Actionscript 3 :: Custom Progressbar Not Updating PercentComplete?
Mar 5, 2012
I am trying to create a custom progress bar which has common functionality implemented like twining and setting the total value etc., Every thing seems to be working but for some reason, percentComplete is always 0 instead of increasing the value even when I call setProgress()
Update1: Also, the tweener is not calling the onUpdate function (old code)
Update2: If I modified the onUpdate function like this, onComplete is called but onUpdateProgress is called only once
I am trying to create a custom progress bar which has common functionality implemented like twining and setting the total value etc.,Every thing seems to be working but for some reason, percentComplete is always 0 instead of increasing the value even when I call setProgress()[code]If you notice the trace, the value is incrementing, but the percentComplete is 0.
I'm trying to create a simple skin for the flex progressbar control. Both the track and the bar should have rounded corners, and the bar should fill the track completely in the parts where it is being shown.
Here is the bar skin I've created based off this example:
I've created a component which is basically a meter (extends skinnable container). The skin to the component contains two rectangles (background and the actual meter). This component receives an arraycollection with the following fields value, max and min(the arraycollection I am passing is Bindable). When I initialize and pass the data to be used to draw It works great (keep in mind - only works the first time). I've created a button that changes the data array and shows the current meter value. Apparently the meter's value is changing everytime I modify the ArrayCollection I've set to be used for rendering.(dont want to say "dataProvider" because it is not a Flex dataprovider, just a variable )... here is the code...
public class meter extends SkinnableContainer { [SkinPart( required = "true" )] public var meter:spark.primitives.Rect;
The progress bar doesn't work if the .swf movie that's being loaded is being loaded into another movie. If the loader is on the main stage it works fine both in testing and on the internet.For example, I created a parent movie and a child movie with a loader and progressBar. The child movie works perfectly by itself. If I load the child movie into the parent movie the progressBar doesn't work.
HelloI was just wondering, is there a way to change the way the ProgressBar component looks like? for example I'd like to keep its functionality but change its progress bar to a circular animation maybe?
How can I set a progress bar that may start when an HTTPService is sent and stop when the HTTPService ends?I followed code given here but encountered following error Type was not found or was not acompile-time constant: ProgressWin.Don't know whether ProgressWin.mxml is a component or module or what. I just created a new ProgressWin.mxml file and pasted the code you posted but following error popped out before
looking for solution for this problem. i was looking all over forwritten solution, but nothing came up. so, here i go once again..i have build a flash project where the most of the contentexternally loads in to the main movie. for each chapter i made a"Loader" component, and a "progressBar" connected to the "Loader".during buildng i was re checking that all is working well (testmovie with "simulate download"). then, i was uploading it to myserver and when i view it on "fireFox", or "Safari" , it allworking. but, when trying to view it on "IE", i never see the"progressBar" and, all the Actions that relate to the "on
I wanna set a custom skin on my progressBar, but it's not working out the way I want it to. My skin has 3 different colors on it (green, yellow, red) and green should show until it's about 50%, then I want the yellow to appear after green and the red at 90% after green and yellow. So at 100% they should all show.The problem is that the ProgressBar only sets the width of my skin so all colors are showing at all times. But if I use the indeterminateSkin but dont set indeterminate to true that doesn't happend.How can I make a skin that doesn't just change width? Atm I'm just using a MovieClip for a skin.
I have a function that when called takes about 10 seconds to run. like to add a simple progress bar to show the user something is happening but the progressBar dot run until the function is finished
btn.addEventListener("click",bigFunction); private function bigFunction(event:Event):void{ var progress:ProgressBar = new ProgressBar();
I've got a child SWF that loads images from XML. in that child I've got a progress bar component tied to the loading if the image.When I test that child on it's own, the progress bar displays as it should.The problem comes when I load that child into it's parent SWF file. The progress bar magically disappears, and I get this message
Code: TypeError: Error #2007: Parameter child must be non-null. at flash.display::DisplayObjectContainer/addChildAt()
now, it works when I run it on my computer, but when I upload it to my webserver, the progressbar doesn't move and it doesn't disapper after the swf is loaded either. The two swf's is in the same catalog, both on my computer and on the webserver...
I'm trying to jump to a position in the mc by clicking on a progressbar that is 388 pixels in width the total frames of the mc I am trying to jump to with the progressbar is 3348 my function is:
im having trouble adding a progressbar components to a loader...all the images load and the progress bars too but the progress bars only change when they reach 100% and they do not disapper either..
I need to create an application where I can add files for upload. As I add items for upload, a progressbar should be displayed along with each item added. And when I click for file upload, the progress of file upload for each file should be reflected in the progress bar. The progress should use the function like.[code]
now, it works when I run it on my computer, but when I upload it to my webserver, the progressbar doesn't move and it doesn't disapper after the swf is loaded either.The two swf's is in the same catalog, both on my computer and on the webserver...
It might sound like a trivial question but how can I show progress bars, when datagrids and other components that "talk" to web services, update their data providers
I am using Flash CS5 and am getting a very odd error when I compile. All my classes are in the package com.es3.as2. In the first frame of my movie, I have the following code:
import com.es3.as2.Shell;
I have my classpath set correctly. When I compile, I get this error:
, Line 1 There is no class or package with the name 'com.es3.ProgressBar' found in package 'com.es3'.
This is odd because nowhere do I refer to a "com.es3" package. It's always "com.es3.as2".If I remove the import line, the movie compiles with no errors (but without the initialization code, it doesn't run correctly).
I dont know how to show the current progress in progressBar component when the process is a loop that requires a lot of seconds to do the job. Inside the loop, i setProgress and update the progressBar label in every cicle, but it is not shown up to the job is done. I dont need this, because i want to see the advance of process.
I am preloading a .swf file using the Loader class (myLoader) and a ProgressBar (pb). When the progress is complete I would like to press the button (es_btn) to enter the site(make the externatl .swf visible). Currently, what it does is, the external file is loading and starts playing in the background before I press the "enter site" button, before I call addChild(myLoader);. How do I stop the external file from autoplay -ing and make it play only when I press the "enter site" button?
Here is the code: Select allstop(); import fl.controls.ProgressBar; import fl.controls.ProgressBarMode; es_btn.visible = false; var myRequest:URLRequest = new URLRequest("christianfm.swf"); [Code] .....