Flash :: Add A Custom Property To An Instance Of Image?
Dec 30, 2010
I have made a webpage, i want to show a flash video for 40 seconds when the page is opened. Then the Flash video should dissapear and the web page shall open. [code]...
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Sep 24, 2010
[code]...
How can I do that? Or I need to extends the Image class?
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Aug 25, 2009
i am a bit embarassed to ask this, but i do this so much i have to ask. Occasionally, i need to pass/handle custom events on the fly. Rather than creating a whole custom event class, i will just do something like
Code:
myObject.dispatchEvent(new Event('thisCustomEvent'));
//and then handle it later
[code]....
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Jan 25, 2010
I couldn't work it out yet...
package components {
public class templateSelection extends VBox {
static public var tempSelectionBag:Dictionary;
[Code]....
I want to have a custom class tempSelection with a Dictionary as a public accessable property of that class. If I use this code, the compiler tells me:
1046: Typ wurde nicht gefunden oder war keine Kompilierungszeit- onstante:Dictionary
Which translates to:
Type was not found or was not a compile-time constant: Dictionary
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Jun 22, 2011
I have a Custom Component that has a couple of Canvas with some background colors assigned to them. Now i have hard coded the colors, i want to move them to an external css file. So i would like to have the css declaration like this :
[Code]...
My question is if i can define custom style names like dividerRightColor and if so, how can i use that value inside my MXML Component? I have seen examples of using them inside Pure AS components.
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Jan 3, 2011
Is it possible to add my own custom property to the flash.display.Bitmap using a public static method? I'm trying to write a bitmap utility that does something to a bitmap, and stores a Number property onto it afterwards.
[Code]....
I'm still learning AS3.0 OOP, I think that this can't be done with this method. I think I have to make a new Class that extends 'Bitmap', add the prop there, and then in the Main.as make a new instance of that class, point to the target Bitmap, and run the method in the extended 'Bitmap' class (?).
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Dec 28, 2009
Is there a point of creating custom event class if i dont need to pass custom property with that event?
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Jan 23, 2010
I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).
[Code].....
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Aug 11, 2011
Quite simply, is there a way to put a custom image in the installer of an AIR application, for example to the left.
I'm using .air-installers, which I need to preserve because of updating functionality. I create them with Flash Builder 4.5 + Flex 4.5.1 (AIR 2.6)
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Oct 17, 2011
I simply want to build a slide show from 80 images in my library.So my problem is to create instance of each image(mc) from the library to the stage using a loop
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Oct 27, 2011
I have designed an Adobe AIR application. I want to show some preloader on it, before it opens up. tutorials on preloader aimed for AIR specifically or any already built in ones?
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Aug 28, 2007
is there any way, within a class definition, to access the instance name of the class?as in, say you have a class "playerObject", and you instantiate an instance of it like usualplayer:playerObject = new playerObject();is there an inbuilt property or variable i can access within the playerObject class code to return "player"?if, in the constructor, i trace(this) it returns [object Object], i tried things like this.name, this._name etc, of course they didnt work...
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Sep 30, 2010
I have a button which is an instance of a "button1" class. The button is instantiated by an instance of the"introScreen" class which is instantiated by the "screenHandler"class. I'm not sure how to attack getting an instance(the "button1" instance ) to dispatch an event heard by its grand parent(the "screenHandler"instance). My main confusion is getting an instance to transmit a specific event like the name of the screen to switch to. Can I specify a custom event in an instance?
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Sep 1, 2011
I'm currently testing various ways to zoom images (or rather, whole DisplayList hierarchies). Using scaleX and scaleY works quite well, but when I use the z property to zoom the image (by placing it further away) the image gets blurred when returning to z=0. The image is put in a Sprite ("groundLayer") and that Sprite itself is put in another Sprite ("zoomLayer"). Whenever I'm zooming I'm manipulating properties of the "zoomLayer" only. This image was taken right after returning scaleX and scaleY back to 1.0: This image was taken right after returning z back to 0.0:
I've tried searching for information about this phenomena but couldn't really find anything useful. Can anyone explain what's happening there? Why is Flash blurring the image after manipulating the zproperty? Is there a way to prevent that (well, other than obviously leaving z alone)?
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Jan 15, 2010
I have a problem with the piece of code that's been annoying me for a week. It should be very simple but all my attempts at a solution somehow seem to get thwarted by an invisible hand that wants me to fail.Here is the scenario: I am trying to create an image strip consisting of image thumbnails. When one mousovers each image it should print its information (say a name) in a textfield.I created an image container class that loads the images through a url request, then an image strip class that receives an array with image names and urls and displays them in a row. So far so good.
However when it comes to showing the info I have no clue how to address which image is being pointed at. I put a variable called imageIndex inside my imageContainer object, then put all the created containers in imageStrip's for-loop inside an array called mgContainerArray. I created a for loop in my fla that goes through this array and assigns all those containers a mouseover event listener. What I'm stumped with is that there is no way I can access the imageIndex variable from my function to tell the code which image is currently being mouseovered. It keeps giving me an error.Here is the code:
Code:
for(var i:Number=0; i<myImageStrip.imgContainerArray.length;i++){
myImageStrip.imgContainerArray[i].addEventListener(MouseEvent.MOUSE_OVER,
[code].....
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Jul 23, 2009
What should I do to make a non static variable accessible to only instances of the same class?
