ActionScript 3.0 :: Change Color Animation Of A Rotating Spiral But It Stays Same
Apr 14, 2009
I'm trying to change the color animation of a rotating spiral but the color stays the same.[code]...
I received a tip from another forum to create a switch to see what was the value of the transformation and change what�s needed but i�m not used to work with switch which is confusing for me.
I'm trying to develop a website in flash where the main content will be delivered as "pages" in a spiral bound notebook. In simplist terms, i want to have the image of a spiral bound notebook with "tabs" on the side that will "flip" to the selected page. When it flips, the page on top will "flip around" just like if you were holding a spiral bound notebook. that will reveal the requested "page" where each "page" contains a text box that gets its content from an external html file.
the part that i really need help with on is the page flipping. i have searched everywhere, but can only find "catalog" style flipping - which i dont want. i want only 1 page to be shown at a time with the "rest" laying underneath.
I have CS4 and have (it has taken over a month) created a banner with moving clouds (912 x 74). To the left is our company name and all I want to do is have a navigation menu across the bottom. I did not want buttons, but text with a dignified mouse over effect or color change. The links would be to .php pages and the would read Requirements, Samples, Pricing, FAQs and Contact. The dev site is at [URL] where you can see what I have already done.
I'm trying to change the size of a 20 pixel by 20 pixel square. I have instances of this same class all throughout my code, and I can change them with scaleX and scaleY, no problem. But these particular instances do not change visually. Using a debugger, I can go in and see that the code is running, their scaleX and width properties are changing to what I'm setting them to. But visually, on the screen, they don't change by one pixel.
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
How is it done? All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.
I can accomplish the change as it passes over a frame, but I can't get it to change back.
In the frame is this:
Code: cHurtColor = new Color(_root.compMC); cHurtColor.setRGB(0x00FF33);
All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.I can accomplish the change as it passes over a frame, but I can't get it to change back.[code]
the animation is 40 frames long and I have stop frames on 1, 10, 20, 30, and 40. everytime the user clicks the "rotate" btn, it will go through the animation
This is the code I have on the rotate button:
on (release) { for (var i = 0; i<=5; i++) { _root.play(); trace(i); }}
It works for the most part, BUT, once the animation starts over again, it hesitates for a frame when you click the rotate button then it goes back to normal.
1. I want to make the big yellow circle in the middle to acctually look like it is in the middle of the green rotating spheres... So it is sort of the sun and the rest are the planets... This obviously has something to do with swapDepths, but I am not to good at AS and I can't figure out how to do it!
2. I wish to make the green spheres each a seperate button, so that when you click one of them it falls from the group and the camera follows it (the camera, when following its fall, should also center it)... Then the sphere will bounce on an invisible surface (invisible surface is notable by the shadow created below the ball), come to a rest in the center of the page and then the info shows up...
I am looking for a way to change stroke color via AS3. The objects I would like to change are created with flash professional. They do have a fill. I just want to change the stroke color and not the fill color... is this possible? ... or am I stuck removing all fills and using a filter?
I am building a line drawing movie where I would like the user to be able to change colors using the AdvColorPicker I downloaded from Sephiroth.it.I don't know how to write the code that will change the line color upon picking one from the AdvColorPickerHere is the actionsript for the line drawing:
ActionScript Code: colors.onMouseDown = function() { if (1) {
I�d like to add something more but don�t know how.I[d like to make the MC to load a random color, in a color range that I specify, like #000000, #FFFFFF and #111111.Also, I want somew buttons to change between this colors, but with an ease transition.
I saw the following AS3 code in a "Class" which is used for changing the font color. How to modify it to change another font color say, Red, Green or Yellow.
How to do a Farris Wheel rotating animation in an angle? I tried frame by frame and it doesn't look that good and smooth. Something like this angle: [URL]
im making an application on the chicago bulls, its nearly finished but ive hit a problem i cant fix, when i try and move from the roster screen to any of the other screens the items on the roster screen stay visible and the script on the new screen doesnt work.URL...
I'm trying to automatically set up a rotating animation via the Timer Event. There's a Movie Clip called main_mc that's X position is changed with a Tween. Can the Timer Event run multiple events or is it only 1 per Timer?
Code: var auotT:Timer = new Timer(5000); autoT.addEventListener(TimerEvent.TIMER, onAuto); autoT.start();
[code]...
Or do I have to create a timer event for each part?
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it.Once I am on the page it changes back to the color it is on the up state.[URL] (When you are on the home page the button is red, but when on the about page the home button changes to white to show hierarchy.)
I'm trying to create a "spiral" or "vortex" image. (not a movie, but an image)Basically, what I want is to get an image, convert it to a symbol, and then run the script. The script should take that image and automatically make it repeat 1000 times, rotating slightly each time, getting slightly smaller each time, and moving slightly toward the center each time. (So it would start on the outside rim, and get slowly smaller as it moves towards the center of the vortex.)
So the end result would look like million of your image, vortexing into infinity.I think this would be easy for someone (with better skillz than me) to program. So I figured it probably already exists out there somewhere. Does anyone know where I can download such a program? (freeware preferred, obviously)
How can I attach movieclip in Spiral form using AS3. Here is the example what I need exactly. Here Total number of MC are 20. Numbers are movieclips. 20 7 8 9 10 19 6 1 2 11 18 5 4 3 12 17 16 15 14 13
I modified a 3D spinning carousel that loads images by an external XML file to give it a 2D circle look. Then I took out all the code for the movement so it would remain stationary, but kept the code to adjust radius etc.This is great, except now the client would like the icons to be displayed in a spiral instead of a circle. I'm not the greatest when it comes to mathWhat do I need to change or add etc in order to get the images to display in a spiral (say starting in the middle and spiraling out clockwise)? Do I need to add more math in the sin and cos parts? or maybe there is a much simpler way to do this?In the flash file, I have a 600x600 pixel stage with this code on the first frame:
Code: var numOfItems:Number; var radiusX:Number = 200;
I'm looking to create a rotating set of images, simulated to look 3D... that can rotate either left or right, reactive to someones mouse location.
The path of the images would look like a flat oval, and as the images came to the forefront, they would be at full scale, have the lowest position (high _y), have the highest depth (appear in front of everything else) and be dead center _x.
As they slide left or right, they would reduce everything by a relative 50% to the final shift (scale, _y, and depth) until they got to the end, moving in an upward arc following the oval path. When they got to the end, and kept rotating beyond (move in the opposite _x. but appear to follow the flow of the arc), continuing to decrease in scale, _y, and depth.
I created an animation and I want to color it in. ( I made the drawings by paint brush in Flash). The problem is the thing seems to think that every little line I draw is a seperate item. I've tried breaking it apart but its time consuming