ActionScript 2.0 :: Hittest Random Goto And Play Help

Dec 31, 2010

I am trying to right a code that will help me make a random gotoAndPlay hits test script like you see the the popular game Pokemon. I have a character that is going over top of another movie clip but i want it to start generating random number and once it its a certain number i want it to go to the frame it is assigned to.[code]

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Goto And Play Random Frame?

Jan 7, 2003

I have a 30-frames mc,each frame has a logo of my client. I want visitors see 30 logos randomly and each logo will pause 2 seconds for viewing.

View 14 Replies

ActionScript 2.0 :: If Statement - Goto A Random Frame Which Will Play A Movie When The Button "one" Or The Button "two" Is Pressed

Jul 20, 2006

its a gambling game of chance and I want it to go to a random frame which will play a movie when the button "one" or the button "two" is pressed. so on each button, I have the code:

[Code]....

View 7 Replies

ActionScript 2.0 :: Goto A Random Certain Frame?

Dec 1, 2011

does anybody know the script for when i want a movieclip to goto and play a Random frame(not like: anyframe beetween 1 and 8, I mean: goto any of these Frames; 1, 4, 6, 9 ect...)

View 1 Replies

ActionScript 2.0 :: Goto A Random Frame In A Mc?

Mar 18, 2012

I've got a movie clip on the stage with lots of frames in the movie clip. When I click a button (also on the main stage) with the instance name 'next_btn', I want it to randomise the movie clip to a random frame. This is ActionScript 2.0 by the way! the project is due in a couple of days.

View 1 Replies

Telling A Movie To Goto A Random Frame Label?

Feb 12, 2002

anyway to write a piece of code telling a movie to goto a random frame label?

View 4 Replies

ActionScript 2.0 :: Goto Random Keyframe On Mouse Click?

Oct 28, 2004

I've got 10 keyframes with a image on each one. When the user clicks the button i'd like it to go to a random keyframe.

View 2 Replies

ActionScript 2.0 :: On Press Goto Random Frame Label Within Multiple MCs?

Dec 6, 2010

Here's my AS, just get this error

ActionScript Code:
**Error** Symbol=movieclip, layer=Layer 1, frame=1:Line 3: Statement must appear within on handler
movieclip.gotoAndStop ("framelabel",random(4)+2); **Error** Symbol=movieclip2, layer=Layer 2, frame=1:Line 3: Statement must appear within on handler
movieclip2.gotoAndStop ("framelabel"random(10)+2);

. The AS is on said button within the MC, and the MC has an instance name.This is the AS I'm using. I'm trying to make a randomize button that generates a random frame in my flash file instead of one MC..

ActionScript Code:
on (release) {
movieclip.gotoAndStop ("framelabel"random(4)+2);
movieclip2.gotoAndStop ("framelabel"random(10)+2);
}

View 1 Replies

Goto And Play On Mouse Over Cs3

Jan 19, 2010

i want to trigger a shine i labeld the frame shine created a hit area by making a box on a seprate layer and converting it to a symbol in the properties box and gave it an instance of shineStart

its not working im getting an error 1120: Access of undefined property _OVER.

my code is

shineStart.addEventListener(MouseEvent.ROLL_OVER, _OVER);
function _click(event:MouseEvent):void
{
gotoAndPlay("shine");
}

View 1 Replies

Goto &play Button Won't Work

Jan 3, 2010

im creating a website, and i have scene 1, which is an enter page to the website, with a button set to 'goto and play scene 2' but it doesnt, it plays scene 3, and then i cant get a button to goto and play scene 2 either.

View 6 Replies

Professional :: Goto And Play First Frame?

Dec 6, 2010

Using CS5 and Code Snippets, how do I tell the Timeline that when it gets to a specific frame to go to another one? I want it to go back and play the first frame to create a looping effect.

View 3 Replies

ActionScript 2.0 :: HitTest Detect Random Duplicated Instance?

Sep 25, 2005

I've got this code on my frame:

if (_root.count <= 20) {
duplicateMovieClip("_root.clip", "clip"+_root.count, _root.count);
_root["clip"+_root.count]._x = random(500)+50;
_root["clip"+_root.count]._y = random(1)+20;
}

And I need to figure out how to have the hitTest see the randomly generated instances of this duplicated mc.

I can get the hitTest to see the first instance (called "clip"), but then it doesn't see all the rest.

Here's the code I have on the hitTestMC:

onClipEvent (enterFrame) {
if (_root.chime1, hitTest(_root.clip)) {
_root.chime1.gotoAndPlay("play1");
}
}

View 1 Replies

Professional :: Var Boolean: If True Goto And Play?

Apr 20, 2010

I made this movie in actionscript 2 and it needs a trigger. I have a counter, an integer called totalcount, and when that totalcount reaches 9, the program should jump to another scene.So I tried to put following code into the main timeline:
 
if (totalcount == 9) {
gotoAndPlay....
}
 
But even though I put a dynamic textbox on the stage with variable name totalcount, it works but it is never triggered.

View 1 Replies

ActionScript 2.0 :: Goto And Play 1 Next / Advance Frame?

Feb 6, 2009

I have a small flv embedded in the timeline of my movie clip (instance name = bg)

now what I want to happen is when I hit my button (instance name = b1)I want the bg movie clip to goto and play the from the next frame on the timeline.[code]...

View 2 Replies

Goto Frame Label In Third Scene And Play Movie?

Nov 17, 2009

I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?

rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton);
function rocketbutton(event:MouseEvent):void {
gotoAndPlay("rocket");
}

View 7 Replies

ActionScript 3.0 :: Write For Each Button To Goto And Play At A Label?

Dec 17, 2009

I'm having a memory lasp. I trying to write for each button to goto and play at a label. what the correct code for that is please.ActionScript 3.

View 4 Replies

ActionScript 3.0 :: Goto And Play Button Doesn’t Work

Jul 22, 2010

I have a splash page with a logo. When the logo (splash_btn) is clicked I want it goto the site (frame label: home). All my code seems to be right but the button doesnt work.

[Code]...

View 3 Replies

Actionscript 3.0 :: Stop Goto Play Fall Over And Give Up?

May 25, 2010

I have searched, and maybe I am searching wrong.. but I cant seem to find the same situation I am looking for. I have a "Home" scene that if I can explain it right by listing the individual frames.... would play like this:

frames 1,2,3,4,5,6,7,8,9,10 (then stop automatically.... then after the "ART" button was clicked .. it would continue and play like so) 11,12,13,14,15 then at frame 20 it would go to the "ART" scene

I am sure most figured it out that I have an intro scene.. that essentially builds the page and finishes at frame 10. And when a button is pressed.. it would play my Transition (which is just the same frames copied and reversed) ... and then go to the desired scene. So far I have it stopping at frame 10, that works smoothly.. but I dont know where or how or what to do to make a certain button play to the end then to go a specific scene.

View 3 Replies

ActionScript 2.0 :: OnPress Play Movie And Also Goto Frame 3?

Mar 14, 2003

I have this action on my buttons:
on (press) {
_root.nPage = "company";
AnimationMC.play();
} on (press) {
gotoAndPlay(3);
}

I am trying to have a button change frames on the main timeline (gotoAndPlay X) and also load a MC on the same click. I think what is happening is because the on(press) is separate it is causing my pages to load at different times when I click real fast when AnimationMC is playing. However if I wait for the animation to load first it works %99 of the time.

View 4 Replies

ActionScript 2.0 :: Load External Swf And Goto And Play Certain Frame?

Jun 24, 2005

im trying to do is load an external swf file into a "base" file but play a certain frame number or label in the external file.I have a file called base.swf file which is level0In base.swf i have nothing but 1 frame with the following AS code:loadMovie("top.swf", 2);This works fine and loads and plays top.swf, but how can i load top.swf and play a certain frame label or number as soon as its loaded. Ive tried the following which does work but i hope it kinda explains what i want to do.

loadMovieNum("top.swf", 2);
tellTarget (_level2) {
gotoAndPlay("MyFrameLabel");

[code].....

