Flash :: Insert Audio In Flv File At A Specific Location ?
Aug 26, 2011
I've a flash AS3 based application that provides option to play/pause/record FLV files from flash media server. These files are only audio files. Now, I want to add a new functionality of inserting audio at a specific location.Like if the already recorded file is of five minutes duration, and I want to record 1 minute audio after third minute, the end result should be a six minute file with the new audio added from 3rd to 4th minute.
I have an object inside my flash file and i want to lock the object on 0 x-axis 0 y-axis but when i re-size my SWF file my object's location changed to another location how can i fix that?
If you load up a FLVPlayback component in Flash or VideoDisplay in Flex and try to seek to a specific location or set playheadTime to a specific location, the movie always rounds up or down by very large amountsIn flash, drag a FLVPlayback component to stage and set source to Then try to video.seek(6) or video.playheadTime = 6;It will just goto 10. Likewise if you use their built in scrubber the only intervals are 0, 5, or 10. So at most the scrubbing frame you see is 3Here is an example of flex with the same result.
Issue: I need to move a rectangle (that has only sides and no fills) to a specific location on the animation, what happens is that if the user enters some info (through HTML form processed by PHP and sent to the movie through FlashVars), this info should then me find the x and y coordinates of a button that should then be overlapped by this said rectangle.Code:
Code: if (_root.signUp == 1){ // the FlashVar variable flag var buttoSym= "_root.thumbMain.thumbSymbol.b" + _root.signNumber
I created a simple button that displays an error messeage: "error opening 'url" when I test the movie, but does play and opens in browser after publishing. However, it won't open in the browser in a different location. I pasted the html code in a web page but it doesn't work there nor opens in the browser in a differnet location from where it was originally published and saved. Why is that?
I'm looking for a (free) flash player that I can embed in my site and use to play a .m4a (.mp4 with AAC audio) file that will be obtained using a URL (i.e. it's not local to the server hosting the web page).I've tried searching on google for one, but either I'm searching wrong or no one has made such a thing. Ideally this would be very simple (small user interface with play button and maybe a progress bar) and it would be easy to have multiple instances of on an html page (can create the player with an <object> tag).
I'm looking for a way to automatically insert enough frames to span the length of embedded audio. Currently, when you add audio to the timeline in a frame, it doesn't expand the frames.
I'm having some problems inserting my ammap into my webpage. I've read through the documentation and it isn't helping. The map works with if I use the .html file in my original folder but all the paths are relative and I'm trying to make this work in an ASP.NET MVC project using visual studio. It's rather tough to explain the problem since I don't know what's wrong (no javascript or flash debugger).Here is the code that embeds the ammap:
Can I use addchild & cuepoints in a streamed video to
1. play an external moviclip/swf on top layer with a transparent background? (without affecting original timeline & background video playback)
2. play an external audioclip/mp3/swf that will be "inserted" into original timeline?(thus extending original timeline however long the external audioclip is)
I'm trying to load an SWF file into antother SWF file.But I dont have a lot of experince with flash!I want the SWF file to load in the top right corner!
I'm trying to load my movie into a specific location...I got the code to load it properly, and now I need to know how to load it to specific X and Y positions.
All I'm trying to do is load an external .swf file into a precise location on the stage of my existing Flash file. I've spent an hour and a half on this site search and found nothing. What do I add to my loadMovie command to place the file at specific x,y coordinates?
So i am working on a pause menu for my game. I have an inventory box that has slots for weapons, powerups, and other items. I wanted different boxes that are specific to each type of pick-up (weapons, powerups, other). So I drew a box with 3 frames, it is set up similar to tabs in a web browser; click on weapons tab and you see your weapons in your inventory, click on powerups tab and you see the powerups etc...
In each frame I gave the inventory slots different instance names, i.e. in weapons; weaponSlot1, weaponSlot2, and in powerups; powerupSlot1, powerupSlot2.
When the player bumps into an item, i use gotoAndStop('frame number') so that each item is added to the proper inventory slot. the only problem is that if i bump into a key then pause the game, the key is there (under 'Other' tab), but if i click the 'weapon' tab and then go back to 'other', the key is no longer there.
