ActionScript 3.0 :: Papervision 3d Spiral Plane?

Oct 13, 2011

Can I make Spiral Plane with Papervision3d using TweenMax or other tweener engine the like attached picture? Which plugin should I use if possible?

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Actionscript 3 :: Load A Papervision/Flex Application (SWF) As A Material On A Papervision Plane?

Mar 24, 2011

I am trying to build a portfolio application similar to the used by Whitevoid. I am using Flex 4 and Papervision3D 2. I have everything working except for one issue. When I try to load an external SWF as a material on one of the planes, I can see any native Flex or Flash components in their correct positions, but the papervision objects are not being rendered properly. It looks like the viewport is not being set in the nested swf. I have posted my code for loading the swf below.

private function loadMovie(path:String=""):void
{
loader = new Loader();
request = new URLRequest(path);

[Code]....

Below I have posted two pictures. The first is a shot of the application running by itself. The second is the application as a MovieMaterial on a Plane. You can see how the button created as a spark object in the mxml stays in the correct position, but papervision sphere (which is rotating) is in the wrong location.

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ActionScript 3.0 :: Papervision 3D Plane Flying?

Jul 22, 2011

I am having trouble getting a spaceship to fly through space in 3 dimensions. I was wondering if anyone knows of like some good example source code for 3D plane flying movement?

Or if someone could point me in the right direction for the Trigonometry equations,

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ActionScript 3.0 :: FLVPlayback Onto A Papervision Plane

Sep 15, 2009

I add an FLVPlayback component on to a Papervision Plan. So far so good. Video plays, 3d works. But I am facing two issues:

1. Even though I set my MovieMaterial to interactive, I canot click on the controls. I have found someone else that stumbled onto something similar (link 1, link 2), but since they did not have answer, I though of asking here.

2. The FLVPlayback is jittery. What I mean is that the component's x position moves all the time from something like 0 to 10 or 20, then back to zero. Remember in the old days of analog television (if you're old enough) when you had to play with the tracking? It looks like that.

Here is my code:

Code:
package
{
// + ----------------------------------------
// [ IMPORTS ]

[Code]....

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ActionScript 3.0 :: Papervision Restrict Rotation Of A Plane

Jan 11, 2009

A longtime AS2 developer finally making the transition to AS3 and Papervision all in one big leap.Working from Lee Brimelow's awesome pv2 tutorial as a base I've been able to create a plane with a movieclip mapped to it. What I'd ideally like to do is limit the rotation of the plane to maximum of -45 to 45 degrees on the X and Y.[code]I've tried using basic conditionals to restrict p.rotationX and p.rotationY but they seem to be ignored.

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ActionScript 3.0 :: [Papervision] Plane Primitive Backside Material?

Mar 16, 2009

I've searched around the web trying to find out how to set the primitive Plane backside material in papervision. Unfortunately without luck. That is why I'm turning to you,My question is simple (as written above):How do I set the background material of a Plane primitive in Papversion 2.0?

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Professional :: Vortex Or Spiral Generator?

Apr 20, 2010

I'm trying to create a "spiral" or "vortex" image.  (not a movie, but an image)Basically, what I want is to get an image, convert it to a symbol, and then run the script.  The script should take that image and automatically make it repeat 1000 times, rotating slightly each time, getting slightly smaller each time, and moving slightly toward the center each time.  (So it would start on the outside rim, and get slowly smaller as it moves towards the center of the vortex.)
 
So the end result would look like million of your image, vortexing into infinity.I think this would be easy for someone (with better skillz than me) to program.  So I figured it probably already exists out there somewhere.  Does anyone know where I can download such a program?  (freeware preferred, obviously)

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IDE :: Spiral Bound Notebook Animation?

Apr 16, 2009

I'm trying to develop a website in flash where the main content will be delivered as "pages" in a spiral bound notebook. In simplist terms, i want to have the image of a spiral bound notebook with "tabs" on the side that will "flip" to the selected page. When it flips, the page on top will "flip around" just like if you were holding a spiral bound notebook. that will reveal the requested "page" where each "page" contains a text box that gets its content from an external html file.

the part that i really need help with on is the page flipping. i have searched everywhere, but can only find "catalog" style flipping - which i dont want. i want only 1 page to be shown at a time with the "rest" laying underneath.

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IDE :: Make A Text Animate In A Spiral?

Apr 9, 2010

How can I make a text animate in a spiral? starting from the center

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ActionScript 3.0 :: How To Arrange MovieClips In Spiral Form

Jul 14, 2010

How can I attach movieclip in Spiral form using AS3. Here is the example what I need exactly. Here Total number of MC are 20. Numbers are movieclips.
20 7 8 9 10 19 6 1 2 11 18 5 4 3 12 17 16 15 14 13

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IDE :: Loading External Images In A Spiral Pattern?

