Actionscript 3 :: Displaying Huge - Scrollable Graphics In Flex - Part 2: BitmapData Into An Image?

Aug 6, 2009

I have the code to copy parts of a huge loaded BitmapData to a target BitmapData that is just the size that I can display. I think I have set the scroll bars of an enclosing Canvas to show the size of the larger image and allow the user to scroll. Now I need to put the selected pixels on the screen. When I try to add a Bitmap component as a child of the Canvas, it get an error because Bitmap is not a UIComponent. What's the best way to put the target BitmapData into an Image component?

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