Duplicate The Text Box That Does Not Expand The More Text
Sep 28, 2009
I'm having the text field problem. I have two text boxes (inside my .fla file) one i can add more text without the box expanding and can then select the text and croll down to view the missing text and the other one just gets longer the more text I add. I'm trying to duplicate the text box that does not expand the more text I add to it. All the settings in the properties are the same on both and I've tried it in MX and CS3 and the both have the same properties in both.
Using a large amount of formatted text, is it possible to make titles or headlines within the text clickable? Once clicked, the portion of text would expand and collapse accordingly. The text field would likely include around 80 headlines. I found code to show/hide a string of text, but not formatted tlf text.
I've made a map of Europe with a tooltip on some of the countries. When you hover over lets say Spain, you get a tooltip saying 'Lets go to Spain!'. Now my problem is that sometimes the tooltip is to short for the text. Is there a way to make my tooltip expand according to the text I want to show?
I want to be able to display a paragraph where if the text being shown is (say) over 15 lines long, then a link text will appear and if click it will expand. Example: This is a long line for here so I need to make more display but I cant so what will (More)... <== this more link will be clicked and the rest will show up below this paragraph expanded to show the rest of it. (Close)... <== this close link will be clicked and the rest of the page will be hidden again. Can this be done in Flex? Here is a link example done in javascript [URL].
I have two of the same movie clips, each with the same dynamic text field in them. They both display but one is static and the other loads the xml fine.
[URL] Here is the site, with the menu on the left....
I created a rectangle and converted it to a button symbol. I double clicked it to get to the button timeline and added text and varied the rectangle colors for the different hit states. I ran the file and it's doing what I expected.
Now I want to duplicate that button several times where each one has different text on it. But when I change the text in one iof the duplicates, they all change, including the original.
What do I need to do to allow me to change the text? I can change other propertites without althering the other buttons but not the text.
i have been using AS2.0 for quite a long time. And i started using papervision3D too.I am using tutorial made by Lee Brimelow's cube tutorial. but i want different results. So long i am able to move the cube in one direction and that is my requirement. But in his tutorial he as link to urls. what i want is to expand one face of the cube which is clicked to expand to fit in the screen.(i am also using fullscreen and stage resize).
i inherited a slideshow type of movie at work and there is one part of the movie that takes up 37 slides (all duplicates). i need to edit the text on them all. can i do this easily or do i have to go through and change them all manually?
I generated some duplicate text fields in actionscript via a for loop and just did the "addChild()" function to add each textbox to the screen. Now I would like to remove them, but how do I do this? Since the textfields all have the same name, I can't do a 'getChildByName()' function to remove them, and I also tried getChildIndex(), but I can't seem to get any of that working.
How do I delete the duplicate dynamic text boxes from the screen via Actionscript?
I have a client that is wanting me to create a flash website in which they can add products pages (product info, images, etc.) themselves after the website is completed. I will setup up the first few products then they will do the rest. Would I wanted to go with dynamic text and empty movie clips loading the images? If so how could I have this create a duplicate page that refers to the new text and image?
I used to have a little text panel (that sat with the color, swatches, and align panels) that I was able to open up and edit text size, color, underline, etc with. It had a much better text editing ability then the properties panel, seeing as the properties panel does not even bother to allow me to underline text or to highlight and edit a single word in a whole text box. Now I don't have it, I can't find the damn thing anywhere, and I want it back. How can I get it?
I am still using flash MX. I'm pulling random text from a textfile (array.txt) into movieclip instance textbox.[code]All is good, but now my question is if I can have a text effect as well. For example having the random quotes typed out as they appear.
When I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.
But when I move my mouse cursor over the right side of the editable TLF text box, it change his appearance to the familiar text cursor which indicate that if you click here you will be able to insert text input inside. So my problem is how can I make it that only when I will hover over the TLF text box itself, the mouse cursor will be changed to text cursor icon and when I will hover beside its right side, it will remain at the normal cursor mode.
