Quickly Duplicate Objects At Fixed Distance Apart?

Oct 10, 2011

Is there a way to duplicate objects, like lines across the screen quickly without using AS3 at a fixed distance apart? I tried using Ctrl+D but it has a distance for 7 pxl apart. I want to change that to 1 pixel. Is there a way to change this setting or a tool in flash IDE to perform duplicating quickly?

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Get The Distance Between 2 3D Objects By Using Distance Method

Apr 28, 2011

In AS3 I am trying to get the distance between 2 3D objects by using distance method.
  
if(Vector3D.distance(model.position,model2.position) < 100)
{
// do something

[Code]....
 
>>You can use it directly as a method of the Vector3D class to get the Euclidean distance between two three-dimensional points.
 
Which point does this method pick? Is it the closest point to the other object ?
 
I am just thinking of how much time this would take in testing objects with large poly count.

View 1 Replies

ActionScript 3.0 :: Get 45 Degree Distance Between Two Objects

Oct 28, 2009

I'm trying to get the distance between two objects. Problem is that both objects are -45º rotated but one of them moves up and down with stage resize. So the distance gets a random degree. I've attached an image so that it could be simpler to understand my problem.

View 3 Replies

ActionScript 3.0 :: Maintain Distance Between Two Objects?

Jun 18, 2009

i am trying to develop a simple car game, and to do that i have to maintain the distance between the two wheels. for the collision detection i have used coreyoneil class, which i think is excellent. i cant get the distances to go smoothly. and basically i am finding it hard to get the physics to work.

p.s. i tried to upload the files here and got an error each time, anyone know why that is?

View 0 Replies

ActionScript 2.0 :: Determine The Distance Between Two Objects?

Oct 27, 2005

how can I determine the distance between two objects?

I need to make an object (A) to follow one other (B) if this one is close to him.

View 5 Replies

Actionscript 3.0 :: Distance Between 2 Objects : Math. Functions?

Feb 18, 2010

often seen in simple flash games. So you can look at an example. http:[url]....Green object shots a bullet and what i want to acheive is to run bullet toward black bar even if bullet is shot to the left side of the screen. Bullet should make a circle, slow down and change direction to the bar and finally proceed faster and faster to the bar. Simply it should behave like remote control rocket chasing enemy. Right now i am with this: Code: Select all

function movingBull(e:Event):void [code].........

//of course i dont know what should be inside if statement

//to make the code work.

View 2 Replies

ActionScript 3.0 :: Spawning Objects To Stage And Move Certain Distance

May 18, 2011

Here is my code:
function createEnemy(event:TimerEvent):void {
var enemyAppear = new MovieClip;
enemyAppear = new Enemy();
enemyAppear.x = Math.random()*stage.stageWidth;
enemyAppear.y = 285;
[Code] .....

What I am trying to do is spawn a enemy to stage and when it appears on the stage I would like it to move across the stage a certain distance.
Visual Example:
O = enemy, X = original position, Y = new position
O (Spawns @ Location X) X ---------------------------------------------------------> Y
( Moved from location X to Location Y)

View 3 Replies

ActionScript 2.0 :: Distance From Center - Output Distance Only In Positive Numbers

Jun 17, 2005

I am working on the project where everything is based on the distance from the center of the stage. First I made this fla where flash outputs the x and y distance from the center. First problem is that I want to output distance only in positive numbers.

View 1 Replies

ActionScript 3.0 :: Making Distance Between All Mcs At Equal Distance From Each Other On Mouseover

Oct 16, 2010

I am posting my code that attaches the movieclips on stage

[Code]...

i was hoping that when the newMc expands, all other mc would keep the same distance between each other as at initialisation. I not able to figure how to do it. maybe even an earlier post or llink where similar query was explained.

View 1 Replies

ActionScript 2.0 :: Duplicate The Dynamic Objects?

Aug 28, 2009

duplicate the dynamic objects and have a little problem. It looks like this: Flash retrieves data from sql, PHP returns the result to me in the form: $name1=some text $name2=some text $name3=some text $count=3 Flash creates elements very nicely but I do not have no idea what type of code place in script (in the place marked by ?)to put text to those MC.

Script look like this:

ile = parseInt(count);
for (i=1; i<ile; i++) {
threadCanvas.attachMovie("border", "post" add i, i);

[code]....

View 1 Replies

ActionScript 1/2 :: Remove Duplicate Objects In Array?

Jul 9, 2009

This doesn't work at all.[code]...

but adding "removeDuplicates(aPeople);" after "createfile(thename);" has no effect: in other words, when I push the savefile button, it keeps creating clones of the same objects. What can I do?

