C# :: What Is .Net Analog For Flash/Flex Flash.utils.ByteArray
May 26, 2010What is the C# .Net analog for Flash/Flex flash.utils.ByteArray?
View 1 RepliesWhat is the C# .Net analog for Flash/Flex flash.utils.ByteArray?
View 1 RepliesIs it possible to clear a Flex flash.utils.Dictionary? I have a Dictionary that I want to clear (remove all elements).
View 3 RepliesThere is a client - server basic application. The client uses a simple remoting to comunicate with the server side. The server side could be powered on WebORB, BlazeDS or any other product. The client side is using the FLEX framework. That is it about a technologies stack. Now, let's forget about the server side and just have a look on the following client side
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I'm using Base64Encoder in a project that is within the adobe ide. Im having issues with compiling the mx package , well it seems to compile but I get missing stuff at runtime namely the base encoder stuff.I know that mx package isnt suppose to be used with flash but I dont really see why not its all actionscript at the end of the day?Its a swc lib by the way and im using cs4 fp10
View 0 RepliesI have just bought FlashFirebug Pro, so I am able to run ActionScript at runtime.I would like to use the function getDefinitionByName, which comes with flash.utils.i get an error, when I import flash.utils.getDefinitionByName.
View 1 Repliesi want to make an analog clock in flash, but i only see tutorials for that using AS2.
or... i saw a clock but the code was in AS2... can anyone tll me how can i pass this code to AS3...
onClipEvent (enterFrame) {time = new Date();mil = time.getMilliseconds();s = time.getSeconds();m = time.getMinutes();h = time.getHours();seconds._rotation = s*6+(mil/(1000/6));minutes._rotation = m*6+(s/10);hours._rotation = h*30+(m/2);}
I made a flash movie. I create a analog clock separately with AS3 which worked perfectly - hour and minute hand is moving. I need to import the analog clock into my movie. After import, the clock hour and minute hand does no move anymore - I believe AS3 is not executed. May I know what is the proper way to insert a AS3 object such as an analog clock into a movie scene that last for eg. 10 secs? (the hour and minute hand move in this 10sec frame before the whole clock disappear).
View 1 RepliesI have a flash video file (FLV) stored in the ByteArray object and would like to play this video.
View 5 RepliesI'm trying to get a flash clock (with the clock hands ticking over) to work with server side time, not client side time
I understand I need "loadvars" within the actionscript for it to get time from the server but I really don't know where to start with the scripting.
I also understand I need a php script to interact with the flash file. Would the gettime.php script suffice?
I am trying to retrieve the ByteArray from a file selected using the FileReference class so that I can pass this to a Web Service call that I am making to Sharepoint.Is there any way I can do this using Flash Player 9 without having to upload to a remote server first and then downloading the file to extract the ByteArray?
This is assuming you can't use Adobe Flash Player 10 and the data property from the FileReference class.
In my machine I have installed only Adobe Flash CS5 proffesional trial version. Now this installation is not supporting adobe.utils.Extension class in this version. I have tried with all latest updates from adobe site. My doubt is does adobe.utils.Extension class is available in licensed version of Adobe Flash CS5 proffesional?
View 12 RepliesI am working on a game, made with Flash (using AS3) The game has a fast ball and when this ball hits an object it has to make a sound... but the sound starts with delay (so the ball is far away when the sound is played).This sound is edited by me and it hasn't got any silences at the beginning.The method i'm currently using is the simplest one:
public var sonidoPuntos1:sonidopunto1 = new sonidopunto1()
and then...
sonidoPuntos1.play()
I am trying to introduce the file into a ByteArray and then playing it from there...
The BLOB field (pic) is turning out as 0 Bytes when trying to send ByteArray through as3 to PHP, so i assume the PHP script or the HTTP_RAW_POST_DATA isn't working.I think the Flash part is working, I have set a trace() to see if the bitmapdata is coming through and it seems it is, so I'm assuming its my php side.3
private function export():void
{
var bmd:BitmapData = new BitmapData(600, 290);
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How to save ByteArray to HardDrive from Flash swf?
So... I have a generated if flash ByteArray Now I want to save it to Hard Drive.
The complied SWF is not showing the preloader until the whole SWF completely loaded.
