Professional :: Var Boolean: If True Goto And Play?
Apr 20, 2010
I made this movie in actionscript 2 and it needs a trigger. I have a counter, an integer called totalcount, and when that totalcount reaches 9, the program should jump to another scene.So I tried to put following code into the main timeline:
if (totalcount == 9) {
gotoAndPlay....
}
But even though I put a dynamic textbox on the stage with variable name totalcount, it works but it is never triggered.
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Aug 28, 2011
i want my if statement to check if boolean is true so here is my code.
name:Boolean = new Boolean();
mc1.addEventListener(MouseEvent.CLICK, myMouseEvent);function myMouseEvent(event:MouseEvent):void{ name:Boolean = true; if(name:Boolean = true) { //code to run....
}
Syntax error:expecting right paren before colon.
probably a simple explanation that i cannot this of.
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Dec 7, 2011
I want to leave the for each loop as soon as the boolean is set to true.
[code]...
I've tried break and such, but this all doesn't work.
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Jan 9, 2011
ActionScript Code:
var homeShown:Boolean; //Default of false
var contactShown:Boolean; //Default of false
homeButton.addEventListener(MouseEvent.CLICK, navFunction()); //Listen for the home button to be clicked
contactButton.addEventListener(MousEvent.CLICK, navFunction()); //Listen for the contact button to be clicked
[Code] .....
Can I not do this, it does not seem to work, the value of homeShown and contactShown never get altered and they should, so it always returns a value of true.
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Feb 3, 2011
[URL]
is the code. I'm trying to change the boolean value of bottomLeft to false or true in the appropriate if sections, but I'm not sure how to properly format it to actually work
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Mar 30, 2010
ActionScript Code:
var bustest:Boolean = false;
var balltest:Boolean = false;
var clocktest:Boolean = false;
[code]....
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Sep 11, 2010
This code is written in simple ActionScript, but I'm assuming this problem of mine would occur in all languages that have boolean datatypes. I'm simply clicking the stage so that my boolean variable reverses its value and than traces/prints/logs it's new value. However, it's always tracing true instead of switching between true and false for each mouse click.
var myBool:Boolean;
stage.addEventListener(MouseEvent.CLICK, mouseClickHandler);
function mouseClickHandler(evt:MouseEvent):void {
changeBoolean(myBool);
} function changeBoolean(boolean:Boolean):void {
boolean = !boolean;
trace(boolean);
}
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Sep 2, 2011
I am trying to switch a boolean variable to true after a mouse click on a movieclip.
I want an animation to continue after the user has clicked both btn1 and btn2.
After researching this topic it appears that changing a variable inside a function will only effect code within that function and not the code outside of it - therefore my main Btn1Var and Btn2Var do not update to flase.
ActionScript Code:
stop()
var btn1Var:Boolean = false;
var btn2Var:Boolean = false;
[Code].....
Is there an easy way to change the original variable for each button to true after being clicked?
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Dec 6, 2010
Using CS5 and Code Snippets, how do I tell the Timeline that when it gets to a specific frame to go to another one? I want it to go back and play the first frame to create a looping effect.
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Jan 20, 2004
In Flash MX I have a movie clip that is 32 frames long and loops. Now, what I want to happen is: when you press a button in the file, the movie clip will stop at frame 22. I don't want it to "goto and stop", instead, I want it to continue playing through until it hits 22.
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Jan 20, 2004
In Flash MX I have a movie clip that is 32 frames long and loops. Now, what I want to happen is: when you press a button in the file, the movie clip will stop at frame 22. I don't want it to "goto and stop", instead, I want it to continue playing through until it hits 22. i.e. if you hit the button at frame 5 it will continue playing until 22. or if you hit it at 27 it plays through the cycle, but stops at 22 (if possible, it would be great if I could get it to reverse if it was past 22, but i don't want to be greedy).Now, one way I thought of doing this was to have an "on open 'stop at 22' = false " and "on press button 'stop at 22' = true.but now we come to my problem, I haven't done scripting for the past several months, and obviously what I wrote above is not an accurate script,
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Oct 5, 2011
I am using Flash CS5 on an iMAC, running OSX 10.6. I created a file that uses a Combobox on the first frame, and I would like to connect the buttons to go to and stop/play on multiple labels.
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Jan 10, 2010
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Feb 21, 2011
when i recieve a boolean out of an array, it's always displayed as a string (true/false).
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[Code]...
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Nov 5, 2010
I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".
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Jan 19, 2010
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[Code]...
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Code:
carregarSons = function (som, numeroVolume) {
_root.som1.stop();
_root.som1 = new Sound()[code]....
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if(one_mc._droptarget=="/onedef_mc" && two_mc._droptarget=="/twodef_mc" && three_mc._droptarget=="/threedef_mc" && four_mc._droptarget=="/fourdef_mc" && five_mc._droptarget=="/fivedef_mc" && six_mc._droptarget=="/sixdef_mc" &&
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rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton);
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Dec 17, 2009
I'm having a memory lasp. I trying to write for each button to goto and play at a label. what the correct code for that is please.ActionScript 3.
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Jul 22, 2010
I have a splash page with a logo. When the logo (splash_btn) is clicked I want it goto the site (frame label: home). All my code seems to be right but the button doesnt work.
[Code]...
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May 25, 2010
I have searched, and maybe I am searching wrong.. but I cant seem to find the same situation I am looking for. I have a "Home" scene that if I can explain it right by listing the individual frames.... would play like this:
frames 1,2,3,4,5,6,7,8,9,10 (then stop automatically.... then after the "ART" button was clicked .. it would continue and play like so) 11,12,13,14,15 then at frame 20 it would go to the "ART" scene
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Mar 14, 2003
I have this action on my buttons:
on (press) {
_root.nPage = "company";
AnimationMC.play();
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gotoAndPlay(3);
}
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Jun 24, 2005
im trying to do is load an external swf file into a "base" file but play a certain frame number or label in the external file.I have a file called base.swf file which is level0In base.swf i have nothing but 1 frame with the following AS code:loadMovie("top.swf", 2);This works fine and loads and plays top.swf, but how can i load top.swf and play a certain frame label or number as soon as its loaded. Ive tried the following which does work but i hope it kinda explains what i want to do.
loadMovieNum("top.swf", 2);
tellTarget (_level2) {
gotoAndPlay("MyFrameLabel");
[code].....
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Aug 25, 2011
I've got an MC calle "films" and inside of it I'm animation a bar of images across the screen from frame 1 - frame 180. At frame 180 and need it go back to frame 90 and play.I named fram 90 "repeat" and added the following code to frame 180:
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this.gotoAndPlay("repeat");
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