Flash :: Render Between Two Lines Of Code?

May 17, 2011

I have a huge code execution with many loops and pre-rendering processes and I was wondering if there is a way to tell the flash player to take a little pause on the code side and do a render.

Basically I have my execusion that takes a while, and on each step I make a call to a screen and then modify the scale of a loading bar. Now the problem is that the user only sees the progress at the end, I know this is due to the fact that flash does code execution and then render, i tried to make calls to stage.invalidate to force a render but it wouldnt work until the whole execusion if finished either. Is there a way to force flash to render between two lines of code?

View 3 Replies


Similar Posts:


ActionScript 2.0 :: Speeding Up The Drawing Methods - Render More Than 50 Lines At A Time

Jun 1, 2003

i'm working on a drawing tool with the flash drawing methods, but my movie starts to slow down. i'm storing the variables in an xml object and then looping through them onEnterFrame. right now i'm limiting the amount of lines that are drawn to 50. anyone have any tips on speeding up the drawing methods. as i understand it they are the same methods that flash uses to draw all it's lines. shouldn't it be able to render more than 50lines at a time.

View 2 Replies

ActionScript 2.0 :: Write Its Code That Will Render Itself?

Oct 2, 2009

Is there any way to write AS code that will render itself (.swf/.exe file) unreadable, say, after being being viewed x times or after certain date?

View 1 Replies

ActionScript 3.0 :: Cannot Compile / Render Code To SWF File

Nov 25, 2009

I've just finished my work. When I publish or export the file to an swf, it doesn't 'render' the actionscript 3.0 code to an SWF file. So, I've hidden the movieclipes by using the dot syntax. movie-clip.visible = false;, for example. But everything is visible, because its not taking in consideration the actionscript code in frame 1.

View 3 Replies

Low-level Code Required To Render Texture (BitmapData) To Stage3D In 2D Space?

Oct 13, 2011

I've looked at the following website for some information on writing AGAL to render Textures / Bitmaps to the Stage3D object: url...But it seems to cover more about how to create objects in 3D space. Maybe it can't be avoided?What would be the bare-bone necessary AGAL code & AS3 code to write to render multiple sprites to the Stage3D?No Filters, Effects or Shaders required - just position, scale and rotation transformations. Also, I'm not looking for existing 3rd party APIs that do this under the hood. I would like to experiment this low-level language myself.

View 1 Replies

C# :: How To Get Breakup Of Lines Of Code

Sep 11, 2010

Is there a tool that calculates various LOC statistics? It would have to support popular languages like C++, C#, Python, PHP, JavaScript, ActionScript, etc and interpret code accordingly.

An example of the statistics I'm looking for:
350 Physical lines of code -- including braces
200 Logical lines of code -- actual code
190 Comment lines
68 Variables
28 Methods/Functions
5 Classes
3 Namespaces

View 3 Replies

Count Lines Of Code In As Files?

Jun 26, 2009

Anyone know of a program or way to point a program or script at a directory and count the lines of text (code) in in and all sub directories? Just curious as we have completed a fairly big project.

View 2 Replies

ActionScript 2.0 :: Skipping Lines Of Code?

Oct 28, 2006

im having a problem that seems to me that its skipping lines of action script

for (a=1; a<=8; a++) {
for (b=1; b<=18; b++) {
var A:String = let(a);
var B:String = b.toString();

[code]....

but when this is run, it wouldnt go into some of those if statements. So i debugged it to see what happened. and at some points, it just wouldnt go into the statement even though its conditions were true.

View 1 Replies

ActionScript 2.0 :: Removing Lines Of Code?

Jan 5, 2009

I've toyed with this script for some time now and I am having issues removing lines of code and still getting my script to work. Basically I want to keep how this code loads and centers the parts of that code that refer to "mc" but I want to take out anything that refers to "bkg". I have gone through the code step by step to comment out areas but when I get to the very bottom, if I comment out this line:

Code:
function loadBKG():Void {
loader.loadClip("sgbg.jpg", bkgHolder);
}
//Start Loading
loadBKG();

then my script breaks and nothing loads. My main goal is to remove everything that is loading in the background image as I want to replace with better/other code that handles loading a fullscreen image better.

Here is the entire code I am using:

Code:
stop();
Stage.scaleMode = "noscale";
Stage.align = "TL";

[code]....

View 1 Replies

ActionScript 1/2 :: Compiler Error Too Many Lines Of Code?

