Flash :: Create A Dynamic Class From An Embedded Swf Symbol?
Feb 8, 2012
I am trying to create a dynamic class from a symbol in an embedded swf, basically I need to be able to add arbitrarily named properties for some exciting math, but it appears the only way is to create a dynamic class.
[Bindable]
[Embed(source='ExternalAssets/Assets.swf', symbol="assetName")]
private var AssetNameObject:Class;
[code].....
View 1 Replies
Similar Posts:
Jun 15, 2011
I'm having an issue using a class I've created as the base class for library symbols: I've created a class AvSkin which will act as the display for an instance of AvChild. It looks like this:
package avian.environment.skins
{
import flash.display.DisplayObject;[code]....
Is there a way around this? I don't want to do either of the following:
Make AvSkin extend MovieClip.
Create a class for my library symbol that extends AvSkin.
View 3 Replies
Jun 15, 2010
I am creating an app using CS4 flash. I have it calling an asp containing xml with from 1 to 30 records. The xml example at the bottom has 3 records.I was hoping someone would be able to tell me the code needed for my swf to check how many records there are and generate that many "pages" from a page template, with the data dynamically entered into text boxes on each generated page.I have included the method i am using to call the xml.[code]
View 5 Replies
Oct 31, 2008
i try to migrate from as2 to as3 and i have one problem When i attachMovie from library (addChild in as3) and i add custom property its work fine.Here is ex.
Code:
var i:int;
for (i=0; i<5; i++)[code]....
when i attach to that symbol custom class in the library.i got the error: #1056:Cannot create property...
View 6 Replies
May 17, 2011
I'm new to Flash AS3. I started making a game and I am a bit confused. Let's assume that I want to create a game that has multiple levels/modes, how can I do this in an object orientated way?
When i create games in other languages e.g. XNA C#, i create a separate class then create an object of that class within the main class and run the game based on a simple statement.
[Code]...
View 2 Replies
Jul 10, 2010
I'm, trying to create a duplicate symbol and then be able to drag the symbol around the screen.I have an image - once converted to a button and on the stage as paddock_btn. The other converted to paddock_mc in the library, with a linkage identifier of "paddock".I want to be able to click the button, and create a duplicate, which can be dragged and placed on the screen.Unfortunately, I don't get any output errors here.
Code:
//create a function to duplicate paddock
function dupe_paddock():Void {
i = i + 1;
[code]....
View 4 Replies
Oct 1, 2009
I have imported a font into the Flash library in an FLA file this way in the New font symbol dialog box:
[Code]....
I'd like to assign this font to a TextFormat instance, but as you can see, something is wrong or missing. But what?
View 3 Replies
Mar 1, 2012
What is a dynamic class and what are its uses and how to create and use a dynamic class?
View 2 Replies
Jan 2, 2010
i am creating a survey with say 7 questions. each question has the same MovieClip symbol each with a different instance name, like q1, q2, ... q7.
the MovieClip symbol has 5 static texts and 5 SimpleButtons. i have some code in that symbol to make sure that only a single button has the "on" or "checked" state to show that that one is chosen. this works great.
my question is, how do i communicate each user choice with the main timeline after the user hits the "submit" button? or, how do i have code under the "submit" mousedown event that can iterate through the 7 symbols to query each one and see which of the 5 SimpleButtons is "checked" or "on". this iteration will then create a list of responses for all 7 questions.
ultimately, i will have flash concatenate a GET POST string that will send the survey results to a web server.
View 4 Replies
Mar 10, 2011
If I've already specified in the symbol's package which class the symbol's class extends, do I still need to specify the base class in the symbol properties dialog?
View 2 Replies
Nov 25, 2010
Is it possible to create a class instance dynamically and specifiy the constructor parameters dynamically?
So for example, imagine I have a class 'TestClass' which as constructor takes two parameters, (Array, int)[code]...
View 2 Replies
Jun 17, 2011
I am trying to download a heavy swf dynamically to my site using URLLoader class. I'd like to know if it is possible to use a symbol inside the swf as a separate object?[code]Embedding the swf increases the initial load time of my site and I want to make it dynamic. How can I access the Kungfu symbol from Fight.swf after it is downloaded using the URLLoader class?
