called 'Content Movie Y6').So my question is, how does it know which symbol to link to?I'd like to know in case I want to change the link in the future.
More info:All of these "Read More" buttons have a roll-over effect which is a movie clip symbol called 'button_more'.The actionscript code for the button_more symbol is:
Header 1on (rollOver) { if (_root.link<>6) [code].....
I still can't see anywhere where it configures which symbol to play upon release of the button.
This is an assignment for a web design class i am currently taking. the teacher provided this code for us[code]...
i substituted the name of my animated gif for "mighty" and i also substituted the name of my button for"blue_btn", however when i test it, the button does not do anything. i think it could be due to the fact that the code says function BlueplayMovie in the beginning, and then again at the end. I don't know what that is, or what it means.
i want to put a condition on the button event on (release) to check which frame of the movie symbol is stopped. something like if(frame 3 is stoped) gotoAndPlay(14).
I'm new to Flash and am looking to use the following tutorial to create an advanced button. I know it is probably a very simple fix, I just cannot figure it out. [URL] In the tutorial the rollover and onrelease has the following script this.onRollOut = function(){ rewind = true;} this.onRelease = function(){getURL [URL]); } I have tried to change the on.Release command to go to and play another frame in to movie instead of opening a new url. But I'm not getting it to work correctly.
I have an AS 2 movie that has tons of navigation. When the movie first loads, the main screen plays an animation and stops. That animation is my main menu. If a user clicks the home button (which is an MC instance) it takes him to the Home Movie and plays. From here, I need to be able to fade out that movie and fade in a new movie when the user clicks on the next button. So, I want to create a variable on(release) of the button thats within the Home MC that will play the fade out and then be directed to the next animation.I imagine something like this.
I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
how to make a rotating cube for my website, today i tried to make that cube interactive such as making each side of the cube a button. so what i did was instead of using movie clip symbols to construct the cube i used a series of button symbols. the problem soon arises when i tired to fold the panels into a box. It seems adobe flash does not allow me to rotate a button symbol. when the symbol type is "button" all of the rotating parameters under transform are greyed out but as soon as i change it to movie clip i can rotate it.
Im just learning classes and objects.... and read that a movie clip is (or has) a movie clip class... So I'd figure that buttons and graphic symbols also are classes? If yes, why are they called 'symbols' instead of 'classes' by Flash dialog?
I added a button symbol to a movie clip in a Flash 8 project, and the button works. OnPress it redirects to a web site.However, the animation in the movie clip becomes diabled. I get the same effect regardless of where the button is placed, e.g. scene1 timeline, movie clip, etc.
what i want to do is, when certain button is clicked, replace a certain symbol(button) by another symbol(movieclip) stored in the library. i try things like loadmovie("","") to replace the symbol from a external jpg, but some how it does not align even both images are exact dimension. can i replace an image straight from the library?
I recently bought a flash AS3 Google Calendar component.I installed in a Flash site I'm building http:[url]....It lookd great I'm having no problems with it other than I don't know how to make it work and it came with no instructions.I guess the developer assumed everyone knows how to use google calendar feeds. It comes with an xml file that looks like this:
<?php// PHP Proxy// Responds to both HTTP GET and POST requests//// Author: Abdul Qabiz// March 31st, 2006// Get the url of to be proxied// Is it a POST or a GET?$url = ($_POST['url']) ? $_POST['url']: $_GET['url'];$headers = ($_POST['headers']) ? $_POST['headers'] : $_GET['headers'];$mimeType =($_POST['mimeType']) ? $_POST['mimeType'] :[code]....
