Professional :: Sound Activated Movie?
Feb 21, 2012
anyone got an idea of how I can create sound or voice activated animations? What I want to do is set up a microphone so when a viewer speaks, a movie will either activate a sound clip or an animation?
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Similar Posts:
Jan 6, 2010
I have a file with 3 movie clips and three buttons that control them to play...with the script below It is working fine.
stop()
function startImageOne(Event:MouseEvent):void [code]......
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Oct 20, 2011
I am inporting a .mov file into flash, adding graphics then exporting it as a .swf.
the video looks great when I play it back but there is no sound from the original .mov
how do I get the sound to work
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May 26, 2010
I can download video from youtube as FLV.Want to play back in my Flash swf file without sound.How do I mute the sound during user playback?
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Jul 4, 2011
I recently updated a sound file in a flash movie. I had some aif files that I updated with a mp3 sound file. Within my movie there is a script for a replay button. It plays back fine when I play it, but when I press the replay button, it doesn't replay the sound, only the movie. Why I get no sound when I replay the movie?
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Nov 10, 2010
I have an FLV video loaded as an "external video with play back component" in my Flash site. It works pretty well, even loads fast regardless its 15MB size. The video located on its labeled section which has an "X" button which closes this section and brings a user back to the page with all the video sections. However once the labeled section with the video is closed the sound is still playing.Does any one know how to make it stop if the section with the video has been exited?Then go to HOW TO section and click on the link "here" for "The Arrangement" show it will bring you to the section with the video loaded as an "external video with play back component" in my Flash site.
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Aug 17, 2010
Basically I have a flash website built on different frames of the timeline, the simplest way I think.Some of these frames have movie clips embedded into them using the flv playback component class.The problem I have is the following, the site works fine and videos play fine, but whenever I navigate offa part of the website to another, from a frame to another - the sound of the clips that were playing keepsplaying on the background and never stop and it keeps building up every time I navigate of.f each page.I want to remark that I believe is not only the sound that keeps playing "invisible" but the whole clip butThis is the AS code for my buttons on an example frame, would you be so kind to tell me what I should add or change
stop();cvbtn15.addEventListener(MouseEvent.CLICK,onClick25);function onClick25(event:MouseEvent){ gotoAndStop(27);}showbtn15.addEventListener(MouseEvent.CLICK,onClick26);function
[code].....
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Apr 17, 2010
I am using Flash CS4. To illustrate, I created a new flash file and added a short tick sound to the library. I set the properties of the sound to export to Actionscript and named the class "overSound". I added a Movieclip object to the stage to represent a button and gave it an instance name of "overButton". On frame 1 of the main timeline I added the following code:
[Code]...
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Dec 1, 2010
I have created a SWF file that plays/stops sound. The SWF file works great when previewed in Flash CS4, but does not work when inserted in the HTML file.Here are the 2 files that are automatically generated when I INSERT>MEDIA>SWF in Dreamweaver CS4:
swfobject_modified.js
expressInstall.swf
Here is the ActionScript3 that I am using in the Flash file:
[code].......
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Oct 17, 2008
I used to make fullscreen Flash websites, using 100x100 width/height and "No Scale" on Publish Settings.Everything is ok on a browser, since I can position elements using relative coordinates for liquid layouts.Now I have to make a fullscreen standalone .exe projector.To get fullscreen I use fscommand("fullscreen", "true") on the first frame and it works.
The problem is:If I create a 1024x768 Flash movie, even with 100x100 and "No Scale" activated, the movie remains at 1024x768.So, if I trace stage.stageWidth and stage.stageHeight, those remain respectively at "1024" and "768", but I need for the movie to get the max width and max height available on the system.
In the browser it happens automatically, but in the Flash projector it doesn't. how can I get the movie to match the exact size of the screen where it runs?I've tried with Capabilities.screenResolutionX and Y but there is no way (and I think it's normal) to set the stage.width and stage.height properties on runtime.
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May 18, 2007
I use Flash MX 6.0
1) I have a button and when I put cursor over it, it must start looping a sound. When I drag away, the sound must stop. I would be even cooler if it was possible to make the sound fade away when the mouse is rolled away. I have no problem creating another sound file that fades my current sound away.
