ActionScript 2.0 :: Preloader Fails To Advance Scene
Nov 18, 2009
I have my game on Scene 1, and my preloader on a separate frame. The preloader loads, but it doesn't advance to the game when it's complete. Where to look for my error?
Code:
class preloader extends MovieClip {
var amount;
function onEnterFrame() {
amount = ((this.getBytesLoaded() / this.getBytesTotal()) * 100);
this._xscale = amount;
if (amount == 100) {
_root.gotoAndPlay("Scene 1");
}}}
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Sep 4, 2009
I am needing to create a preloader that advances a 10 frame animation every 10% loaded. So there will be a percentage indicator (dynamic text) and a short animation as the load bar (10 frames). The animation is of tape winding into a tape measure, and when it's fully inside the loading is complete and timeline moves onto next frame. I have been able to do this with AS2, using a combination of (stop) and (play) commands whenever the next 10% was loaded.
[Code]...
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May 7, 2009
I can get by and make nice flash sites, but I'm still learning what goes where and am still borrowing code to get by.I've laid the problem out in some detail as I am sure that will save a lot of questions later on, but feel free to ask if you want more info.Problem is as follows: I've built a two scene flash site using open source code for the preloader scene:[code]The main scrolling menu scene works great when it's a one scene movie and the preloader code works fine with a load of other sites I've built, but when I put them together on this site (the code for the scrolling menu precludes the addition of a preloader directly into that scene so separate scenes are a necessity) everything goes to pot.When testing the site (both as a standalone SWF file and when embedded in an HTML file) the preloader works fine and the main scene appears correctly, but when you click on any button to move back or forth along the menu/timeline it jumps and jerks along very roughly and stops short of its designated point.
This causes the whole scene to fail as the designated timeframe for each button contains a movie instance that won't function until the specific timeframe is reached.It's odd behavior and I'm stumped as both chunks of code work fine separately.I've even tried a much simpler preloader that doesn't display percentage or anything, it just cycles between frame one and two until the movie loads and then plays it (just like this one, but with no bells or whistles).Unfortunately my lack of actionscript knowledge prevents me from even finding a simple term to sum up the problem so I've failed to find any similar issues on any forums or Google.
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Oct 13, 2011
So I'm rather new to preloaders in Flash. However, I found a decent tutorial online, and after completing it, began to create a preloader for my movie project.
Everything was going just dandy until I viewed the movie. Because I wanted to see the preloader, I tested the movie and simulated a download... and was greeted with a white screen. I waited for some time, and suddenly the preloader appeared, loading from 80% onward. Basically, the first 79% of the preloader was represented by a blank screen.
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Jun 27, 2011
Adobe Flash CS3Action Script 1.0 & 2.0 Im just almost done with my site. Just put in a preloader in the 1st scene of my site, and this is the script I put in:
[Code]...
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Jun 30, 2009
Using CS4 Actionscript 2.0
[Code]...
Check out what happens after percentage loaded. It just goes to Frame 1 of next scene but doesn't play it.... although if you right click and click PLAY it will indeed play it.. How to get it to start upon 100% loaded?? I SHOULD NOTE that the scene that won't play has an embedded FLV in timeline
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Oct 2, 2009
Reference Site: [URL] Also see attached source file.
I've just built my first preloader, and the first time loading it, it works great in Internet Explorer 8 (with latest flash player), but on reload or on reopen of browser, it doesn't autoplay the second scene (main scene). Works great in Firefox and Chrome.
I've searched the internet up and down with no luck on solving this problem.
Here is my ActionScript 3.0 for the preloader:
[Code].....
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Feb 12, 2010
I am using flash cs3. I created my preloader in a separate scene. calling the scene I want. what I wanted was the preloader to load and play the all next scene, where I have my core website running.
it works fine till one point! here is my drama it loads the scene I want, but it gets stuck in a loop.
[Code]...
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Dec 2, 2009
I have a preloader on a 'Preloader' Scene and want it to load my site on another scene called 'WholeSite' when it reaches 100%. My WholeSite has 184 frames. I am really getting confused with the script here.
[Code]....
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Aug 15, 2010
I made a little slideshow with a few images in a seperate scene in my site and I exported each image/mc in the first frame and it still waits till everything loads till it plays
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Jul 6, 2002
i'm trying to build my preloader, my flash movie has large sounds to make a selection of music but the sounds loads in the first scene even if they are attached in the second one.
My flash size is about 762 kb and some 756 kb are in the first scene(such as sounds), this is the problem because my preloader starts function when they are 756 kb loaded and only works for the final 6 kb.
[Code].....
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Feb 15, 2005
i am putting a preloader in a seperate scene in my flash movie.for some goofy reason, it will go to the preloader and get to lik 99% and stop, and will not proceed to the next frame. i have tired EVERYTHING that i know to make it work, but it will not.[code]it is placed on a moive clip that retains all the text and graphics for the preloader.like i said the only thing that won't work is that it will not proceed to the next frame.i have replaced the _parent, to _root. i have used frame labels instead of ("Scene 2", 16). i have no idea what else to do.
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Nov 30, 2006
i would like to have a preloader run in a movie clip rather than in the main scene...http:[url]....i have followed this tutorial exact and it works when i create it on the main scene,but the loading bar and text doesnt work when i build it in a movie clip.
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Dec 7, 2004
i got this script out of a flash MX book but it doesnt seem to be working. i'm trying to create a preloader with a simple status bar that loads a scene within the same file. the scene does end up loading. but the status bar just says "100% completed" the whole time its loading the scene. is there a flaw in the script or an i doing something else wrong?
[Code]...
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Dec 7, 2004
i got this script out of a flash MX book but it doesnt seem to be working....im trying to create a preloader with a simple status bar that loads a scene within the same file. the scene does end up loading....but the status bar just says "100% completed" the whole time its loading the scene. is there a flaw in the script or an i doing something else wrong?
onClipEvent(enterFrame) {
loaded = _root.getBytesLoaded();
total = _root.getBytesLoaded();
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Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
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Jan 2, 2005
I wrote this AS for my preloader which schould be able to load a movie clip after pressing a specif button in the main sceene:
[Code]....
1) The problem is that to be able to target a movieclip I will need to give it a instance name. Where can i find this function in MX ?
2) I cannot understant how I schoul put a loadBar being a small movieclip on the main timeline, I think( the same timeline the container clip is at ) or maybe not ? well I am bit confused now..
Well I have done already a sceene preloader for my site and it works perfectly and i did not experience any problems as Im having now with this new kind of preloader.
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Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
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Dec 25, 2002
I have this Preloader movie clip on one scene called "preloader" then i have content on the second scene called "main".The preloader works fine, its just that once it is loaded somehow it doesnt go to the "main" scene.This is the AS on the preloader MClip ::
onClipEvent (enterFrame) {
loaded = _root.getBytesLoaded();
total = _root.getBytesTotal();[code].....
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I'm making a game where every level is a separate swf. The problem is, when each level starts, it doesn't load entirely before displaying on the screen, and gives me unpredictable results. I also don't want load waits between each level.Is there some way to do all my loadMovie's at the start, loading them into some place where they wont actually be on the stage, and then calling them out one by one as you play each level of the game?
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if( Key.isDown(Key.RIGHT) )
gotoAndPlay (11)
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on (release) {
var curFrame = _root.theMovieClip.currentframe;
_root.gotoAndStop(curFrame += 5);
trace(curFrame);
}
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I have some buttons on the frame. I also have an event listener that is waiting for the user to press the Tab key to advance to the next frame. Is there any way, using ActionScript 3, to have the Flash player not recognize the buttons, because when I'm testing it, using the Tab key, it goes through the progression moving from one button to another, and then finally it advances to the next frame where I want it to go directly to the next frame and bypass the buttons. The simplest way is not to have the buttons, but I need them.
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[Code]....
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Dec 28, 2009
No..not that type of parenting ;DOK,I have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.
Main scene - (1) centro (banner which houses menu btn)
(2) foto_mc
- Main_boy_mc (<---works if menu btn houses in here)
[code].....
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Apr 17, 2004
I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?
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Apr 1, 2010
ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]
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