Flash :: FlashDevelop, Only "Build Failed"?
Jul 3, 2011
I'm trying to compile the following program. I have downloaded the TweenMax already added correctly to the folder of the Global Classpaths FlashDevelop as I always do, but when I try to compile it gives the following error in the Output:
"C: MyLibraries greensock-as3 com greensock TweenLite.as: Error: A file found in the source-path must have the Same package structure'', to the definition's package,[url]... Build halted with errors (FCSH)."
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Jun 2, 2009
How do I have to configure my project to open the generated swf file in the debug flash player? When I hit f5 FlashDevelop tells me the following
INITIALIZING: Adobe Flex Compiler SHell (fcsh)
Starting new compile.
Loading configuration file D:ProgrammierungFlexflex_sdk_3frameworksflex-config.xml
Loading configuration file D:ProgrammierungFlexFlashDevelop_workspaceTestobjTestConfig.xml
objTest633795421567473000 (1009 bytes)
(fcsh)
Build succeeded
Done (0)
[Capturing traces with FDB]
Anwendung nicht gefunden (Application not found)
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Dec 30, 2011
I have found some question which refers to my initial question :on xcode Usually resolved in synthesis by :
flushing certificate cache correcting the signing certificate ( using Distribution in replacement of Developper) C checking and correcting the Application ID who was sometimes not the same between the one declared in iTunes Connect and the one in the app.xml file
The fact is that I still has the problem on Flex Builder, which is when I upload my application, it failed with "Application failed codesign verification"
[Code]...
So the question is what could still block the uploading of the application on the App Store?
How to resolve "Application failed codesign verification." when uploading Application, build with Flash Builder 4.6?
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Mar 11, 2011
I have a Flex and Java application and i am using BlazeDS between flex and java. Generally my application works fine. I observed when ever i try fetch data little faster(not giving gap between two fetch commands) then i am getting the error "Server error :faultCode:Channel.Call.Failed faultString:'error' faultDetail:'NetConnection.Call.Failed: HTTP: Failed'"
I guess when ever load is increasing on BlazeDs, i am getting the error. I am calling the java service using following code
[Code]...
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Aug 3, 2011
I'm having trouble using the following tutorial and flashdevelop template to build a flash project for iOS. [URL] Whenever I compile my project (using FlashDevelop 3.3.4) I get an error from adl.exe saying "Error loading initial content". Using the iOS applicationpackager.bat, I get an error saying: application.xml: error 305: Intial window content SWF version 11 exceeds namespace version [URL]I'm using air 2.7 and Flex 4.5.1 on Windows XP.
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Mar 31, 2011
In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
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Feb 9, 2010
I am trying to embed some xml into my application but I get the following error Fault] exception, information=TypeError: Error #1090: XML parser failure: element is malformed.Here is my code.
package
{
import com.objects.EngineApi;[code]................
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May 24, 2011
Trying to learn some flash and got a question. How do I play a flv video, below code compiles correctly and load flash player but doesn't play anything
var vid:FLVPlayback = new FLVPlayback();
var ui:UIComponent = new UIComponent();
this.addChild( ui );
[Code]....
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Jun 16, 2009
is there a way to format/beautify actionscript (as3) in flashdevelop? if not are there easy ways to do this without using the Flash IDE.
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Jan 3, 2010
I am trying to load my png file to my application. here is the code
var map:mapLoader = new mapLoader();
map.loadMap("tile.png");
Then here is my file that loads it. it throws the error right when it gets to
loader.load(new URLRequest(currentMap));
if I comment it out. then the error goes away. below is the code in its entirety
package {
import flash.display.Loader;
import flash.net.URLRequest;
[Code].....
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Jul 22, 2011
How to compile a theme using FD 3 or 4? I have a CSS file with assets and would like to get a SWC file (not SWF) like halo.swc
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Apr 14, 2011
I just started working with ant a few days ago. Right now I have a general buildall.xml which should call each project's build.xml. Because some projects depend on each other, I need to rebuild some other projects which depend on it. This isn't a problem--I'm just setting the depends property of the target. However, ant is always building the dependencies, even when the files haven't changed.Let's say project1 has no dependencies; project2 depends on project1; project3 depends on project1, 2; project4 depends on project1, 2, and 3; and so on.I could hack a solution which looks at project K, and checks if project 1 .. project K have updated files using uptodate. If so, then run the target. This is messy and appears unnecessary.
What is the cleanest way to implement this?EDIT: So I decided to just hack in a bunch of targets, "check_projectK" where it does the uptodate checks on all of its source files, its build file, and the build files of the 1 .. K-1 projects. Due to dependencies, this is always handled correctly. However, this is still a large amount of copy and paste for a large workspace.
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Jun 21, 2010
For developing Flash / ActionScript packages on Windows, there is no better free tool than FlashDevelop.Unfortunately, its reliance on the .Net framework make it ill-suited for AS3 development on Ubuntu. (My attempts to get it working with Mono failed - the installer wouldn't even work.)Is there a similar tool for use with Ubuntu?
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May 24, 2011
I'm making a game in actionscript using the FlashDevelop tool and the FlashPunk game engine. I have a designer making movie clips for me to put into this game using Flash CS3.
My problem is that when I add these movie clips into my game they are playing much quicker than they should. Is there a specific frame rate clips need to be made in within CS3 or any other export options set to enable them to play at the correct speed or is this something that I need to deal with in my code.
EDIT
Another problem that I'm having is that the command movieClip.stop() doesn't work. Is there anything special that needs doing while exporting or the programming side?
EDIT
Here is how I'm loading in my swfs:
public var movieClip:MovieClip = new MovieClip();
private var myLoader:Loader;
public function MyMovieClip(location:String)
{
[Code].....
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Jul 4, 2011
Whenever I compile my project using FlashDevelop in 'Debug' the Flash Player window remains after I have clicked the 'Stop' button in Flash Develop. I have to then switch over to the flash player, click through any error messages and then close the player, which wastes a lot of time in the long run.Any way to make it so Flash Player closes when I click 'Stop' in the Flash Develop debug tools? EDIT: My setup is a fresh install of Windows 7, a new copy of Flash Develop 4 and Flash Player 10.
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Aug 6, 2011
When I type a class name without new before, FlashDevelop does not show autocompleate. Is it a way to enable that feature? (do you have the same issue?)
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Nov 10, 2011
I'm trying to figure out why, when I create a movieclip in flashdevelop, said movieclip always ends up being null.Here is the code I'm trying to use:
import flash.display.MovieClip;
import flash.events.Event;
import flash.display.Sprite;
[code].....
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Mar 30, 2012
I'm developing a website which will need to communicate with an AIR application, I develop with javascript and don't know much about actionscript. I'm at the early stages of this and I'm using a trial of Adobe Flash to create some swf files which can communicate with javascript, the code from the Action window is as follows (most of it is bastardised from web examples):
import flash.external.ExternalInterface;
var myText:String = "Example String";
ExternalInterface.addCallback("sendOutput", sendStaticTextFromAS3);
function sendStaticTextFromAS3():void {
ExternalInterface.call("receiveTextFromAS3", myText);
}
All this is doing is receiving a call from javascript and sending back a string and calling the function which will deal with it (it will become more complex).
My problem is that Flash is going to expire soon, and to future proof the project without having to spend a lot on flash I want to move into FlashDevelop. As I don't need any objects on the stage all I need is to edit actionscript, so FlashDevelop is all I need. I create a new AS3 Project in FlashDevelop and I get given this code:
package
{
import flash.display.Sprite;
import flash.events.Event;
[Code].....
I'm guessing Adobe Flash adds this automatically when compiling the swf so I have no idea where my code is supposed to go, except to add the import flash.external.ExternalInterface; at the top?
