Actionscript 3 :: Make Object Snap To Another Object

Apr 22, 2011

I am still trying to come to grips with how make an object snap to another ojbect, then follow its path with pure ActionScript (snap an arrow oject to a circle, then the circle follows the direct of the arrow when play button in hit).I am trying to create an application aimed towards something like this url...I have got my drawing line working but do now know how to make the object follow the line, here is how I have drawn my line on the stage.[code]

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Actionscript :: Flash - Make An Object Snap To Another Object Then Follow Its Path?

Apr 15, 2011

I am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.

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I'm having trouble figuring out the code to make an object slide or snap.

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ActionScript 3.0 :: Make A Draggable Object Snap Into Place?

Jul 23, 2010

I'm new to Flash (sort of - I used it a bit back in 1999-2000, but it's changed a LOT since then). I'm making an educational game for my company that involves dragging labels from a word-bank to their correct position on a diagram. I want the kids to be able to drag any one of the five labels and move them to any one of five marked positions on the diagram. I'm using Flash CS5 with Actionscript 3. I used code snippets, so that each individual label has the following code associated with it:

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Nov 26, 2009

So I have two circles and a square on stage, myCircle1, myCircle2, and mySquare. You can drag the two circles, if you drop either one outside the square it'll snap back to where it originally was, if it's touching the box it'll snap to the center of the square.

I want it so when the second circle (either one) snaps to the center of the square, the first one will go back to it's original co-ordinates. So only one circle can be in the square at any time.

I've attached my as file with the current code.

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ActionScript 3.0 :: Dragged Object Should Snap To The Grid If The Distance Between The Object Bounds And A Grid Line Is Less Than 5px

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I'm trying to code the snap to grid functionality. The dragged object should snap to the grid if the distance between the object bounds and a grid line is less than 5px. I found a way to do it if the object's rotation is 0 but it doesn't work if I rotate the object. I need a different approach. Can you point me into the right direction with the algorythm or any source code?

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I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.

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The following is that long only because I gave examples of what I want to know, not because it is complex .I have three basic questions regarding AS 3.0 classes.

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[Code]...

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[Code].....

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I am creating an exercise to teach the meaning of the word "take". I want draggable objects (MC's) which will automatically snap to a different position when they are dragged a little way.

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[Code].....

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Actionscript 3 :: Create Event Listener To Execute A Function When Object A Collides With Object B?

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Alright, I've looked online at a bunch of different collision tutorials but they don't explain what I'm looking for. I want object A to hit object B and then execute a function via to a Event listener.

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I want to listen for a custom event dispatched from the document class in a custom subclass. For example, let's say in the document class I have:

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Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.

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