Actionscript 3 :: Make Object Snap To Another Object
Apr 22, 2011
I am still trying to come to grips with how make an object snap to another ojbect, then follow its path with pure ActionScript (snap an arrow oject to a circle, then the circle follows the direct of the arrow when play button in hit).I am trying to create an application aimed towards something like this url...I have got my drawing line working but do now know how to make the object follow the line, here is how I have drawn my line on the stage.[code]
View 1 Replies
Similar Posts:
Apr 15, 2011
I am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.
View 1 Replies
Jun 24, 2009
make snap object on the mouse movement. As, I have made the code but getting issue on removing from snapping. I have attached the file. you can look in the [URL]
View 1 Replies
Nov 7, 2010
I'm having trouble figuring out the code to make an object slide or snap.
I.e. imagine a checkerboard. I want it to be able to move only horizontally or vertically, from any square. But I also want to make it feel smooth like sliding (i.e. not just snap from square to square).
View 2 Replies
Jul 23, 2010
I'm new to Flash (sort of - I used it a bit back in 1999-2000, but it's changed a LOT since then). I'm making an educational game for my company that involves dragging labels from a word-bank to their correct position on a diagram. I want the kids to be able to drag any one of the five labels and move them to any one of five marked positions on the diagram. I'm using Flash CS5 with Actionscript 3. I used code snippets, so that each individual label has the following code associated with it:
[Code]...
View 22 Replies
Nov 26, 2009
So I have two circles and a square on stage, myCircle1, myCircle2, and mySquare. You can drag the two circles, if you drop either one outside the square it'll snap back to where it originally was, if it's touching the box it'll snap to the center of the square.
I want it so when the second circle (either one) snaps to the center of the square, the first one will go back to it's original co-ordinates. So only one circle can be in the square at any time.
I've attached my as file with the current code.
View 3 Replies
Jan 16, 2012
I'm trying to code the snap to grid functionality. The dragged object should snap to the grid if the distance between the object bounds and a grid line is less than 5px. I found a way to do it if the object's rotation is 0 but it doesn't work if I rotate the object. I need a different approach. Can you point me into the right direction with the algorythm or any source code?
View 3 Replies
Jan 8, 2012
I am kind of new to the whole flash sceen and am getting a little bit frustrated with the snapping (I am used to Photoshop Snapping). I have a bunch of objects the exact same size as the stage and I would like to snap them to the stage (I am making a slideshow-rotating image). I always find myself having to zoom in extreamly to make sure the edge of my image is lined up with the edge of the stage... is there a way to snap my images to the stage.
View 1 Replies
Apr 22, 2009
I am wanting to in essence create a puzzle with pieces that when you drag the object you can only drop it back where you got it from or into the correct spot. Basically it is an object that when dragged to the right spot will (snap to) or drop into place. If it is dragged to the wrong spot then it will be forced back to where it was originally.
View 1 Replies
Aug 20, 2004
i wanna make an object ease after another object that is easing... like a motion trail. but the objects just go to the corner of the screen....and won't ease after each other.
View 10 Replies
Apr 13, 2011
Im working on a small project and it involves a guy which you move with the arrow keys. The arrow keys add to his x, y velocities and his position is updated accordingly. How can i get this man to grab onto an object and spin around it (like when you grab pole and letting your momentum swing you around) . I can make him grab the object but I dont know how to modify his x,y speeds to simulate the arc.
View 4 Replies
Aug 19, 2009
I'm still new to AS3, and I was wondering how to make an object point in the direction of another object and move towards it if they are a certain distance from one another. I haven't been able to find out how to do this from the Adobe devnet, so I thought I'd ask here.
View 1 Replies
Aug 2, 2010
The following is that long only because I gave examples of what I want to know, not because it is complex .I have three basic questions regarding AS 3.0 classes.
1. How can I make a class object interact with an object on stage?
For example, when I have a square (mc_Square) with class "square" attached to it and I want it to trace "Colliding!" and print the X and Y of the mc_Box on contact with an on-stage *hollow* box (mc_Box) that has no class attached to it.how to do it vice-versa would also be awesome .
