Actionscript 3 :: Class In First Frame?

Oct 21, 2011

Ok now I am more prepared. I have perfectly fine site. But when compress every thing to one frame. It stop working. Only thing I change is that I remove tween in IDE.

[Code]...

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Actionscript 3 :: Access From Frame-timeline To Class And From Class To Frame-timeline

Jan 30, 2012

I would like to store the value from combobox or text area-MovieClip in MyClass and then I'd like to read this from another frame in *.fla file only this :) have you another code? what can I write in frame 2 Miclass and frame 3

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Professional :: Copying A Class - Frame 4's Class Doesn't Work?

Oct 3, 2011

I copied my actions from frame 3 to frame 4 and frame 4's class doesn't work when frame 3's class works fine and normal, here is the source code:

Frame 3: 
stop();
var rowNum:int = 10;
for (var i:int=0; i<rowNum; i++)[code]....

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ActionScript 3.0 :: Go To Next Frame From A Class?

Jan 11, 2012

I have a .fla that has 2 classes, one of them extends a movieclip and the other extends a sprite, in the second class I get an external audio and play it, when its done, I have a trace that tells me that it has finished:

Code:
channel.addEventListener(Event.SOUND_COMPLETE, aStart);
}
public function aStart(Event):void

[code]...

but what I want it to do when the audio is finished playing,is to go to the next frame. �How can I do that?

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Actionscript 3 :: Importing Class On Another Frame?

Apr 15, 2012

I am using external AS files for a new project of mine, which involved creating a place to draw so i used the following tutorial to get a basic idea of what is need. I got the hope application working and running smoothly until i decided i wanted to add in a preloading & Menu - putting the drawing part of the app on the third frame - which got me this error:

TypeError: Error #1009: Cannot access a property or method of a null
object reference.
- at Main/convertToBMD()
- at Main()

So I thought instead of adding the Main.as to the Class under properties i would import the file on the frame instead. Using:

var main:Main = new Main();
addChild(main);

This worked apart from it loses all connections to the instance names.

Line 64 1120: Access of undefined property pencil.
Line 65 1120: Access of undefined property eraser.
Line 65 1120: Access of undefined property txt.
Line 82 1120: Access of undefined property board.
Line 83 1120: Access of undefined property board.
Etc.....

So what i would like to know, is there a better way of doing this and getting it working on any frame?By changing something in the external script or another way of importing onto frame?

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Actionscript 3 :: Starting Class On Certain Frame?

Nov 11, 2011

I created an AS file and used it as a class, inside it I called buttons and slideshow images. After that I decided to create an intro by moving the timeline. My problem is that all the objects are displayed from the very first frame, is there a way to make the entire class start after certain frame? Code for reference:

[Code]...

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ActionScript 3.0 :: Class Working Only For 1st Frame?

Aug 5, 2009

I have a flash .fla called image.fla. I have a document class file called controls.as that is linked to the

image.fla. The .fla has the following frames; frame_1, frame_2, frame_3,etc

I have buttons such as button_1,button_2,button_3,UploadBtn (common for all frames) in stage etc when i click the button1 it will goto frame_1,if i click button_2 it will goto frame_2,etc.,All frames contains

my_mc..

Within the controls.as file,i ve the functionalites like uploading the jpeg,creating the text for my_mc etc.,

for 1st frame all functionalites working(i can upload,Creating text)..but if it's goes to frame_2

no action for that btn..The .as file only working for 1st frame alone..

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ActionScript 3.0 :: Export Class In Frame 2?

Sep 20, 2011

I have made a new website flash file, with Website.as as document class, that creates movie clip from the library and align them to the center of the screen. which are ;footer (linkage Footer class)mainContent (linkage MainContent class)I now need to insert a preloader in frame1, so I have checked Export classes in frame 2...but then nothing works anymore. (I do not see any movie clip being created.)

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ActionScript 3.0 :: Pass Parameter From First Frame To Class?

May 31, 2010

I have an application that gets its variable data in XML file.

This application is used for different clients with different data.

Some of the data I pass to the Document class from the first frame. I would prefer to pass url to the XML file the same way, without the necessity to update the document class. But now I have to hardcode this url in the class every time, because I cannot get parameters from the first frame to the class at once, only after some time (like after loading XML with hardcoded url).

Is there a way to force executing of the code on the first frame before the code in the class will proceed?

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ActionScript 3.0 :: Call Function In Class From 1st Frame?

Oct 3, 2010

I have an external class file that contains code to control the playback of a movie that is defined via FlashVars.

Within this class are functions like this to control playback of the movie:

[Code].....

What I'm trying to do is find a way to trigger those same functions from the 1st frame of the timeline itself. Basically after a certain amount of time I need to pause the video automatically.

how do I trigger functions like the doPlayEvent() function noted above from some AS that's inserted in the first frame of the movie?