View 2 Replies
Dec 9, 2010
Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.
View 3 Replies
May 29, 2009
Having a very strange issue with a few creative banners. On some computers when you type in an input box for an email field instead of the @ symbol you get the " symbol. It is almost as though the keyboard has the wrong language set. This isn't the case though, they are all se to UK. I'm thinking it could be an issue with embedded fonts / charsets. Has anyone else ever had a similar issue?
View 2 Replies
May 5, 2011
In a flash project, I am loading an external SWF that has some symbols in its library exported for ActionScript. I need to create instances of those symbols but, since it's a loaded SWF I don't have direct access to that classes.
View 1 Replies
Mar 31, 2012
I am having trouble incorporating graphical assets created in Flash with my haXe code.
In the Flash IDE, I've created a symbol with the linkage name "MySprite". I compile this into assets.swf. I know that to use symbols in this .swf from my haXe code, I need to add the following option when using the haxe compiler:
-swf-lib assets.swf
I'd now like to write a class called "MySprite" which is associated with this symbol, like so:
class MySprite extends Sprite {
public function new() {
// ...
}
}
Basically, I'd like to achieve something similar to the technique presented in this tutorial:
package {
import flash.display.*;
[Embed(source="assets.swf", symbol="MySprite")]
[Code]....
It's unclear from the haXe documentation whether this can be done, or what the syntax is for doing it.
View 1 Replies
Jul 19, 2010
I'm doing this in Flex, but code is pure actionscript, so if it's not the right forum please let me know:)I've embedded swf symbols like this:[code]but this code throws an exeption that 'myVar0 is not defined'. However this code:[code]
View 4 Replies
Oct 14, 2011
I created a movieclip symbol and exported to actionscript, I created the .as file:
class BRIQUE extends MovieClip
{
function BRIQUE()
{
[Code].....
"graphics" is an image imported on the stage inside my symbol, but it seems not to be accessible this way (I get an error), nevertheless it works this way in as3 then what is the right way in as2 ?
View 1 Replies
Jan 18, 2012
Here's the scenario: We have a creative team that operates in Flash CS5.5 and produces SWF assets which have both graphics elements and actionscript code in them, and an engineering team which authors .as files and builds "code SWFs". The code SWF files must load or embed the creative assets and interact with the code therein for our apps to function.
For iOS mobile development, there is another consideration - it is not possible to load runtime code in an AIR app packages for iOS because of Apple TOS (see related question). Hence, it is not possible to use a Loader to load SWFs in an iOS environment and retain their code.
Embedding a SWF into an ActionScript file the standard way results in a Loader that loads the embedded SWF directly as bytes. This results in access to the top-level, main timeline as follows:
[Code]...
View 1 Replies
Feb 21, 2012
When coding in the Flash IDE, i very often use the following procedure to create specialized versions of MovieClip classes:I design my object in the IDE, for example, i add two buttons and give them the instance names "btn1" and "btn2". Then i select them together and convert them to a symbol. I then select Export for ActionScript and give them a classname, let's say "MyClass".Then I go and write a specialized MyClass.as for it, like this:
public class MyClass extends MovieClip{
private var _button1:Button;
private var _button2:Button;
[code]....
(ps: i know that i wouldn't have to assign the values to the private variables _button1 and _button2 and instead could directly make calls to btn1, but I like to use only Typesafe variables in my code)
This works very well in Flash IDE. when I create a new instance of MyClass() it will contain all the elements that i positioned in the Flash IDE when defining the Symbol. This is very convenient and straight forward.
Now I want to do the same in FlashBuilder.For this i designed the MyClass Symbol as before in Flash IDE, gave it the classname MyClass and then select the library symbol and export it to MyClass.SWC
In Flash Builder i add MyClass.SWC to the buildpath and I write a MyClass.as with the same code as in the Flash IDE example. but this time, the code won't work. on
_button1 = this["btn1"];
i will get an Error #1069 stating that "btn1" was not defined.So - how to do this properly if developing with Flash Builder? PS: i use the default package in Flash IDE when setting the Classname for the symbol as well as in FlashBuilder for the as file.
View 1 Replies
Dec 19, 2011
I have an xml snippet that contains an object hierarchy:
doc = """
<RootObj val1="ValueOne" stat1="Stat1" stat2="Stat2">
<internalarray type="array">
<InternalObject val1="12" val2="12" />
<InternalObject val1="13" val2="13" />
[Code]...
View 1 Replies
Dec 18, 2009
I have main timeline and then have a small movie clip in which there is a dynamic text box and my actionscript.
Code:
myVars = new LoadVars();
myVars.load("http://preview.domain.co.uk/inc/loadVars.php");
myVars.percentage
[code]....
but when I play the movie it doesn't work. However if I move the dynamic textbox onto the main timeline along with my actionscript it works.
View 1 Replies
Dec 18, 2009
I have my movie in the main timeline and then have a smaller clip in which there is a dynamic text box. In that smaller movie I have some actionscript
myVars = new LoadVars();
myVars.load("http://preview.domain.co.uk/inc/loadVars.php");
myVars.percentage
[Code]....
but when I play the movie it doesn't work. However if I move the dynamic textbox onto the main timeline it works.
View 1 Replies
May 6, 2010
this may be a basic thing, but i couldn't find an answer by serching internet. I have created a simple button - Istance name = "btnsample"and there are two layers layer 0- button design with rollovers - layer 1- dynamic text field - instance name = "txtbtnlabel"btnsample.txtbtnlabel.text = "new button label;but it's giving followin error :-119:Access of possible undefined propety txtbtnlabel through a reference with static type flash.display:simpleButton.
View 2 Replies
Feb 10, 2010
(Spoiler alert: It's not an issue of my package statement not reflecting the location of my class file.) When I have a class linked to a MovieClip in my library and that class takes an argument in its constructor method. That class will compile properly ONLY when it's located in my top-level directory (same dir as the .fla and Document.as files). If I move that class to a deeper directory, say com.place, the compiler will generate error "1136: Incorrect number of arguments. Expected 0.
[Code]....
View 5 Replies
Jul 9, 2010
I'm having some trouble getting my fonts to show up correctly. I have the fonts embedded properly, being read from an xml file. Attached is a screenshot - don't mind the terrible colors; it's all brought in through xml. The alignment of the text boxes are not complete, but I have the top headers set up properly, yet the right header is squished down.
View 7 Replies
Jan 10, 2011
I have dynamic flash content embedded into a Facebook fanpage. The flash file consists of an interactive environment where the mouse icon is substituted with a "flashlight" (i.e.spot of light), and the user "looks" around the dark room, lighting up the different areas with the light. When the light passes over certain areas (invisible buttons), specific "effects" are triggered and an animation ensues, along with an accompanying sound effect.It works great on the original webpage! But the Facebook page has some issues:1) The embedded flash file loads relatively slowly. I can deal with this, but the next issue is what is frustrating;
2) Everything works initially. The "flashlight" works. The background audio works. When the effects are triggered, the accompanying SOUND EFFECT works, but not the animation. After this, none of the effects will trigger. If I refresh the page, and let it load again, then everything will work.This is very frustrating, I can provide a link, if need be (I've had a somewhat similar problem on a website I designed with certain things loading a times, but not at others.
View 2 Replies
Jun 29, 2007
Is it possible to create a flash file, which can be embedded into a website for on-demand viewing and be exported to a cd while maintaing interactivity, that is geared towards an online elearning environment? Basically a client wants a video that is broken down into various chapters with an interactive "course" for each chapter.The interacivity will included answering questions correctly in order to move on to the end of the chapter.
View 2 Replies
Aug 29, 2007
I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?
Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.
[Code]...
View 3 Replies
Mar 25, 2009
I am really at a lose end with this - I have a flash file called in xml into a dynamic textfield. It works fine with English but when I try and put Greek into the xml the flash file then doesn't show the font. The font is verdana - which can be translated and I have embedded the font, with greek and made sure my xml is unicode-8 - but it still shows nothing.
View 4 Replies