Actionscript 3 :: Preloader Not Working In Browser But Does In Flash Professional
May 10, 2010
I've got a SWF to which I added a Preloader scene. The preloader works fine when I hit Ctrl+Enter in Flash CS4, and select View > Simulate Download. The preloader displays, and when full, the movie continues as expected. However, the moment I embed the SWF into some HTML, and load from localhost in any browser, the movie doesn't continue until I right click and select Play. When I use the Charles Web Debugging Proxy tool and throttle the connection, then again preloading works fine, and the movie proceeds when done? Here's the source for the preloader:
I am using an external preloader (loader.swf) to load the movie (ayproj.swf). The preloader works fine when running the .swf file in flash player and when simulating a download in flash cs5 but when i upload it to the internet and open the index.html in which the flash is in a 100% frame it either sticks on 100% (Ff and IE) or just says "pl" (chrome) - the initial text in the dynamic percentage text box.
After hitting next on this animation you can see there appears to be blank areas on the animation. If you mouse over them you will see buttons appear which is their "over state." When I publish the animation and preview it in Adobe Flash CS5.5 all the buttons are visible and work correctly. It is only in the brower (chrome, firefox, safari) with up to date Flash Player that is is not working. This is happening in a number of animations I created originally in CS4 last year, and am updating them as CS5.5 using AS3.
I've made a basic RSS news feed widget with a preloader. When I test the preloader in Flash it works fine, counting to 100% and bringing in the widget proper at the end. This happens both if I test the movie outright or simulate the download. But now I've embedded the preloader in an HTML file using swfobject 2.2, and the browser will only display the first frame of the preloader and go no further, ie it 'freezes' at 0%. When I open the actual preloader .swf file, it's the same - it just stops at 0% even though it worked fine previously when
I exported it from its .fla file.Weird thing is, if I bypass the preloader and embed the widget file in my HTML, it works fine. This is for an assignment however, and I need to build a preloader as part of the criteria.All files (ie the widget .fla and .swf, the html and the preloader .fla and .swf) are in the same folder. Someone advised me when I made a bitmap in the preloader into a movie clip to uncheck the "export in frame 1" box, so I did this. It didn't work. Then someone else advised me to make sure the textbox containing the percentage count was a classic textbox with dynamic text. I did, and it's still not working.
I've been searching to find a simple answer to external preloaders, but it seems there are many ways to accomplish this with ac3.I am new to as3 and this is what I've come up with so far:
green_mc.scaleX = 0;black_mc.scaleX = 0;var loader = new Loader();loader.load(new URLRequest("zibapistachiointeractivesmfilesize03.swf"));loader.contentLoaderInfo.addEventListener(Event.COMPLETE,
I've just followed the tutorial "Full browser flash" URL...I've got it setup so everything will be inside of the "centered" movieclip. view it here: URL...BUt I can't seem to get my preloader included in the centered movieclip.[code]Basic, but it works on the main timeline just not in movieclip. Something I need to change?
I am trying to make a preloader in AS2 for my website in Flash CS4 but every tutorial I have tried hasn't worked, everytime i try simulate the download it waits until the whole movie is downloaded then views it, however every example fla file that i download works fine even when simulate .
I am making a preloader for a 360* product viewer and i'm having some trouble. the preloader works fine and when placed by itself loads the second the page requests it. but once i put it in my .fla project something causes the preloader to not load. and instead starts playing once the file is completely downloaded.
there are only two frames. the first frame just has the preloader movie in it. the action code for the preloader movie is:
Code: _parent.stop(); this.onEnterFrame = function() { if (_parent.getBytesTotal()>1) {
I'm currently trying to work with flixel library via Flash IDE.
Everything is okay except the preloader - it just doesn't work.
I suppose the flash IDE does not support the directive [Frame(factoryClass="Preloader")], which flixel uses when being compiled in flex builder to create a preloader.
Any way to get the flixel preloader working with ide (without modifying flixel sources)?.
I created a xml flash slide show that works great when I select test movie, but when I try to open the swf in a browser like firefox it does not work. The file comes up, but the images never get loaded in.
The XML file calls for the images that are in a child directory. The parent directory has the swf and xml file in it.
There are many posts about how to close browsers, but so far I can't get any of them to work from a custom class. I am new to AS3 so I could be doing something wrong. My class *is* being called and the method *is* executing, but the browser (IE) does not close. I'm wondering if this might be a scope issue of some kind?