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ActionScript 3.0 :: Export Class In Frame 2 Does Not Work

Sep 20, 2011

I have made a new website flash file, with Website.as as document class, that creates movie clip from the library and align them to the center of the screen. Which are:
footer (linkage Footer class)
mainContent (linkage MainContent class)
I now need to insert a preloader in frame1, so I have checked Export classes in frame 2...but then nothing works anymore. (I do not see any movie clip being created.) I tried to import Website.as in frame 2 instead of setting it as Document class, but still it will not work...

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ActionScript 3.0 :: Assigning A Frame To Class Instance

May 4, 2009

I've created a card class that holds the specifics properties each card can have. Now I'm trying to figure out a way to associate the graphic with the card.  What I have now is a movieclip with each frame representing a different card. The movieclip is linked to the card class I created.I'm trying to do it with variations of  this.gotoAndStop(frame#) in the constructor of my card class, which gives me a card graphic but not having much luck in gettng the frame number to increment to the next frame with the next call for: var cardname:cardclass = new cardclass.The worse part of this is I'm not even sure I'm on the right track here, so my main question is: Is this even a viable way to accomplish this? If not, please give an overview outline of how I should be approaching this.

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ActionScript 3.0 :: Go To Next Frame In Main Timeline From A Class?

Jan 19, 2011

I'm trying to go to the next frame in the main timeline from a class with no luck.
 
I have a movieclip called winner_mc that is created in the document class.
winner_mc is linked to the Winner class.

The Winner class creates a movieclip called nextlevel_mc which is linked to the Nextlevel class.
 
Then when I click on the nextlevel_mc movieclip I want to go to the next frame on the main timeline.
 
I tried this for the Nextlevel class:
 
package  {
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class Nextlevel extends MovieClip {

[Code]....

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ActionScript 3.0 :: Removing Child Of Class On Different Frame?

Oct 5, 2009

I got a Homepage set up and I have a Contact Form on Frame 55 of my main movie clip.The form is created on runtime using AS with the following code:

ActionScript Code:
import com.warmforestflash.ContactForm;
var contactForm:ContactForm = new ContactForm();

[code].....

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ActionScript 3.0 :: Loading Document Class On 2nd Frame?

Dec 30, 2009

So I have created the main class for the .fla file but I want a menu screen before my game starts playing. However, because of my doc class loads on the first frame, I dont know how to control when the document class will start loading.

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ActionScript 3.0 :: Converting Frame Script To A Class

Mar 12, 2011

I am trying to create a small game that plays videos when you click a button. The following code works effectively;however, it is placed on an action frame and I would like to convert it into a class so that later on additional functionality may be added.I am more of an animator then a programmer but am trying to learn so that I can make games.[code]

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ActionScript 3.0 :: Create Jump Frame In Class?

Nov 18, 2011

Im new to AS 3.0, i use gotoAndStop() when the day i dealing with AS2.0, but i have no idea how to go to specific frame if i write the code inside the class.

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ActionScript 3.0 :: Using Frame-Scripts & Document Class Together

Jan 29, 2009

I have a series of .fla's which all have the basic functionality written into a document class. However, each one contains data (text) specific to that particular .fla

At the moment, I am using a rather large case statement to store and select the data to be displayed but, with about 100 .fla's it's becoming a bit big.

Ideally, I'd like this data to be stored locally in each .fla in the form of variable declarations within a framescript to be used by the main doc class. Even better would be to declare a function in a framescript so I can tweak functionality for each .fla whilst maintaining the overall structure with the doc class.

I've tried simply adding a variable declaration in a frame but no dice

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ActionScript 3.0 :: Document Class AND Some Frame In Timeline?

Apr 10, 2009

Hi! Is it good to have a document class and still some other frames in the mainTimeline with some code inside?

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Flash :: Reference Var From Frame On Timeline In An Object Class?

Jan 17, 2011

I'm using Flash Professional cs5/AS3 I'll try and describe this the best I can. I'm new to ActionScript. So, in my timeline I have a var on a frame that represents "lives" and i have some code in the timeline that takes down the number of lives depending on certain events, which all works great.

so, now i wanted to make a constructor class that I could reuse for a bunch of movie clip objects and I only want these objects to be able to move if the lives variable is greater than certain number. So now, building my constructor class for these objects i just wanted put an if statement that is looking to see if the lives are greater than a certain number, which if it is then should make these objects do what i want...But, when i run the project I get "1120: Access of undefined property lives."

lives is the var I made obviously like I said, and it works fine being referenced everyone else except when I make a new .as file for these objects then try and reference it. I get the same error when I try and establish "lives" in the main project class too. I'm not sure where I should put this var or how I can make it so i can reference it from an object class. I'm not really sure how to word or describe my issue which has made it hard to search for a tutorial.

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ActionScript 3.0 :: AddToStage Causes Main Class To Load In Frame 1?