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Dec 16, 2009
I'm a bit on the novice side of AS3 and am struggling away. I have one major issue which I cannot fathom.I have two swf's which I am loading into a flip book. They will both on the stage at the same time one on each side of the book. I want one to control the other. The issue is when I try to set up functions in one to control objects in the other I get and error about undefined properties. I assume this is because the objects I am referencing are not in the movie where the function lies. And vice versa, when I set up the functions in the movies when the objects are I get an error as the buttons are not defined as they are in the other swf.
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Feb 23, 2011
I've got this code -
Code:
var enemyArrayOneA:Array = new Array();
for (var i = 1; i <= 84; i++) {
/*
[code]...
I try to use race("mc.main1.a_0" + i + ".x = " + enemyArrayOne[i].x); and it doesn't work...I'm trying to find out if I can store instance names of movie clips inside an array and retrieve the movie clip's x and y positions.
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Apr 28, 2010
Is there anyway of adding a custom property to a dynamic TextField. [code]...
But, how would I do something similar with a TextField (puting a TextField inside a Sprite or MovieClip is not an option).
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Oct 5, 2008
deleting class instances. say i have a bullet class. say the bullet class checks when the bullet hits an enemy. how to delete the bullet when it hits the enemy.
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Jul 25, 2010
I am lesrning actionscript. I am trying to call an instance method called "resizeSection". But I get the error "access of undefined property _header".
Below is the class where I'm calling the function.
package {
import flash.display.*;
import flash.events.*;
import Header;
[Code].....
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Oct 14, 2009
Through searching the various forums I have found that Loaders are not dynamic and hence you can not apply custom properties to each instance of them. I miss the old way (as2 way of attachingMovieClip) that you load dynamic content, at least you can apply custom properties, and you can always reference them for each object.What I'm trying to do is load a group of Images via XML. Each one of those images have a set of information that is associated with them (name, description, etc). I have the images loading in and positioning just fine, however when trying to have a tooltip show the name on Mouse Over, I'm not able to achieve this.
In short. I want to be able to store information for each item so that I can access it. Is there a way to do this in AS3 with a Loader or is there another route I can go? If I do this with Arrays, how do I store the Index of the specific item so I can use that in reference to the position in each array?** Should I use getChildIndex() in the function for the Event Listener to reference the data stored in the arrays for each item? If so, how do I do so? ***
PHP Code:
num = 0;var titleArray:new Array();function createImage(){ var thumb:Loader = new Loader; thumb.load(new URLRequest(url);
[code].....
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Mar 7, 2011
I notice that there is a zoom property on the new StageVideo class...is there something similar for the regular video object in Actionscript 3.0?
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Nov 9, 2011
I don't understand this:
1. I have a class, UIMain, which extends MovieClip
2. There is an instance of UIMain on frame 2, with instance name of "main"
3. Document class contains:
ActionScript Code: public var main:UIMain; 3. I put this on frame 2 as a frame script: ActionScript Code: trace(main) I get null. Why? How can I fix this?
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Nov 22, 2010
I have created a component that I want to add to all of my panels that allows It works reasonably well.The last (hopefully) issue that I have is that I want to embed the image in the class. Doing this causes the click event not to fire.If I us"this.source='assets/info.png'" everything works OK. If however, I embed the image as shown below, the image displays, but is not clickable.
public class HelpIcon extends Image{
[
[
[code]....
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Feb 24, 2011
How do I use a dynamic preloader [say a circular preloader that I've designed myself and not the ProgressBar preloader] to load an external jpg. Obviously, the jpg would be contained within a movie clip, say, 'imageHolder'. In short, I'd like this dynamic preloader to load the external jpg into the movie clip 'imageHolder' placed within my swf.All that needs to be figured out is how to attach any dynamic preloader to load external pics.[code]
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Jul 25, 2010
I am getting these errors when I try to run this program:
1120: Access of undefined property whiteRoll.1120: Access of undefined property blackRoll.
They are being thrown by the bold line in the code. I can trace the ionName property I have created, but I can't compare it to input text. How can I get this to work?[code]...
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Feb 25, 2010
Can't seem to bind to data from within a custom component. I've tried BindUtilis and {} but can't seem to fathom it out. Here's what I've got:
I have a class DataModel which has been made bindable
Within Mainn.mxml I have two components: DataGrid (used for testing) & CustomComponent (which extends Canvas)
When the data within DataModel.somelist is updated the DataGrid reflects the changes but the CustomComponent doesn't appear to.
I was expecting to see the trace (CustomComponent.dataProvider) fired whenever this._dataModel.itemList is changed. [code]...
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Dec 30, 2010
I'm trying to create some custom properties, but for some reason I can't make them Strings. If I give them a string value: "Something" it is returned as NaN by the MC.
But if I give it true; as a value, it is returned as 1.
this is in the class
Code:
public static var Temp_F:labeled_btn = new labeled_btn()
function setting the values
[Code].....
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Jun 22, 2011
I have created some (TextInput, ComboBox, CheckBox) Component instances (created as a public objects) in a Document class and added them to the stage.
Now I have created a custom class for a movieclip in library and instantiated it in the document class (also a public instance).
I need to access the component instances in the custom class. How to do this ?
Also, Is it a good practice to use ENTER_FRAME event frequently ? because if I can't access the above components instances in the custom class then I will be left with no choice but to use ENTER_FRAME event in the document class every time I need to change some value in the components...
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