Actionscript 3 :: Flex Rating Component - Create A 2D Rectangle With No Relief
Nov 1, 2011
I'd like to create a component like that. Each rectangle may be empty half or full according user notation. So I'd mike to do the same with flex and AS3 but I don't found how. Actually, I create a 2D rectangle with no relief.
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Image 1: My Accordion is ready to use
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Jul 27, 2009
I am working on a selector that uses 2 list boxes. Standard stuff, you can move items from the left box with arrow buttons to the right box. However I can't seem to get the annoying green "halo" to go away whenever one of the boxes is selected. I have tried
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I need to create custom component like [code]...
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[Code]....
is there a way to make myCustomValue available in the PanelSkin ?
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I'm trying to skin the Scroller in my application so that it looks like the example mentioned in [URL] This example was done in Flex 3 and images are set in CSS. I tried to create a skin for the component Scroller and saw that it uses VScrollBar and HScrollBar. I tried to put skins for these components. VScrollBar uses separate skins for the track, thumb, decrement/increment buttons. I tried to make some changes in the skin, but they were not reflected at all in the application. I just want to create a customized scroll bar in Flex 4 with custom thumbs.
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I am trying to create a custom component in flex that consists of a Button, and a TileList directly below that button. On button click event the TileList should open/close. The component works fine, but when I add it to my main flex app, inside a VBox, it simply opens and closes within the VBox. Because the height of the VBox is much smaller than the custom component's TileList, it causes scrollbars. My issue with it is that it should behave like a ComboBox/Pull-down menu and go over the VBox, instead of going inside it. how to overlay the custom component, so it behaves like a ComboBox/Pull-down?
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Oct 7, 2010
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May 11, 2011
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Jul 28, 2009
In my flex app there are a few custom components. I want to create instance of these components at runtime and assign them properties by reading in a config file. I know how to read xml and instantiate components, however my question is about being able to get the type of the component from the xml attribute and then creating an instance of that type.
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I have a custom TextInput-based component for date and time with certain restrictions on what's considered "within range". But it's still fine to insert dates that are outside the range. When a user types in a date, on valueCommit, I'd like to be able to display a hovering notification to the user, to inform/warn them that the date is outside the accepted range.
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Oct 14, 2010
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Mar 15, 2010
I need t draw a rectangle on a movie clip(board_mc) by dragging mouse over it......It works fine till here but I want to put the movie clip(board_mc) in scrollpane.
but after doing so the code doesnot work....can u plz guide me how to make this code work after placing the movie clip (board_mc) in scrollpane(say board_scp).
[Code]...
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Apr 20, 2009
I can create a MovieClip using the follwing process:
1. Select rectangle tool from ToolsWindow and draw a rectangle by dragging through mouse.
2. Then press F8 by selecting the drawn rectangle, select radio-button with "MovieClip" and click "OK".
3. Now give the instance-name to this newly created Movieclip(say,myMovie). Now, we are able to use this MovieClip.
But, I don't like to use this process and I like to use ActionScript 3.0 code as a sole to create a custom-sized MovieClip(here, size depends on MovieClip's "width & height" properties) upon which I need to place as many no. of text-fields( say, "n")& "n" value is known dynamically upon requirement. Hence the MovieClip size must be increased/decreased as per our requirement depending on "n"(i.e., no. of TextFields.
And my code writte in "Actions" panefor changing the MovieClip's size dynamically upon requirement looks like this:
HTML Code:
myBtn.addEventListener(MouseEvent.CLICK,onSubmit);
function onSubmit(evnt:MouseEvent):void
{
[Code].....
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May 23, 2009
My need is:
1.) I need ActionScript 3.0 code to create a Rectangle shape which must be a MovieClip. So, I need to pass/access MouseEvent_CLICK events on this MovieClip.
2.) Now, this newly created MovieClip(or rectangle) should not be created with same/static size always. Instead, it's size is dependable on some value(say,var index:int).
In this case, I think it is better and good programming practice to write the code for dynamic-sized MovieClip in a user-defined method(say, createDynaMovieClip()).
I need the full requirement in ActionScript 3.0 code format only.
I got struck up with this problem and the sample code which I developed till now is as shown below(which creates the required rectangle):
Code:
import flash.display.MovieClip;
var rectangle:Shape = new Shape();
rectangle.graphics.beginFill(0xF3FAB8);
[Code]....
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Nov 9, 2010
Does anybody know how i can create a stacking list component (just like photoshop) where the first row starts at the bottom and the second on above the bottom and so on. Normally the list component works like this.
[Code]...
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Apr 20, 2009
I can create a MovieClip using the follwiFirst, select rectangle tool from ToolsWindow and draw a rectangle by dragging through mouse.Then press F8 by selecting the drawn rectangle, select radio-button with "MovieClip" and click "OK". Now give the instance-name to this newly created Movieclip(say,myMovie). Now, we are able to use this MovieClip.But, I need to create a custom-sized MovieClip upon which I place text-fields(not known i.e., it is dynamically known(say, "x" no. of text-fields are required)). Hence the MovieClip size must be increased/decreased as per our requirement
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May 24, 2010
I have tried to do this here [URL] but what I want is not this
but rather the equivalent of this. I don't see how:
action script 3 code below:
package {
import flash.display.*;
import flash.text.*;
import flash.net.URLRequest;
[Code]....
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Aug 21, 2011
The following code is supposed to create a rectangle that magnifies the underling bitmap ("island2.jpg", attached) as it is dragged around by the mouse. However, only the upper left portion of the rectangle is functioning.[code]
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Sep 19, 2006
How to create class files in flash. I am trying to create a rectangle with the class file here is the code also.
class hotSpotClass extends MovieClip {
function hotSpotClass(logoToLoad:String){
var myName:String;
var hotSpotX1:Number;
var hotSpotY1:Number;
[Code] .....
I am accessing all the methods working fine but the rectangle was not created. I have wrtien this code in my FLA file.
import hotSpotClass;
var testObj:Object = new hotSpotClass()
testObj.addHotSpot(5,15,45,0,1,0xffcc00,100,0x9999 99,15)
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Jun 23, 2011
I have a component "child" which has a cancel button. Now this component is placed in a state called "newChildComp" I also have another component called "parent". In the parent component, i have a button that dispatches an event. Here is the event code:
[Code].....
so, basically,i am checking to see if the cancel button component in the Child component, while i am still in the parent Compoent, was clicked, if it was clicked, call the cancelButtonHandler. The problem is by the time the addNewChild handles the event, that cancel button was still null. My question is how do i solve this without using the itemCreationPolicy on the cancel button?
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Feb 7, 2007
I want to make a rating bar for a website, but I don't know how to get a return value sent to the webmaster after submitting the rating...
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May 27, 2009
I only want it to work as a form so i can have a php file process it.I don't need the actionscript just an idea of how I should start.
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Mar 8, 2010
For those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you.So I needed to get a Scrollbar, which I got hereThe thing is, it works with Sprites.After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have.
So I tried adding the TextFieldExtended instance to a Sprite instance using addchild.A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it.My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible?
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