ActionScript 3.0 :: Create A Rectangle Which Is A MovieClip?
May 23, 2009
My need is:
1.) I need ActionScript 3.0 code to create a Rectangle shape which must be a MovieClip. So, I need to pass/access MouseEvent_CLICK events on this MovieClip.
2.) Now, this newly created MovieClip(or rectangle) should not be created with same/static size always. Instead, it's size is dependable on some value(say,var index:int).
In this case, I think it is better and good programming practice to write the code for dynamic-sized MovieClip in a user-defined method(say, createDynaMovieClip()).
I need the full requirement in ActionScript 3.0 code format only.
I got struck up with this problem and the sample code which I developed till now is as shown below(which creates the required rectangle):
Code:
import flash.display.MovieClip;
var rectangle:Shape = new Shape();
rectangle.graphics.beginFill(0xF3FAB8);
[Code]....
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Apr 20, 2009
I can create a MovieClip using the follwing process:
1. Select rectangle tool from ToolsWindow and draw a rectangle by dragging through mouse.
2. Then press F8 by selecting the drawn rectangle, select radio-button with "MovieClip" and click "OK".
3. Now give the instance-name to this newly created Movieclip(say,myMovie). Now, we are able to use this MovieClip.
But, I don't like to use this process and I like to use ActionScript 3.0 code as a sole to create a custom-sized MovieClip(here, size depends on MovieClip's "width & height" properties) upon which I need to place as many no. of text-fields( say, "n")& "n" value is known dynamically upon requirement. Hence the MovieClip size must be increased/decreased as per our requirement depending on "n"(i.e., no. of TextFields.
And my code writte in "Actions" panefor changing the MovieClip's size dynamically upon requirement looks like this:
HTML Code:
myBtn.addEventListener(MouseEvent.CLICK,onSubmit);
function onSubmit(evnt:MouseEvent):void
{
[Code].....
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Apr 20, 2009
I can create a MovieClip using the follwiFirst, select rectangle tool from ToolsWindow and draw a rectangle by dragging through mouse.Then press F8 by selecting the drawn rectangle, select radio-button with "MovieClip" and click "OK". Now give the instance-name to this newly created Movieclip(say,myMovie). Now, we are able to use this MovieClip.But, I need to create a custom-sized MovieClip upon which I place text-fields(not known i.e., it is dynamically known(say, "x" no. of text-fields are required)). Hence the MovieClip size must be increased/decreased as per our requirement
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May 24, 2010
I have tried to do this here [URL] but what I want is not this
but rather the equivalent of this. I don't see how:
action script 3 code below:
package {
import flash.display.*;
import flash.text.*;
import flash.net.URLRequest;
[Code]....
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Aug 21, 2011
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How to create class files in flash. I am trying to create a rectangle with the class file here is the code also.
class hotSpotClass extends MovieClip {
function hotSpotClass(logoToLoad:String){
var myName:String;
var hotSpotX1:Number;
var hotSpotY1:Number;
[Code] .....
I am accessing all the methods working fine but the rectangle was not created. I have wrtien this code in my FLA file.
import hotSpotClass;
var testObj:Object = new hotSpotClass()
testObj.addHotSpot(5,15,45,0,1,0xffcc00,100,0x9999 99,15)
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Code:
Select allvar rectangle;
number = (0,0,1000,1000)
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Jun 23, 2010
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Jun 26, 2010
I would like to create a rectangle inside of a rectangle, starting approximately 15% inward from the right side of the other rectangle.
I know how to create rectangles with:
Code:
var newHotRect:MovieClip = new MovieClip();
newHotRect.graphics.beginFill(0x00FF00);
newHotRect.graphics.drawRect(0, 0, 100, 100);
addChild(newHotRect);
But how would I make another rectangle on top of that (the black one pictured) that is approximately 15% from the right?
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[URL]
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This is the third thread I've written for my current project (1st was answered perfectly, 2nd failed [but I still figured it out anyways]) but I'm not sure if there is a solution to this problem. I can't really explain my problem, so once again I've included a helpful animation to show you what I mean. Bear in mind that the pale-blue box represents the movie clip's borders, and those borders are usually changed to include the animation (instead of the borders moving with the animation, the borders get bigger).
For the animation problem, I've already got a solution: create an invisible movie clip that has the exact size and shape of the animated movie clip and make it follow the movie clip as it animates, and make the hitTest check the invisible movie clip instead of the animated one. As for the rotation problem, well, I don't know how to fix it. Is there a way to change that?
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Feb 23, 2012
I am not able to create a empty movie clip inside a empty movieClip.
Here the code..
var photoHolder:MovieClip=new MovieClip();
addChild(photoHolder);
var photo:MovieClip=new MovieClip();
[Code]....
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Feb 23, 2012
I am not able to create a empty movie clip inside a empty movieClip.Here the code..
var photoHolder:MovieClip=new MovieClip();
addChild(photoHolder);
var photo:MovieClip=new MovieClip();[code].....
View 6 Replies
Feb 27, 2006
Why would you create a button within a movieclip instead of just having a movieclip? Does the 2 different types give you more scripting options?
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Nov 14, 2010
I do know how to use the oval / rectangle and oval / rectangle primitive tools in the tool bar and find them quite useful, but one thing I find confusing is. A oval / rectangle primitive object can be edited later but the oval / rectangle can't. So the point is,how do we use them properly ? when to use ? Why does Adobe Flash still keep the oval / rectangle tool in their product instead of removing them with the oval / rectangle primitive tool ?
View 2 Replies
Sep 3, 2010
I want to create a movieclip class that subclasses another movieclip class and inherits all its properties (rather than having to rely on the include statement). In my project I'm using:An abstract parent class that extends a movieClip: "infantryDroid".[code]However everytime I try this, flash acts as though nothing was imported from the parent movieclip class.If I was to try the above code I would get the message that _root and speed (which were defined in the parent class) "are undefined".
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Aug 8, 2009
I want to create several "buttons" (which are actually MovieClips) that are all identical apart from an image and the link. My thought was to create a movieclip button that contains a var that will represent a movieclip, then in each instance of the movieclip button set that variable to be the movieclip image that will correspond to the button.
Geez my query seems so simple until I try and put it into words...The gist of it is, how do I name a movie clip variable? Something like, in the main movieclip, instead of inserting a specific image into the movieclip, insert a variable named innerImage, then in each instance of that movieclip name the image to be inserted by specifying the variable
var innerImage:MovieClip = the movieclip I want for this instance.
If the var was a number, it would just be:
var innerImage:number = 4;
If the var was a string:
var innerImage:string = "word";
So for a movieclip:
var innerImage:MovieClip = ???
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Mar 2, 2009
I have some code like this:
Code:
for (var yt:int = 0; yt < mapH; yt++) {
for (var xt:int = 0; xt < mapW; xt++) {
drawTile(s, xt, yt);
}
}
Which will look through a 2 dimensional array, then I need to create a new MovieClip for each value in that array, using something like this:
Code:
var mc:tile_mc = new tile_mc();
Except it needs to make more than one of these movieclips (all with different names), and I need to be able to pass to movieclip name through the drawTile() function, or have some way of knowing what it is for the current loop..
Is there some way that I can like make the name of the movie clip "tile_" + yt + "_" + xt ? Since yt and xt change every loop and I'm already passing those values through drawTile
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Mar 9, 2009
I tried searching for this, but couldn't find exactly what I am looking for.
I want to create a new instance of a blank movieclip using actionscript and name each instance differently.
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