Actionscript 3 :: Transmit The Xml Descriptor In XML Object?
Oct 18, 2011
We're developing an socketserver who should receive xml. our specification said, a xml stream starts with
<?xml version="1.0" encoding="UTF-8"?><logmsg> and end with </logmsg> Now, i try to add the XML-declaration line to my XML-Object, without success. A own written socket monitor shows only the <logmsg></logmsg>-Nodes. Also trace show similiar informations. Is it possible to add the xml-declaration to an XML-Object overall?
I have a swf embeded in HTML, a preloader, which loads another one, the very website.Now, HTML pass to the preloader swf a variable that specify if users choose to skip the intro of the second swf:<param name="movie" value="../img/preloader.swf<!-- skipintro -->" />There is a way to transmit this value from the preloader to the loaded swf? Maybe through a a static proprierty?
I've been tasked with building an AIR for iOS application.Everything is going pretty smooth, there's just one thing I can't seem to get right.I need to make some changes to the application descriptor xml(<key>UIApplicationExitsOnSuspend</key><true/> so the application will exit properly i/o suspending)... easy right? Problem is: every time I press 'publish', flash overwrites my xml and packages the ipa file with it's own xml.
I have a C++ application which sends images to a Flex/Air front-end via TCP sockets. All this data transfer occur in the same host, so the socket connects to a localhost server. The problem is that the Flex/Air takes a really long time to read the entire image from the socket. The server sends the image quite fast, but the Flex/Air reads this image in tiny parts. The whole image has about 300MB and the Flex/AIR reads only about 1KB each iteration. So the flex keeps calling the socket data callback, which is causing the application to slowdown.
Is there any synchronous sockets to use with flex, or some kind of socket which can read the entire data all at once? If sockets aren't the best choice, is there any other faster options? My socket class looks like this:
There's no access to the HTTP cookies from within a Flash movie, but I now have repeatedly read that Flash Player is supposed to take care of session cookies automatically. I could, however, not find any documentation about this, and it sure didn't work with my Flex client running against a Struts backend using the default JSESSIONID cookie.
i am developing a flash application for ios using new cs5.5, when i'm choosing setting options for Air for ios, i'm getting this error,"Application descriptor file can not be parsed" This is my descriptor file content.when it is creating after choosing setting option Air for ios.
I am trying to understand why I am not able to launch a SWF from the URL after launching mvm jetty:run on my project.The project has built successfully and produced a Falcon-WAR-0.0.1-SNAPSHOT.war in the maven target directory. In this file are the following files - and includes the .swf file compiled from the Flex project.[code]The context root of my application is the same as the artifact ID of the WAR, so it is FALCON-WAR.When I launch mvn jetty:run, I get the following print to the console:However when I try to navigate to URL...on my browser, I get the following, when I expect to launch the .swf file from the web.xml definition.
So I have this Photo class than handles loading a pic, and dispatches an event when the loading is done with:[code]which is simple and works, but now I'd like to make something more advanced. I'd like to dispatch the load ratio.So far I have extended the Event class, with my own EventRatio class, and I can put properties on that class. Which is cool, but I need something more dynamic than just sending a fixed value.So, what is the best way to connect the Loader object of the Photo object, with the EventRatio object?
I have this situation where i'm trying to save "chat logs" while people switch around views in my flex mobile application..so, my plan is i'm starting out with a main object that I plan to re-use as the main chat log object..I call it textObjso, when someone new wants to chat my plan is to make a new object with the persons username.so how if i were to get the username from something like data.username how could I translate that into the var name of the object I want to make? So in the end i end up with.[code]
When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.
I have an object which is assigned a number of properties:
var project_array:Array = []; var slideObject:Object = { project_title : myXML.projects.project[i].title.toUpperCase(),
[Code].....
but I'm not quite sure where to place this. If I place it outside of the object constructor, I get "term is undefined", I guess because it doesn't know what project_clips_array is - but if I declare project_clips_array in the constructor, it appears to need to be defined, i.e. I can't create a blank property. But I can't place it in the constructor either, because it doesn't seem to allow me to run a function within an object constructor. What is the proper syntax or arrangement of code for executing this function to get the array within the object?
Alright, I've looked online at a bunch of different collision tutorials but they don't explain what I'm looking for. I want object A to hit object B and then execute a function via to a Event listener.
I want to listen for a custom event dispatched from the document class in a custom subclass. For example, let's say in the document class I have:
ActionScript Code:[code]....
