Actionscript 3 :: How To Create A Custom Iterator

Sep 18, 2011

I am trying to create custom iterator element. The class itself is below.

public class ArrayBasedIterator implements IteratorInterface
{
// Holds Array of elements which are iterated

[code].....

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[Code]....

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[Code]...

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[Code]....

The labels won't change after the button is created, so I'm not worried about the missing [Bindable] metadata.

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Code:
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[Code]....

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Actionscript 3.0 :: Custom Class To Create Textfields?

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I want to create a custom class that will create textfields and return them to other classes, but it seems i cant get it working.First i created this custom class named "FormatText" extending Sprite class.Through constructor parameters i pass all the things i need to create a textfield and at the end i put it on the display list using addChild.If i do by this way and i create an istance of FormatText adding it to the display list, my textfield appears, but the problem is that i don't have full control of it, because this new textfield created is still considerated as FormatText's child, so if i try to change some textfield parameters, nothing happens.

Just an example:
var txt:FormatText = new FormatText(param1, param2, param3, etc.).
addChild(txt).

[code].....

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