Actionscript 3 :: Calculate The Width Of An Image Loaded Into A Movieclip?
Jun 8, 2010
I am loading an image into a movie clip via AS3, and what I want to do is center the image inside the movieclip. The problem is that I can't seem to grab the width value of the image being loaded. Below is what I'm doing:
imageLoader = new Loader();
imageLoader.load(new URLRequest(event.target.name));
screenBox.screenHolder.addChild(imageLoader);
trace(this.imageLoader.width);
When I trace the width, it always comes back at zero(0) even though there is an image inside the imageLoader. What is it I need to do to find the actual width so I can center the image?
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Aug 22, 2010
I'm doing an image gallery from xml file, and the thumbnails have diferent sizes. Around the thumbnail there is a border, both are diferent movie clips (thumb and border). they reside inside a main movieclip wich is being duplicated.
So I need to resize the border according the new size of the thumb movieclip, but flash actually gets the value from the starting value of the thumb, not the size after the file was load on to it.
I just thought flash would read the new value if i set the var for the width after the load movie, but that ain't happening =(.
My code so far:
Code:
function createButton(newObj, thumbNode, bigImageNode){
duplicateMovieClip(thumb_base, newObj, depthCount++);
var tempName = eval(newObj);
[Code].....
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Jan 12, 2009
I have created some movie clips dynamically using createEmptyMovieClip. Then I am loading images into the clips using the MovieClipLoader. In the onLoadComplete of the loader I am trying to position the clips based on the _width and _height.
I would think that since the clips are loaded as indicated by the OnLoadComplete firing they would have a _width, but it comes up as 0. What gives?
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Jun 29, 2009
I have a simple gallery where I'm loading thumbnails from an XML file.
The thumbnails are loaded into a containing MC (thumbCon), I want to be able to space the thumbs using the width of the thumbs.
How do I capture the width of the loaded thumbs?[code]...
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May 15, 2007
how do I get the width of an image dynamically loaded using MovieClipLoader's loadClip method? i tried
Code:
listener.onLoadComplete = functon(holder){
variable = holder._width;
}
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Dec 16, 2009
my script loads an image like this:
image = new Sprite();
imageLoader = new Loader; imageLoader.load(new URLRequest(imageList.image[1].imgURL)); image.addChildAt(imageLoader, 0);
[code].....
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Oct 1, 2006
What I want to happen is a movieclip of text aligns 20px to the right of the loaded img, similar to what padding does in css, the code I am using is: textFields._x = (picture._width+20); textFields is the movieclip of text and the image is loading into picture
What actually happens is the the text aligns to picture._width but before the image the image has loaded or I am not telling it the right place to look for ._width
I'll include the .fla in for convenience
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Dec 26, 2009
I am able to load images into my file by designating their locations in an XML file using AS3. I'd like to be able to determine the width and height of the individual images without having to manually enter each one into the XML file.I think once I reach this point, I'll be able to figure it out on my own:I want to be able to load an image to the stage and trace its width.
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Nov 16, 2009
In my Flex application, I've got a component that extends UIComponent where I'm loading images at runtime and try to display them. I've tried lots of different approaches (using beginBitmapFill(), using different containers), but I can't get things to work as I want. The problem seems to be related to the width and height properties of the image, which aren't updated correctly.The idea is:
var sprite:Sprite = new Sprite();
addChild(sprite);
var im:Image = new Image();[code].....
The image's width and height doesn't seem to be correct when it's loaded. I get width==0 (and nothing is displayed), but the property $width seems to be correct. How can I assure that width and height of the loaded image is updated?
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Oct 7, 2009
I am loading in a list of thumbnails from an XML file. The images are not always square but one of the dimensions is always 50pixels, whether it be height or width. Occasionally an image IS square. I am creating a 52x52 sprite and adding the loader image as a child to this sprite centrally. To do this I need to know the dimensions of the loaded images. (the loader object). Everything loads, parses and displays as it ought to, I just cannot find the width/height of the loaded image. Pics1List is an XML file.
