I am building a flash image gallery which calls on xml to load the images and captions - so far so good... My problem is that I want the top node to tell the flash movie to go to a specific frame...
I'm creating an in-house application in flash for my company. I'm pulling a ton of info from a single XML file located on our server. Ten interns will be using the application on their laptops (Air 2.0). Having the data load and populate the application is not a problem. I would like them (in the application) to be able to edit an existing node value (loaded from the XML) and save it (back to the XML file) so that the XML file updates with the new value and the other 9 interns would see the change on their application.
I figure I'll need some kind of php set up, but everything I've read so far deals with creating new nodes. I need to edit and update existing node values from an existing loaded file.
Here's a very simple example of the XML:
HTML Code: <INVENTORY> <CODE>x1234561</CODE> <NAME>Code1</NAME>
I want to basically copy an xml object I have created, take the children from a specified node and make a new xml object from them and put this new xml into the tree component. Can you see what is wrong with this?
I would like to do a simple check when I load an XML file for the most number of characters of children nodes. In other words, if any child node contains more than 50 characters I want to to configure stage objects differently.[code]
I have a series of XML nodes that are the same (except for the data of course). I want to find the node with that attribute and use that node's data. I know I can do this with a for loop and an if statement but I was hoping that there was a better way.[code]...
I know how to use setStyle to change the defaultLeafIcon, but how can I modify a node's leaficon at runtime so that all my child nodes can have seperate linkage icons instead of using the defaultLeafIcon every time?
I've been trying to figure out how to display the descendants (in this case exchangeRate and PlacesOfInterest) of a parent node with a specific attribute.To set the scene - the user clicks on a button which sets a string variable to a destination eg. japan or australia.The code then runs through a set of nodes in the XML and any that have a matching attribute is traced - simple enoughWhat I can't figure out is how to then display only the child nodes of the node with that attribute.I'm sure there has to be a way of doing it and I'll probably be banging my head against the desk when I find it
public function ParseDestinations(destinationInput:XML):void { var destAttributes:XMLList = destinationInput.adventure.destination.attributes();
I'm using the following array to add children to the stage:
for(var i=0;i<6;i++) { var aCherry=new cCherry() aCherry.y=10 aCherry.x=10+100*i stage.addChild(aCherry) }
Now I want to modify each cherry based on another array. Something like this:
[Code]...
Clearly stage.getChildByName("aCherry")[i] isn't correct, but coming from JavaScript this makes the most sense to me and should accurately portray what I'm trying to achieve for you guys reading this. So, how would I actually do this? This being getting an array of children added to the stage under a certain name or class (so an array of cCherry would work too, if necessary), then using them in a way similar to the above loop.
I created a loop that adds the same movie clip 22 times inside of another movie clip and pushed it into an array in order to control it later. But i can't seem to find away to remove those children from the movie clip... is there a way to remove all children of a specific movie clip? I tried to create another loop but i cant remove the children using removeChild(arr[i]);
The code below adds all the childrens of specific movie clip to the array called arrayBox. The next loop SHOULD loop through all the items inside arrayBox and check if any of those items (those items are all movie clips) is colliding with movie clip which isn't in array called avatar. If so, it should pop up the output and change some variable, but the point is that something with second loop is wrong...
I'm making a OSX-finder-type file browser in CS4.The Structure for the folder and files is being generated by a PHP in a XML, heres an example:(sorry the xml is not sorted, but the command i'm using in php doesn't sort it)
I have an AdvancedDataGrid tree with a ArrayCollection as its dataprovider. Now, for instance, i drag a leaf from one node to another node. To catch the event I'm adding a Listener to dragComplete.
[Code]...
My Problem: I want to know the new node where the leaf was dropped. Actually i would have expected that in the event there is a property like dropParent. This is not the case.
I thought this was going to be easy! I would like to search an XML file for a particular data set i.e. set of nodes depending on a passed variable. However, storing a subset of my XML file via Code:var gallery = this.firstChild; and then searching 'gallery' as you would an array-using a for()-doesn't work since this.firstChild isn't returning an array
how do i export specific frames not all frame. ex: if flash has 1 to 200 frames. here i want to export 51 to 150 frames as a movie. if there is any command or plugin to export movie like this.
In this game attached I need the old Children (rats) to hurt the character when he walks into them, however only the most recently added Child is active in that way... also the rats seem to appear above the character instead of below, is there any way to resolve these issues??
I have a Sprite called pageContent. Inside pageContent are 12 more Sprites with unique names, a couple of Buttons, and some TextFields. Inside each of the 12 Sprites I have either one or two TextFields and one TextInput. My question is, since they are children inside a child of pageContent, how can I access them? Here is how I am trying to do it:
[Code]...
In my mind, this should totally work. But surprise, surprise, it doesn't. I have debugged it and it works fine for the first two lines, but when it tries to get numChildren of a Child of pageContent (line 3), I get this error: PHP Code: 1119: Access of possibly undefined property numChildren through a reference with static type flash.display:DisplayObject.