Actionscript 3 :: Component Based Architecture In Game Development?

Oct 1, 2011

I have been thinking of trying out component based architecture for game development. I have read some blog posts and articles about it but I have a few things I have not sorted out yet. When I say component based I mean that you can add components to a ComponentManager that updates all components in its list. I want to try this to avoid getting classes that inherits variables and functions that they donīt need. I really like the idea of having an really simple entity class with a lot of components working side by side without getting bloated. Also, it is easy to remove and add functionality at runtime wich makes it really cool.

This is what I am aiming for.

// this is what the setup could be like
entity.componentManager.add(new RigidBody(3.0, 12.0));
entity.componentManager.add(new CrazyMagneticForce(3.0));
entity.componentManager.add(new DrunkAffection(42.0, 3.0));
// the game loop updates the component manager which updates all components
entity.componentManager.update(deltaTime);

Communication: Some of the components need to communicate with other components I canīt rely on the components to be self-sustaining. Sometime they will need to communicate with the other components.In Unity 3D, you can access the components using GetComponent().I was thinking of doing it like this, but what happens if you have two components of the same type? Maybe you get a Vector back.

var someComponent : RigidBody = _componentManager.getComponent(RigidBody);

Priority: Some components need to update before others

Some components need to update before others to get the correct data for the current game loop. I am thinking of adding a PRIORITY to each component, but I am not sure that this is enough. Unity uses LateUpdate and Update but maybe there is a way to get an even better control of the order of execution.

[URL]

View 1 Replies


Similar Posts:


Flash :: Web Development - Not To Target 10 For A Browser - Based Game?

Oct 25, 2010

There's clearly a bunch of new stuff in Flash 10, I'm seeing a bunch in the Graphics class so far. Struggling a bit to reconcile it with what I know already but it looks useful - render lists and 3D transforms, etc - however I wondered if there are good arguments for targeting Flash 9 since I can definitely manage without all the new stuff I don't know. Like support on non-Windows devices, wide adoption of Flash 9 Vs 10, etc.

View 1 Replies

Flex :: MVC Architecture Development

Nov 22, 2011

I have a mobile application that I want to try and reorganize so that it's easier to read and update and follows better practice.I want to implement an MVC pattern, but I'm getting a little tripped up on getting there. I'm just hoping for some help with rebuilding the architecture. Here's the outline of my application:

Level1) MainView has a column of 5 buttons that when clicked lead to View1, View2, View3, View4 or View5.

Level2) Each of these views is the same: a list, but each is populated with different data. Selecting an item brings the user to another set of views SubView1 - 20. that each are again populated with a list.

Level3) However, any selection made on a List in a SubView leads to a view that is always the same for all selection paths - but is populated with different data. Basically a button, another list, a text input and a textarea.

From what I gather, I should be able to use a lot less files and achieve something of the same result:The model being a single class for data? The controller being a class or that controls the business logic, and a view that calls the controller?

View 1 Replies

Web Development :: Web Development / Make A Web Based Video Recording?

May 10, 2010

I want to have a web site which switches the web camera of users, makes a video recording and send results to my web server.Is it possible to do that? I think it should be. For example such sites as chatroulette.com starts web camera. Should it be done with the Adobe Flash technologies? Is it hard to do that?

View 1 Replies

Multi Process Architecture For Flex AIR Based Application?

Nov 11, 2010

I developing an AIR application in Flex that would be dealing with playing different SWFs. I am finding some issues as these SWFs that I am playing are heavy. I find that the animation is not smooth and is causing the graph of CPU usage to go high (my be because single thread architecture of Flex). I am therefore planning to have a multi process architecture for my application. Something like Google Chrome. I have one main application as one process and other SWFs would be playing in separate process but should be seen inside the main application window. How to make it possible in Flex?

View 4 Replies

ActionScript 2.0 :: Game Development - Game Character Dialogues?

Jan 22, 2010

It's about the "Game Character Dialogues", It is used to instruct the user what to do, like what you see in BookWorm or Diner DAsh.I used dynamic text fields to generate these dialogues,but as I continued doing it. I found myself stuck.I have no idea on how to change the words when the "next" button is clicked. there will be no previous button. but the dialogue will replay when the character is clicked.