ActionScript Code:
var imageLoader:Loader;
var request:URLRequest;
for (i = 0; i < (pics1List.picture.length()); i=i+1) {
var picture:MovieClip = new MovieClip();
imageLoader = new Loader();
[Code] .....
As you can see, I tried a few different things and frankly in the end just tried each combination I could!. The closest I got was when I used imageLoader.contentLoaderInfo.width and the error message was "The loading object is not sufficiently loaded to provide this information." which is why I added the event.complete function. However, this function never triggered so I commented it out.
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Apr 26, 2010
I am loading images from XML and i want to detect its height and width [code]It shows 0 ... how can i trace the actual width and height of images?
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Aug 2, 2006
Is it possible to change the height and/or width of an MC after it loaded an image (xml)?
I made an upload page for images and a xml file to read the records from the database. So any image size is possible. but it must be like 100x100 pixels (just an avatar kind of size).
Do i need to do that with php or is it possible with A.S. 2??
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Feb 4, 2009
I am loading jpgs into an MC. I make sure I wait to run and modification to the MC by confirming the image is loaded first.If I comment out the IF statements within the function "RW_pic_modifications()" and I trace the width and height of the MC AFTER each photo is loaded, I successfully trace the correct W and H.
My issue, however is when I DO RUN IT THROUGH the conditions within the "RW_pic_modifications()" function. Then any modifications to the MC W and H seem to compound and apply it to each iteration of the next MCs.I confirmed that my code and logic is correct. I just dont understand why performing a resize to the MC with one jpg loaded into it is not reset to the NEW JPG loaded into it, after the new JPG is loaded.
NOTE - I have an MC that stops on a frame until all the code here is executed. Once complete, then this MC plays to allow the pic to stay on screen for a given amount of time THEN it calls on the RW_Pauser() function.I am way over deadline.
Code:
How_long_to_pause = 4000;
Maximum_Image_Width = 137;[code].....
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Mar 9, 2010
I am trying to load a swf(as3) into another As3 Swf with the Movieclip loader. After loading however Loader.width/loader.content.width returns an exaggerated value than the actual width of the swf being loaded. Any pointers on where to begin looking for the discrepancy?
More Details (if it helps)
The swf being loaded has UI components like dropdowns, input boxes and combo boxes (its a Form to fill up), and a coded one-time tween. When the child MC loads into the parent movieclip, the Loader.width value returned is exaggerated by about 28 pixels (although the height remains the same). Loader.content.width also returns a 28 pixel exaggerated value. The Exaggerated value is more than even the stage width of the child MC. The extra ~30 px are upsetting subsequent code in the parent movie to scale and center the loaded swf.
update:
stage.stageWidth returns the correct Value.Code used in the parent MC, to load external SWF:
private var deadURL = "child.swf";
private var deadReq:URLRequest = new URLRequest(deadURL);
private var deadLoader:Loader = new Loader();[code].....
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Jul 31, 2009
I am tweeing a bunch of rectangles randomly on stage.
Code:
TweenLite.to(thumbArr[i],1,{
x:Math.random () * (stage.stageWidth - thumbArr[i].width),
y:Math.random () * (stage.stageHeight - thumbArr[i].height),
rotation: Math.random () * (60) - 30});
the problem is that after I added random rotation (between -30 and 30 degrees), the corners of my rectangles are still sticking out of the stage at the end of the tween.
If I trace objects width and height after the rotation I get the new values but this still doesnt help me because I am tweening to that rotation.
Code:
mc.rotation = 20;
trace(mc.width);
trace(mc.height);
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Nov 18, 2009
I want to create a text box with a fixed width that will fit itself to its current text. So I went ahead and wrote this simple application[code]...
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Feb 10, 2009
I have a very simple XML doc that as3 outputs via dynamic textfields. Once loaded, how would I calculate the total width of the array objects on stage? Keeping in mind that the textfields stack horizontally.
S3:
Code:
var widthValue:Number;
var spacer:Number = 10;
var startPos:Number = 0;
[Code].....