I'm running into a problem loading an external swf. Check it out here: [URL]
If it's working right, the top and bottom red areas should end up looking exactly the same.
I have "init.swf" loading "cc_home.swf" into a container. When successful, it should fade up (that animation is in "init.swf") and then load the white text (cc_home.swf). What you're seeing on that page is init.swf on top, and cc_home.swf down below.
When I test init.swf directly from Flash, it works fine. In the browser, though, it doesn't load the movie.
Here's the code I'm using in "init.swf" to load cc_home.swf (which I got from Kirupa):
var mycontainer:MovieClip; var myloader:Loader = new Loader(); var urlrequest:URLRequest = new URLRequest("cc_home.swf") myloader.load(urlrequest);
I am trying to download mp3 file in my web application using FileReference object. It works fine in flash environment but does not work inside the browser environment.
It seems that when I test my PHP mail in flash it works perfectly fine, but when I export it and try it in a browser it doesn't. Whats the deal, is it server-side?
i have my project developed in Flex3, http:[url]....i am facing is, copying(Ctrl + C) the content from screen textarea when the swf is running in chrome browser.suppose, i have to add some text on the stage, so the text area which is opened on the left side, i can't copy the text written in text area, although by right clicking in text area, and selcting the copy option, thats working, but my client has asked for copying the content by using Ctrl + c, although it's working very fine with other browsers,
only chrome is not supporting copying(Ctrl + c), although selecting all(Ctrl + A ) is working.
How do I use the built in flash cs5 preloader? I am using a trial copy of flash cs5 and would like to experiment with it and test it. Currently, when I simulate download on my flash movie, even at 14.4, I do not see anything, just white screen.
I designed a website for a company recently, and had a preloader screen for it.Now that its uploaded,when I visit the website, the browser downloads all the data first before displaying it, alright.But the preloader screen doesnt appear. When I simulate download in the swf, it shows the preloader screen properly.The AS on the 1st frame is something like this:
I'm have two issues with a new version of my site that's almost complete. First is probably an easy one which is the geturl command. It always opens the links I click on in IE. I would like it to use the default browser.
I don't know much about Flash so understanding how to implement a preloader for my entire site is just a bit beyond me. Basically, I just want a loading bar, "loading" text, and the percentage text (this should all be in AS3). I know that in Flash CS5, a preloader bar is included as one of the components. The only problem is that I don't know what to do with it (and it shows up as blue and white so not sure how to change the colour).
I need (badly) to add a preloader to a flash presentation.But googling around I didn't found a solution to this.I can't believe that you can't do this in an easy way.I can't re-create the slide presentation from scratch using the flash timeline (it would take ages)
I'm not too familiar with flash. We had it written up by some guys outside. Basically it's like this website:[URL](but a lot more simplified).Strange, for some reason, I can open it with Adobe Flash CS3 Professional and draw in it with no problem. But when I open it with any browser (IE, Safari, Firefox), I can't seem to draw anything. It just stays blank.
i have a simple preloader in frame 1 (scene 1), and the rest of my movie in scene 2.
the preloader is:
//Import the required assets import flash.display.*; //Create a listener to call the loading function as the movie loads this.loaderInfo.addEventListener (ProgressEvent.PROGRESS, PL_LOADING);
I was wondering how to make a full Browser preloader. The bar should be the same height as the Browser window and should load for the whole width. How do I do that?
I have made a flash site using CS3.I bought a preloader online but cant get it to work (not getting any responce from the site where I bought it). It should be straight forward. Copying the loader movieclip to the first frame in my timeline and so on. Gon through the instructions several times and is pretty sure I´m not missing anything.Anyway, when publishong I get the following error message:[code]Warning: 1058: Migration issue: The property _root is no longer supported.This property has been removed. The closest equivalent is the Stage, which serves as the root of the ActionScript 3.0 display list..I do believe the actionscript used in the preloader is v.2 and the project is made in AS3.
I need to create or edit which ever is easier the preloader for a flash banner which someone else created. I have searched for days (well hours) for an answer to my requirement on line and have gotten exactly nowhere. I mean if I just wanted a black box with a 100% loading rectangle I'd be sorted by now but that's NOT what I need so I'm pining my hopes on the expertise within this forum.
What I need is a preloader with a single static graphic and 100% counter which stops running and displays a black rectangle before the main fla file kicks in. I have tried every which way to achieve this and the closest I got was a single static graphic with a static loading sign which was viewable at every transition in my main fla file as the graphics were changing?