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
Trying to format input text fields using format buttons in Actionscript has been challenging. I've been able to put some pieces together, however I am still missing some things. Here's my code:
Code: function selectText() { startSelect = Selection.getBeginIndex();[code].........
I need the ability to click the Bold button and it bolds or unbolds at the cursor so if I hit the bold button what I type from that point on will be bold until I hit the button again and then it goes back to regular. I am able to change it to bold or unbold by selecting the text and clicking the button but I also need to do it without selecting.
Is it possible to create gradient text with text in a text field, without using a different object?
I have three text fields sitting right next to each other, to create a row. Some times the text is longer than the width of the text field, I don't want to widen the the text field to make it fit, I just want to fade the last 20 - 50 pixels of the text out.
Is this possible to do without using an object above it, such as a gradient?
If you take a look at my flash movie you will see that I have draggable movie clips, which contain dynamic text fields. These text fields contain text drawn in from a simple xml document. The problem I have is that the text in the text fields is hedged right next to the border of the autosized text box. This makes them look untidy and in the worst case difficult to read. I wonder how I can add some margin to the left and right of the text to fill in some space.The code which formats the text boxes is:
with (main["dragAct"+i].dragActText) { text = actText[i+1]; background = true;
I have 4 dynamic text boxes which duplicates the text from a main input text box. How do I write a code to make visible only the dynamic text box I want when clicked it's check box.What is the CODE to make each "DYNAMIC TEXTBOX" visible when clicked on it's checkbox?
I have a problem with a dynamic text field. I have 1 text field on frome 10 which displays text from a text file. This text can change when a button is clicked. I have another text file on frame 20, which i want to display what ever text is in the text filed on frame 10.
I have tried:- [AS]MyTextboxFrame20.text = MyTextboxFrame10.text;[/AS] but it doesn't work.
I have the folowing codo to load text from a text file into a text field in my flash document:
loadVarsText = new loadVars(); loadVarsText.load("homePage.txt"); loadVarsText.onLoad = function(success) {
[Code]....
the same, and I want to make the homePage.txt file load when the flash file starts, that is what it does right now by placing the code on the main timeline.
I'm trying to make a text box that loads text from a text file. I've accomplished that, and now I want to have it so when I click a button is loads another var from the file by changing the end number. Here is my code:
myNotes = new LoadVars(); myNotes.onLoad = function() { i =1 ;
I create a dynamic text object on my stage. I set the family to Arial and style to Bold. When I change the text by setting the .text to something else, the bold goes away and it just becomes Regular. How can I make it stay Bold?
Is it possible to add text in and existing dynamic text box which already has text in it. Not at the end but in between some predefined characters or word.
Does anyone know why text put into a dynamic text box would look different than the same text with the same font, size, etc in a static text box. The dynamic text looks jagged and pixel-y, while static box looks normal.
I'm trying to pass text from an input text in frame 1 to a dynamic text field in frame 10. Thus when the user enters text and clicks the submit button it takes them to frame 10 and shows them what they typed. It's not working but I'm not getting any errors. Here's the link:
Is there a way to pass the textfield A text to a dynamic text input (flash) as I'd like to use the font embedding flash offers. I can make it work when loading a value from a txt file but I'm not sure how to access the value identified above as KitGroupID_16_TextOption_38 and make it appear in a dynamic input box. Eventually I might want to have 3 font choices for the user but I'd like to just see if I can get this working properly first.
I'm playing around with a messaging type of application. Does anyone know how, or of any tutorials on to "appending" html text to text areas in flex and flex mobile projects? And specifically how I could take that and basically "append" a sprite inline to the text when i need to? Something simple like:Username: some text right here!So, Anyone have any experience "appending" sprites or simple text formatting?how to solve these issues!EDIT:Based on an answer below it was sugguested that it's as simple as...textAreaInstance.htmlText += "<b>Username:</b> some text right here!";But its not. you can't do .htmltext with a text area. you can on a text field, so i tried
var TF:TextField = new TextField(); TF.width = 200; TF.height = 200;