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Jul 30, 2009
I am tweeing a bunch of rectangular shaped objects randomly on stage.
Code:
TweenLite.to(thumbArr[i],1,{
x:Math.random () * (stage.stageWidth - thumbArr[i].width),
y:Math.random () * (stage.stageHeight - thumbArr[i].height),
rotation: Math.random () * (60) - 30});
the problem is that after I added a random rotation between -30 & 30 degrees they still stick out of the stage a little.how could I calculate width & height of the these objects based on their final rotation so they dont stick out of the stage?
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Oct 25, 2005
I am working on a 3d zoom function. How can I calculate it it best? I have a placeholder_mc:
width: 400
height:400
_x:0
_y:0
In the placeholder_mc I have 10 obj_mc's:
orig width:400, scaled in placeholder_mc: _xscale=20
orig height:400, scaled in placeholder_mc: _yscale=20
the _x and _y are random positions
Now I need a formula that make the placeholder_mc zoom into obj_mc inside and the placeholder_mc must be _xscaled, _yscaled so that the width and height of the clicked _mc are exactly 400x400.
for the _x and _y I use.. onEnterframe=
placeholder_mc._x=placeholder_mc._x+(placeholder_m c.obj_mc._x-placeholder_mc._x)/8;
placeholder_mc._y=placeholder_mc._y+(placeholder_m c.obj_mc._y-placeholder_mc._y)/8;
So this makes the placeholder_mc move to the correct position of the clicked object but how can I scale it now the placeholder_mc so that he moves and scales correct?
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Oct 28, 2010
On my website, I display uploaded PDF files in a flash player for my users to read. I already use various tools to extract the text and produce a serious of high quality images from the file and the system works well. The last piece of the puzzle is to be able to highlight specific parts of the document to help users with accessibility issues.
However I cannot figure out how to calculate where the specific text is positioned on the page? Notes: The documents uploaded to the system are from 3rd parties, so fonts may be embedded. Meaning that I cannot be sure of the width of specific letters. The text to be highlighted may not be unique, the same text may be repeated How can I calculate the coordinates, height and width of a specific piece of text on a PDF, so that I can then draw a box around it?
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Mar 8, 2010
I have a Movieclip on stage with nested movieclips inside. All referenced at 0,0. None of the child movieclips load any dynamic content, animate or have Masked Layers. It does have an input textfield in one of the child MCs. The parent MC shows 280 px width, while it returns 313 px with a .width trace. There is no code that alters the .width value of the parent MC at run-time. And the ParentMC on stage is not scaled (it is at 100% width/height)
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Jul 13, 2011
how to get a movieclip named "topnav" to resize it's width to match that of the stage. I am trying to resize the width of a top nav bar across a resizable RIA. I have started with the following code but with only partial success:
Code:
stage.addEventListener(Event.RESIZE, resizeListener);
function resizeListener (e:Event):void {
var reg2 = stage.stageWidth / 100;
[Code].....
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Apr 27, 2011
Hi there I am still a novice to Actionscript 3 and would like some help please. I am creating a grid style image gallery that is XML driven. What I need help with is getting my images to, at random times, swap out with another image. Each image is added inside a Movieclip and can be unloaded. What I need is to load another random image into the now empty MovieClip. Hope this is ok description.
[Code]...
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Jun 9, 2009
I am using Flash CS3 and ActionScript 3.0.I think there is someone who spends 2 minutes of your valuable time in providing solution for my problem or issue.
My description for my problem(with layer numbers/names) starts from here: Layer-1: I am loading an external image(.jpeg) onto the stage dynamically when "Submit" button(which is created & placed in Layer1) is clicked using the following sample code:
[code]...
The jpeg image is loaded perfectly and works fine.
