Flex :: Add Textinput Component To Text Area As A Text
Sep 8, 2011I have an problem that i want to add textinput or Any Component to TextArea Component..
View 1 RepliesI have an problem that i want to add textinput or Any Component to TextArea Component..
View 1 RepliesI have an application which displays employee information. If the user opening the detailed employee information page is not authorized to make changes I set the TextInput to disabled. Some users are reporting rendering issues with this. The TextInput's text value does not appear inside the box but is misaligned and is outside of the component. You can see the screenshow below of the disabled ID column where the numbers which are supposed to be in the TextInput box are far off to the right.
[Code]...
I am trying to display an HTML formated file in the text Area.It should be straightforward task using the following code:
//----------load text file------------------
var loader1:URLLoader =new URLLoader();loader1.addEventListener(Event.COMPLETE,displayText);[code].....
This uses a text area component dragged to stage and named myCV_TA. No text is displayed with that code.It does work when an ordinary text is used and myCV_TA.html/text is changed to myCV_TA.text.Tried many things and decided to live with the simple text file and apply some formating to it://----create textformat object
var mytextformat:TextFormat = new TextFormat();mytextformat.font = "verdana";mytextformat.size = 16;mytextformat.color = 0x006600;[code]....
This code does not apply any formating, the simple text file is displayed but without any formating .
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
View 1 RepliesI'm playing around with a messaging type of application. Does anyone know how, or of any tutorials on to "appending" html text to text areas in flex and flex mobile projects? And specifically how I could take that and basically "append" a sprite inline to the text when i need to? Something simple like:Username: some text right here!So, Anyone have any experience "appending" sprites or simple text formatting?how to solve these issues!EDIT:Based on an answer below it was sugguested that it's as simple as...textAreaInstance.htmlText += "<b>Username:</b> some text right here!";But its not. you can't do .htmltext with a text area. you can on a text field, so i tried
var TF:TextField = new TextField();
TF.width = 200;
TF.height = 200;
[code].....
how to set a text in a TextInput which is placed inside Movieclip. when ever i set a text its not display on it.I have a MoveClip which contain a TextInput Component. this TextInput have name "letter". when the Application runs it dynamical add the MovieClip like
[AS2] Code
this.timeline.attachMovie("Key_MC2","key"+1,1);
after adding the movieClip i tried to set a Text
[code].....
I'd like to highlight / select text inside a textInput when the user sets the focus on it. My code (that doesn't work):
[Code]..
Dear Friends. Please tell me how to set a text in a TextInput which is placed inside Movieclip. when ever i set a text its not display on it. I have a MoveClip which contain a TextInput Component. this TextInput have name "letter". when the Application runs it dynamical add the MovieClip like [AS2] Code this.timeline.attachMovie("Key_MC2","key"+1,1); after adding the movieClip i tried to set a Text [AS2] Code this.timeline["key"+1].letter.text = "Some Text"; So nothing is displayed on TextInput.
View 1 RepliesWhat I am trying to do is rather simple, but I am having problems. All I want to do is pass the values entered into a TextInput component into a Dynamic Text Field I need this to be realtime, so when the user is entering the values it is updating in the text fields. I have 5 TextInput instances and 5 Dynamic Text Fields on the stage The TextInput values need to be passed to the Dynamic Text Boxes.
View 3 RepliesI'm having trouble setting the color of the text of a TextInput component. I know there is a TextField within it, I'm trying several methods, but none works:
[Code]...
The update to the Dynamic Text Box is always one character behind what is entered into the TextInput component. For instance my name is Shawn, if I enter "Shawn" into the Text Input the Dynamic Text Boxes will display "Shaw". It will only enter the "n" if I type another character then backspace it, deleting the extra character.
View 7 RepliesI just want to do not allow editing at some area of text area in flex. How it can be done?let suppose text length in text area is 50 characters, i want to allow editing if cursor position is less than 15, and if cursor position in text area is greater than 15 it should not allow user to add more text in text area.If user press any key it should not add any character in text area.[code]
View 1 Replieshow to change the font of a text Area component . if possible can u send me a sample program.
View 1 Replies- I have two textArea components on the stage
- I need to figure out what textArea component is in focus when clicking on it
How do i make it so that it can figure out the instance name of the text area component in focus so i can preforme some code? I tried the following code but it doesn't seem to work.
[Code]....
I put a text area component on stage and set the vertical scrolling to Auto, so now when ever I have to much text the scroll bar pops up, but the problem is that I can't get the scroll bar to always be on the bottom, so when ever I add more text I always have to use my mouse and drag the scroll bar to view the latest info, is there a way that I can see the latest update without having to manually scroll down?