Apr 9, 2009

I modified a 3D spinning carousel that loads images by an external XML file to give it a 2D circle look. Then I took out all the code for the movement so it would remain stationary, but kept the code to adjust radius etc.This is great, except now the client would like the icons to be displayed in a spiral instead of a circle. I'm not the greatest when it comes to mathWhat do I need to change or add etc in order to get the images to display in a spiral (say starting in the middle and spiraling out clockwise)? Do I need to add more math in the sin and cos parts? or maybe there is a much simpler way to do this?In the flash file, I have a 600x600 pixel stage with this code on the first frame:

Code:
var numOfItems:Number;
var radiusX:Number = 200;

[code]....

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ActionScript 3.0 :: Change Color Animation Of A Rotating Spiral But It Stays Same

Apr 14, 2009

I'm trying to change the color animation of a rotating spiral but the color stays the same.[code]...

I received a tip from another forum to create a switch to see what was the value of the transformation and change what�s needed but i�m not used to work with switch which is confusing for me.

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Actionscript 3 :: Algorithm To Solve The Points Of A Evenly-distributed / Even-gaps Spiral?

Dec 3, 2010

First, just to give a visual idea of what I'm after, here's the closest result (yet not exactly what I'm after) image that I've found:[URL] BUT, it doesn't exactly solve the problem I'm after. I would like to store an array of points of a very specific spiral algorithm. The points are evenly distributed The 360 degree cycles have an even gap If I'm not mistaken, I think it's obvious that the two first points would be:

[Code]...

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ActionScript 3.0 :: Travel Along 3d Plane

Nov 10, 2010

Im trying to figure out how to travel along a plane to a point in 3d space. It needs to feel as though travelling down a road. I have attached a swf with the desired effect. Im using the formula scale = fl/(fl + z);the problem im having is it looks fine until scale is > 1. I need the plane to stay central to the screen.

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ActionScript 2.0 :: Rotating A 2d Plane In 3d?

Apr 1, 2007

how to rotate a 2d plane in 3d? for example... i want to load a jpeg in to a movieclip, and then, using actionscript, flip the photo around so essenitally you're looking at the back of it.i've seen the Scripting 3D in Flash kirupa resource, but it's a bit advanced for what i need. i only want to flip a 2d plane 180 degrees.

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ActionScript 3.0 :: Add Image To A Plane?

Apr 15, 2011

how i can add text on a plane and put the plane in a 3d scene?

I have the following

Code:
[Embed(source="../lib/QuickScan.png")] private var QuickScan:Class;
private function createScene():void {
quickscan = new QuickScan();

[Code].....

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ActionScript 3.0 :: Calculate 3D Plane From 2D Projection

Jan 16, 2012

I'm basically trying to emulate Photoshop's Vanishing Point tool where you can define the 4 2D points and the 3D plane is calculated from that information, in terms of the rotation of the plane relative to x y and z axes.

So if you have an image like this one:
And you define the points of the four corners, maybe like this:

It would define the 3D plane that the surface must live on relative to the x y and z axes. Researching this has led me to some tutorials on drawTriangles and Homographies, but they all seem to be focused on mapping bitmap data and I can't seem to find anything that defines a 3D plane itself.

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Flash :: Moving 2d Objects On A 3d Plane?

Jun 11, 2010

I have a 2d plane rotated on its x axis, with 2d display objects I want to move around on the plane. Its pretty similar to a chess board [URL]..

The board is a rotated rectangle, and the pieces are just 2d display objects. Whats the easiest way to manipulate those objects so they appear to be moving on the board?

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ActionScript 3.0 :: Draw A Plane Between The Known Points?

Jun 22, 2010

I have an array of points and I need square planes to be drawn between these points and distorted if points change their coordinates (see what I mean in the attached file).So what is the best practice I should use to create such set of planes knowing just coordinates of the points (planes vertices)?

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ActionScript 3.0 :: Can't Access Plane To Ratate It?

Oct 25, 2009

Trying some tutorials about Papervision3d. Found a problem when trying to rotate the plane.the AS conde below:

Code:
package {
import flash.events.Event;

[code].....

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ActionScript 3.0 :: Finding The Length Of A Plane Along The Z Axis

May 10, 2010

if I take a square, turn into a Movie Clip, addjust the Perspective Angle, and the Vanishing Points. Then I rotate the square along the x axis so that the square is now a plane laying on the z axis. How do I get the length of the Movie Clip? I need to know when a plane starts and ends on the z axis. I also need to get the width.