View 2 Replies

ActionScript 2.0 :: Duplicate / Create Objects With Array?

Oct 31, 2010

I am planning to create Dynamic Boxes, in which may contain buttons, pictures and textboxes in the box. but I'd really want to know are

When a duplicated Movieclip was clicked, I want it to return a value so which I can know what Movieclip was clicked.

How do I manage them in one duplicated movieclip? for example, A duplicated box, and then in that box is an image, textbox and a button MOVIECLIPS, so when dragged, they can be dragged also.

View 0 Replies

ActionScript 2.0 :: Duplicate Click And Dragged Objects?

Jun 14, 2006

I'm supposed to create something like this:1. Create 4 coat of arms (Shields2. Pour colour onto different segments of the shields3. Click and drag objects onto the shield4. PrintMy problems lies in step 3. How do I actually create multiple copies of the same object that I clicked and dragged? At the same time, I also want the original copy to stay in position so I will only need to click and drag on the original copy to create the duplicates.I got the code from the net (I'm no pro in this). What I did was, convert the object into a button, then into a movie clip. Double-clicked the movie clip, I inserted the following code on the movie clip:

on(press) {
duplicate(this)
}

[code].....

View 9 Replies

ActionScript 2.0 :: Creating An Instance / Duplicate Of The Complex Objects?

Jan 22, 2009

have a imageHolder_mc wich is calling the image from the local drive / server, and this container is inside of PictureHold_mc and that inside of Image01_btn.image01_btn.pictureHold_mc.imageHold01_mcand all this for 1 image tobe displayed in the website. But I am going to have something like 300. This is for example HomePage to ProductPage to SpecificIndividualProduct.I have created an instance but DO I NEED TO DUPLICATE ALL _btn and _mc all the way down? Or is there any better ways.And next question. I have done Home Page with 18 images called from the local drive but despite of Preloader showing 100% loaded page look empty for about 30 sec. and suddenly all images starts popping out ramdomly.

View 5 Replies

ActionScript 2.0 :: When Click The Letter Movieclip It Does Create The Duplicate As It Should And It Starts To Drag The Duplicate Mc

Mar 20, 2010

My problem is that when I click the letter movieclip it does create the duplicate as it should and it starts to drag the duplicate mc. However, when I release the clip it doesn't stop dragging? I realized that if I put onMouseUP event instead of onRelease it actually does stop dragging when I release the mouse. I would, however not like to use the onMouseUP event if possible.

[Code]...

View 2 Replies

Actionscript 3 :: Duplicate AddEventListener Calls Create Duplicate Listener Entries?

May 4, 2010

If I have an object that calls

addEventListener(Event.ENTER_FRAME, update);
addEventListener(Event.ENTER_FRAME, update);

will that add 2 listeners?

View 2 Replies

Duplicate Symbol - Edit The Duplicate It Also Modifies What Is In The Original

Sep 26, 2000

I am having problems dupliating a movie clip. I can make a duplicate from an original but when I edit the duplicate it also modifies what is in the original. (I am just changing the text, thats the only difference between the 2) How come it effects both clips when I only change one?

View 6 Replies

CS3 Give Instance Names Quickly?

Jun 3, 2010

I have 100+ of the same movieclips on the stage at the same time, all positioned differently.i'm getting really tired of clicking on one of them, then clicking in the instance name box then typing "i65", then clicking on one of them, then clicking in the instance name box then typing "i66"...

is there anyway flash can fill this information in for you? or a plugin anyone's heard of? this isn't really an actionscript question, I'm not so fussed about selecting the different movieclips based on getChildAt or any of that stuff, I'd just really like a faster way of assigning instance names.

View 1 Replies

ActionScript 3.0 :: Image Flickers Quickly Before It Fades In

Mar 27, 2010

im going through something that is driving me crazy.... i have the following code:

[Code]...

what it is supposed to dois the images fade in, then a mask animation loops... but what is happening is that the image flickers really quick, then it fades in... not sure why this is happening.....

View 1 Replies

Php :: Load .swf File Quickly At Client Side

Aug 5, 2010

Any tips or methods(encryption, plugins etc) to load flash files (i.e. swf) as quickly as possible at the client side? consider files size is between 5MB - 10MB....

View 3 Replies

AS3 :: Flash - Repeating A MovieClip Quickly Before It Has Finished?

Jan 5, 2011

I've got an animation (arrows following paths on a map), and I need it to repeat about 10 times per second, so that there's an endless stream of arrows following their paths.

View 2 Replies

CS5 :: Quickly Copy And Paste Buttons In Flash?

