Actionscript 3 :: Flash Preloader: Not Preloading Properly?
Feb 5, 2010
The preloader does not show up after 3% like it should have, it shows up when the file has loaded entirely. what I am doing wrong? My code is in the first frame, and it makes use of a rectangle object, and a textfield object. In other preloaders I have seen with code like this, it uses a movieclip with 100 frames. Does that make the difference? I have code updating the width of the rectangle, and something to update the text in the dynamic textbox as well. My entire code in the first frame:
[Code]...
It really should be showing up, is there some fancy export option I need to change? I tried this with the bandwidth profiler, it only shows anything after the 100% mark. EDIT: progress_bar is a movieclip which was exported for actionscript.
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Apr 1, 2010
On scene 1 I have a preloader on first frame then the main mivi is on scene 2
When I simulate the download in flash API it works fine. But when it's online it waits until the swf is fully loaded then just plys scene 2
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Jun 30, 2009
I have a preloader in the first frame. The preloader appears only after 80 percent loading of swf.
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Jan 4, 2008
I've been having a problem with my percentage preloaders today... The script comes directly from this tutorial... and I've used the same script in at least 3 other Flash movies, but this time the Flash movie doesn't run properly, and i get this error:
Originally Posted by Adobe Flash Player 9 A script in this movie is causing Adobe Flash Player 9 to run slowly. If it continues to run, your computer may become unresponsive. Do you want to abort the script?" I don't get any compiler error reports.. and the movie runs fine when I test it in Flash, but I get the pop-up error when I try to open the HTML web page with the movie embedded. The Actionscript in frame 1 is:
[Code]...
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Aug 15, 2010
I made a little slideshow with a few images in a seperate scene in my site and I exported each image/mc in the first frame and it still waits till everything loads till it plays
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Aug 19, 2011
I'm preloading multiple images with my Flash file. What what I'd like to do is preload all of them together, and group them into one preloader that shows the percentage of all of them together in one. At the moment I'm just using a preload GIF to show that they are loading. I'm sure there's a better way.[code]
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Dec 18, 2002
I have been playing around with this for few days and I am about to give up.. I want to be able to preload anythything thats being loaded to a certain MC. but I dont want to have to set any VARS in the file thats being loaded to indicate its done loading. I could make each swf thats being loaded give a var stating its done loading and make the loader gone.. but I want to be able to preload any swf.. mp3.. jpg almost anything that I load into the target.. Let me know if anyone has created something like that before..
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Jun 26, 2009
I have a full flash website which is broken down into:
- Main movie which contains navigation and interface components
- Several content movies which are loaded into the main movie on demand
- An intro movie which is around 3MB in size; its a full CG movie.
At the moment the main movie preloads and then the intro movie preloads afterwards in a sequence; like so:
Main Movie > Intro Movie > Content Loads
There is a skip intro option which will skip the intro movie step and jump right to the content load once the main movie has loaded.
My client wants me to do something which is proving very difficult and I am starting to wonder if its even possible as searches on the net have given results which don't really work properly.
Here is what I need to do:
When the main movie is requested, its preloader appears which it has a load bar and a "skip intro" button. The difference being, this preloader will be loading the main movie AND the preloader; which the load bar representing both movies load progress.
To complicate matters, if the skip intro button is pressed, the preloader needs to drop the intro movie from the equation and just account for the main movie & thus skip the intro; straight to the content.
The way I have tried to do it is to have a preloader code in the intro which sends the total size and bytesloaded back to the main movie which deals with those values, adding it onto its own size. This is proving cumbersome and although appeared to be working, isn't working propery.
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May 6, 2011
I've implemented an internal preloader in my project but it's not working properly. I use Simulate Download but the preloader only shows after something like 80% is completed, which sort of destroys the purpose of the whole thing.
import flash.events.ProgressEvent;
stop();
function preloader(progressEvt:ProgressEvent):void{
var totalBytes:Number = progressEvt.bytesTotal;
var loadedBytes:Number = progressEvt.bytesLoaded;
[Code] .....
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Apr 5, 2011
I've used some script I found on this forum to create a preloader for my animation.
[Code]...
However, once the animation loads, you click the play button, and the animation finishes and loops back to frame one, the animation stops on frame one with the preloader bar present and at 100%. How can I get the animation to continue to frame two with the play button again after looping back to the beginning?