View 3 Replies

Php :: Architecture For A Farmville/yoville/cafe World Type Game?

Jan 18, 2010

I'm thinking of building a game along the lines of Farmville - items, events, time management system etc. Options I am thinking of:

1) Flash UI frontend that uses AMFPHP to get all data for the view from a PHP powered backend.

2) Actionscript to power the whole game

My concern with Actionscript is scaling, my concern with PHP is having to build an update system that would need a lot of back and forth xmlhttprequests which might get complicated.

View 5 Replies

Flex :: Modules Over MXML Component Architecture?

Dec 2, 2010

I am actually in the process of Architectural of our project. We have choosen Mate framework. The project is not so quite complex, but what advantages i would get over MXML when i choose Modules.

Main App - > Views - > Events - > Maps - > Services [PHP or Java]

When i come up with Modules based Architecture, it seems to be good but i doubt it should not end up with tight coupling and unwanted issues which may break the head later to solve.

Main APP - > Modules - > Module Interface -> Events - > Maps - > Services
[PHP or Java]

What advantages i do get if i choose Modules over MXML Component? What is the prefered and the best way to Architect an FlexApplication? Since the Application is going to communicate with Backend, do we need to make the frontend more complex?

View 3 Replies

Flex :: Create Skinnable Components In MXML Using Spark Component Architecture?

Oct 14, 2010

There are lots of examples of how to create skinnable components in AS3 using the new Spark component architecture, however I've yet to find any such examples using MXML.What I'm mainly referring to is defining the skin parts and skin states. It seems as though the SkinPart metadata is supposed to be associated with properties and as such can't be used in MXML, is this correct?

View 1 Replies

ActionScript 3.0 :: Tile Based Game - Creating Multiple Sprites Based On Frames

Nov 17, 2009

I'm relatively new to AS3. There's one thing that I don't quite understand about Sprites. I'm making a tile based game, and all the tile graphics for a level are inside one movie clip in each frame. Would I be able to go about creating multiple sprites based on the frames in said movieclip's timeline I would I have to go through and make a separate library graphic for each.

View 2 Replies

Web Development :: Web Based Web Cam Recording And Uploading Software

Dec 9, 2010

I'm looking for a software that I can incorporate in my website that can record at a click from the users web cam and upload to the website. It would naturally be restricted to a certain length but is there software out there that can do this? Note: I'm not looking for screen capture software.

View 1 Replies

Cost Of Game Development

Oct 12, 2009

I am a web designer and have a client who is interested in having a game application created similar to farmville or mafiawars on facebook. This is outside of my realm of Flash for sure and would have to be handled by someone else.I realize there are many factors that affect this question but could anyone give me a ballpark cost of creating an application like that? My client is just curious as to the realistic possibility cost wise?

View 1 Replies

ActionScript 3.0 :: Communities For Game Or App Development ?

Mar 3, 2011

I am working on 2 projects at [url]... (an "easy" to use rapid data collection and processing app), and Space Out (a space shooter game with minion ships and systems/galaxies that expand as you explore).Are there any popular communities that handle both game and more serious-oriented app development? Is there some forum here at adobe? I've been working on them for a while,at least space out, but don't know what to do about getting feedback/users to try them.They use php and mysql to act like a server, and are written purely in as3.Space out has had more functional versions that were based on a development kit, which I am trying to move away from now. I'm not a business, just one person trying new things, new to me at least.

View 1 Replies

C# :: Where To Start With Browser Game Development

Sep 4, 2011

I started off game development on Android about a year ago and want to expand to developing browser games as well. Is flash worth learning? Or should I go for using an engine like Unity and learn game development in c#. Mostly I'm just worried that I would be wasting my time learning flash if I'm not going to get much use from it.

View 1 Replies

Facebook :: 3 Isolib Game Development?

Mar 16, 2012

I need to develop a isometric game on facebook like farmvillie, barnbuddy or etc. I found couple of frame works (link is here) to develop it, but they not simple as isolib.So I decided to go with as3 isolib. Google project for that is here.