Apr 2, 2012

I have a button with animations on scroll-over. How can I 'duplicate' this button, as I want several more buttons with the same template, just different text (and different functions called)?

Sorry for the foolish question, but the Duplicate button is frustrating, as when I change the text in the new button it changes the text in the other button. It's like I'm changing a template.

Perhaps it is a misunderstanding of symbols? I believe symbols are basically template classes...is there a way to generate a new instance of a button symbol?

View 2 Replies

ActionScript 2.0 :: Drawing API Can Quickly Slow Down A Movie

Mar 12, 2010

It seems the drawing API can quickly slow down a movie, just by drawing a bunch of static (unanimated) lines on the screen. In contrast to movieclips, of which it can handle thousands without slowdown. Makes me wonder why it doesn't just handle drawn lines as movieclips? Why does the linedrawing become slow so quickly, and is there any way to prevent this from happening?I written a quick test, and it appears to slow down, while drawing, after just 300 lines, while only after 2000 mc's the fps start to dip slghtly, while placing them. I also tried drawing every line in it's own layer but it remains much the same.

View 0 Replies

ActionScript 2.0 :: Quickly Loading And Unloading A Movie In CS3

Apr 23, 2008

I have a custom swf player, in which content is preloaded. Some of the third-party Flash content (from Captivate) I load in the player needs to be unloaded and loaded again in order to completely reset its content (rewinding, going to frame 0, does not work). Does anyone have an example of a good way to do this, as I am rather new to Flash?

View 3 Replies

ActionScript 2.0 :: Getting A Frisbee To Rotate Both Quickly And Smoothly

Jan 20, 2004

I'm pretty new to AS and need some on getting a frisbee to rotate both quickly and smoothly. The code I am using so far is as follows:

[Code]...

The code makes the disc rotate, but the rotation is choppy...I'm trying to go for an effect like the disc is spinning in the air...

View 5 Replies

ActionScript 3.0 :: Compressed Large Video - Loading Quickly?

Oct 2, 2009

[URL]. How is this video compressed? it loads so quickly and is large. Is it streaming?

View 4 Replies

Creating A Movie With A Swift Flies Quickly Across Screen?

Jul 1, 2009

I'm creating a movie with a swift flies quickly across screen, but in playback it always appears as if there are two or three swifts flying together almost on top of one another, a sort of stuttering effect in the playback.  I've tried altering frame rate/frame number ratio; tried viewing the swf file in the external movie player, but nothing seems to improve it.
 
Is this lack of smoothness a basic problem in Flash with moving objects, or is it something to do with my Flash preferences, or even my computer settings?  What are the standard ways to try and increase smoothness of playback in Flash?.

View 4 Replies

User Interface - What Does A Web Designer Need To Migrate To Flex Quickly

Mar 12, 2011

What does a web designer need to migrate to Flex quickly? A: tell me how I can get good fast B: tell me why it would be unrealistic to learn Flex quickly I want here both sides of it.

TELL ME WHAT I NEED
- Projects I need to complete in Flex
- Tutorials
- Key concepts
- Other technologies in a nutshell (webservices, SOAP, AJAX, HTML5 etc.)

[code].....

This Flex reference should include everything needed for beginning Adobe Flash Builder 4

View 1 Replies

Actionscript 3 :: Select A Set Of Grid Cells Along A Given Angle Quickly?

Feb 22, 2012

I have set up a grid class that contains theoretical cells. I have a method collectCells() which accepts a starting point, radians and distance as arguments. I want this method to return an Array containing all the cells that are along a given angle and that are within the specified distance from the starting point, e.g. The easiest way for me to do this is just loop through all the pixels in the given direction and pick cells up as I go, something like:

[Code]....

This is obviously really poor, as the loop will be as long as the distance I specify - extremely slow. I tried something different, creating a nextCell() method which accepts the last collected cell and radians. The method threw a point 25 pixels in the direction specified by radians, collected the resulting cell and then started over from that cell for a given amount of cells.

I didn't really think about this approach clearly enough, and once done realized that I had a problem, being that the actual path I'm testing gets broken each time the next cell is sought, e.g. Where the green dotted line is the desired path, and the blue lines are the paths that make up each nextCell() call because the check is made from the centre of each cell. What is the correct way to efficiently collect the cells in a given direction over a specified distance (pixels)?

View 1 Replies

ActionScript 3.0 :: Draw Shapes From Stage To Bitmapdata Quickly?

Feb 18, 2012

I am copying a bunch of shapes from my stage to a set of bitmaps for filtering.

Is there a faster way to do this? Is there a way to copy everything over together from the stage rather than how I'm doing it by copying the shapes in my array one by one?[code]...

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved