Professional :: Place A SWF Inside An Existing Webpage?
Mar 26, 2010
I have created a Flash-based image gallery using a template purchased from Activeden.net and have successfully published this on a dedicated html page that contains nothing but the SWF file. I would now like to learn how to add an SWF movie to an existing web page. In other words, the movie would run within a rectangular space in a position of my choice surrounded by loads of other stuff.
My first attempts to add a Flash movie to an ASP.NET aspx page were only partially successful. The movie runs within its allocated space but I can only see the bottom third. The rest is cut off by the upper edge of the rectangle (which is big enough to take the whole movie).
Is this possible with Flash?? I want to place a SWF in the top right of the webpage, and when people click on a link from the main menu on the left of the browser, it plays the SWF. This page is written in php, so there is no refreshing of the webpage, just the content.Basically think of an elevator user clicks on menu item, elevator wheel spins, and javascript loads new content....so the elevator wheel has to play everytime a link is clicked.
I would like to automatically load an external swf inside an existing empty mc (or a new one) and load/unload different external swf on several button click functions. I've been trying so many different methods until its probably loaded with irrelevant functions!
var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest = new URLRequest("homepage.swf"); myLoader.load(url); myLoader.x=477; myLoader.y=0;
/* Click to Load/Unload SWF or Image from a URL. Clicking on the symbol instance loads and displays the specified SWF or image URL. Clicking on the symbol instance a second time unloads the SWF or image. Instructions: 1. Replace "[URL]" below with the desired URL address of the SWF or image. Keep the quotation marks (""). 2. Files from internet domains separate from the domain where the calling SWF resides cannot be loaded without special configuration. */
button_1.addEventListener(MouseEvent.CLICK, fl_ClickToLoadUnloadSWF); var fl_Loader:Loader; //This variable keeps track of whether you want to load or unload the SWF var fl_ToLoad:Boolean = true; function fl_ClickToLoadUnloadSWF(event:MouseEvent):void [Code] .....
I am new to SWCs in Flash (I have CS5.5). I would ike to know if there is any documentation out there that shows how to create a SWC from an existing FLA and then access a symbol inside that SWC via its class name linkage via Action Script 3 from a different FLA.
I have the following code to control the x position of one single movieclip (company_mc) with five button mc's (btn_corporate, btn_dimitriou, btn_cars, btn_cycles, btn_hertz):
Now I also want to control tha alpha fade for 5 photo_mc's (photo_corporate, photo_dimitriou, etc etc) So if btn_corparate is pussed photo_corporate should go to alpha 100 and the others to alpha 0. I think it has something to do with a nested loop, but I'm not sure and also don't know how to implement such a nested loop insite the existing loop.
I have a site with a simple SWF that shows a series of frames for a cartoon each time the 'next' button is clicked. At the last frame I want to place a space for an ad such as Google Adsense. Is there a way to insert the Adsense code inside the Flash SWF so that it only displays on a particular frame?
how I can use SWFobject to place a SWF inside a container?
I am using SWFobject to make the width and height 100% so that it takes the entire browser screen. However, I want my swf to stay within a horizontal border (so that it takes up say 100% height and 90% width). But, even if I place the flashcontent div (that I target with SWFobject) within another container div (which I only target with CSS, with 90% width and center it). The SWF file will take up the whole page, going over the margins of the container div.
I have Firefox, Firebug, Flashbug and *.fla + *.as files of flash widged. Is it possible to debug it with tracing trough as code with variable watch etc? How to? EDIT I HAVE flasbug and can see trace command output. But I need to do step by step debugging as other debuggers do, and also as Flash Professional can do with standalone flash movies.
I have a very stupid question: can android (I use samsung galaxy S2 mobile) can access teh webcam ?In my flash application, I got a flash security alert that allows to autorize or deny the access to webcam.
When I run this flash, it never shows this security alert and then It does not access the webcam. I do tests for instance with the website [URL]: works fine on my PC, works fine on my galaxy s2, but since it never shows me the autorization dialog, I cannot stream my webcam.
how to download the html of a webpage inside of flash? This is pretty common in most languages, in C# you can use Webclient, java HTTPURLConnection, PHP has CURL.
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i possible this ?This is my code,
[url]...would it be possible to integrate HTML pages into this template using AS3.0. Specifically, I would like to put the HTML page inside one of the modules, and have it appear and dissappear just like the other modules, except the content would be HTML driven.