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Jul 15, 2011
My project Home Page contains several 'heavy' instances on stage. So as to entertain a visitor while all they are loading I start preloading transition. However despite all my efforts my custom preloader delays displaying preloading progress for a while: althoug preloader wheel rotates, progress value displays as 0% for several seconds - from 1-3 seconds in normal browsers up to 5-6 seconds in Safari (which I consider to be worst one for Flash). if someone could clarify me whether I should listen for ALL the children loading progress so as to fix this issue or just never mind (e.g. every button on stage consists of two VideoPlayers, one TLFTextField, one Timer, two Sprites and one attached sound; now I'm listening for two VideoPlayers loading progress only...)
[CODE]...
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Sep 30, 2009
I have a preloader which loads an external swf. When I test locally, everything works fine, but when I test remotely: Preloader runs.External swf doesn't load into preloader. I am using the contentPath to load my external swf, and the only as2 I am using is: on (complete) { this._parent.loaderPB._visible = false; this._parent.mcbgdloader.visible = false;} to hide the progress bar and graphic used in the preloader.
I hope I provided enough info. The preloader is a regular fla and the external uses screens.
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Mar 16, 2011
I have a preloader using this script:
[Code]....
I want a mask to go over some words in relation to the percentage of the file loaded. Below it I want text that says 1%, 2%, 3%, etc. (also in relation to the percentage loaded). But when I test it and click "simulate download," the screen stays white for about 10 seconds then goes to frame 2 where my content starts.?! I get no errors, either. PS: on Flash CS5, is TLF text the same as Dynamic? For "percentage," the only two options are Classic and TLF...
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Jan 16, 2004
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
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Dec 30, 2009
Anyone experienced Flash player stops loading at around 80% of loading.I've seen at some places these websites (by me) stop loading at some point.Code:www.benvin.netwww.octopix.netWhy this happens? Is it a problem with ISP speed or any other things?
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Apr 22, 2010
I have a rather big (34 MB) Flash CS4 AS3 swf being loaded as a whole into a preloader like
l.load(new URLRequest("sample.swf"));
What are my options to minimize loading time? Can I split the swf and load from several servers? I'm dynamically loading images from the library:
var myBitmapDataObject:myBitmapData = new myBitmapData(100, 100);
var myImage:Bitmap = new Bitmap(myBitmapDataObject);
addChild(myImage);
Right now I'm declaring/referencing every single image in order to get it included in the compiled clip. Any better way? Haven't got round to using Flex yet.
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Mar 22, 2011
Sorry about the title, I'm not exactly sure how to explain this with a few words. I've looked through google searches and found that people find it easlier when exporting classes in frame 2 when using a preloader. I'm currently using the usual method of having frame 1 with the preloader, frame 2 with the asset holder and the bulk of the game, frame 3 has the stop(); action. This is the tutorial I followed to get a working preloader AS Gamer.
After many hours of searching I've only found mentions and revalations of people using export on frame 2 instead of the traditional asset holder, but no examples or tutorials. Does any know where I can find a tutorial with example code I reference to get a export on frame 2 preloader?
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Apr 15, 2011
I've found this bit of code and it works for preloading my single 'Q1.swf' in an old AS2 project I did a while back. How do I adapt it to preload 5 swf's? Can I load them all to the same target mc or do I have to load them on separate levels or to different targets.I don't want to change the project to AS3 as the budget doesn't allow. Also will this work when the project is viewed from a CD as well as online?[code]
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Sep 17, 2003
Just wondering if anyone out there knows how you can keep the components in Flash from loading on the first frame. I want to use a preloader but it is defeating the purpose when I insert a component on a later frame because it all loads in the first frame preventing my preloader from showing right away. I have tried changing the linkage on the component to not export on the first frame,
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May 9, 2009
does anyone noticed when using the latest flash player (10), all website thatuse preloading and is publihed with actionscript 2.0 is not working anymore. Only the onloadComplete or onLoadInit is triggerd, so preload animations are skiped. For example i made this website a while ago that worked fine with flash players up to verion 9.Now the preload percentage is not showing anywhere. I also tested other websites that i know off
where made in actionscript 2.0
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Aug 25, 2009
I created a gallery in flash that loads images from an XML. Then, I put the flash swf into an html doc that is my portfolio site. In which document of the 3 do I preload the images into? An example of the code to preload into the specific document? I don't need a preloader bar or anything of that, just want the images to load faster when clicked. I'm trying to land a job and need my portfolio site working properly before I let the corporate world see it.