Layer-2:When I click on this loaded image, a Pop-up must be visible. So, I created Pop-up in Layer2, which is nothing but a MovieClip(with instance-name myPopup), is a rectangular box with light-yellow colored background, which makes us to feel like a pop-up). So, I created this Pop-up in a layer named "Pop-up". My requirement is : Whenever I click on the image loaded, I need to view the Pop-up upon this loaded image near to the pixel-position where CLICK_Event has occured.To view an example of my requirement,just go through the following [url]Once you open the above url, then you right-click on the right-side image(which is a geographical map). You can view a Pop-up with some of the items(viz., Directions from here, Directions to here, Zoom in, Zoom out & Center map here)
Layer-3:In the same way, in my application ,I want to display few hyperlinks on this pop-up. So, I had created TextFields on the stage(which are hyperlinks) using "Text Tool from ToolsBox" in Layer3 named as "TextFields". I am accessing these TextFields using
<TextField-instance>.htmlText to make it a hyperlink.So, here my problem is: After loading of the jpeg image, When I try to click on the image, the Pop-up(MovieClip) and "Submit" button appears to be under the loaded image and the TextFields are visible over the loaded image.Hence textfields/hyperlinks visibility works fine i.e., on the loaded image as hyperlinks.
Now, What I should do in order to make the MovieClip(Pop-up) and "Submit" button visible on the loaded image?
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Mar 29, 2006
i am using a kirupa XML gallery (v3 i think) and i want to keep the loaded image on the screen until the new one is completly loaded. Is there any way to transfer one loaded image to another movieClip or I have to do it all the way with 2 movieclips objects and use them alternatively!
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Dec 21, 2010
I have a MovieClip, and inside of that is a Loader that loads an image. I have an INIT event listener, which fires a function like this:
Code:
private function BoxartLoaded(event:Event):void {
(event.target).parent.addChild(event.target.content);
}
I assumed that would add the image to the Loader's parent MovieClip once loaded, but it tells me that "parent" isn't valid.
What's the proper method for adding a child to a Loader's parent?
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Jan 27, 2005
Im having problems with assessing the size of an image after having loaded it into a movieclip using MovieClipLoader.Im trying to use the onLoadComplete-method to determine when the image is completely downloaded into the imageholder-mc, but Im just getting the original size of the mc, not the image's.[code]
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Jun 10, 2009
I wonder if any of you can point me in the right direction. In my stage I have a movieclip where I want to load several images with different sizes. This mc called "container" adds the loader to the stage so I'm asking for the loader width and height once has finished loading and then passing these to the width and height of the mc container so it resizes accordingly. But...it doesn't work. Here is my code:
[CODE]
var pic:Loader;var totalImages:int = 10;for (var i:uint = 0; i<totalImages; i++){ pic = new Loader() container.addChild(pic) pic.load(new
[code].....
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Jan 11, 2011
I am loading a set of thumbnail images from an array [hard coded] into a movieclip symbol on the stage. I have two arrays with the thumbnail and the full size image having the same index number. In many examples, "event.currentTarget.contentLoaderInfo.url" returns the full path to the image selected. i just want the index number. Adobe does not make is easy to figure out what other properties are available to me from the contentLoaderInfo. Is 'SelectedIndex' or something like that available? Where does an inspiring AS programmer find the contentLoaderInfo properties and or methods available? Is url the only thing that us usable here?
var thumbnails:Array = ["tn_2010OpenHouse_00.jpg","tn_2010OpenHouse_01.jpg"];
var images:Array = ["2010OpenHouse_00.jpg","2010OpenHouse_01.jpg"];
var thumbX:Number = 10;
var thumbY:Number = 623;
var loader:Loader = new Loader();
loader.load(new URLRequest("images/" + images[0]));
addChild(loader);
loadThumbs();
[Code] .....
Output:
Index= -1
Index= -1
Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
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Sep 17, 2011
I have successfully loaded an external swf file into my own one. now what i want is to change the size of the loaded file.
the loaded file is an image and its height:500 and width:500 but what i want is to resize it to 200x200
How can i do that.
here is my code to load external image
var peelawayimage = _root.createEmptyMovieClip("peelawayimage", 7);
var mcImage = new MovieClipLoader();
mcImage.loadClip(_root.video_image, peelawayimage);
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