ActionScript 2.0 :: Preloader In Separate Scene Not Preloading
Aug 15, 2010
I made a little slideshow with a few images in a seperate scene in my site and I exported each image/mc in the first frame and it still waits till everything loads till it plays
i am putting a preloader in a seperate scene in my flash movie.for some goofy reason, it will go to the preloader and get to lik 99% and stop, and will not proceed to the next frame. i have tired EVERYTHING that i know to make it work, but it will not.[code]it is placed on a moive clip that retains all the text and graphics for the preloader.like i said the only thing that won't work is that it will not proceed to the next frame.i have replaced the _parent, to _root. i have used frame labels instead of ("Scene 2", 16). i have no idea what else to do.
I can get by and make nice flash sites, but I'm still learning what goes where and am still borrowing code to get by.I've laid the problem out in some detail as I am sure that will save a lot of questions later on, but feel free to ask if you want more info.Problem is as follows: I've built a two scene flash site using open source code for the preloader scene:[code]The main scrolling menu scene works great when it's a one scene movie and the preloader code works fine with a load of other sites I've built, but when I put them together on this site (the code for the scrolling menu precludes the addition of a preloader directly into that scene so separate scenes are a necessity) everything goes to pot.When testing the site (both as a standalone SWF file and when embedded in an HTML file) the preloader works fine and the main scene appears correctly, but when you click on any button to move back or forth along the menu/timeline it jumps and jerks along very roughly and stops short of its designated point.
This causes the whole scene to fail as the designated timeframe for each button contains a movie instance that won't function until the specific timeframe is reached.It's odd behavior and I'm stumped as both chunks of code work fine separately.I've even tried a much simpler preloader that doesn't display percentage or anything, it just cycles between frame one and two until the movie loads and then plays it (just like this one, but with no bells or whistles).Unfortunately my lack of actionscript knowledge prevents me from even finding a simple term to sum up the problem so I've failed to find any similar issues on any forums or Google.
My Website opens, its written in HTML... There is a "Navigation" FLash at the top of the page which opens up HTML documents into the "Main Frame" below.Ok now... When the Website first loads up, In the Main frame of the page I want a flash swf to play as an intro to the website (Its a band website). Once the (intro) Swf ends I want it to tell the Navigation Flash Menu Swf to go ahead and show the buttons so people can navigate.Thats my first problem, or task to solve.2nd... If it is possible to control Swf's from an external one it must be possible to preload them aswell right? So what I want to do, is the site to load up... and all the preloading done from the Navigation Swf to account for both Swfs (Intro and Navigation)
Okay, so I'm creating a game. I currently have 2 scenes. The first scene is called Opening, the second is Main.The first scene has a title screen and then a button that the user will click to start the game (essentially go to the second scene).However, I'm getting the error: Error #1009: Cannot access a property or method of a null object reference.at code:ocument()t's throwing this error where I'm calling my event listener for start_btnMy code is below:
im stuck with preloading sounds. i want to preload mp3s into my movie, but the thing is that they shouldnt start playing when completly/partially loaded.
i want the mp3 to get completely loaded in the background(but shouldnt play as yet) when some animation is completed and scene 2 is reached the mp3 should start playing.
I am creating an online demo which has 5 scenes that play one after another. My goal is to load the 1st scene while the user waits. Once the 1st scene starts to play, the 2nd scene begins downloading quietly in the background. That way, once the 1st scene is complete, it will automiatically play the second scene, the viewer none the wiser. I don't have any user interaction here.
im stuck with preloading sounds. i want to preload mp3s into my movie, but the thing is that they shouldnt start playing when completly/partially loaded.
i want the mp3 to get completely loaded in the background(but shouldnt play as yet) when some animation is completed and scene 2 is reached the mp3 should start playing.
I've appropriated a preloader I created previous where it existed on the main timeline. For my new project, I placed it in an external AS file, but something's off. I keep getting this error message, referencing line 16 in my line of code:"1046: Type was not found or was not a compile-time constant: Event."
The code is below: package { import flash.display.MovieClip; import flash.events.Event.ENTER_FRAME; import flash.events.MouseEvent; import
So my preloader is working nicely. But how do I make the preloader an MC by itself? So that I can neaten up the main timeline, and also it will make it easier to reuse the preloader if its, its own MC.
The preloader does not show up after 3% like it should have, it shows up when the file has loaded entirely. what I am doing wrong? My code is in the first frame, and it makes use of a rectangle object, and a textfield object. In other preloaders I have seen with code like this, it uses a movieclip with 100 frames. Does that make the difference? I have code updating the width of the rectangle, and something to update the text in the dynamic textbox as well. My entire code in the first frame:
[Code]...
It really should be showing up, is there some fancy export option I need to change? I tried this with the bandwidth profiler, it only shows anything after the 100% mark. EDIT: progress_bar is a movieclip which was exported for actionscript.
I'm preloading multiple images with my Flash file. What what I'd like to do is preload all of them together, and group them into one preloader that shows the percentage of all of them together in one. At the moment I'm just using a preload GIF to show that they are loading. I'm sure there's a better way.[code]
I have been playing around with this for few days and I am about to give up.. I want to be able to preload anythything thats being loaded to a certain MC. but I dont want to have to set any VARS in the file thats being loaded to indicate its done loading. I could make each swf thats being loaded give a var stating its done loading and make the loader gone.. but I want to be able to preload any swf.. mp3.. jpg almost anything that I load into the target.. Let me know if anyone has created something like that before..
I am designing a website with html pages and flash pages. When the user open a flash page (embedded in an html page) i would want to have a preload script. I found a couple of them but they all need to start at the first frame and have a go to and play script after. So my problem is that I already have an important script that make a image follow my mouse and the script needs to be on the first frame to. Is there any way to have both or maybe to have the preloader on a separate file or even change the way my script is written ?I am open to any ideas, here's the script I already need;
addEventListener(Event.ENTER_FRAME, loopX); addEventListener(Event.ENTER_FRAME, loopY); function loopX(e:Event):void
I have a full flash website which is broken down into:
- Main movie which contains navigation and interface components
- Several content movies which are loaded into the main movie on demand
- An intro movie which is around 3MB in size; its a full CG movie.
At the moment the main movie preloads and then the intro movie preloads afterwards in a sequence; like so:
Main Movie > Intro Movie > Content Loads
There is a skip intro option which will skip the intro movie step and jump right to the content load once the main movie has loaded.
My client wants me to do something which is proving very difficult and I am starting to wonder if its even possible as searches on the net have given results which don't really work properly.
Here is what I need to do:
When the main movie is requested, its preloader appears which it has a load bar and a "skip intro" button. The difference being, this preloader will be loading the main movie AND the preloader; which the load bar representing both movies load progress.
To complicate matters, if the skip intro button is pressed, the preloader needs to drop the intro movie from the equation and just account for the main movie & thus skip the intro; straight to the content.
The way I have tried to do it is to have a preloader code in the intro which sends the total size and bytesloaded back to the main movie which deals with those values, adding it onto its own size. This is proving cumbersome and although appeared to be working, isn't working propery.
My project Home Page contains several 'heavy' instances on stage. So as to entertain a visitor while all they are loading I start preloading transition. However despite all my efforts my custom preloader delays displaying preloading progress for a while: althoug preloader wheel rotates, progress value displays as 0% for several seconds - from 1-3 seconds in normal browsers up to 5-6 seconds in Safari (which I consider to be worst one for Flash). if someone could clarify me whether I should listen for ALL the children loading progress so as to fix this issue or just never mind (e.g. every button on stage consists of two VideoPlayers, one TLFTextField, one Timer, two Sprites and one attached sound; now I'm listening for two VideoPlayers loading progress only...)
I want a mask to go over some words in relation to the percentage of the file loaded. Below it I want text that says 1%, 2%, 3%, etc. (also in relation to the percentage loaded). But when I test it and click "simulate download," the screen stays white for about 10 seconds then goes to frame 2 where my content starts.?! I get no errors, either. PS: on Flash CS5, is TLF text the same as Dynamic? For "percentage," the only two options are Classic and TLF...
Adobe Flash CS3Action Script 1.0 & 2.0 Im just almost done with my site. Just put in a preloader in the 1st scene of my site, and this is the script I put in:
Check out what happens after percentage loaded. It just goes to Frame 1 of next scene but doesn't play it.... although if you right click and click PLAY it will indeed play it.. How to get it to start upon 100% loaded?? I SHOULD NOTE that the scene that won't play has an embedded FLV in timeline
Reference Site: [URL] Also see attached source file.
I've just built my first preloader, and the first time loading it, it works great in Internet Explorer 8 (with latest flash player), but on reload or on reopen of browser, it doesn't autoplay the second scene (main scene). Works great in Firefox and Chrome.
I've searched the internet up and down with no luck on solving this problem.
I am using flash cs3. I created my preloader in a separate scene. calling the scene I want. what I wanted was the preloader to load and play the all next scene, where I have my core website running.
it works fine till one point! here is my drama it loads the scene I want, but it gets stuck in a loop.
I have my game on Scene 1, and my preloader on a separate frame. The preloader loads, but it doesn't advance to the game when it's complete. Where to look for my error?
Code: class preloader extends MovieClip { var amount; function onEnterFrame() { amount = ((this.getBytesLoaded() / this.getBytesTotal()) * 100); this._xscale = amount; if (amount == 100) { _root.gotoAndPlay("Scene 1"); }}}
I have a preloader on a 'Preloader' Scene and want it to load my site on another scene called 'WholeSite' when it reaches 100%. My WholeSite has 184 frames. I am really getting confused with the script here.
i'm trying to build my preloader, my flash movie has large sounds to make a selection of music but the sounds loads in the first scene even if they are attached in the second one.
My flash size is about 762 kb and some 756 kb are in the first scene(such as sounds), this is the problem because my preloader starts function when they are 756 kb loaded and only works for the final 6 kb.
i would like to have a preloader run in a movie clip rather than in the main scene...http:[url]....i have followed this tutorial exact and it works when i create it on the main scene,but the loading bar and text doesnt work when i build it in a movie clip.
i got this script out of a flash MX book but it doesnt seem to be working. i'm trying to create a preloader with a simple status bar that loads a scene within the same file. the scene does end up loading. but the status bar just says "100% completed" the whole time its loading the scene. is there a flaw in the script or an i doing something else wrong?
i got this script out of a flash MX book but it doesnt seem to be working....im trying to create a preloader with a simple status bar that loads a scene within the same file. the scene does end up loading....but the status bar just says "100% completed" the whole time its loading the scene. is there a flaw in the script or an i doing something else wrong?
onClipEvent(enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesLoaded();
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
I wrote this AS for my preloader which schould be able to load a movie clip after pressing a specif button in the main sceene:
[Code]....
1) The problem is that to be able to target a movieclip I will need to give it a instance name. Where can i find this function in MX ?
2) I cannot understant how I schoul put a loadBar being a small movieclip on the main timeline, I think( the same timeline the container clip is at ) or maybe not ? well I am bit confused now..
Well I have done already a sceene preloader for my site and it works perfectly and i did not experience any problems as Im having now with this new kind of preloader.