I animated eyes blinking inside of a movie clip symbol and placed the symbol on a face outside of the symbol.The eyes are stuck on the first frame. I am using CS5. What do I do?
i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?
how to express it in Actionscript - can anyone out there translate the following!? On release of button "A" tell movieclip "B" to play frame "X",but if the button has already been released before (or if movieclip "A" is already at frame "X") then on release of button "A" go to frame "Y" instead
So i've done SOME work with flash and AS3, right now i'm working on a website for my boss, he bought some template online which has stuff laid out and animated and everything already, now I just have to integrate our content.My issue is this, I've got 2 symbols on the screen, one of which contains alot of buttons that list our services as company, the second symbol contains the content (or descriptions) of those services, which on are separate keyframes.What I'm trying to accomplish is that when you hit the button in "symbol A", it affects the "symbol B" and goes to the corresponding keyframe.For example when I click "button 2" in "symbol A", "symbol B" goes to keyframe 2.Now if they were in the same symbol it would be something like
I'm not sure when this started, but when I publish any movie (fp9 or fp10) in the IDE, my SWFs aren't appearing in my browsers (release player 10,1,102,64) ONLY WHEN I'm viewing the swf/html that are on my web server.I can view the local SWF/html if I open those files locally in the browser? I'm on a Mac and I've deleted all my Flash CS4 preferences.
i'm trying to use if statements but can't get this thing to work i want to check if another button is visible on release of a button to determine what action to be taken.the 'gotoAndPlay("firstscene",1)' is just there as an outcome, will be changed later. anyway this is the code i've got on the button i'm pressing. blobyellow2 is an instance of a button blobyellow is it because it's an instance that it's not working?
[Code]...
edit: sorry forgot to put what's wrong with the code. it acts as though the statement is correct no matter if it is or isn't.
I have a button which has two appearances in the button symbol editor. On the "Over" frame there is a highlighted rectangle for mouse hover - works great. On the "Down" frame I have added some type (a short sentence to indicate the user has selected incorrectly, that they have hit the wrong button), and I have a short sound to help with feel/feedback - this works great also.
However - the type on the "Down" frame only shows during the very short instant while the mouse is clicked, or if the mouse is held down the type will show and the sentence can be read. - This is not great.
Basically I need a longer duration for the appearance that is in the "Down" part of the button instance to show slightly longer; say one second - long enough for the type to be read. These Buttons are used at a point in the timeline where the action has been stopped; the user clicks incorrect answers until they select the correct button, and are brought to a latter part of the timeline/movie. Is there a way to lengthen the duration of the "Down" state of a button symbol?
I am following this tutorial, [URL] and everything works until i actually try to place a graphic symbol into another symbol. I am trying to make a character walk across the stage. Flash tells me I cannot place a symbol within itself. Why not and how can i!!
I have a button which has two appearances in the button symbol editor.On the "Over" frame there is a highlighted rectangle for mouse hover - works great.On the "Hit" frame I have added some type(a short sentence to indicate the user has selected incorrectly, that they have hit the wrong button), and I have a short sound to help with feel/feedback - this works great also.
However - the type on the "Hit" frame only shows during the very short instant while the mouse is clicked, or if the mouse is held down the type will show and the sentence can be read. - This is not great.Basically I need a longer duration for the appearance that is in the "Hit" part of the button instance to show slightly longer; say one second , long enough for the type to be read.These Buttons are used at a point in the timeline where the action has been stopped; the user clicks incorrect answers until they select the correct button and are brought to a later part of the timeline/movie.Is there a way to lengthen the duration of the "Hit" state of a button symbol?
Underlined Text On (rollOver) Is there an action script to do on (rollover) underline text? It would be on a button that would also, on (release) gotoAndPlay a frame. I know you can have a movie with AS like this:
[Code]....
But when I add the on (release) to the movie it doesnt advance the timeline on (release). And when I change the file to a button instead of a movie clip it doesnt do the underline on (rollOver).
I'm trying to fade in a button over a looping video clip however, it fades in and disappears after a few seconds. I tried adding stop() to the button but it stops the whole movie instead of just the button.
I'm trying to create a "back" button, but when the user clicks on this button I want the animations to go in reverse and then go to the frame that it is calling. so for example i have 5 notes, what happens first is that "note 1" is on the stage then you click on 'next' and then "note 2" slides in from the bottom and pushes "note 1" up and out of the frame and stops and shows 'back' and 'next' buttons. what i am trying to do is, if the user clicks on 'back' , I want the movie to rewind and have "note 1" slide back down. Or if they click on 'next' 2 will be pushed up and 3 is revealed the same way 2 came in.