Jul 15, 2009

I'm working on a project that apparently has too much going on at once (images, commands, etc). I've pinpointed it down to a single command (which is identical in function to several others right next to it with different variables) and as long as I /* comment */ it out, the program works fine.It doesn't seem to matter which lines I choose to comment out, as long as some of the code is turned off.What are some techniques I can use to make the thing compilesking first:creation of more multivariable functions to reduce overall file size of action scriptshrinking some of the "trace bitmap" images before importing and converting them for the Flashsplitting up the document into a group of small files with a compile program for later (no idea how to do this)setting up a preloader (never done this before and not sure it would work).

View 13 Replies

ActionScript 3.0 :: Extract Code Lines With RegExp?

Jan 29, 2012

I need to extract separate code "lines", where line is a set of characters, finished by ";" + arbitrary number of spaces and tabs + "" and I can't figure the right RegExp to do the trick.

text to extract:
firstUpperCase(str) = concat(
uppercase(

[code].....

View 4 Replies

ActionScript 2.0 :: Count Lines Of Code In A Project?

Jul 30, 2009

Quick and easy way to count the lines of code in a project?

View 2 Replies

ActionScript 3.0 :: Loading Mp3's Into Array - To Code With Less Lines?

Jan 7, 2010

I am trying to automate the loading process of mp3's into the soundList array... I tried it this way and for some reason it is not working. But logically it appears that this should work. The goal is to use a for loop and load 24 mp3 files labeled Bds1.mp3, Bds2.mp3, etc... Bds24.mp3. When I do a trace on new_String it does populate Bds1.mp3-Bds24.mp3. Just does not load the mp3's into the array.

var soundList:Array = new Array();
for (var i:int = 0; i < 25; i++) {
var new_String:String = new String();[code]....

View 0 Replies

ActionScript 2.0 :: Extend Code To Multiple Lines

May 14, 2007

the symbol (or pair of symbols) to extend a line of code to multiple lines? For example, rather than this:

[Code]....

View 2 Replies

ActionScript 2.0 :: Way To Break Up Long Lines Of Code?

Oct 14, 2003

I may have posted this before, but I have searched the forums, and elswhere.Can anyone tell me a way to break up long lines of code, in VB it's possible to continue a line of code, on the next physical line with an _ (underscore).

View 3 Replies

ActionScript 3.0 :: Reusing Functions And Shortening The Lines Of Code?

Feb 4, 2010

I am trying to reuse the lines of code and it worked fine the first time but when I tried to use the evtObj.target.name it gave me error 1120:Access undefined property evtObj.Here is the code I tried to use:When I test the movies it just runs automatically instaed of waiting for the click.

View 4 Replies

Actionscript :: Drawing Lines, And Getting Error Code # 1009?

Jul 28, 2011

I'm making an animation wich draws a line after a moving object (circle on a guide line). this circle is a movieclip. and I have many lines to draw up, so i put many of them on separate scenes. I've created buttons from movieclips, and when pressed it draws a line. I got everything to work properly, but when one line is drawn, and you press the same button to get the same line drawn again I get the error code.. #1009 cannot access a property or method of a null object reference.I think that it's because the graphics is still there but i can't seem to clear it before it draws again.. Ive used graphics.clear (); but that just clears all, so when it "draws" again it doesn't show..only the movieclip-animation works. so what is the problem here?my code for the line drawing is:

import flash.display.Shape;
import flash.events.Event;
var shape = new Shape();

[code]....

View 1 Replies

ActionScript 3.0 :: Draw 25 Horizontal Lines Using Code Automatically?

Aug 10, 2011

I drew a line, and named it multiLinesHorizontal_mc (It's not on the Stage, but in the Library and exported to ActionScript3). Now I would like to use that multiLinesHorizontal_mc and bring it on stage (25 Horizontal Lines) with space between each row the gap should be 5.

View 9 Replies

Professional :: Possible To Create A Simple Application Of Visualization Without Lines Of Code

Jun 30, 2011

I start to work on new web 3d engine. I call it IGood engine.As can be seen from the video, it is already possible to create a simple application of visualization without lines of code.Base on for alternative 3d.I am waiting your opinions.

View 1 Replies

Way To Save A Custom Component That Enters Lines Of Code Automatically?

May 10, 2010

I work as a Flash Developer. There are lines of code I use maybe hundreds of times a day that I have to type out each time. Is there any way to save these custom lines of code to the ActionScript tools library?Or would there be a way to save a custom component that enters the lines of code automatically?