2. How can I make a class object interact with the same class object? For example, when I have two squares (mc_Square) that both have the class "square" attached to it and when they collide, it prints the X and Y of both of them.
3. How can I make a class object interact with a different class object?
For example, when I have two squares mc_Square1 with class "square1 (that also has a variable Primary=true written in it)" and a mc_Square2 with class "square2"; When they collide, the one with Primary=true would be removed and it's X,Y position traced.
View 2 Replies
Mar 26, 2009
is there a way in action to group to object so when one object is drag across the screen the other object sticks with it, im using flash btw
View 6 Replies
Mar 25, 2010
So I have this Photo class than handles loading a pic, and dispatches an event when the loading is done with:[code]which is simple and works, but now I'd like to make something more advanced. I'd like to dispatch the load ratio.So far I have extended the Event class, with my own EventRatio class, and I can put properties on that class. Which is cool, but I need something more dynamic than just sending a fixed value.So, what is the best way to connect the Loader object of the Photo object, with the EventRatio object?
View 5 Replies
Dec 12, 2010
make a circle object movie clip call ball and make a rectangle object movie clip call mc and paste this coding.
[Code]...
can anyone explain about the movement about D? the D is talk about the distance if i go -X,way my ball go ++ to +x?
View 1 Replies
Aug 4, 2009
I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):
[Code].....
View 3 Replies
Jun 16, 2011
I have this situation where i'm trying to save "chat logs" while people switch around views in my flex mobile application..so, my plan is i'm starting out with a main object that I plan to re-use as the main chat log object..I call it textObjso, when someone new wants to chat my plan is to make a new object with the persons username.so how if i were to get the username from something like data.username how could I translate that into the var name of the object I want to make? So in the end i end up with.[code]
View 2 Replies
Jan 8, 2011
how i can stop the movement of one object when one other object is over one third object
View 1 Replies
Jun 2, 2011
I am creating an exercise to teach the meaning of the word "take". I want draggable objects (MC's) which will automatically snap to a different position when they are dragged a little way.
This is the code I am trying (not mine I'm afraid). I have it on the same frame as the MC in "Actions - movie clip". The MC is draggable but doesn't snap.[code]...
View 3 Replies
Jul 23, 2008
I am using Flash CS3 with AS2 and I have made a drag and drop. Everything works fine, but I don't know how to make my movie clips snap to their targets.[code]
View 3 Replies
Jan 24, 2010
I am a learner. I am using one object which animates from a corner and comes to the middle of the stage (Using Motion Tween for animation). What I need is when it comes to the middle of the stage it should disappear from the stage. How it is possible?
View 1 Replies
Jan 24, 2010
I am using FLASH CS4 and would like to know how to rotate an object?
View 4 Replies
Mar 15, 2009
When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.
[Code]...
View 2 Replies
Feb 5, 2012
how I can disable clicking through an object so it doesn't effect anything under-neath the object when pressed.
View 9 Replies
Aug 5, 2009
does cached a bitmatp improve speed of vector object or bitmap object?
View 1 Replies
Feb 22, 2011
I have an object which is assigned a number of properties:
var project_array:Array = [];
var slideObject:Object = {
project_title : myXML.projects.project[i].title.toUpperCase(),
[Code].....
but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?
View 2 Replies
Mar 26, 2011
Alright, I've looked online at a bunch of different collision tutorials but they don't explain what I'm looking for. I want object A to hit object B and then execute a function via to a Event listener.
View 1 Replies
May 25, 2010
I want to listen for a custom event dispatched from the document class in a custom subclass. For example, let's say in the document class I have:
ActionScript Code:[code]....
So that the subclass will trace 'Event from document class received' when the 'customEvent' event from the document class is listened by the eventlistener. However, the output is only 'customEvent dispatched', meaning it wasn't heard in the subclass.
View 7 Replies
Sep 14, 2010
Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.
[Code]...
View 8 Replies