Flash :: What's The 11th Number Glyph?
Nov 2, 2011What the heck is the 11th number glyph? For that matter, why does each one have an extra glyph? This is Flash CS3 Professional edition.
View 1 RepliesWhat the heck is the 11th number glyph? For that matter, why does each one have an extra glyph? This is Flash CS3 Professional edition.
View 1 RepliesI like to know is "where, exactly, are you drawing that glyph?" The TextField class provides the methods getBounds and getCharBoundaries, but these methods return rectangles that extend far beyond the actual bounds of the whole text object or the individual character, respectively.
var b:Sprite = new Sprite();
b.graphics.lineStyle(1,0xFF0000);
var r:Rectangle = text.getCharBoundaries(4);
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Is there any way to get more precise information about the actual visual bounds of text glyphs in ActionScript?
I have a situation where I needed to embed certain glyphs (uppercase, lowercase and numerals) of ALL fonts in the system (preferably using AS3) to given dynamic text field. I have made a similar but different post earlier and someone answered it but that somehow is gone.
View 2 RepliesDoes anyone know of a way to determine if a glyph is available for a system font, as returned by Font.enumerateFonts()? It turns out Font.hasGlyphs only works on embedded fonts set to export for ActionScript.
View 0 RepliesI would like to know is there any limitations in flash textarea like the number of lines it can have or the number of bytes it can have. iam opening a text file using php in textarea, where all the contents of the files are not getting loaded in the textarea. If it is there then how to increase its size, is it same thing in flex?
View 1 RepliesDear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
View 5 RepliesI Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,
View 4 RepliesInside my code i have some variables declared as Numbers, and i get some others from an external source; these variables can either be Numbers or String representation of Numbers. Now, i have to implement some equality controls on these variables, and since i don't know in that moment which type are them of, i'm converting all of them to Numbers (i don't need and neither want to compare strings) via the Number() function which accepts either Numbers or Strings as an input. These controls can compare 2 single variables or a variable and a sum (or subtraction) of other variables, for example:
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I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?
View 9 Repliesmy functions in this fla i have. I use the function to create a random number and the char move accordingly depending on the number.
View 4 RepliesSO, I want to do a very simple program, and I have no clue how to even get started. This is what I need to do. Several Different boxes to put something into. I Have Done That, I can type into them. Their instance names are
Box1
Box2
Box3
Heres what I have no clue on how to do though, completely lost. Box 1 needs to have the value psr.
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explain this...
var i:Number = 7059467160524343000;
trace(i);
i = 7059467160524343700;
trace(i);
i = 7059467160524343999;
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I need to be able to round a given number to an even number that is divisible by 10, 100, or 1000 depending on it's size.
For example:
4 would be 0 -- Round to nearest 10
6 would be 10 -- Round to nearest 10
54 would be 50 -- Round to nearest 10
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I've been scanning the WWW for a formula to do this in as3, but have come up empty handed.
ActionScript Code:
var numbers:Array = [];
var newNb:Number;
var max:Number = 81;
[code]...
lets say that when you click on a button the variable number goes up 1 or 2 but it picks it randomly
how would i do it
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i want to make random number between 1 to 10 without repeat number twice or more i use this function to make random
function getRandomNumber(min:Number, max:Number):Number
{
var randomNumber:Number = Math.round(Math.random() * (max - min) + min);
return randomNumber;
}
getRandomNumber(1, 10);
If I take a swf, and run it through swfdump
swfdump.exe -abc file.swf > ABC.txt
One the first run I may get some output in ABC.txt like this
ObjectConfig.as$60
And on a subsequent run of the same SWF get a different output
ObjectConfig.as$61
What is the meaning of the number after the $ ?
how to genrate serial number for datagrid according to the number of rows?
View 1 RepliesI have a problem with this code :
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"[code].....
I get the right number when I click on only '+' or only on '-'But if I click '-' until 0.7 and '+', it stays at 0.7
The same append when I click '-' until 0.9 when '+', it stay to 0.8. Why? How can I do to increment or decrement a Number by 0.1?
i got a input text , how do i set some number if they input the right one?like i want (2,4,6,8,10) to be true if they input the the same number ,i want boolean to be true how i going to do this?
View 2 Repliesthere is any method to check if a number is a decimal number or not? i searched in the help-panel, but didn't found something.
View 6 Replieshow can i convert a string ending in a number to a number? lets say i have a string such as somestring3 how can i convert that to a number 3?
View 7 RepliesI have been trying to find some code that lets me round a number to the nearest multiple of another number.So if for example we have number 44 the nearest multiple of seven would be 42.
View 1 RepliesI want to test if a number is between a low and high number. In my case if it is between 1 and 3. I thought I could do it like this, but seems like this does not work.
if(currentSubBtn >= 1 && currentSubBtn <= 3)
{
}
If not && what do I have to use?
var n:Number = 1;
trace("n is Number:" + (n is Number)); //true
trace("n is int:" + (n is int)); //true
trace("n is uint:" + (n is uint)); //true
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They all true! in actionscript, how to tell whether the type of a number if Number or int or uint?
The only things i can think of is something like thistrace(Math.sqrt(4) is int)is there any other way?
View 9 Repliesis there a way i can cancel the number from returning the same number.
As an example if return dont return 1 again...
numb = Math.floor(Math.random() * 4) ;
I created the following AS for a particular frame
Code:
cnx.addEventListener(CNXConnection.DIGITAL, onDigital_10);
function onDigital_10(e:DigitalEvent)
{
[code]....
While debugging everything works properly if I'm testing that frame.But, pushing a button in another frame, I get the following error:
TypeError: Error #1009: Cannot access a property or method of a null object reference at "frame number:raw number"
I'm quite sure that the problem is that the variable e.Join changes its corresponding e.Value pushing a particular button in another frame (as must be). Any ideas how to link that information to the frame that create the error?
Is there a way to check if a random number is a whole number or a decimal number?
View 9 Repliesfind out if a number, say 20, is within x number of pixels to a second number, say 10? I want to record a mouse up position and if it's within 20 piles of the mouse down, on the y axis, something happens.
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