View 10 Replies

ActionScript 3.0 :: GotoAndPlay - Doesn't Goto 90 And Play It Goes Back To 1?

Aug 25, 2011

I've got an MC calle "films" and inside of it I'm animation a bar of images across the screen from frame 1 - frame 180. At frame 180 and need it go back to frame 90 and play.I named fram 90 "repeat" and added the following code to frame 180:

stop();
this.gotoAndPlay("repeat");

But it doesn't goto 90 and play it goes back to 1 and plays.

View 1 Replies

ActionScript 2.0 :: GoTo And Play Frame Number Of Movie Clip?

Apr 13, 2006

How I can make a button goto and play a frame of a movie clip. Basically the first frame is blank and when the button is clicked the movie clip will go to frame 2 and play. I'm also going to have some other buttons make it go to other frames.

View 2 Replies

ActionScript 2.0 :: GoTo A Frame In A Movie Clip From Another Movieclip And Play?

May 18, 2005

What is the actionscript if i want to go to a frame in a movie clip from another movieclip? And also for future reference, how do you go to a frame from a movieclip/button to a frame in the main scene? Is it something to do with root?

View 5 Replies

ActionScript 3.0 :: MovieClip Play Animation And Goto Real Target Of Button

Jul 27, 2009

I have a movieclip playing and when I click a certain button I want the movieclip to first play an "outro" animation (which is also inside the movieclip) then go to the real target of the button. For example, I am at the Homepage of my website then I click on the Contact button. The homepage will first go to Homepage's outro animation then go to the Contact page. I need the button to recognize the page/clip being played and the page it will go to.

View 6 Replies

ActionScript 3.0 :: After Mouse Click, Play Time Line, And Then Goto Frame?

Mar 3, 2011

I'm learning AS3 and I can't get this to work for me. In AS2 I would add a unique var to my buttons. If you clicked any of them they would just play() the main time line. Then when they got to the next keyframe it would look for the var and then go to the corresponding keyframe. How do I do this in AS3?

View 2 Replies

ActionScript 2.0 :: Make A Button Do Two Things / Play A Movieclip And Goto Frame

Aug 27, 2005

What im trying to do is play a movie clip between frames. So say we have two menus, when you are on menu 1 and you click the button for menu 2, a short movie clip plays and then you stop on menu 2. I realise I can do this by putting the movie clip on the main scene timeline, but is there anyway i can put it on the button? I think the action script would be something along the lines of "On release play MovieClip and goto frame X" As i said i want the movie to play as an almost filmic transition between menus, with a fade up and then out (Have got that bit sussed using the alpha controls)

View 3 Replies

ActionScript 3.0 :: Flash Preloader - Start At The First Frame And Have A Goto And Play Script After

Nov 16, 2009

I am designing a website with html pages and flash pages. When the user open a flash page (embedded in an html page) i would want to have a preload script. I found a couple of them but they all need to start at the first frame and have a go to and play script after. So my problem is that I already have an important script that make a image follow my mouse and the script needs to be on the first frame to. Is there any way to have both or maybe to have the preloader on a separate file or even change the way my script is written ?

[Code]...

View 1 Replies

ActionScript 2.0 :: Play A Sound On HitTest?

Jul 11, 2009

ActionScript Code:
onClipEvent(enterFrame){
if(this.hitTest(_root.player)){
_root.coinsnd.play;
}
}

When the player touches the movie clip this sound will play, no errors found on this script but it doesn't work

View 3 Replies

ActionScript 1/2 :: Good Video Tutorial To Make A Button Goto And Play On Release?

Dec 30, 2009

Anyone know a good video tutorial to make a button goto and play on release?

View 5 Replies

ActionScript 1/2 :: HitTest GoToAndPlay(2) - Play The Movie

Sep 26, 2010

when my character hits a certain object, I want it to play the movie. BUT since the hitTest is techincally always true if my character is just sitting on the object the entire time, it continuosly player frame #2. What is the simple fix for this? The code that will just play movie clip ONE TIME, and not restart continuosuly?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved