Flash - Flex MXMLC Ant Task Steals The Window Focus?
Aug 5, 2010
Has anyone noticed the following behavior building Flex programs using the mxmlc ANT task (running in the background): as the MXMLC task starts, it steals the window focus from whatever application is currently running, and then gives it back again! This is extremely disruptive.Is there a way to run the MXMLC task "headless" so it doesn't interact at all with the window system?I'm running on Mac OS X (10.5.8, if that matters), and Flash 4.0.1 (although the behavior existed on 3.x as well).
I have having a problem in my flex/air application, in which when the left mouse button is clicked on a TextInput the focus is stolen by the parent. So in more detail I have an hierarchy as follows...
I'm trying to build a flex project, linking it to some RLSs. When setting up the project in Flex Builder, the corresponding "build configuration" (that I got by adding -dump-config to the compiler options) generates (among other things) a tag like this :
I've tried using the haltonfailure="false" and failureproperty="compile.failed" but ant just throws an error when I try to run it: "The <mxmlc> type doesn't support the "haltonfailure" attribute." I need to do a little cleanup before the build script exits if the mxmlc task fails, how do I achieve this?
use the mxmlc task of the Flex Ant tasks with a user-definable list of source path or library paths? The idea is that the user can define an arbitrary list of source paths and/or library (swc) paths into an Ant properties file and the build file takes these values and evaluates them for use in the mxmlc task. Just wondering if there are any tricks (maybe utilizing filtering/string replacing) to get this working?
I have a flash panorama that has hotspot links to pop-up windows that contain more information about the object. Right now if you are in fullscreen mode and click a hotspot you are automatically kicked out of fullscreen mode and the pop-up then opens. Is it possible to have the pop-up open and have focus while in the background the panorama is still in fullscreen mode?
Our Flash web-based applications play lots of audio for narration and sound-effects. Some of our customers have firewall rules that block downloading of MP3 and other audio files. So, we need to wrap those MP3 files in SWFs. In the past, I've written JSFL scripts that automate the Flash IDE and walk through a complicated, fragile set of steps to embed MP3 files into FLAs and then publish those to SWFs. Now, Flex SDK provides the mxmlc compiler. I've mixed ANT into our workflow, and command-line and automated builds have been a joy. So, I want to make transcoding or wrapping of MP3s part of our build process. I've found Embedding Asset at Compile time in Pure AS3, but this will require that I write a script to generate a wrapper class AS file. Is there a cleaner way to wrap or transcode MP3 files into SWFs?
I have create a poker game user have 30 seconds time to play his turn, but the error is when user open another tab of his browser then flash countdown stopped until user dosent click on game tab. I tried, Timer event, setInterval and MovieClip enterframe also, but the main problem is when user focus the other browser window then flash all functions goes stopped until dosen't come back...
I'm interested in learning just enough Flash/Flex to do things that I can't do from HTML and JavaScript alone - play sound files and video, use multiple file upload things, perform cross-domain Ajax requests using the crossdomain.xml file etc. As such, I don't really want to learn (or pay for) the Flex IDE. I'm not much of an IDE guy in any case.
The problem is, most of the tutorials I've found talk about the IDE. I've figured out how to compile .mxml files at the command line using bin/mxmlc - now I just need to learn MXML, ActionScript and the various APIs! What are the best resources for learning these? I'm fine with buying a book, I just don't want to shell out for the API itself.
i have this flex app (it's a flex project created from flash builder), and it compiles fine when i build it from the IDE.it fails to compile when i do it from command line through mxmlc.i am invoking the mxmlc at the location "flash-builder-installation"sdks"flex-ver"inthe mxml file is test.mxml.i don't have any dependency on any of custom swc file.i am getting the following type errors when i compile it.[code]
Flex Builder 3 provides support to generate actionscipt from WSDL via the GUI ( Data->Import Web Service (WSDL) ) - but this sort of method requires that you check in the generated source. This is not desirable to us (we understand both sides of the 'should generated source be checked in' and we have decided that they should not) so we would like a method to generate the actionscript classes from an ant task. In this case, the WSDL would live in the file system.
Using the Flex ant task to build our application results in the "Flex Data Visualization Trial" watermark being displayed in our charts. We have professional licenses for flex builder but do not know how to tell the ant task about these.
I've been trying for hours to make sense of this problem. When I run my code through the Flash IDE, everthing is fine. However, when I run it through the command line compiler or Flex itself t doesn't work. This is after setting up all the required Flex bits to create a Flash stage and display content. it keeps giving me an "Access of undefined property" error though I've clearly defined those properties in question a line or two before.
[Code]...
What the heck is going on?? I'm stumped. Embed seems to work fine, but I'd prefer to change it this way. I think there's something about XML dynamism if you use embed instead.
I'm trying to create a Flex application that automates a web browser to perform certain tasks. I would use the application to login to a site, parse data out of the HTML, and send it to a jsp page for processing. I currently have an application written in WPF that does that exact thing, but it needs to be ported to flex.
I have made a javascript/flash system to play sound effects on an AJAX-based game I have made. For some reason, on some systems (it appears to be just Firefox 3 on Windows XP), users can only hear the sound effects play while the window is in focus. If they minimize the window or are looking at a different window the sound effects don't play.
Is there any reliable way to give the stage focus when you first open it in a browser window WITHOUT first clicking on the stage? By reliable, I mean something that works across different browsers and on both PCs and Macs.I've seen numerous threads on this subject, and I've read the Adobe tech note, and it seems there is no reliable way.How in the world can Adobe ask people to use Flash and not provide a reliable way to give the stage focus on startup.
I am unable to replicate this issue in Flash - only in a browser window. It appears that if I lose focus of that window for a period of time or scroll down the page where the embedded flash isn't visible, when I scroll back up or return to the window, the event timers appear to play catch-up.The timed "removeChild" commands do not run and leave remnants on the stage. I do not get any errors however, and everything else seems to continue running as normal.
ActionScript Code: // XML File: <?xml version="1.0" encoding="utf-8"?>
I have created a container in Flash Professional CS5 for my projects CBT. I have been able to script many of the features we require using AS3, but there are a couple of things I am still trying to work out.I would like the swf presently playing in one tab to pause and go silent when another swf is opened in a new tab (the sound is inside this externally loaded swf which is loaded inside a movie clip from buttons nested a movie clip down). I have tried :
var originalFrameRate:uint = stage.frameRate; var standbyFrameRate:uint = 0; addEventListener(Event.ACTIVATE, onActivate)[code]....
This function is present when I publish the CBT with Captivate, so obviously there must be code available. You can set the Captivate button to open url in new window and pause movie.Is there something I can add to the html file that is similar to the �has Priority� for mobile devices or is there javascript that can be added to the flash itself?
I have a web page that uses javascript counters to count user "active" time, meaning the time a user spends viewing this page (and not some other page). I do this by starting/stopping them using the [URL].. However, when the user clicks on a plugin inside the same page (flash, java, etc), the window loses focus and window.onblur is fired. Is there a way to tell that the user is still on my page?
I have this SWF that is pulling videos from YouTube through their API. Everything is working nicely until I go to another browser tab or cause the window the SWF is in to lose focus otherwise (largely by using any program aside from the browser). When I return to the tab/window that the browser is playing in, if I have been away for anything over like 20 seconds, the time text that indicates where the play head is plays catchup jumping over 3-5 seconds at a time. While the video is not making these jumps, what is happening is that any buttons for controlling the video become unresponsive until the time text actually has caught up with the current position in the video play head. Thereafter all functioning for my other buttons (play/pause, full screen toggle, and sharing) returns to normal. I am using a Timer that calls every millisecond.
I've got the Flex SDK 4 on my Mac and I found a way to compile AS3 into SWF files using Flex's mxmlc compiler in Xcode, so I wondered, would it be possible to do this sort of simply online? Using for example a language I'm familiar with, PHP?I thought it'd be a thing that would be interesting to use for a website, or like some private projects.
I am using ant to build my web application. I have a target in my ant script which takes approximately 8 minutes to compile. Since mxmlc compiles everything from scratch and loads up the JVM each time, it is taking a lot of time. Is there a way to optimize this task?[code]...
When I use mxmlc to compile my mxml file, I get swf file. Now, I want to change the config to make mxmlc compiler generate html file instead, as we can do in Eclipse or Flex Builder.
I need a way to programmatically record what source files are consumed in an MXMLC compile.Ideally there would be a flag to pass to MXMLC to have it report the complete list of sourc files it is compiling, but there doesn't seem to be such a flag. It seems generally you just pass a main.mxml file to MXMLC and it goes off and compiles everything it needs to without telling you what it's doing. As far as I can tell, you also cannot explicitly list the files for it to compile; it will resolve references automatically and compile referenced sources without any way to control that behavior or report on it.
If the compiler cannot supply this information and a user cannot control this behavior, the only other option I can think of is write my own source code scanner for MXML that will traverse all the references in a code tree to give a report of what MXMLC should be compiling, though that's obviously error prone and certainly not something I'm looking forward to.
Which mxmlc attributes do I need to replicate the behaviour of Flash Builder 4's Export Release Build?debug=false and optimize=true seems obvious, but doesn't reduce the swf's file size as FB4's Export Release Build does.
This is quite worrying because I am developing in Eclipse (which uses mxmlc) yet my master build script (which uses flexmojos) is producing a totally different file.