View 1 RepliesI have to convert a MovieClip to ByteArray and send it to php using the POST method. The person handling php says that only ByteArray needs to be send and conversion to JPG and PNG can be done from PHP side. When I built the option for saving on the local machine the following steps were used.
Converting to Bitmapdata
Using JPGEncoder and PNGEncoder on the Bitmapdata
Then assiging to byte array variable.
So in this case different byte arrays were used for saving in case of JPG and PNG and it worked.
I found the code to convert movieclip to bytearray in Stackoverflow itself
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What is the simpliest way to find an occurance of some sequance of bytes (string) in a long byte array?
UPD: I tried to do
my_byte_array.toString().indexOf(needle_string);
the problem is that in flash/air string consist of utf8 characters, so indexOf will return value different from offset of "string" in a byte array (actually it's zip archive)
I'm using URLStream to download a big file and save locally on a mobile app. To do this, i need to store the downloaded bytes on a ByteArray:
private function handleStreamProgress(event : ProgressEvent) : void {
if ( urlStream.bytesAvailable == 0 ) return;
if ( urlStream.connected ) {
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Are these bytes from the downloaded file stored in Memory? (Profiler doesn't show any excessive memory consumption, though...)
Should I clean the byteArray after each sequence of bytes is stored?
How can I get the size of a ByteArray in bytes? I want to know, to see the difference in data transferred before and after the compression of a string (via ByteArray).
View 1 Repliesi have a problem passing ByteArray from flash (as3) to amfphp to save an image.With old version of amfphp, all worked in the past... now, with new version i have many problem.I'm using version 2.0.1 and the first problem is that i have to do this, for access to my info:
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I need to generate an SHA-256 digest in base 64 format on a string. I found a class to do it but it uses mx.utils.Base64Encoder which can't be found.
View 1 RepliesI'm trying to create a simple utils class that I can use the methods of but not instantiate:[code]Ideally I would import the class then call the center function like this: Arrange.center(object);[code]
View 3 RepliesI need to write a ByteArray to a file on local disk with Flash AS3. The flashapplication is run locally (it's a projector exe).
I found the FileReference class with the save() function which works perfect. The only problem is, that this function opens a filebrowser and let's the user select where to store the file. However - i have the path already as string and need to save to this location without useraction (since i'm exporting a lot of files into this directory in one go and don't want the user to choose each one manually).
Is there a way to store a bytearray from a projector to local disk without opening a filebrowser?
I'm also using mdm Zinc, which actually provides a function to save a ByteArray to disk, but this function is for some unknown reasons not working. I already filed a bugreport, but I need to get this to work very urgently, so i'm looking for alternatives!
I would like to know if it is possible to load an external movie and add code with ByteArray inside, in order to add anymore properties, functions or why not Sprites?
View 2 RepliesI read limited (small - 15 - 500 mb files). I need to be able to put all file bytes into one single bytearray. So I have a function:
[Bindable]
public var ba:ByteArray = new ByteArray;
//.... code ....//
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But it does not work=( - gives me Error: Error #2030: End of file was encountered.
How to get a full bytearray from stream to use it as normal bytearray?
I am using the FileReference object. I want to be able to save the local file data into a ByteArray. I know that I can use the data property in Flash 10, but I would like a solution that works for earlier versions of Flash.
View 1 RepliesIs there a way to uncompress ziped data without inflate()?
View 1 RepliesOne trick shown me that I could use bytes+"" which convert into String but not a pure String. It is acceptable by any UI components except it won't accept when I throw bytes+"" into switch statement. How do I convert bytearray to pure string?
private function socketDataHandler(event:ProgressEvent):void {
try {
rsocket = event.target as Socket;[code]............
According to the NetStream API, Flash can play LOCAL RAW video by calling ns.play("raw:filename");.My question is how can Flash play RAW video data from a ByteArray? I have basically set my NetStream object to data generation mode by calling play(null), but whenever I call ns.appendBytes(byteArray) nothing is happening because apparently, appendBytes only support FLV data. how can I make Flash play raw video data from a ByteArray?
View 1 RepliesI am using pixel bender's pbj files(as recommended with Flex4) to change the brightness/contrast of a image.So i apply the filters to the image like this:
image.filters = myBitmapFilter;
Now my problem is how to fetch the byteArray of the image with filter applied so that i can send bytearray to my servlet which can save the image with applied effects.