So that the subclass will trace 'Event from document class received' when the 'customEvent' event from the document class is listened by the eventlistener. However, the output is only 'customEvent dispatched', meaning it wasn't heard in the subclass.
Ok. So heres what I am trying to do. I want one movie clip to follow another one that I move around with actions on the main timeline.The problem is that the follower clip is linked to a class file and I cannot find a way to find the players position.
I have a Movie Clip and Im trying to do a hit test on it but i want it to test when the second object touches th eactualy object in the movie clip, not just enters inside of the blue outline.
I found a really weird behavior when using deep copy for objects (ObjectUtil of Flex framework).Imagine we have a class B which extends class A. Class A has property body which is of type ByteArray.I create object b (instance of B). Then I make a deep copy object bCopy, BUT this bCopy object does not contain body property at all! All others properties (of scalar types) defined in Class A are copied properly.When I define property of type ByteArray directly in class B, then this property is copied properly..
I am developing an application with Flex for the GUI and Restlet for the webservices. I have a strange problem. I put my XML as a property on a generic object, and send it as part of a POST request. But in the Restlet webservice, this XML is irretrievable. How do I retrieve it? I tried initialising the received Representation object to a DomRepresentation, but thats not working. If I put the received Representation object into a Form object, then getFirstValue is returning that XML as a string! I noticed that the contentType of the HTTPService was application/www-form-encoded so I set it to application/xml and its not helping either. I use restlet 2.0m6 and here is the code snippet that I use -
I've got a php backend which delivers a time (e.g. '07:00:00'). This time is recognized as a string but I need it as a Date. So what I need is: Convert a string '07:00:00' to a Flex Date object. Is there a way to do this (without using regular expressions)?
I am currently trying to create an app using flash AIR.I would like to find some more information on how to make an object snap to another ojbect then follow its path, eg. a person object is already on the stage, then drag an arrow to the object which snaps to it, then on play button it follows the arrow path. all in pure actionscript, no guide layers.
I am trying to move a 'Shape' object across the screen. As the object moves, a copy is being left at the initial position. Almost as if only an instance of original object ahs been moved
This is not an issue for moving an image or MXML graphic. Is something wrong in setting to the move object?
The code is as follows
private var arrow:UIComponent; private function resetAssets():void{ arrow = new UIComponent();
I am creating an object pool to cache some recyclable objects in memory at the outset of my application in order to avoid (as much as possible) the performance issues caused by GC running; if possible I'd like to minimize the memory my object pool reserves, so I'm attempting to pool generic forms of the objects (with no methods) and then casting the generic variants to more specific and complex object types which extend the generic form when I actually want them on the stage.
The trouble is that to do this requires the generic variant class to import/extend MovieClip (because the more complicated objects are themselves MovieClips and make use of DisplayObject methods)-- does simply importing and/or extending a class add to the memory an object takes up when instantiated even if it never uses methods from the inherited class? It makes sense that it would, and some light profiling seems to suggest that it does, but I'm not 100% certain. About how large should an 'empty' MovieClip instance be in bytes?
I want to know the difference between [object main timeline], [object Stage] and root in as3? I have read from the topic How stage, root, and MainTimeline Fit Together. But I didn't get clearly.
I'm about to implement public function writeExternal( output:IDataOutput ):void {...} public function readExternal( input:IDataInput ):void {...} to make a set of object serializable.
Although I'm pretty sure, that I implemented all correctly, readExternal(..) at a certain point complains about too few data left to read: RangeError: Error #2006: The supplied index is out of bounds. at flash.filesystem::FileStream/readObject()
I wonder, if I have a circular object network like A = { left -> B, right -> B } B = { father -> A } And I call writeObject( a ) Will Flex serialize the hole object network and each object once and only one?
I did this: Declared type annotations like this: [RemoteClass(alias="model.MyClass")] Implemented parameter-free constructors Declared all classes using implements IExternalizable SharedObject's send() method is guaranteed to send each object once and only once.
Additional infos: Reading and writing a ByteArray Using Remote Object Components IExternalizable interface
I created an array in the var declarations with Code: var private eDrag:Array In a function that adds imported mcs to the stage, I also added code to push each to the array. Here is an example of a block of code loading the object with the part pushing the object to the array at the end:
I am developing a drag and drop functionality and take a JPEG screen shot of droped objects. my problem is. when i drag and drop an object the object jumps off some distance.. i am unable to clear tat.. Below is my application.as file