This makes sense because when you click on each tab, i use gotoAndStop('frame number'), and in each frame the inventory slots are blank, so im stumped on how to keep each item in the proper slots?
I am going to i upload all my files in a zip, the main file that you will want to look at is the PauseMenu.as file
Also you will notice 3 public functions called 'checkWeaponSlots', 'checkPowerupSlots', and 'checkOtherSlots'. These are called in my main file, when the player bumps into an item, these functions are called to check which slots are empty.
I'm trying to insert an SWF flash file (a game) into another Flash file. However, when I import the swf file into the library and drag it onto the frame (and insert the stop(); command onto the frame action to stop it playing the whole movie), the SWF file plays constantly, ignoring all the actionscript and button commands in the game SWF file.When I try inserting it using the Window component, the game SWF refuses to play at all - it just stops (clicking buttons in the game work, but it goes-to-and-stops instead of go-to-and-play like it's supposed to do).When the game SWF is played by itself (by just double-clicking to open it from Windows Explorer or embedding it in a web page), it works fine.
I have 4 movieclips that are animated around the stage and a basket movieclip button as the home button in the far left corner. When I click the basket I would like to have actionscript animate those 4 movieclips into the basket with an acceleration in 20 frames. This I can easily do without acceleration as I can find out the current location of the movie clips, find out the distance between it and the basket and then divide it by the number of frames I need, and then use that as the speed. But to be honest I am not sure where to begin when I include acceleration. I have dabbled with acceleration in the past but not with a specific number of frames in mind.
I already understand how it works, now in this swf what happen is there are filters added to the video(output) to make the motions color white. I will put the files here.
The swf is inside the bin folder. (this is made by soulwire) Here is his site/blog
[URL]
I am trying to mod it to improve it. Well you can study code if you want to
But what I want to do with getColorBoundsRect is:
- Having only one source to detect the color "WHITE". But having multiple "getColorBoundsRect" detecting white on that ONE source but on DIFFERENT regions.
Lets say this M1(colorboundsrect) will only detect the first part of the source) and M2 will be detecting on another region of SAME source.
1 source, but multiple getColorBoundsRect on different regions of that 1 source
I am trying to insert code from Paypal that takes the user directly to the website's paypal account with all it's pay options and I have the html code from Paypal, but my entire site is in Flash. Is there a way to insert this code into a flash file?
<s:TextArea id="editor"> <s:textFlow> <s:TextFlow id="_tf" > <s:p>Lorem ipsum etc.</s:p>
[code]...
But still no joy in inserting into the middle. Also, the above code wouldn't replace highlighted text, but that's not the real concern here.Based on Eugene's link the key to this is EditManager.The following code represents the working updated function:
protected function imageBtn_clickHandler(evt:MouseEvent):void { var em:EditManager = editor.textFlow.interactionManager as EditManager; em.selectRange(editor.selectionAnchorPosition, editor.selectionActivePosition);
I am trying to attach a movie clip at a specific location on the stage using the following code:attachMovie("plane_mc", "mc", 1, {x:50} );The statement above does attach my MC called plane_mc onto the stage but it won't attach it at the location where I want it to. The x parameter doesn't seem to have any effect whatsovever on the stage location.
I have a question about movie clips. I have about 20 MC-s in my flash. Is it possible for me to duplicate one of them multiple times in specific location? I mean if I have button that says "DOG" and I press it, then new dog appears on screen. And I need to do it for like ten times or so
I recently created a web site that has a popup window with a Quicktime .mov embedded in it. [URL] The popup has parameters set so that it has no borders, scroll bar or address field. It looks fine on my PC in IE, however... on my clients iMac, the popup opens with an address (location) field. Needless to say, this is unacceptable to my client. Is there a parameter specific to Macs that excludes the location bar? Or a resource that lists the window parameters for all browsers and OSs?
When I click on the button, it should bring me to a specific location which is inside the MovieClip, and that works. However, from inside that MC, I want to click on the same button, it should bring me on the main time line. How to do that? I am making of a variable (boolean) here. Is there something wrong in my code? (see path.fla)
(b) How do I remove a movie clip? (see path2.fla) When I clik on the square_btn, it brings me to a location inside that movie clip where there is an oval button. When I reach that oval button, I want the square_btn to me temporarily removed on that page.