I would like the HTML page to load with an animation like the module backgrounds do, but the content can be easily customized because it's HTML.
Código: stop();alvo1.loadMovie("conforto.swf"); o movie clipe esta instaciado como " alvo1" . estou ultilizando o action script 2.0.
In this in case that I do not want to create one movie clip to apartir of code. movie clip, already exists in palco. the trace that appears in it I sing inferiro of the screen indicates the external archive, but as reference the trace is in the center of the archive. the reference is the gray picture.
stop (); alvo1.loadMovie ("conforto.swf"); movie clip this instaciado as " alvo1" .
I am ultilizando action script 2.0 the reference is the gray picture.
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i place the output text box inside a movie clip ?
how do i add a preloader to an already made swf?also, do i have the preloader open up in seperate html file.don't want to buy any programs to do this.i did try it by just changing the file names to preloader file name to load the swf.but it push all the content over to the right side of the screen.
I have completed a bunch of keyframes with 2 symbol on each moving around. Now I want to add another symbol that will be static. That is, at the same position in each keyframe.
How can I add the new symbol to 250 keyframes that are already set and already have 2 symbols in each?
I can see how to do it one by one... but there must be a better way than that. selecting a herd of keyframes and pasting in the new symbol, ends up only effecting which ever one has the play head.
I also realize I should have put this final symbol in at the start but too late now. So how can I insert a new symbol in 250 keyframes all at once?
I have 8 movie clips on my stage with 25 frames each. Now, I would like to extend tha length of each movie frame to 100. How can I do that? how to decrease the existing frames as well when required.
I have a sample fla file, but I can't find where to edit the scripting in it. Basically there are 2 buttons, each one going to a different URL. I can't figure out where to change the URLs they go to. I've looked literally everywhere in flash.
I was curious if you can take an existing flash program and get it to run in Air, or do you have to recode the entire thing. I see lots of stuff on Flex to Air, but not much of anything on Flash to Air.
I have been trying to figure this out for some time now. I was able to download a flash gallery and put all of my own images into it but when it came time to put it into my existing flash file (personal website) I got lost! Is this even possible?
Recently, I found a great little Flash project that acts like a jukebox for external mp3 song files, and am using it on my website to play my song demos.I'm now trying to find if there is an existing solution like that for video. I just need some way to progressively download video files from my webspace when the thumbnail is clicked... and am now looking into some sort of Flash jukebox.
I've tried just embedding the video files into HTML, but they don't progressively download for some reason (even though they are saved as Progressive With Compressed Header). I've even tried using prettyPhoto (...a script that mimics a Lightbox like feature, where the whole page dims, and a floating window appears over your site, displaying any media, and allowing you to move back/forth through your list of media)..... works great, but again, not a progressive download, so you stare at a blank screen for a while.
Seems the only way it works is if I have the file on YouTube or some other site, then embed it or use the prettyPhoto app.So, can someone either tell me how to make the embedded file download (OT, but I figured I'd ask), or point at some existing Flash file that serves as a video jukebox, showing all media on a common window?
I have an .flv file I created and imported it into the Flash timeline and needed to use an Actionscript with it because I need it to loop when it's finished. I exported it to an .swf file but I can't find any way to use the "ClearOverPlayMute.swf" skin with it on my web page.
Flash doesn't export the swf file with any playback skins.
If I already have an existing movie, what is the best way to add a preloader to this movie?I have 1 frame with a few layers right now. Then, I have some movie clips on frame 1 Should I just move everything to frame 2? Does that throw anything out of sync? I am using labels in the movie clips that that I can use gotoAndPlay("label");
Flash Pro CS5 I have a plan view png made into a movieclip of a car which follows a motion guide changing direction as it travels. I select the MC in frame 1 and go to properties, filter section is currently empty and I select dropshadow from the filter choices, adjusting the angle and opacity. Looks good test movie and car runs without shadow after fr1. Methinks I need to apply it to the car in the last frame (no other keyframes between by the way), I select the car and then cannot see how to apply the filter that is now showing in the properties window. How does one apply an existing filter to a movieclip ?
Is this then what is needed to get the car to have the shadow cast north west throughout its journey ? Applying the filter to the MC at start and end of the tween ?