2) I have a button which represents a knife, that should stab something (a panel) once pressed. So fist the knife must be clean. but after one or more presses, the blood should remain as a movie clip (as I want to animate the dripping blood)
3) once rolled over a button, the sound must start looping (as I wrote in 1.) AND the knife should slowly go backwards (MC). BUT when I roll mouse away, the sound fades away (as in 1. again) PLUS the knife should slowly move back to its place in stead of just jump from one place to another.
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May 21, 2010
I have a flash header that was never completed because the guy I hired took people's money and ran. So now I even wonder if what he said could work with my flash header is true or not. But, usually there is always a way to make it work.I have a flash header that does two important things: 1) Upon entering the site, it loads and plays an audio track 2) Makes an animal noise when you hover over each animal menu item. (not sure if I'm able to give a link to it or not on here. If I able to and someone would like to see it let me know)I want to know if my flash header can support the following addionalunctionality/changes:1) Currently, it loads everytime a page is selected. I only want it to load the one time of entering the site because the audio gets annoying. Set a cookie maybe?2) But, I do not want to turn the audio off completely because I still want the hover over each menu item sound.
3) Have a link on it to allow them to select to turn on / off the sound completely. It currently has that, but only for the current page. Once you select another page, the audio is back to on.4) Lastlly, is there a way for it to detect that someone doesn't support flash and to display an html version of it? And can flash create a html version from my fla file?I don't know much about flash (but am learning) so I'm not sure if I'll be able to do this myself. However, I want to find out if my flash header will even work this way before I invest the time learning it just for these changes. I know it will be pretty deep with script code, but I'm hoping I could find base code already available for these features.
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Jul 29, 2011
Ive stumbled upon a few sites that have free sound FX's but the ones I want which I wuld think are the easiest to get I cant find.I want a sound for when someone clicks the right thing, like a under a sec tiriring or something like when you kill a guy in Leauge of Legends or something like that and also one for when you click the wrong thing like an windows warning ut a little different, yet all the sites and SFX I come across are for everything but those.
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Jun 30, 2011
I have imported my wav files to my library added them to the down state of my buttons and when I test the file I get (Sound has no valid device sound path although exporting device sounds was requested in the export settings. This sound will be ignored.) I have been surching for an answer but as of yet have found none.
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Sep 19, 2009
The "size" is 1200x800 pix, and here is were the problem is. When a person look at the site with a 1280x800 or smaller a bit of the site is not there. I don't want to resize the file, so i thougt that the easiest way to solve this problem were to input a scroll, but I can't get the damn scroll activated. Do i need a huge actionscript or is it as simple as mark somewhere in publish (when you create the html-file) need answer as fast as possible.
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Aug 1, 2011
Flash is not in my toolset, but I am an old Director jock and have spent some hours dipping my head into the Flash manual. I suppose that makes me a promising beginner-level poster. I'm working in CS5.
I need to make a simple Flash-based sound player for a website for a newly-released novel (http://www.bearriverbooks.com/index.html). I want the user to click on what appears to be an icon (or image), which kicks open a simple controller and starts playing a sound file (a radio interview, which I will probably export using Flash's voice compression). Nothing fancy. Just want the visitor to hear the sound and be able to apply simple controls (stop/start/rewind/volume).
I can learn ActionScript, I suppose, since I used to dream in Lingo, but my life would be a lot simpler if I could just publish a controller without having to roll my own. I'd like to think there's a magic button somewhere that can do this, but I haven't found it yet.
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Sep 22, 2011
I have an object that has been added to the stage, exported properly for actionscript, and given an instance name.It's class file is this:
PHP Code: [code]....
