Actionscript 3 :: Create A Carousel With Papervision?
Jan 23, 2011
how to create a carousel like his with papervision. I created one but the planes just go round and round. I was wondering if it's possible for the planes to keep the same angel as the example of the link. I do not want the plane to rotate itself on the y axis but just move on the X/Z axis just going around an object in the middle.
now i need to add a health bar and countdown timer on the screen. how am i going to do it? adding a plane in the 3d scene? the health bar is always on the top right corner of the screen. is there anyway of NOT using 3d concept to implement this. i mean i could do it with a plane keep changing it's texture to show the status of the character. is there any cleaner way of doing it?
I am trying to build a portfolio application similar to the used by Whitevoid. I am using Flex 4 and Papervision3D 2. I have everything working except for one issue. When I try to load an external SWF as a material on one of the planes, I can see any native Flex or Flash components in their correct positions, but the papervision objects are not being rendered properly. It looks like the viewport is not being set in the nested swf. I have posted my code for loading the swf below.
private function loadMovie(path:String=""):void { loader = new Loader(); request = new URLRequest(path);
[Code]....
Below I have posted two pictures. The first is a shot of the application running by itself. The second is the application as a MovieMaterial on a Plane. You can see how the button created as a spark object in the mxml stays in the correct position, but papervision sphere (which is rotating) is in the wrong location.
Is it possible/what is the easiest way to take 3D model from max and create a Flash or Javascript carousel that can work on the web? It should function like a real world CD carousel with say 100 or so models built in. [URL] Buttons on each side scroll through the chips. This is my first one and I didn't see any similar questions asked. Sorry for not embedding the image...it wouldn't let me because this is my first post.
I was wondering if it's possible to include an swf within a javascript carousel that currently just contains stagic images. What I'm looking to do is include a flash animation within the carousel. I guess I've got two main questions: Is it possible to cycle through flash files in the same way as an image? How would I get the javascript and flash to interact so the flash file would know when it had been selected?
i.m trying to create a 3d rotation much like the widely used carousel only the rotation i desire consist of four upright(90 degrees) movieclips resting on a slanted, 30 degree plane which rotate onEnterFrame or following a tween on a oval like path - then pause for a given number of seconds at the four movieclips positions equal in distance on the plane
function around() { this._x = Math.cos(this.angle) * radiusX + centerX; this._y = Math.sin(this.angle) * radiusY + centerY; var s = this._y /(centerY+radiusY);
I asked this question in papervision 3d forums, but nobody replied. So. I am writing a 3D application with actionscript 3 and papervision 3D. But I have stuck on one problem, I can't figure out, how to place skidmarks (decals?) on an object. The only method I can think of is drawing directly to BitmapData (texture). What would you suggest to draw a textured skidmark on ground (plane primitive)?
I have done globe in papervision - basically sphere + material (image of political map) over it.Now, I need to make every country on my globe interactive, what means, I need somehow create event listeners for lots (at least 15) of small areas on my globe, and if I click those areas, something will happen (say, additional info windowwill come out)I googled a lot and found a lot of things describing some realted stuff (hotspots?), but since I am quite new in flash/actionscript/papervision, could I, please, get some introductory idea how my problem might be solved?
I am new to Papervision, and am experimenting on importing animated 3ds max models into my project.I can export a model (with no animations) into Collada format, and import it using Papervision, with no problems. But when I try to import a model with animations, i get this error:[code]I am using Flash CS 4 / Papervision3D Public Beta 2.0 - Great White / 3D Studio Max 2009 (with the New Collada Plugin).
I am trying to develop a game based on papervision and flash.the very basic idea of the game is that some 3D objects are falling from the sky and you have to catch them .. At a time there can be as many as 20 of such 3D objects on the stage.Now the problem is that these 3D objects are causing too much CPU usage .. I was hoping if there was another way to do the same thing and which causes less of performance issues ...
1.I have two classes suppose A and B
2.the class A calls class B
3.class B initiates a 3D sphere whenever it is called .. the Sphere has a bitmap image material .. and it rotates along the X axis on every enter frame event
4.class A has a timer function which moves the 3D object in the Y direction and also destroys it when the object reaches a specified Y position ..here are the code snippets ...
Class A :Code: public function onTick(e:TimerEvent) { if(Math.random() < spawnrate)[code]......
how to setup Planes with papervision, then retrieve them later?I've set up the 3d scene like this:
PHP Code:
var con:Sprite = new Sprite(); con.x = this.width * 0.5; con.y = this.height * 0.3; holder.addChild(con);
[code]....
but none of these methods seem to work,, possibly because you can't do the same things to Planes that you can to movieclips...(?)the scene.numChildren seems to work though.
I have an SWF loading in an SWF containing a papervision scene.I've done it before yet problem is, I get an error - I'm not sure what the issue really is.[code]
i created a 3d model using sketchup and exported it as a DAE file.
then i try to import the model into papervision, but the model never appear.
when i use the DAE file provided in the examples, it works. only when i tried to create my own models, it doesn't work. does this have anything to do with sketchup?
there's a simple thing in papervision I can't do , I want to have a simple button on my swf like we have in flash , just a 2d square which is on screen and you can click on it and have some action
why I get an Error #1009("cannot access a property or method of a null object reference at at rain3D/createScene() at rain3D()"] using this simple code:
I've used Flash and AS2 for years: I want to move over to AS3 and play with Papervision. Everyone seems to use Eclipse rather than Flash. Does anyone know where there is a SIMPLE, and I stress SIMPLE(!) tutorial to set up Eclipse for AS3 and install and get started with Papervision because so far all I can find are the most confusing and frustrating tutorials ever. I'm on the verge of giving up on this because even the set up of Eclipse seems utterly impenetrable.
I am having trouble getting a spaceship to fly through space in 3 dimensions. I was wondering if anyone knows of like some good example source code for 3D plane flying movement?
Or if someone could point me in the right direction for the Trigonometry equations,
Do you know how we can modify alpha parameters on Plane object with the new release of Papervision (2.0 alpha)? Previously, I was doing something like that : Code: Select allplane.containers.alpha = 0.5; But containers property disappeared from Plane object in version 2.0; I browsed every property of the new Plane object and couldn't figure it out.