My site that needs images preloaded (print/email): diaconceptions.com/dionna
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Sep 30, 2009
I'm using flash coverflow from here [URL]. My XML contains a large amount of images which really slow the smoothness of the slideshow down as I have it autmatically scrolling through image by image. I was wondering if there is a way to preload the images from XML in as part of the general preloader? I've seen other threads on preloading from XML this way but I am not sure how to incorporate the code they suggest into the existing actionscript I have.
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Jan 6, 2010
I'm building an XML driven flash site and am trying to figure out the best way to structure it. I have one XML file which holds all the data for 4 sections. As the site design is really simple and stays the same across the site, i think it's probably best to keep it all housed within one SWF, using MCs for each section.
The only thing is i'm not sure how this will work with displaying the content from the XML, preloading etc. Ideally i'd like it so the content is only loaded when it's requested, rather than all at once. (there will be lots of images, videos.. etc). Would i need to structure it differently for this to happen? Such as using an XML file for each section, and/or an external SWF for each section? Or is it possible to only load parts of the XML data when needed?
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Dec 14, 2005
I was just wondering...when it comes to using XML to display data in Flash, is it necessary to have to preload the XML doc's? I would imagine they wouldn't be very large, so I would think XML would just pop right in, or am I wrong?
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Feb 25, 2007
I've built a flash XML gallery (using the kirupa tutorial) and i would like to change one thing: instead of having to wait between each image for a loading (even if it can be real quick) i'd prefer preload all images before, in the way the mcLoader class does (progressively). I've triyed some things like assigning a massLoad of the images on first frame, or loading (on first frame too) all images in a mcLoader hidden under the movieclip which loads the pictures found in the XML but none worked. I've triyed to change some lines in the code but it was a disaster too, as long as i don't really understand all the code (but only globally).
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Sep 17, 2003
I have a small juke box created. As you click buttons, it dynamically loadeds and steams mp3's sitting on the server. The question is: There is some lag time from when you click and enough information is downloaded for the user to actually hear anything.Just wondering if I could throw a preloader on that would just let the user know what is going on until the mp3 actually starts playing.I read the huge tutorial on Flash Kit talking about sound, but in this author's words it reads, "The preloader described here will work for event and streaming MP3's. However, it's not logical to build a preloader for a streaming sound, as it will start playing before the preloader reaches 100 percent."
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Apr 27, 2005
i've created a project that i'm putting on cd-rom. this project calls some externals swf files. everything was working lovely until i tried it from the cd. all the called swf files are running way slow and it's just a mess.so i'm trying to figure out preloading to see if that will help. i used some script i found in a thread by Scotty, and looks like the external swfs preloaded okay. and i put a stop() on the first frame of each of the external swfs so they will not play immediately. but now i'm trying to call the swfs when i need them by using a gotoAndPlay(frame) and don't know what i'm doing wrong. i need to have these swfs not play on preload but when i call them, either by EnterFrame or onPress.[code]as an aside to this, some of the forums i've been reading say it's just bad to try doing all this with flash on a cd, that i should try rolling it into director. yowza, haven't touched director in a few years..
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Feb 2, 2006
I'm building a Flash photo gallery, and I came up with a solution using Flash and XML which is very, very similar to the one in this tutorial: [URL]. The catch is, I'd like to preload all of the images listed in the XML array before showing the first picture. Simply using _framesloaded will obviously not work; I searched around a bit on Internet, but I haven't yet found a solution. I thought I might try using an external script in PHP or javascript and use fscommand() in Flash, but I wanted to post here to see if anyone could think of another (simpler) way.
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Dec 12, 2003
How can I preload a 'Flash Component' which is being exported to the first frame? Is removing linkages of the component to the first frame the only option?
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Apr 27, 2005
i've created a project that i'm putting on cd-rom. this project calls some externals swf files. everything was working lovely until i tried it from the cd. all the called swf files are running way slow and it's just a mess.used some script i found in a thread by Scotty, and looks like the external swfs preloaded okay. and i put a stop() on the first frame of each of the external swfs so they will not play immediately. but now i'm trying to call the swfs when i need them by using a gotoAndPlay(frame) and don't know what i'm doing wrong. i need to have these swfs not play on preload but when i call them, either by EnterFrame or onPress.
Code:
stop();
movieArray = new Array("clientsatprinciple.swf", "ccmvie.swf");
[code].....
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