And yet none of this works. The trace doesn't even go off, meaning the constructor is never activated. It's linked properly; if I go to the movie clip's preferences and hit "edit class file" it takes me to the proper one.It's possible that the problem lies with the frame numbering. The first time this object is added to the display list is in Frame 2...and it says "export in Frame 1" but I'm not exactly sure what that means or how it affects the class definition or how to get around it. I tried adding it (var sb:SoundButton = new SoundButton in the first frame,
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Jul 24, 2009
I'm trying to figure out how to get buttons to be activated by keyboard presses. I have found how to do that with specific keys ... but not with ANY keypress. I'm making a game for tiny children and they can't manipulate the mouse well. So I'm setting up a few things on stage that will run in a certain order when the child presses any key on the keyboard. For example, any key is pressed, dog wags his tail .... any key is pressed again, cat jumps, any key is pressed a third time, cow munches hay, and so on till it goes through a bunch of animal animations, then goes back to the first one. I'm pretty new at this stuff and have been banging my head against google for days trying to find the answer to this out there with no luck! I could do either movieclips or movie clips inside buttons if that makes sense.
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Feb 3, 2010
When the user mouses over a button, it brings up a menu. I want the user to be able to click things in that menu that pops up, but of course when the user moves the cursor off the button and onto the menu, it deactivates the button and the menu disappears. Is there a way around this?
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Jun 5, 2009
I'm trying to create a scrollpane that is activated by a button. I've already created the scrollpane and linked it up with the text I want, I just need to know how to make the button activate it.
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Aug 13, 2009
I have a mc that when clicked moves off screen, however when it starts to move, once the mouse cursor is off it, it moves back to its original position because my onOut event is to have it move back to the original position.
How do I avoid the onOver activating after the mc has been clicked?
(p.s. - I'm wanting the button to also lead into the next frame and to never be seen again).
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Jan 19, 2009
I'm creating a platform game, and I want the character to hit a button which would take them to the next level (keyframe).
I want it to work like a normal button, except for the character on the screen, on contact with the button to transport into the next keyframe, rather than the user having to click the object.
Also, is there anyway to do this while at the same time (while changing to the next keyframe) keeping the score, so it adds up with the next levels points?
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Jul 8, 2009
I am trying to have a link on a web page open up a flash video that appears to hover over the html. I have read web pages explaining parts of this but I cannot get it all to work together.
I am using swfobject to embed the flash object into the web page. I think I need to use javascript to handle the event of clicking on the button and then use z-index to have it appear to hover. Ideally the flash would center itself in the middle of the browser
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Aug 13, 2009
I have a mc that when clicked moves off screen, however when it starts to move, once the mouse cursor is off it, it moves back to its original position because my onOut event is to have it move back to the original position. How do I avoid the onOver activating after the mc has been clicked?
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Jun 5, 2009
I want to have pop-ups activated on mouse over of a button in my all-Flash website. By pop-up, I mean in the same browser window. Just a small window that comes up with a small amount of content related to the respective button. How do I do this?
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Mar 17, 2011
I made this menu : my menu
I am looking to make an improved and more advanced version of the same menu.
I made an animation of waves on the cofee's surface and am looking to make it loop when the mouse is moving and to stop looping when it's not.
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Jan 27, 2009
I'm designing a countdown timer that starts when you press a button.There are 4 buttons altogether in which i placed preset values like say, 5,10,15.20 mins.You get the drift.and it is supposed to start counting down from there.
However,when i press the button,it just gets stuck at a certain number e.g 4:58:49 and it doesnt count down.My actionscript is written like the one below.i don't understand why it doesnt work.A
stop();
start_time = getTimer();
_root.five.onPress = function () {
countdown = 300000;
[Code].....
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Oct 5, 2009
I have a button in a movieclip. Mc is activated by an invisible btn, on the timeline.... I want the btn "thumb6" in the movieclip to go to the frame called "img1", which is placed on the timeline also.
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Mar 11, 2005
I've got this button that sets _xdest = 450. What I am trying to do is set an If move._xPos>= 450 then a function is activated like this
move.onEnterFrame = function() {
if (_root.move._xPos>= 450) {
out();
}};
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Nov 1, 2010
I have a button on my page and when I click it, I'd like a sendAndLoad event to happen. The button's instance name is button. I'm not sure how to get the sendAndLoad to be activated when the button (in this case a submit button) is pressed. I know that sendAndLoad is with the LoadVars class so I'm not sure it can even be called within a button actions. Here is the sendAndLoad I'm trying to use:
[Code]...
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