But I could not find a A-Z tutorial for as3 isolib, except basic (adding scenes, adding map and etc).
I want more stuff. So Can you please suggest me a advance as3 isolib tutorial (I googled it 100 times) ?

Anyway if you have suggestion for frame work except isolib to develop isometric game,let me know it also.

View 1 Replies

ActionScript 3.0 :: Framework For Game Development?

Oct 1, 2010

I need a framework that would ease n modularize game development.I am also searching through web,but the reason I posted this query is that ,there are lots of great game developers out there who have been actively involved in game development.And they know what framework is right for game development purpose.This is for the facebook game similar to [URL]..

View 2 Replies

AS :: Web Development - Use Web Navigation In Order To Create Flash-based Websites

Dec 11, 2009

I'm a web designer. In a effort to make Flash-based sites for my clients I have gone over stacks of AS books now for months. I just don't get any of it--and I've tried. Moreover, the books all give abstract examples to do just about anything with AE. My needs are very limited: I need to use AS for web navigation in order to create Flash-based websites. Here's an example of what I'd like my websites to do: [URL]

Can anybody point me to Flash templates, demos, tutorials, AS libraries, websites, videos, classes, that focus on Flash navigation, with specific examples of real life websites? Or blocks of code where all I have to do is replace some lines with my own stuff? Or an AS library comparable to jQuery? I know this has to be doable. I don't know any JavaScript either, but I'm perfectly able to fulfill all my web design needs with jQuery.

View 2 Replies

Game Development - Slide From One Frame To Another In Flash CS4?

Apr 20, 2011

I'm able to create the basic structure but I'd like to add some transitions between frames when a player makes a choice. I want to make it look like one frame slides to the left followed by the next frame sliding into view.

View 1 Replies

Iphone :: Use Flash For Commercial IOS / Android App / Game Development?

Sep 7, 2011

Since I've been using Flash for a long time, I want to know if it can be be used for commercial grade games or app development?

View 3 Replies

Actionscript 3 :: Three D Libraries In Flex Application For Game Development

Feb 10, 2012

I am beginner in flex as3 applications. I need to develop a 3d game using flex will you the some 3d engines used for flex applications.

View 2 Replies

Flash :: Framework For Game Development On Adobe's AIR Mobile?

Feb 14, 2012

I've recently tried FlashPunk for game development and it seems to be easy enough to comprehend, however, when me and a friend tested simple apps coded in it on the iPhone, it seems to be acquiring an unnecessarily large amount of memory plus dropping framerates.

Are there any other choices for game development with ActionScript 3 with frameworks that are optimized for mobile gaming?

View 2 Replies

Flash :: Best Development Tool For CBT (computer Based Training) / LMS (learning Management System)?

Dec 10, 2009

The CBT involves user interaction, like quizes, quiz progress, licensing etc. Should I go with flex, or should I go with flash?

View 1 Replies

Actionscript :: Export Score Data From A Flash Game (still In Development)?

Sep 30, 2009

The game will be on a school VLE (virtual learning environment) like 'Moodle'. Can you export to email? Spreasheet? Or can it only be done with php? Do not want to be spending weeks on it!

View 1 Replies

Actionscript3 :: Game Development - Flash Cs4: Resolve Lag When Launched From Browser?

Aug 12, 2011

I've been working for a month on a flash game, which should be manageable to play in a browser (light computation). This being said, I've noticed that in some browsers the game runs at what looks like 15 fps (the game should run in 80fps). This has been known to happen in IE9, and the quick fix was to add this line to the top of the html: <meta http-equiv="X-UA-Compatible" value="IE=9"> This was a quick-fix that forces IE into compatibility mode and greatly improved the fps (to about... 60, let's say). Still, I believe that the game is running slower than it should in every browser, which is evident when the html version is compared to the swf.

[Code]...

