Why Doesn't Adobe Opensource The Flash Runtime Engine

Nov 17, 2010

It seems to me like the biggest arguments against Flash right now falls into three categories:It is slow and battery intensive. Basically that it uses too much CPU than it should. It is not an open standard. Eveyone knows how HTML/CSS and JavaScript operate inside. Flash is not open.It has security flaws which make it insecure.

Seems like all of these concerns could be addressed if Adobe opensourced the Flash player. Third parties could contribute to and audit the code base, and optimize and fix bugs. Adobe could concentrate on making the apps and environments that author Flash content best. Well, Adobe hasn't done that yet. Why not? What are the business/technical reasons that makes Adobe want to keep control of a closed source Flash player?

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