View 1 RepliesSo the real problem is the lack of an onReleaseOutside function. I found some examples of how to bypass this during a drag function but it was not applicable for a text input.The problem is that when a user selects some text in textinput and mouses off the application area and then mouses up, I'm getting a problem that the textinput keeps thinking that the mouse down is actively selecting text in the textinput and continually overwrites the characters being entered in the textinput. in the search bar of the live store on the page, type some text, then highlight it all and don't let up on the mouse until you are outside the store.I finally hacked some junk together so I can tell if the mouse goes off the stage using some code like.
var x = stage.mouseX;var y = stage.mouseY;if(x < 0 || y <0 || x >stage.stageWidth || y > stage.stageHeight)I'd like to just make the textinput stop thinking it should be highlighting text so that even if the user scrolls out of the applet and mouses up that the text input still overwrites what is in the search bar and functions as normal.
I extended a mx.controls.TextInput to create a custom component with a different behavior.I'm trying to set the text property on the keyDownHandler(), and for some reason it doesn't work as I expected. The text on the component just kinda ignore the change.I'm using Flex 3.6.Down here is a simple example code that explains what's going on:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:customcomponent="com.test.customcomponent.*">
<customcomponent:TextTest x="20" y="20"/>
</mx:Application>
And below de AS class:
package com.test.customcomponent
{
import flash.events.KeyboardEvent;
[code]....
I use a popup loaded from different MXML file:[code]The problem is I don't know how to pass text values from text inputs to the main component after buttonOK is clicked in the popup. I tried custom events, but it didn't work.url...
View 1 RepliesI created a somewhat custom Spark button by doing the File > New > MXML skin and basing it on spark.components.button. The problem is that I need to add an extra text field to the button component and dynamically change that text...but of course, the property isn't recognized on a Spark Button.
Is there a simple way to add this field to my custom button skin & its property so it can be addressed? If not, is there a simple way to take what I've done and just extend the Spark Button? I can't seem to find any examples that show how to do it without writing it all up in ActionScript.
I'm trying to convert an MXML component to an ActionScript Class. The component consists of a Form with a TextInput, TextArea, and two buttons - Save and Cancel, and a Validator for the TextInput, and other logic to handle events that occur. This component is currently extended by several other components. Now, in the MXML component binding the TextInput text property to a property in an Object was very easy:
<mx:TextInput text="{_itemToEdit.name}" />
But in ActionScript, I'm creating the TextInput and setting the text property before the Object is set, and the TextInput is not being updated:
public var itemToEdit:Object = {};
private var nameInput:TextInput = new TextInput();
public function MyClass() {
nameInput.text = itemToEdit.name;
}
How can I make sure that the TextInput text property is bound to the specified property in the Object?
I'm using Flashbuilder 4. I have a Spark TextInput control, and I'm implementing a "Copy" button that will copy the selected text only from within this control to the clipboard (pretty much like the RMB Copy does).
View 1 RepliesAs textWidth property is no more accessible in spark textinput how we can get that property ?
View 1 RepliesFor example <s:TextInput id="sd" text="{if () {0} else if() {1} else {2}}"/>
Is it possible to do something like that?
I want to have the mouse cursor to be changed to hand when used for entering the<mx:textInput>. When the field is already on focus, text selection should be available.I tried any combination of useHandCursor="true", buttonMode="true" and mouseChildren="false",and the closest result is when using all three of them. Then the hand cursor does appear, but the text field loses its selection 'abilities' (text cannot beselected using the mouse). This is logical, since mouseChildren="false" disables this. But how do I acheive the desired result?
View 1 RepliesI have a Flex3 TextInput control, with white text on a black background. I would like to change the style of highlighted text within the control to use black text on a white background (or something similar). I would love to do this using Flex styles, however I'm comming up empty handed
View 2 Repliesbeen wondering if it's possible to load external text(for example a text from notepad) to my "text area" in flash.?
View 3 RepliesI am trying to make a text editor in Flex. i can move image on mouse click. Problem is it moves with the key up or down handler. But it moves out of text area after the last line in textarea. And it also doesn't move with scroll.
View 1 RepliesI have an if else statement that change language Capabilitie EN to ENGLISH.
The thing is that its overwriting the other capabilities.
txtbox1.text = Capabilities.version + "
"
+ "
" +Capabilities.isDebugger + "
[Code].....
I'm using the dynamic text scroller from [URL] found at [URL] Here's a link to my zipped files too... [URL]
1) I can't figure out how to have URL links in the text that loads.
2) How can I make the scroller refresh to allow for new text in the dynamic text area. The content changes alright, but the scroller stays in the same position and if it wasn't needed initially, the scroller disappears and doesn't return on new text.
I managed to show the output of a shell command in TextArea of flex by calling following php file via HTTPService and then using the dataprovider attribute of TextArea to show the returned output.
<?php
$output = shell_exec('ls -l');
return $output
?>
Now i have a C file which prints some lines (by using printf command of C) when i run it in shell using
./myCfile
But following php code seems to not return anything as my TextArea remains empty
<?php
$output = shell_exec('./myCfile');
return $output
?>