View 1 Replies

As3 :: Game Development - Create - Append And Read A Txt File With Flash

Jan 16, 2012

I am kind of new to Flash and only really know really basic stuff. (Scenario) I have made a local game in Flash CS3 Professional for my Advanced Higher Computing project for school which is almost completely glitch free. But my teacher says it needs a file handling feature, such as a high score feature in it to make it AH standard. I want to make a simple high score feature where it takes the final score, asks the user to input their name, and add it to a .txt file. Since the computers at my school are very limited, I cannot use programs like Adobe AIR or PHP or anything like that so I need it to be simple. (Question) So I really need a full tutorial (where to put the coding, layout and everything) to:

Check if there is an existing .txt file called (for example) "High Score.txt" If there is, load it. If not, create a .txt file called (for example) "High Score.txt" to the desktop. Take the users input and place it with their final score after it. (Optional but not required) Arrange the scores in order of highest to lowest or display the top 5.

View 1 Replies

Flash :: Iphone - Adobe CS5 For Game Development And Publish It On The Apple App Store?

Oct 28, 2010

Since Apple loosened their terms again, is it posible to develop a game in FLash CS5 and publish it on the Apple App Store? Are there actually any real apps / games on the App Store that were build on Flash?

View 1 Replies

Javascript :: Facebook Game Development / University Project / Front End Woes

Dec 8, 2011

I have been requested to make a port of an iOS game for Facebook.The game itself is fairly simple, it is a puzzle game using a 2d array for a grid with XML passed from a server for loading objects onto the the grid, to create levels.The game will ask questions at stages which will be passed to my server and stored for research purposes.Some questions for those with experience.What front-end options do I have with Facebook? I have looked into both Flash and HTML5/js both of which i have little to no experience in (I'm experienced in Java/C#/Ruby + Rails).Javascript seems like a nightmare from what I have read, even looking into javascript game engines, but at least it is free. My backend will most likely be rails for handling server logic.Summary(because I ramble too much)

-Is javascript for programming games really a problem for simple games on Facebook?

-Are js game engines worth using? Does anyone have any experience with them?

-Would prevention of cheating be possible with a js/rails game, do server side checks work?

-Are there any alternatives for a front end for someone with C#/Java/Ruby background?I've never seen any Unity or Java apps on Facebook(I don't use it much) and I don't know if the licensing will be an issue for this research project.

View 1 Replies

Actionscript 3 :: Game Development - Embed External Data Files For Run-time Retrieval?

Jul 30, 2011

I'm writing a Flash game where the game levels are saved in small plain-text files, which I want to embed in the swf file. My current solution has a distinct code smell in its repetition, and I'm certain that there is a better way. My code is basically: In a LevelLoader class, embed all the levels

[Embed( source="levels/1.dat", mimeType="application/octet-stream" )]
protected var level1:Class;
[Embed( source="levels/2.dat", mimeType="application/octet-stream" )][code].......

There are a couple of problems with this approach: I have to add a line for embedding each level. Optimally, all files in a folder would be automatically embedded.A level can't be "prepared" from a string. I'd like to be able to pass LevelLoader a level number or level name as a string.I think that all strings are stored in memory rather than on disk.How could I program this "correctly"?

View 1 Replies

Flash :: Game Development - Comet / JS / PHP / HTML5 Versus In Secure Multiplayer Gamedevelopment

Sep 1, 2011

I would like to create a multiplayer online game (tic-tac-toe/chess) and i am not sure which language to use. I am familiar with JS/PHP and heard about comet Does comet stand a chance against Flash, if yes whats the limitations except the lack of smooth animations like flash allows? What are the differences regarding resources and memory needed? SECURITY: Is it possible to create Flash-games without any chance to modify (flash-)cookies etc... for cheating? i know lot of questions, i do hope for your recommendations into the reight direction.

View 1 Replies

Game Development - Create A Translations Library Of Flash Symbols For Action Script From An XML File?

Nov 5, 2011

I have a list of 700 words that I would like to convert to symbols in Flash for a flash card game. I'm trying to make a game where a random symbol from a slice of the array of symbols will come into game play until the user performs an action.Basically, I'm wondering how I can create an arrayed/indexed library of symbols from a dictionary, for a downloadable Flash game. Does anyone know how I could start to script this? Also, if I want to pair a 'word symbol' with its translation, do I need to use a database? Obviously, because it's a flash-card type game I'm working on, the translated symbol is just as valuable as the original-language symbol.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved