Flash :: Define Unique Variable Name?

May 14, 2011

How to create a dynamic ArrayCollecton instance that use unque naming: ac1, ac2..ac999 whether user click a button. Without having to use hardcode variable name.

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var frName = fruit_txt.text;

disp_btn.addEventListener(MouseEvent.CLICK, disp_fruit);

function disp_fruit(Event:MouseEvent)[code]....

defining the variable i:e frName.... outside the function it does not display anything..same time if I define same variable inside function i:e disp_fruit...it displays the name ]why?

and how can i use variable i:e frName as global var so that it can be used in any function?

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first i using flashvars to send my $_session["username"] to flash i have a button in myflash that can see are they any user logged in when pressed the button..

[Code]...

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ActionScript 2.0 :: Flash8 Declaring A Unique Variable In A Function

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I'm trying to create a unique variable and reference to it with myRewind for some button functions.

I'm trying to create this rewind+variable as the unique identifier but it just seems to be using myRewind as the variable and overwriting it.

Code:

//Setup subsection rollovers
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btnName = rollName+"_btn";
mcName = rollName+"_mc";

[Code]....

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ActionScript 3.0 :: Dynamic/unique Variable Names In A For Loop?

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am trying to load xml and make button for its length, and try to make function for each button i have i make buttons and i give them a unique name , but i can't make function for every one?here is the code
 
/////////////////////////////
var xmlLoader:URLLoader = new URLLoader();var my_Arr:Array= new Array();var arr_posX:Array =new Array();//= ["350","350","350","350"]var arr_posY:Array=new Array();//= ["80","120","160","200"]xmlLoader.addEventListener(Event.COMPLETE, showXML);xmlLoader.load(new URLRequest("Models.xml"));function showXML(e:Event):void {    XML.ignoreWhitespace = true;    var songs:XML = new XML(e.target.data); 

[code]....

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Flex :: Creating New ArrayCollection To Generate Unique Variable Name

May 11, 2011

How do I create a new arraycollection that can generate a unique variable name? Like:
AC+nu as in AC1:ArrayCollection
AC+nu as in AC2:ArrayCollection
AC+nu as in AC3:ArrayCollection
AC+nu as in AC4:ArrayCollection
nu++;

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ActionScript 3.0 :: Dynamic/unique Variable Names In A For Loop

Oct 4, 2011

im trying to load xml and make button for its length, and try to make function for each button i have i make buttons and i give them a unique name , but i can't make function for every one ?

/////////////////////////////
var xmlLoader:URLLoader = new URLLoader();var my_Arr:Array= new Array();var arr_posX:Array =new Array();//= ["350","350","350","350"]var arr_posY:Array=new Array();//= ["80","120","160","200"]xmlLoader.addEventListener(Event.COMPLETE, showXML);xmlLoader.load(new URLRequest("Models.xml"));function showXML(e:Event):void {    XML.ignoreWhitespace = true;    var songs:XML = new XML(e.target.data);   

[code]....

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IDE :: Keeping A Variable Unique For A Dynamically Created Function?

May 23, 2009

What I'm trying to do is setup a function that shoots through a set of buttons within a subset and creates click code for these buttons.

THe three variables are the identifiers for the actual keyframe i wish to jump to, the movieclip in which i want to perform the action and the actual button to go to the right frame.

Presently the problem I'm having is that the variables aren't stored when the onRelease functions are created, so they all are just calling the LAST variables declared.

Here's a sample of the code I currently have

Code:
//function to load canvas/acrylic
function setSwatches(mySwatchCount:Number, myContainer:String)
{

[Code].....

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ActionScript 2.0 :: Instance-variable (array) Is Supposed To Be Unique

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I encountered a rather irritating problem yesterday. I wrote a class. The class has got 1 variable of the type :Array. its a public variable.On the scene i have 2 movieclips which are connected to my class through its linkage in the library.My problem is that even though the instance-variable (the array) is supposed to be unique for the instance only it gets overwritten for every new instance i create.for example. if i assign the first instance's array 2 values (1, 1)and the do the same with the second but here i change the values to (2,2) then when i check my first instance it has got the same values as the second instance...that is (2,2). [code]

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ActionScript 3 :: Define Variable From Its Creator On Stage

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I am trying to split up my code in classes. But there is a issue what really bothers me. When I create a class for functions I am giving its own stage. Like this:
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And in the class i use this
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As you can see I can now call a variable of the stage using stage.var1 = "hi" but when I need to adjust that variable many times it gets a quite messy. There is a way to tell that when I call var1 he knows i mean stage.var1 without need to call stage.

Its:
var var1 = stage.var1
And then using
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ActionScript 3.0 :: Using String To Define Function And Variable (?)

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I run a demo code,it extends Sprite,like follows:

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Essentially this is what I want to accomplish, however it doesn't work like this. Is there any solution: - The problem is I can't dynamically name a new object..

import views.printingView;
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Can you use a

for(x:int=0; x<100; x++)
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Using the code gives me 4 numbers but not always unique. Looking around for some tutorials drew a blank.

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This is what I am trying to do. I have a "n" number of dynamicly loaded movieclips (ships).ach ship has a unique movement throught points that I also load from an xml file.For example "Ship A" will go to x:100 y:120 then to x:200 y:300 and so on. Ship B has a diffrent set of points that will travel. I know how to make this work for one movieclip(ship). I was wondering if I can use the same "movement" class for all of them? What values should I pass to the class exept the movement array of each ship

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url...I want this code to be able to remove af or bf if its touching ground. But I can't do that because "cant define property of bf" and af. And I need to have it outside the other functions because I will have alot of code otherwise.[code]

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I have an asset file (FLA) that will be updated a lot by other team members during the project. I would like to have an JSFL script that moves all selected movieclips in the timeline to a new layer (named using the movieclips library name).[code]...

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Can you word wrap text to a shape in flash cs5 using as3 ?

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How do I define my own event listeners in AS3?

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I have a movieclip which contains a bitmap and I wan't to increase the hit area. I understand I can add a transparent shape behind it but this is to be compiled through air for ios and I don't want to cause unnecessary redraws.Is there a way to define a rectangle as the hit area or another solution perhaps?

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ActionScript 3.0 :: Make Each Item In My XML Unique So That Flash Apply A Different Function?

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I need to make each item in my XML unique so that flash can apply a different function to each item in the component. Can you give the items an instance name in XML?

Code:
import com.digicrafts.events.*;
//Timer Set Time
var jumpTimer:Timer = new Timer(1000, 1);

[Code]...

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Flash Piano - How To Get Each Instance Of Button To Play Unique Sound

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I'm using flash CS4. I am trying to make a piano. It will be the header of a web page when the mouse rolls over a key the appropriate note plays- ideally the key would appear to be pressed as well. I have a jpg of a piano keyboard imported as a graphic. On a new layer I have made a button whos over state has a blank keyframe. I have imported that button to the stage and given the instance a name. I have attached a sound to the over keyframe (middle C).

I have dropped a second instance of the button onto the stage and given it a unique name. When I attach the next sound (D pitch) to the over state it changes the original middle C. How can I get each instance of a button to play a unique sound? I have tried using a new layer for each button but that didnt work. Do I have to make a brand new button for each note? I have reduced my design to include only 16 notes (I originally wanted 32 but I thought that may take too long to download)---

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