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Professional :: Finding The Length Of A Plane Along The Z Axis?

May 10, 2010

if I take a square, turn into a Movie Clip, addjust the Perspective Angle, and the Vanishing Points.  Then I rotate the square along the x axis so that the square is now a plane laying on the z axis.  How do I get the length of the Movie Clip?  I need to know when a plane starts and ends on the z axis.  I also need to get the width.

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Actionscript 3 :: Papervision3D: Making A Camera Look At Plane

Jan 6, 2010

I have a wall of Planes at different angles and positions. I'd like to get the camera to rotate and look straight at the focused plane. I have created a dummy Plane (lookAtMe) that tweens to the Plane I click on as follows:

private function planeClicked(e:InteractiveScene3DEvent):void
{
lookAtTarget.copyTransform(this);

[Code]....

The camera centers on the looAtMe Plane but doesn't rotate so that the selected Plane is straight on.

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Actionscript 3 :: Position Plane In Sphere Papervision3d?

Dec 30, 2011

How position plane in sphere papervision3d as3 ?

I have a problem , how position a plane in surface of sphere.

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ActionScript 2.0 :: HitTest Not Working For Plane Collision?

Apr 4, 2003

I can't seem to get hitTest to work for the plane in my little game. The code I'm using in the plane MC is:

[AS]if (_root.player.hitTest("_root.badguy"))
playerhealth -= 20;
}

[code]....

I want to the badguy plane to hit the player's plane and take a subtraction from the player's heath. I've fiddled around with using "this" instead of the full path of the playerMC - no success. My hitTest is working fine for the bullets!

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Flash :: IDE - CS4 - Can't See Any Object On Stage It Just Plane Background

May 26, 2009

don't know what trigger this on my Flash CS4, suddenly i cant see any object on my stage it just plane background and i can change its color, but when i start to draw i can see the initial drawing but when i release the mouse the object is gone, try to test the movie and the object is there. i try to close the program and open again but still the same until i discover that this behavior happen when my publish setting is set to action script 3.0 changing it to 2.0 and the problem goes away. i did not encounter this kind of behavior with as3 before.

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ActionScript 3.0 :: F10 - Rotate Arrows On 3D Plane Towards Mouse Cursor

Nov 24, 2009

I'm trying to figure out how to rotate arrows on a 3D plane towards the mouse cursor using rotationY in Flash 10. Using the same technique as rotating towards the cursor on a 2D plane produces less than desirable results as you can see in the image below.

Code:
root.transform.perspectiveProjection.projectionCenter = new Point(stage.stageWidth/2, 0);
floor.rotationX = -90; // just a rectangle so we can see our plane
arrow1.rotationX = -90;
arrow2.rotationX = -90;
arrow3.rotationX = -90;
addEventListener(Event.ENTER_FRAME,pointToMouse);
[Code] .....

The arrows seems to be focusing in on a point offset from the mouse, but I'm not sure how to compensate to get it to line up.

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Actionscript :: Random - Randomly Drop From Moving Plane MC?

May 3, 2011

I wasn't quite sure how to describe my problem in the subject. I have a plane MC and a crate MC. The plane only flies along the y axis from the bottom of the screen to top. Along the way I want it to randomly drop the crate MC. My code is below. The problem is that the crates spontaneously keep spawning and not near the plane.

function movePlane():void
{
var tempY:Number;

[code].....

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Actionscript 3 :: 3d Intersections Of Triangles Algorithm - Displaying The Top Most Plane?

Jul 30, 2011

I am trying to calculate the top most intersection of an arbitrary number of planes, with no joy! I am using actionscript, but just need find an algorithm that i can implement.

Problem:


consider 3 vertical axis.The user enters 3 points for each triangle/plane such that the points of the triangle lie on one of the axis.The user can enter an arbitrary number of triangles I need to find the topmost layer of these triangles and display it on the screen as well as the coordinates of interection.


Here is a picture to clarify what I mean with 2 triangles:



However, when we allow for more than 2 triangles, I get awkward lines of intersection.

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Flash :: Clipping Due To Segmentation In Plane Primitive In Away3d

Nov 28, 2011

I have a Plane and I try tweening a MovieClipSprite on it. I run into trouble when I try to tween near the points where both segment triangles meet (I have kept both segments as 1), While moving near these points the Sprite disappears. I can tell it goes beneath the Plane because when it reappears it does so gradually and I can see it's lower half appearing as it moves away from these points. Increasing the segments obviously deteriorates the performance further as this begins to happen at other points as well. I am pasting some relevant code var planeMaterial:BitmapMaterial = new BitmapMaterial(texture.bitmapData, {smooth: true, precision: 4});

[Code]....

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