Flash - Flex - Condition In Binding (for TextInput Prop. Text)?
May 26, 2011For example <s:TextInput id="sd" text="{if () {0} else if() {1} else {2}}"/>
Is it possible to do something like that?
For example <s:TextInput id="sd" text="{if () {0} else if() {1} else {2}}"/>
Is it possible to do something like that?
I have a bindable getter in a component which informs me when a [hidden] timer is running. I also have a context menu which, if this timer is running, should disable one of the menu items.Is it possible to create a ChangeWatcher which watches for the negative condition of a bindable property/getter and changes the enabled property of the menu item?Class B:[code]In the code above, I have the inverse case: when isPlaying() is true, the menu item is enabled; I want it to only be enabled when the condition is false.[code]
View 1 RepliesI have a simple TextInput derived control, that insert's some text on Ctrl+Shft+B:
[Code]...
Does anyone have any examples on how to create a dynamic number of TextInput boxes and have each of the text being typed in these boxes be bound to a label? For example, say I have an XML file that specifies that I want 3 TextInput boxes. Flex should then take this data, create the TextInput boxes, create bindable variables for each TextInput and create a label to display what is being typed for each TextInput. The biggest issue I'm having with solving this scenario is how to bind a variable amount of data.
View 3 RepliesIs it possible to have the value of some string variable bound to the text inside a text input control? To clarify, whatever text was entered into the text input would be stored as the value of the variable.
View 3 RepliesI want to change the text color of the datagrid row on particular condition ie.i am checking on a condition.If that satisfies then I have to change the text color of each cell ie the whole row.[code]
View 1 RepliesWhen binding multiple variables value1 value2 value3 in the same text field, do I do this:
[Code]...
I noticed both work, but which is the right way to do it and will work all the time.
I want to bind sum of a column of a datagrid to a FormItem'text which is shown below of that datagrid.
View 1 RepliesI have an problem that i want to add textinput or Any Component to TextArea Component..
View 1 RepliesSo the real problem is the lack of an onReleaseOutside function. I found some examples of how to bypass this during a drag function but it was not applicable for a text input.The problem is that when a user selects some text in textinput and mouses off the application area and then mouses up, I'm getting a problem that the textinput keeps thinking that the mouse down is actively selecting text in the textinput and continually overwrites the characters being entered in the textinput. in the search bar of the live store on the page, type some text, then highlight it all and don't let up on the mouse until you are outside the store.I finally hacked some junk together so I can tell if the mouse goes off the stage using some code like.
var x = stage.mouseX;var y = stage.mouseY;if(x < 0 || y <0 || x >stage.stageWidth || y > stage.stageHeight)I'd like to just make the textinput stop thinking it should be highlighting text so that even if the user scrolls out of the applet and mouses up that the text input still overwrites what is in the search bar and functions as normal.
I extended a mx.controls.TextInput to create a custom component with a different behavior.I'm trying to set the text property on the keyDownHandler(), and for some reason it doesn't work as I expected. The text on the component just kinda ignore the change.I'm using Flex 3.6.Down here is a simple example code that explains what's going on:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:customcomponent="com.test.customcomponent.*">
<customcomponent:TextTest x="20" y="20"/>
</mx:Application>
And below de AS class:
package com.test.customcomponent
{
import flash.events.KeyboardEvent;
[code]....
I'm trying to convert an MXML component to an ActionScript Class. The component consists of a Form with a TextInput, TextArea, and two buttons - Save and Cancel, and a Validator for the TextInput, and other logic to handle events that occur. This component is currently extended by several other components. Now, in the MXML component binding the TextInput text property to a property in an Object was very easy:
<mx:TextInput text="{_itemToEdit.name}" />
But in ActionScript, I'm creating the TextInput and setting the text property before the Object is set, and the TextInput is not being updated:
public var itemToEdit:Object = {};
private var nameInput:TextInput = new TextInput();
public function MyClass() {
nameInput.text = itemToEdit.name;
}
How can I make sure that the TextInput text property is bound to the specified property in the Object?
I'm using Flashbuilder 4. I have a Spark TextInput control, and I'm implementing a "Copy" button that will copy the selected text only from within this control to the clipboard (pretty much like the RMB Copy does).
View 1 RepliesIs it possible to specify MXML-esque "binding strings" in ActionScript?For example, I want to be able to do something like:
MXMLBinding(this, "first_item",
this, "{myArrayCollection.getItemAt(0)");
MXMLBinding(this, ["nameLbl", "text"],
[code].....
As textWidth property is no more accessible in spark textinput how we can get that property ?
View 1 RepliesI want to have the mouse cursor to be changed to hand when used for entering the<mx:textInput>. When the field is already on focus, text selection should be available.I tried any combination of useHandCursor="true", buttonMode="true" and mouseChildren="false",and the closest result is when using all three of them. Then the hand cursor does appear, but the text field loses its selection 'abilities' (text cannot beselected using the mouse). This is logical, since mouseChildren="false" disables this. But how do I acheive the desired result?
View 1 RepliesI have a Flex3 TextInput control, with white text on a black background. I would like to change the style of highlighted text within the control to use black text on a white background (or something similar). I would love to do this using Flex styles, however I'm comming up empty handed
View 2 RepliesI have an application which displays employee information. If the user opening the detailed employee information page is not authorized to make changes I set the TextInput to disabled. Some users are reporting rendering issues with this. The TextInput's text value does not appear inside the box but is misaligned and is outside of the component. You can see the screenshow below of the disabled ID column where the numbers which are supposed to be in the TextInput box are far off to the right.
[Code]...
I have a flash app using the flex framework - I would like to bind a display object textField with data from my dataModel.
How do I do this without the flex binding brackets "{ }"
Design a Text Input by using components in flash and its InstanceName is listChat.In that text input i added a text by Dynamically.while am adding text it displays with null.
For Example i added "apple" it Displays like nullapple
how to remove that null ?
Post Read field of TextInmput text and to execute referring condition to the informed text, AS3.0 To depend the inserted text for the user, flash will be read by the compiler to player, and a connective if goes to define for which picture will be directed or which page web will be linkada with the URLRequest function, or the function gotoAndPlay () for the pictures of timeline. Ultiliza object of field of din £mico text or textInput? input I find.
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I've been reading up on the Cairngorm architecture that Adobe recommends as best practice for devevloping RIA's in Flex.http:[url].....I recently purchased Flash CS3 and want to find a way to implement Cairngorm in my upcomming RIAs that will be built in Flash instead of Flex. I've created my own version of Cairngorm that uses almost all of the features and classes described in the Cairngorm architecture.
The biggest challenge for developing a Cairngorm architecture in Flash is that the architecturerelies heavily on Flex data binding to update the view when there are changes in the model. As far as I can find, there are no such capabilities built into AS3. This leaves me with a few not-so-desirable options.I could write my own data binding classes, or try to migrate the data binding classes from Flex.
each view class that can respond to changes in the model implements an "IBinded" interface that contains one function called modelUpdated. These classes register with a 'bind list' when they are instantiated, and any command that causes a change in the model also calls a function cycles through each registered view class, calling the 'modelUpdated' function to signify that the model has updated.This is a reasonable solution for a very simple application with very little model data, but as the application increases in complexity, it does not scale, because there is no way for a view class that is binded to an object in the model to know whether or not that object has changed - instead, EVERY view class that responds to changes in the model must check the current value of whatever objects they bind to and see if there has been an update.
I'm having trouble setting the color of the text of a TextInput component. I know there is a TextField within it, I'm trying several methods, but none works:
[Code]...
I have 12 instances of a movieclip. These are arranged on the stage in three columns. I would like to populate three different arrays, one array per column, with mcs from each column. In other words "all mcs._x == 60 go to array 1, all mcs._x == 130 go to array 2, etc.
View 1 RepliesSo, what I'm trying to do can't really be that hard, I still can't get it to work properly...
So, I have two textfields and one button. Whenever I type a set message into one of the textfields and then press the button, I want the other textfield to return another set message. Probably the trickier part: this should work both ways.
how come properties get los and function don't?
Code:
MyXMLClass = function(){
trace(this.ignoreWhite);
trace(this.load);[code]....
i want to use the ignoreWhite prop but it does not work
I am a Flex newbie and I am testing a little application that simulates a cart. (It is based on a nice sample by Farata Systems' Yakov Fain).Note: I am using the beta of Flash Builder 4 to code the application.Here you have a link to the screenshot:Screenshot(Sorry I can't insert the image of the screenshot right here since stackoverflow doesn't allow new users to use image tags.)The application is very simple. You type a product in the TextInput control and then click on the "Add to cart" button to add it to the "cart" which is represented by the TextArea at the bottom.
That works ok.The problem is that I also want the user to be able to keep adding items to the cart without having to click on the "Add to cart" button. So, I added code to handle the enter event of the Textput by calling the same handler function triggered by the "Add to cart" Click event.If you type some content and then click the "Add to cart" button, the TextInput control receives the focus and the cursor, so you can type again.
However, if you hit enter, instead of clicking the button, the TextInput control keeps focused and you can see the cursor beam, but you can not enter text until you click elsewhere and come back to the control.Below you can see the relevant part of the code, with the definition of the component that groups the three controls at the top (Label, TextInput, Button).
<?xml version="1.0" encoding="utf-8"?>
<fx:Script>
<![CDATA[
[code]........
I am using a s:TextInput in Flex 4.5. It shows it's prompt text if the underlying text value is null or empty String. Does anybody know if I can make either don't show the prompt on empty String or even show a different prompt?
View 1 RepliesI did suppress warnings in flex compiler using "-show-binding-warnings=false". But what I am interested to achieve is to suppress run time warnings (especially binding warnings - since I am getting data in model mostly in XML structures and it is fine for me if its unable to bind to its nested child nodes) in console (I am working on flex on Eclipse with the flex plug in). Is there a way to achieve it?
View 1 RepliesI'm trying to loop through each of the arrays stored in a Shared Object and place the individual array items inside rows of textfields. This isn't quite working - it fills all the text fields with the last data array only:
Code:
var elemSharedObject:SharedObject = SharedObject.getLocal("elementChoices", "/");
//Load data into fields
for (var prop in elemSharedObject.data) {
[Code]....
I need a way to increment "elemSharedObject.data[prop]" after it's filled each successive row of textfields.