Actionscript 3 :: Losing Leading 0s When String Converts To Array?
Oct 6, 2011
I have a textInput control that sends .txt value to an array collection. The array collection is a collection of US zip codes so I use a regular expression to ensure I only get digits from the textInput.
private function addSingle(stringLoader:ArrayCollection):ArrayCollection {
arrayString += (txtSingle.text) + '';
var re:RegExp = /D/;
Looking to write some code that converts the first letter of each word in a input textbox string to Caps if not already. ie - input textbox = "lowercase input string", then on button press the function converts the input to output this: "Lowercase Input String".
Why I am losing scope on an array that i define as a private member in a class? I am able to access it from a couple of different functions but in one place inparticular it keeps coming up "undefined". What causes scope to be lost in a function for an array that is defined as a private class member?
I am looking for a way to check if any sting of the Array is matched to the string that in the TextField. In the code it should be something like that:
Code: var TestString:Array = new Array ("chicken", "cat", "dog"); function LookStringArray(){ if (TestArrayTextfield_txt.text == (anyString.TestString)){
[URL] This tutorial converts the content to a MC. I was wondering if there is a way to be able to select the content. For ex. I am using it for a text window. But when its published, the text is nonselectable. Is there a modification to this tutorial which will allow me to select the content once it has been published.
I have two arrays. One contains numbers and the other contains strings. I want to do a sortOn(DECENDING) for the number array and then have the string array sort to match. if my string array is
I put my mc's in an array.I have another array with strings.when the mc is clicked I want to get its position in the mc array and return the string from the same position in the string array.How do I do that?
PHP Code: var numBtnArray:Array = new Array; function addNumButtonsToStage():void{
I am loading css file in Flex 3 AIR application. While reading the style name, I am lowercase version of it (i.e, .NewFontStyle is converted to .newfontstyle)how to get name as mentioned in css file.[code]by this iam getting all styleNames in lower case only.. i need to get the name as mentioned in css file.
I have a string that contains a full name input, and I would like to spilt them into 2 parts and save them inside an array, first name and last name. How do I do it with string.split? My current code is myNameArray = str_adminInput.split(" "); This code only works if the names are : Jack Lee, June Poh. This code does not work if the names are: Lee Tok Kong, Tan Beng Seng.
I wrote a class that converts possible color formats (that I can think of) into valid hex colors appended to a pound sign (#). So what it basically does is check and convert a color in any of the following formats
into String("#nnnnnn") regardless of empty spaces.Color names are the current standard 147 CSS color names, as listed in here.This class can be used by its single static method to 'normalize' colors in an html if an appropriate replace pattern is used. The method works for a single color. This, in fact, might be used while parsing an html data into a text field in flash, for example. Additionally you can input an optional second 'default color' parameter in the method.
I've written a simple MovieClip replacement that converts an existing imported MovieClip to a sequence of BitmapData. This removes the requirement for Flash to render vector data in the MovieClip on each frame.
But BitmapData has a huge memory footprint. I've tried converting the BitmapData to a ByteArray and using the compress() method. This results in a significantly smaller memory footprint. But it has proven impractical. For each redraw, I tried uncompressing()'ing the ByteArray, then using SetPixels to blit the data to the screen, then re-compressing() the frame. This works but is terribly slow.
So I was wondering if anybody else has an approach I could try. In Flash, is it possible to compress bitmap data in memory and quickly blit it to the screen?
I wonder how native animated GIFs work in Flash. Does it uncompress them to BitmapData behind the scenes, or is frame decompression done on the fly?
I've looked in the user manual and I can't find any reference to toString() for syntax information. Isn't there a parameter for me to use to specify the string lenght? And whether to add leading zeros or not?Here's the code I need to add leading zeros:
playbutt.addEventListener(MouseEvent.CLICK, playSound); function playSound(e:Event){ SoundMixer.stopAll(); var num:Number = Math.ceil(Math.random()*43); bigNum.text = num.toString(); var path:String = "Track No" +
I'm a noob to actionscript so this should be easy:How do I delete leading characters from a string? I have a string that contains (at times) both numeric & non-numeric characters. If I want to delete all the leading 9's, how would I do that?var testVar:String = '999998gjek74k'; want the testVar to be 'gjek74k'.So far, I have (though not working):
var testVar:String = '999998gjek74k'; testVar.replace(/^0/g, "");
I was reading the 'Isometric Transformations' tutorial by Danko Kozar and I have a few questions. I understand what all the code does, but not how it does it. First of all, how does the following code work:
transforms x,y,z coordinates into Flash x coordinate xFla = function (x, y, z) { // cartesian coordinates[code].....
I understand that it converts 3d coordinates to 2d coordinates, but I don't understand how. What numbers whould be punched into x, y, and z to acquire certain desired effects?Also, what's the difference between moveTo and lineTo:
red line style(1, "0xFF0000", 100); plot(0, 0, 0); draw(200, 0, 0);
i see this sometimes in tutorials, in some places a variable is referred to as "world" and other places "_world". what is the difference and when do you use which?
run into an issue where the line spacing/leading for a Multiline Dynamic Text Field appears to place lines differently when you dynamically populate the text field at runtime than when you type the same text into the Text Field at authortime?Put two dynamic Multiline Text Fields on stage aligned horizontally with each other and each has a 9pt line spacing.In one Text Field type "Hello Cruel World", putting each word on a separate line.Leave the other Text Field blank and name it my_txt.Now when I try to populate the empty text field at runtime with:
im making a quick flash cd rom for my digital music label and i wanted to have buttons (leading to the different content scenes) that were moving around constantly (kinda flying around the screen) thing is im not sure what im doing wrong ive tried using an animated movieclip as a button but the button functions dont seem to work...the reason ive done this is because ive used a stop action on scene one frame 1 (so the buttons display properly) but i want the buttons to move around constantly the only option i know would work would be to create tweens moving the buttons around on screen one but it would eventually stop unless i can somehow loop back to frame one.
I want to have two movie clips that each have their own button leading to an external URL. Both of these movie clips have classic tweens (only making them fade in and out).If I do one, it works, but when I do two, it fails on me! The error message I always see is "TypeError: Error #1009: Cannot access a property or method of a null object reference.
at mh2_fla::MainTimeline/frame1()"
I have tried doing them in the same scene and on separate scenes (see attached).
i was hoping that someone might have an answer to my question. is there ANY way to dynamically change the kerning of an input box? i'd like to give users the ability to modify the kerning of my .swf file. i know flash allows you to change properties like font size, colour, alignment, etc., but i can't find a way to change the kerning property. i don't even think one exists for them. so is there any kind of work around to this?also, is there any reason why i can't use negative values for leading for the input box? it only allows me to use positive numbers when i try to change it dynamically.