View 1 Replies

ActionScript 2.0 :: Combine Onrelease Functions Without Repeating The Same Lines Of Code

Feb 21, 2006

what's the best way to combine these onrelease functions here so i dont have to repeat the same lines of code?

[Code]...

View 9 Replies

ActionScript 3.0 :: Pause Whole Video (including Music) Without A Billion Lines Of Code?

Jul 15, 2010

I made this music video, and now I'm trying to give is some UI controls. I have a play and replay button at the start and the end. But I want to have a pause/play button available to users all the time. I know how to do that for one object at a time, but I have around 80 layers. How do I make it so it will pause the whole video (including the music) without a billion lines of code?

View 9 Replies

ActionScript 3.0 :: Load Files And Wait For Completion With Out Executing Other Lines Of Code?

May 4, 2010

Is there a way to load a file and waiting for the event listener with out continuing executing other code.

I tried using a while loop with a flag that is set by the on Complete in order to exit the wait loop.

This generates a timeout error. private var loaded:Boolean = false;

function SpriteLoader(filepath:String){
trace("Attempting to Load File:" + filepath);
FileLoader = new Loader();
var FileRequest = new URLRequest(filepath);

[Code]...

View 2 Replies

ActionScript 2.0 :: Code In Flash To Read It Line By Line But Its Only Showing The First Line Out Of 5 Lines?

Dec 17, 2009

i have an xml file and i want my code in flash to read it line by line but its only showing the first line out of 5 lines.Below is the code:

var NigeriaNumber:Number;
var stateName:String;
var year:String;

[code].....

View 0 Replies

Eclipse :: Lines Of Code Count For Flex In Eclipse

Aug 1, 2011

How to get the SLOC count for the Flex code in Eclipse?Is there a plug-in similar to "Metrics" for finding information about the Flex porject?

View 2 Replies

Actionscript 3.0 :: Blitting Lines - Draw Approximately 50000 Lines And Performance Is Poor?

Aug 17, 2011

I have been working on a map viewer based blitting technique. As part of the map I need to draw approximately 50000 lines and performance is currently really poor.

Code: Select allvar movie:Shape = new Shape();
for( ... )
{
movie.graphics.clear();[code].....

View 2 Replies

ActionScript 3.0 :: Drawing Lines Between Mc's, Getting Lines In Stage Co-ords, Not Mc's?

Nov 15, 2009

My code is on the main timeline.I call a function loop to draw lines between them.The lines are drawing between the right x, y values BUT between those values on the main stage, not those values within the kite.For example, dot1_mc is at x100, y0 inside kite. the line that should go from its center, draws from stage x100, 0.How do I draw the lines inside kite so that they draw between the dots?Heres my code that draws the linesPHP Code:

function loop():void{ lineDrawing.graphics.clear(); var a:Point = new Point(kite_mc.dot1_mc.x, kite_mc.dot1_mc.y); var b:Point = new Point(kite_mc.dot2_mc.x, kite_mc.dot2_mc.y); var c:Point = new

[code].....

View 4 Replies

Flash :: How To Render A PDF Using Perl

Jan 13, 2012

Is it possible to render a pdf in a browser using PERL? What I have is a flash application that sends the rendered pdf binary to perl. The pdf is generated from AlivePDF.

#!C:Perlinperl.exe
##
BEGIN { $ENV{PATH} = ''; delete @ENV{ 'IFS', 'CDPATH', 'ENV', 'BASH_ENV'}; }
use strict;

[Code].....

This is only part of the displayed file, but I hope this helps. I don't want the code to display, I want it to look graphical. If I download this file, and change the extension to .pdf, it works perfectly.

View 2 Replies

Flash :: Render Just A BitmapFilter To BMD?

Feb 1, 2012

How would you render a BitmapFilter (such as DropShadowFilter) applied to a sprite, to a seperate BitmapData Layer? which would then be placed beneath all objects.For instance if you have two rectangular sprites overlapping each other, with a DropShadowFilter applied to each, the result would be the filter overlaying and obscuring the other rectangular sprite - as shown below.

note: each filter may have different settings and so I cant just apply a uniform filter to a containing sprite. also: ideally this solution will be scalable to handle many animated sprites at the same time.

View 3 Replies

ActionScript 3.0 :: Render Video With Flash?

Nov 1, 2011

client just asked if it would be possible to do some sort of online edit of some videos, text and graphics and then have flash render the final thing as a video.

View 6 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved