Actionscript 3 :: Getting Objects At Offscreen Points

Mar 31, 2012

I'm creating something like a randomly generated maze in flash. For this, I fill the game space with blocks, and then have an algorithm that deletes certain connecting blocks to form a path.When I generate the blocks, flash has no problem with putting them in offscreen points like (-1000, -1000), but then when I try to delete them afterwards to form a path, stage.getObjectsUnderPoint() returns nothing for these points.How do I get objects under a point if they are not on the screen?

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