Flash :: Where's A ByteArray's Data Stored

Oct 29, 2011

I'm using URLStream to download a big file and save locally on a mobile app. To do this, i need to store the downloaded bytes on a ByteArray:

private function handleStreamProgress(event : ProgressEvent) : void {
if ( urlStream.bytesAvailable == 0 ) return;
if ( urlStream.connected ) {

[Code]....

Are these bytes from the downloaded file stored in Memory? (Profiler doesn't show any excessive memory consumption, though...)

Should I clean the byteArray after each sequence of bytes is stored?

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