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Jul 30, 2011
Using FDT, when I have a debug configuration with several operations in the launcher chain and the final launcher opens in Flash Player, how can I retrieve the build output from the console once the build is complete and Flash player is running?
It seems that once Flash Player has started the console clears to make way for the application's trace output, but I need to be able to look back over the events and build times for each item in my launch chain while Flash Player is running. Is there a setting I can enable to either log my build output to a file or to preserve it in the console?
Edit: I know I can still read the info when building normally, this question is specifically for building with the debugger.
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Jan 28, 2012
i recently switched from cs5.5 to FlashDevelop and i have trouble publishing my app (as3)how do i publish my app to an swf file?
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Mar 7, 2011
im kinda confuse why people use flash cs5 and some are using flex, flashdevelopl and etc..
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Jun 27, 2010
Someone sent me a .fla file containing several art assets, with instances all configured to be displayed properly and in the right positions. However, since I'm using FlashDevelop with the Flex 4 SDK, I have no idea how to access these instances in code. Some of the objects are MovieClips that I need to modify the size of, and others are Dynamic Text objects that I need to change the display strings of at runtime.
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Feb 15, 2012
Can anyone offer a clue as to why flashdevelop would compile to a smaller swf than Flash Builder?The FD swf is 150k, FB swf is 220k.I'm exporting as a release build in FB.
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Jun 9, 2009
The flash CS4 10.0.2 update fails to install no matter how many times I try or restart my machine.A flash media encoder update and a flash lite update also fail.
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May 10, 2011
Try to display the xml data on the flash via the dynamic text. During the loop, only the last childnode nodevalue is display on the flash.Do a trace on all childnodes, it was success but flash keep showing the last childnode nodevalue only. Did i miss out any AS2 command.
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Mar 30, 2011
I did yesterday my last changes and since this morning I could open it anymore. I got this every time : Failed to open document[code]...
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Jan 25, 2011
PHP Code:
var xml:XML<manifest xmlns="http://www.imsglobal.org/xsd/imscp_v1p1 xmlns:imsmd="http://www.imsglobal.org/xsd/imsmd_v1p2" xmlns:xsi="http://www.w3.org/2001/XMLSc
[code]....
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Oct 14, 2010
I'm working on a little game/quiz where the user has to get 8 or more questions correct.If they get 8 or more correct and hit submit, their scores will be sent to a server. I don't have the server info yet, but I believe I'm pretty close to solving this on the flash end of things, as far as sending out the url with the total number correct appended.I'm getting the following error.
Code:
TypeError: Error #1034: Type Coercion failed: cannot convert "http://www.website.com/complete.asp?13" to flash.net.URLRequest.
[code].....
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Jan 7, 2011
I just finished my installation of Adobe Flash Builder 4. I've definitely installed the most recent flash player from Adobe's website onto my computer. Also, in the run configurations of flash builder 4, I changed the source path from the .html file to the .swf file that is generated. I don't need to test it in a web browser, I just want to run the swf in flash player.
I only have 1 .as file in my actionscript project and there is no code written in it other than the package, class and main function statements. When I run the .html file, it runs fine, and debugs fine. However, when I switch the source path to the .swf file, it runs fine but doesn't debug!
When I debug it, the progress gets stuck at 57% and it says "Waiting for Adobe Flash Player to connect to debugger..." in the "Progress" tab. After a few minutes a window pops up that says:
"Failed to connect. The session has timed out. Ensure that you have run the application with debugging on and that I have the debugger version of flash player."
What can I do to fix this? I am on an intel Mac running OS 10.6.5.
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Dec 18, 2010
I'm trying to play a sound after a 3 second delay. I'm getting the following error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::TimerEvent@3e021971 to flash.utils.Timer.at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()
Code:
var birdTransform = new SoundTransform(1,0);
var birdStartTimer = new Timer(3000, 1); //milliseconds (1000 = 1 second), fire 1 time
birdStartTimer.addEventListener(TimerEvent.TIMER, playBirdFunc, false, 0, true);
birdStartTimer.start();[code]....
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