Actionscript 3 :: Create Sound Object Dynamically?

Mar 19, 2011

How to create sound object dynamically in one movieClip.

Example

for(i=1;i<5;i++){var sound + i = new Sound();}

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Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:

An existing Sound object; A ByteArray object;

For example, say you have a "dry" sound of a gun-shot. You could:

[Code]...

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why does this not working?

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}

[code]......

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[Code]...

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So I've been working on a Flash-based web portfolio for my sound design work, and I'm creating a gallery of images/sound clips which load dynamically (that way I don't need to recompress the swf file every time I add/remove a production). I'm having trouble with checking to see if files exist; for example, I want to check if a sound file exists, and if it does, set the alpha property of a symbol to 100%, and if it doesn't, set the alpha property of that symbol to 25%.

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[Code]...

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