Jul 17, 2009

i have my site in an external Main class that i want to add to the stage in ANY fashion that keeps it on frame 35, after the swf has been fully loaded. i found that if i add my Main class to a MovieClip that's already on the stage, it loads fine in the frame it's supposed to load in, but i get an error saying "main_mc_1 instance symbol doesn't exist" or something similar. which is weird, because the instance name of the containing movie clip is just "main_mc" not "main_mc_1". anyway, straight up addChild() directly to the stage, bandwidth profiler shows it obviously loading in frame 1. which is confusing me bigtime. i have the latest flash cs4 (10.0.2) and i'm exporting my classes in frame 35. i have no document class set.

here's the code i'm using to add the class (which extends MovieClip) in frame 35 ...

Code:
import com.mysite.Main;
stop();
var main:Main = new Main();
addChild(main);

is there any other method i can use to keep my site here instead of frame 1? i want to avoid using a separate preloader .fla/swf entirely, because i have a bunch of stage.onResize stuff in my Main class. all of my initialization etc. is done within an ADDED_TO_STAGE event listener handler so that nothing happens until Main is actually added to the stage.

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ActionScript 3.0 :: Way Of Importing Class Using Actions Panel On Frame 1.

Sep 16, 2009

Is there a way of importing my class using the Actions Panel on frame 1.[code]No errors but the constructor function does not run, how do I get this working? (Everything is fine when I use the Document Class box and typ in the name of my class - but I want to do this on the first frame of the main timeline).

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ActionScript 3.0 :: Tween Class And Need To Go To Next Frame On Time Line When Done?

Oct 16, 2011

have script running with onClick animation, then inside mc _up, _over, _down states.

What I need is when the tween animation is over then it needs to go to next frame in timeline. Tried everything... nextFrame - OnMotionFinished

Everything else is working fine. The tween- the rollovers- sound - are great!- but how do I get to the next frame and stop.

here my code on maintime line

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[Code].....

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ActionScript 3.0 :: How To Access Function In Document Class From Frame

Jan 15, 2010

Tried to access a function in the document class by simply calling it. For exampe, the code in my frame is:
Code: Select allinitButtons();
And in my document class I have the function:
Code:
Select allprivate function initButtons():void{
trace('anything');
}
But it gives me an error. Even tried to change private to public the same.

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ActionScript 3.0 :: Collision Detection In External Class Off By One Frame?

Jan 27, 2009

I'm doing collision testing between 2 objects. When I run the collision code in the Document Class, or inside any of the classes of the display objects, it's perfect. If I move the code to an external class which is not on the display list, it works, but the collision precision seems off by about one frame.Does anyone know whether classes that aren't on the display list process ENTER_FRAME events differently or at lower priority than classes that are on the list? I've found no information on this and wonder whether anyone has experienced something similar.

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ActionScript 3.0 :: Class - Load The Audio File In Frame

Oct 10, 2009

I made a doc class and a sound class. the sound class purpose is that if ever add sound i can just recycle easily the code to use and via the doc class just load it intot he correct frame. Issue: I made the sound class and it loads correctly for the first frame... But i want to add ANOTHER audio file, how would i alter my code setup so i can load the new audio file but instead on frame 1 always... i want to be able to load the audio file in frame 3 or 5 or 25.... How do i do that with the code i have setup??

[Code]...

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ActionScript 3.0 :: Access The Class Using Code On First Frame Of The Layer?

Jan 13, 2011

The following class works fine when calling it through document properties panel.

How can I access the same by writing code (to call the class) in first frame of my project?

The following is the Class (Code):

[Code]...

1061: Call to a possibly undefined method init through a reference with static type Snow.

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ActionScript 3.0 :: Adding Movieclip In Library Through Class To Frame

Jan 18, 2011

Okay, so I decided to try putting some child movieclip switches into the .as instead of in the frames. After a lot of Googling and reading, I think I learned that each of those movieclips need to be in their own .as. Anyway, I tried to do it and the movieclip, which is located in the .fla library and does have export checked off, is not showing up when I play the file. The movieclip has this .as to itself:

[Code]...

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ActionScript 3.0 :: Document Class Not Work When Shift MovieClip To 2nd Frame?

May 24, 2011

All my content is at 1st frame of my FLA file...and I'm using Document Class When I try to shift my content to 2nd frame, so I can use 1st frame for preloader.. but its not working.
 
This is my document class... Basically at 1st frame I'm loading external jpg image to a MovieClip.Is it possible, I can **** my MovieClip and other content to 2nd frame of the timeline.

[Code]...

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ActionScript 3.0 :: Loading Multiple SWF Using Loader Class And Frame Labels

Mar 22, 2009

I've been loading multiple SWF using the loader class and Frame Labels. I get this error script when clicking my drop down menu buttons:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at ZimIndex7_fla::mcMenu_5/buttonClick()[ZimIndex7_fla.mcMenu_5::frame1: 6]

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