Flash :: ActionScript - Make A Fisheye Effect On A Textfield For A Project
Jun 3, 2011
I'm looking to make a fisheye effect on a textfield for a project. I've already found some code on the internet but it doesn't quite render how i'd like for it to (the text is pixelated and deformed, I want a nice round fisheye).
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Jan 31, 2011
I am trying to apply a fisheye effect to a movie clip that has a tween along its "x" axis. Currently, everything is working.. ALMOST.
The fisheye effect is applied to the movieclip and the tween is applied to an object inside that movie clip, both the fisheye and tween work here. The problem is that when the object being tweened passes too far outside the "displacer" that is making the fisheye effect, it is dragging the displacer with it and causing an unwanted look[code]...
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Mar 13, 2010
Actually I want to create a fisheye effect for my portfolio site, I tried to do that but other links get overlap on previous link .While I rollover a button all other button should move away from the target button(active button).
Code: Select allimport caurina.transitions.*;
var k:Array = new Array();
for (var i=0; i<5; i++) {
[code]....
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Jan 27, 2011
I want an area in my movie to act as a fisheye/lens effect which is on at all times and to distort the movieClip that will be moving behind it. Currently i am trying to modify the following code so that you dont have to CLICK the mouse to see the effect take place... it should just be on from the time the movie is opened. I tried the onLoad command but must not have had the code in the correct spot.
[Code]....
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Mar 7, 2012
I'm trying to update some TextField's style, eg. color, fontSize, fontFamily. I'm creating field by:
var textField:TextField = new TextField();
var style:StyleSheet = new StyleSheet();
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[Code]...
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Oct 5, 2011
I parse an xml file that his content is:
Code:
<?xml version="1.0" encoding="utf-8"?>
<operators>
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[Code].....
I display the name of operator in a TextField after parsing the xml file my problem is to loop through this different TextField with a fade effect.
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Aug 4, 2007
I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
Code:
import mx.transitions.Tween;
import mx.transitions.easing.Regular;
// declare variables
[code]....
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May 2, 2006
This is my first time using this forum. I have a question for anyone out there. I am trying to create a dust effect for my project. I have looked everywhere to get an answer on how to even approach it, but no help. The dust effect I want to create is when a piece of board hits the floor, dust flies or goes up and disappears.
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where I can find a tutorial or information about how to make a fake 3d effect by using several layers that move at different speeds when you move the mouse. See [URL] projectx and click on 'Evolution of snowboarding'. Simulating 3d by moving three or more layers at different speeds related to mouse pointer offset from the center of the stage.
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Oct 14, 2011
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Mar 23, 2011
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[Code]...
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Jan 19, 2011
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Dec 21, 2005
how can i make a movieclip and a textfield to resize to the content of the text in the textfield? I mean, if I have a textfield with 3 letters font name XXX and then the content of the field change, how can i resize te textfield so the text dont autoadjust to the 3 letter space?
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Aug 3, 2009
i want to make Flash Slidshow for my web ...but i dont know how. i wanted to make a flash effect which make front image into small pices and move from left to right ...like air taking them away and after 10 seconds in background we can see the other image....
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Feb 15, 2007
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Jun 2, 2010
Im trying to make the swf file which is placed in the footer of this website[url]...
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Aug 24, 2009
I hired flash developer to make me fisheye menu with a lot of rows and columns, be he just can't make it, he says that it stuck and that it is slow when he tries to make a lots of rows and columns, is there any component in flash that could work with to make that.
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Nov 2, 2010
Im creating a viewing menu using the kind if fish eye method used from this site: [URL] (sorry for posting the link like that but sending the site is a lot easier than attatching all the files and I wasn't allowed to send a link till I had 50 posts, while I'm only on 5 now haha) I need to be able to stop the animation in mid flow so the selected image stays large while I move the mouse around, without a different image inlarging instead, and then have it moving again when I want. I am a complete noob to AS3 so I dont know if there is a simple way of doing this or if it's complicated.
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May 30, 2009
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Apr 8, 2010
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Dec 31, 2003
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I want to make the falling snow effect, but i need leaves instead of snow....
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Dec 31, 2003
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Jan 26, 2012
I'm using AS3 and Flash Cs5 and trying to make an opening door effect for a flash website.I used this code which seemed to work:
at[0].addEventListener(TweenEvent.MOTION_FINISH,goin);
function goin(e:Event){
at.push(new Tween(door1,'z',Strong.easeIn,0,-300,3,true));[code].....
But now none of the actions on frame 6 will work now. Its like something in this codeis preventing actions from working in the goto frame. Ive tried stop(); and gotoandplay, and nothing seems to be working.
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Jan 28, 2010
I am developing a project in Flash Builder which will load a file built by Flash CS4. The code in Flash CS4 is below, it's a doc class. I am sure the dispatchEvent has been invoked[code]...
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